/usr/include/freefoam/dynamicMesh/motionSmoother.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 | /*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::motionSmoother
Description
Given a displacement moves the mesh by scaling the displacement back
until there are no more mesh errors.
Holds displacement field (read upon construction since need boundary
conditions) and scaling factor and optional patch number on which to
scale back displacement.
E.g.
@verbatim
// Construct iterative mesh mover.
motionSmoother meshMover(mesh, labelList(1, patchI));
// Set desired displacement:
meshMover.displacement() = ..
for (label iter = 0; iter < maxIter; iter++)
{
if (meshMover.scaleMesh(true))
{
Info<< "Successfully moved mesh" << endl;
return true;
}
}
@endverbatim
Note
- Shared points (parallel): a processor can have points which are part of
pp on another processor but have no pp itself (i.e. it has points
and/or edges but no faces of pp). Hence we have to be careful when e.g.
synchronising displacements that the value from the processor which has
faces of pp get priority. This is currently handled in setDisplacement
by resetting the internal displacement to zero before doing anything
else. The combine operator used will give preference to non-zero
values.
- Various routines take baffles. These are sets of boundary faces that
are treated as a single internal face. This is a hack used to apply
movement to internal faces.
- Mesh constraints are looked up from the supplied dictionary. (uses
recursive lookup)
SourceFiles
motionSmoother.C
motionSmootherTemplates.C
\*---------------------------------------------------------------------------*/
#ifndef motionSmoother_H
#define motionSmoother_H
#include <OpenFOAM/pointFields.H>
#include <OpenFOAM/HashSet.H>
#include <OpenFOAM/PackedBoolList.H>
#include <OpenFOAM/indirectPrimitivePatch.H>
#include <OpenFOAM/className.H>
#include <meshTools/twoDPointCorrector.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyMeshGeometry;
class faceSet;
/*---------------------------------------------------------------------------*\
Class motionSmoother Declaration
\*---------------------------------------------------------------------------*/
class motionSmoother
{
// Private class
//- To synchronise displacements. We want max displacement since
// this is what is specified on pp and internal mesh will have
// zero displacement.
class maxMagEqOp
{
public:
void operator()(vector& x, const vector& y) const
{
for (direction i = 0; i < vector::nComponents; i++)
{
scalar magX = mag(x[i]);
scalar magY = mag(y[i]);
if (magX < magY)
{
x[i] = y[i];
}
else if (magX == magY)
{
if (y[i] > x[i])
{
x[i] = y[i];
}
}
}
}
};
// Private data
//- Reference to polyMesh. Non-const since we move mesh.
polyMesh& mesh_;
//- Reference to pointMesh
pointMesh& pMesh_;
//- Reference to face subset of all adaptPatchIDs
indirectPrimitivePatch& pp_;
//- Indices of fixedValue patches that we're allowed to modify the
// displacement on.
const labelList adaptPatchIDs_;
// Smoothing and checking parameters
dictionary paramDict_;
// Internal data
//- Displacement field
pointVectorField displacement_;
//- Scale factor for displacement
pointScalarField scale_;
//- Starting mesh position
pointField oldPoints_;
//- Is mesh point on boundary or not
PackedBoolList isInternalPoint_;
//- Is edge master (always except if on coupled boundary and on
// lower processor)
PackedBoolList isMasterEdge_;
//- 2-D motion corrector
twoDPointCorrector twoDCorrector_;
// Muli-patch constraints (from pointPatchInterpolation)
labelList patchPatchPointConstraintPoints_;
tensorField patchPatchPointConstraintTensors_;
// Private Member Functions
//- Average of connected points.
template <class Type>
tmp<GeometricField<Type, pointPatchField, pointMesh> > avg
(
const GeometricField<Type, pointPatchField, pointMesh>& fld,
const scalarField& edgeWeight,
const bool separation
) const;
//- Check constraints
template<class Type>
static void checkConstraints
(
GeometricField<Type, pointPatchField, pointMesh>&
);
//- Multi-patch constraints
template<class Type>
void applyCornerConstraints
(
GeometricField<Type, pointPatchField, pointMesh>&
) const;
//- Test synchronisation of pointField
template<class Type, class CombineOp>
void testSyncField
(
const Field<Type>&,
const CombineOp& cop,
const Type& zero,
const bool separation,
const scalar maxMag
) const;
//- Assemble tensors for multi-patch constraints
void makePatchPatchAddressing();
static void checkFld(const pointScalarField&);
//- Get points used by given faces
labelHashSet getPoints(const labelHashSet&) const;
//- explicit smoothing and min on all affected internal points
void minSmooth
(
const PackedBoolList& isAffectedPoint,
const pointScalarField& fld,
pointScalarField& newFld
) const;
//- same but only on selected points (usually patch points)
void minSmooth
(
const PackedBoolList& isAffectedPoint,
const labelList& meshPoints,
const pointScalarField& fld,
pointScalarField& newFld
) const;
//- Scale certain (internal) points of a field
void scaleField
(
const labelHashSet& pointLabels,
const scalar scale,
pointScalarField&
) const;
//- As above but points have to be in meshPoints as well
// (usually to scale patch points)
void scaleField
(
const labelList& meshPoints,
const labelHashSet& pointLabels,
const scalar scale,
pointScalarField&
) const;
//- Helper function. Is point internal?
bool isInternalPoint(const label pointI) const;
//- Given a set of faces that cause smoothing and a number of
// iterations determine the maximum set of points who are affected
// and the accordingly affected faces.
void getAffectedFacesAndPoints
(
const label nPointIter,
const faceSet& wrongFaces,
labelList& affectedFaces,
PackedBoolList& isAffectedPoint
) const;
//- Disallow default bitwise copy construct
motionSmoother(const motionSmoother&);
//- Disallow default bitwise assignment
void operator=(const motionSmoother&);
public:
ClassName("motionSmoother");
// Constructors
//- Construct from mesh, patches to work on and smoothing parameters.
