/usr/include/freefoam/topoChangerFvMesh/movingConeTopoFvMesh.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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for more details.
You should have received a copy of the GNU General Public License
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Class
Foam::movingConeTopoFvMesh
Description
Sample topoChangerFvMesh that moves an object in x direction
and introduces/removes layers.
SourceFiles
movingConeTopoFvMesh.C
\*---------------------------------------------------------------------------*/
#ifndef movingConeTopoFvMesh_H
#define movingConeTopoFvMesh_H
#include <topoChangerFvMesh/topoChangerFvMesh.H>
#include <dynamicMesh/motionSolver.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
/*---------------------------------------------------------------------------*\
Class movingConeTopoFvMesh Declaration
\*---------------------------------------------------------------------------*/
class movingConeTopoFvMesh
:
public topoChangerFvMesh
{
// Private data
//- Motion dictionary
dictionary motionDict_;
//- Motion velocity amplitude
vector motionVelAmplitude_;
//- Motion velocity period
scalar motionVelPeriod_;
//- Motion velocity period
vector curMotionVel_;
//- Left edge
scalar leftEdge_;
//- Current left obstacle position
scalar curLeft_;
//- Current right obstacle position
scalar curRight_;
//- Vertex motion mask
scalarField motionMask_;
// Private Member Functions
//- Disallow default bitwise copy construct
movingConeTopoFvMesh(const movingConeTopoFvMesh&);
//- Disallow default bitwise assignment
void operator=(const movingConeTopoFvMesh&);
//- Add mixer zones and modifiers
void addZonesAndModifiers();
//- Markup motion vertices
tmp<scalarField> vertexMarkup
(
const pointField& p,
const scalar& curLeft,
const scalar& curRight
) const;
public:
//- Runtime type information
TypeName("movingConeTopoFvMesh");
// Constructors
//- Construct from database
explicit movingConeTopoFvMesh(const IOobject& io);
// Destructor
virtual ~movingConeTopoFvMesh();
// Member Functions
//- Update the mesh for both mesh motion and topology change
virtual bool update();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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