/usr/include/freefoam/dynamicMesh/meshCutter.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 | /*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::meshCutter
Description
Cuts (splits) cells.
Description of cut is given as a loop of 'cuts' per cell (see cellCuts).
setRefinement() takes this cut description and inserts the nessecary
topoActions (add points/faces/cells) into the polyTopoChange.
Stores added cells/faces/points.
Cut description gives orientation to cut by calculating 'anchorPoints'.
The side of the cell that contains the anchorPoints is the master cell.
Likewise the cells' edges will have the split added as a duplicate of the
master (anchor) point.
Think of it as the cell with the anchor points at the bottom. Add a face
at the bottom to split the cell and then sweep this face up to be through
the middle of the cell (inflation).
-# Start:
cell with anchor points at bottom
@verbatim
+-------+
| +
| +
| +
| +
| +
| +
| +
+-------+
anchor anchor
@endverbatim
-# Topo change:
splitface introduced at bottom of cell, introducing a new
cell and splitting the side faces into two.
@verbatim
+-------+
| +
| +
| + <- addedCell
| +
| +
| +
+-------+ <- splitFace
+-------+ <- original cell
anchor anchor
@endverbatim
-# Inflation:
splitface shifted up to middle of cell (or wherever cut was)
@verbatim
+-------+
| +
| + <- addedCell
| +
+-------+ <- splitFace
| +
| + <- original cell
| +
+-------+
anchor anchor
@endverbatim
Anyway this was the original idea. Inflation was meant to handle
conservative properties distribution without interpolation.
(just face sweeping through space). But problem was that
only if the introduced splitface was exactly the same shape as bottom face
(so same 2D topo or perfectly flat) the volume between them was 0.
This meshCutting still uses anchorPoints though:
- the master cell is the one without the anchor points. The added cell
(on top of the splitFace) is the with.
- the splitFace is owned by the master cell (since it has the lower number)
- the side faces get split and get either the original cell as neighbour
or the added cell (if the faces contain the cell anchor points)
SourceFiles
meshCutter.C
\*---------------------------------------------------------------------------*/
#ifndef meshCutter_H
#define meshCutter_H
#include <dynamicMesh/edgeVertex.H>
#include <OpenFOAM/labelList.H>
#include <OpenFOAM/typeInfo.H>
#include <OpenFOAM/Map.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class Time;
class polyTopoChange;
class cellCuts;
class polyMesh;
class face;
/*---------------------------------------------------------------------------*\
Class meshCutter Declaration
\*---------------------------------------------------------------------------*/
class meshCutter
:
public edgeVertex
{
// Private data
//- Cells added in last setRefinement. Per splitcell label of added
// cell
Map<label> addedCells_;
//- Faces added in last setRefinement. Per split cell label of added
// face
Map<label> addedFaces_;
//- Points added in last setRefinement. Per split edge label of added
// point
HashTable<label, edge, Hash<edge> > addedPoints_;
// Private Static Functions
//- Do list 1 and 2 share elements?
static bool uses(const labelList& elems1, const labelList& elems2);
//- Do the elements of edge appear in consecutive order in the list
static bool isIn(const edge&, const labelList&);
// Private Member Functions
//- Returns -1 or the cell in cellLabels that is cut.
label findCutCell(const cellCuts&, const labelList&) const;
//- Returns first pointI in pointLabels that uses an internal
// face. Used to find point to inflate cell/face from (has to be
// connected to internal face)
label findInternalFacePoint(const labelList& pointLabels) const;
//- Get new owner and neighbour of face. Checks anchor points to see if
// need to get original or added cell.
void faceCells
(
const cellCuts& cuts,
const label faceI,
label& own,
label& nei
) const;
//- Get patch information for face.
void getFaceInfo
(
const label faceI,
label& patchID,
label& zoneID,
label& zoneFlip
) const;
//- Adds a face on top of existing faceI. Flips face
// if owner>neighbour
void addFace
(
polyTopoChange& meshMod,
const label faceI,
const face& newFace,
const label owner,
const label neighbour
);
//- Modifies existing faceI for either new owner/neighbour or
// new face points. Checks if anything changed and flips face
// if owner>neighbour
void modFace
(
polyTopoChange& meshMod,
const label faceI,
const face& newFace,
const label owner,
const label neighbour
);
// Copies face starting from startFp. Jumps cuts. Marks visited
// vertices in visited.
void copyFace
(
const face& f,
const label startFp,
const label endFp,
face& newFace
) const;
//- Split face along cut into two faces. Faces are in same point
// order as original face (i.e. maintain normal direction)
void splitFace
(
const face& f,
const label v0,
const label v1,
face& f0,
face& f1
) const;
//- Add cuts of edges to face
face addEdgeCutsToFace(const label faceI) const;
//- Convert loop of cuts into face.
face loopToFace
(
const label cellI,
const labelList& loop
) const;
//- Get elements of cell.
void getFacesEdgesPoints
(
const label cellI,
labelHashSet& faces,
labelHashSet& edges,
labelHashSet& points
) const;
//- Disallow default bitwise copy construct
meshCutter(const meshCutter&);
//- Disallow default bitwise assignment
void operator=(const meshCutter&);
public:
//- Runtime type information
ClassName("meshCutter");
// Constructors
//- Construct from mesh
meshCutter(const polyMesh& mesh);
// Destructor
~meshCutter();
// Member Functions
// Edit
//- Do actual cutting with cut description. Inserts mesh changes
// into meshMod.
void setRefinement(const cellCuts& cuts, polyTopoChange& meshMod);
//- Force recalculation of locally stored data on topological change
void updateMesh(const mapPolyMesh&);
// Access
//- Cells added. Per split cell label of added cell
const Map<label>& addedCells() const
{
return addedCells_;
}
//- Faces added. Per split cell label of added face
const Map<label>& addedFaces() const
{
return addedFaces_;
}
//- Points added. Per split edge label of added point
const HashTable<label, edge, Hash<edge> >& addedPoints() const
{
return addedPoints_;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
|