// Reads displacement field (only boundary conditions used)
motionSmoother
(
polyMesh&,
pointMesh&,
indirectPrimitivePatch& pp, // 'outside' points
const labelList& adaptPatchIDs, // patches forming 'outside'
const dictionary& paramDict
);
//- Construct from mesh, patches to work on and smoothing parameters and
// displacementfield (only boundary conditions used)
motionSmoother
(
polyMesh&,
indirectPrimitivePatch& pp, // 'outside' points
const labelList& adaptPatchIDs, // patches forming 'outside'
const pointVectorField&,
const dictionary& paramDict
);
// Destructor
~motionSmoother();
// Member Functions
// Access
//- Reference to mesh
const polyMesh& mesh() const;
//- Reference to pointMesh
const pointMesh& pMesh() const;
//- Reference to patch
const indirectPrimitivePatch& patch() const;
//- Patch labels that are being adapted
const labelList& adaptPatchIDs() const;
const dictionary& paramDict() const;
//- Reference to displacement field
pointVectorField& displacement();
//- Reference to displacement field
const pointVectorField& displacement() const;
//- Reference to scale field
const pointScalarField& scale() const;
//- Starting mesh position
const pointField& oldPoints() const;
//- Return reference to 2D point motion correction
twoDPointCorrector& twoDCorrector()
{
return twoDCorrector_;
}
// Edit
//- Take over existing mesh position.
void correct();
//- Set displacement field from displacement on patch points.
// Modify provided displacement to be consistent with actual
// boundary conditions on displacement. Note: resets the
// displacement to be 0 on coupled patches beforehand
// to make sure shared points
// partially on pp (on some processors) and partially not
// (on other processors) get the value from pp.
void setDisplacement(pointField& patchDisp);
//- Special correctBoundaryConditions which evaluates fixedValue
// patches first so they get overwritten with any constraint
// bc's.
void correctBoundaryConditions(pointVectorField&) const;
//- Move mesh. Does 2D correction (modifies passed pointField) and
// polyMesh::movePoints. Returns swept volumes.
tmp<scalarField> movePoints(pointField&);
//- Set the errorReduction (by how much to scale the displacement
// at error locations) parameter. Returns the old value.
// Set to 0 (so revert to old mesh) grows out one cell layer
// from error faces.
scalar setErrorReduction(const scalar);
//- Move mesh with given scale. Return true if mesh ok or has
// less than nAllow errors, false
// otherwise and locally update scale. Smoothmesh=false means only
// patch points get moved.
// Parallel ok (as long as displacement field is consistent
// across patches)
bool scaleMesh
(
labelList& checkFaces,
const bool smoothMesh = true,
const label nAllow = 0
);
//- Move mesh (with baffles) with given scale.
bool scaleMesh
(
labelList& checkFaces,
const List<labelPair>& baffles,
const bool smoothMesh = true,
const label nAllow = 0
);
//- Move mesh with externally provided mesh constraints
bool scaleMesh
(
labelList& checkFaces,
const List<labelPair>& baffles,
const dictionary& paramDict,
const dictionary& meshQualityDict,
const bool smoothMesh = true,
const label nAllow = 0
);
//- Update topology
void updateMesh();
//- Check mesh with mesh settings in dict. Collects incorrect faces
// in set. Returns true if one or more faces in error.
// Parallel ok.
static bool checkMesh
(
const bool report,
const polyMesh& mesh,
const dictionary& dict,
labelHashSet& wrongFaces
);
//- Check (subset of mesh) with mesh settings in dict.
// Collects incorrect faces in set. Returns true if one
// or more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const polyMesh& mesh,
const dictionary& dict,
const labelList& checkFaces,
labelHashSet& wrongFaces
);
//- Check (subset of mesh including baffles) with mesh settings
// in dict. Collects incorrect faces in set. Returns true if one
// or more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const polyMesh& mesh,
const dictionary& dict,
const labelList& checkFaces,
const List<labelPair>& baffles,
labelHashSet& wrongFaces
);
//- Check part of mesh with mesh settings in dict.
// Collects incorrect faces in set. Returns true if one or
// more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const dictionary& dict,
const polyMeshGeometry&,
const labelList& checkFaces,
labelHashSet& wrongFaces
);
//- Check part of mesh including baffles with mesh settings in dict.
// Collects incorrect faces in set. Returns true if one or
// more faces in error. Parallel ok.
static bool checkMesh
(
const bool report,
const dictionary& dict,
const polyMeshGeometry&,
const labelList& checkFaces,
const List<labelPair>& baffles,
labelHashSet& wrongFaces
);
// Helper functions to manipulate displacement vector.
//- Fully explicit smoothing of internal points with varying
// diffusivity.
template <class Type>
void smooth
(
const GeometricField<Type, pointPatchField, pointMesh>& fld,
const scalarField& edgeWeight,
const bool separation,
GeometricField<Type, pointPatchField, pointMesh>& newFld
) const;
};
template<>
void motionSmoother::applyCornerConstraints<scalar>
(
GeometricField<scalar, pointPatchField, pointMesh>& pf
) const;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "motionSmootherTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
|