This file is indexed.

/usr/include/freefoam/topoChangerFvMesh/movingConeTopoFvMesh.H is in libfreefoam-dev 0.1.0+dfsg-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     |
    \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

Class
    Foam::movingConeTopoFvMesh

Description
    Sample topoChangerFvMesh that moves an object in x direction
    and introduces/removes layers.

SourceFiles
    movingConeTopoFvMesh.C

\*---------------------------------------------------------------------------*/

#ifndef movingConeTopoFvMesh_H
#define movingConeTopoFvMesh_H

#include <topoChangerFvMesh/topoChangerFvMesh.H>
#include <dynamicMesh/motionSolver.H>

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

// Forward declaration of classes

/*---------------------------------------------------------------------------*\
                      Class movingConeTopoFvMesh Declaration
\*---------------------------------------------------------------------------*/

class movingConeTopoFvMesh
:
    public topoChangerFvMesh
{
    // Private data

        //- Motion dictionary
        dictionary motionDict_;

        //- Motion velocity amplitude
        vector motionVelAmplitude_;

        //- Motion velocity period
        scalar motionVelPeriod_;

        //- Motion velocity period
        vector curMotionVel_;

        //- Left edge
        scalar leftEdge_;

        //- Current left obstacle position
        scalar curLeft_;

        //- Current right obstacle position
        scalar curRight_;

        //- Vertex motion mask
        scalarField motionMask_;


    // Private Member Functions

        //- Disallow default bitwise copy construct
        movingConeTopoFvMesh(const movingConeTopoFvMesh&);

        //- Disallow default bitwise assignment
        void operator=(const movingConeTopoFvMesh&);


        //- Add mixer zones and modifiers
        void addZonesAndModifiers();

        //- Markup motion vertices
        tmp<scalarField> vertexMarkup
        (
            const pointField& p,
            const scalar& curLeft,
            const scalar& curRight
        ) const;


public:

    //- Runtime type information
    TypeName("movingConeTopoFvMesh");


    // Constructors

        //- Construct from database
        explicit movingConeTopoFvMesh(const IOobject& io);


    // Destructor

        virtual ~movingConeTopoFvMesh();


    // Member Functions

        //- Update the mesh for both mesh motion and topology change
        virtual bool update();
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************ vim: set sw=4 sts=4 et: ************************ //