/usr/include/freefoam/triSurface/STLtriangleI.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Description
\*---------------------------------------------------------------------------*/
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
//- Construct null
inline STLtriangle::STLtriangle()
{}
//- Construct from components
inline STLtriangle::STLtriangle
(
const STLpoint& normal,
const STLpoint& a,
const STLpoint& b,
const STLpoint& c,
unsigned short region
)
:
normal_(normal),
a_(a),
b_(b),
c_(c),
region_(region)
{}
//- Construct from istream (binary)
inline STLtriangle::STLtriangle(istream& is)
{
read(is);
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
inline const STLpoint& STLtriangle::a() const
{
return a_;
}
inline const STLpoint& STLtriangle::b() const
{
return b_;
}
inline const STLpoint& STLtriangle::c() const
{
return c_;
}
inline unsigned short STLtriangle::region() const
{
return region_;
}
inline void STLtriangle::read(istream& is)
{
is.read(reinterpret_cast<char*>(this), 4*sizeof(STLpoint));
is.read(reinterpret_cast<char*>(®ion_), 2);
}
inline void STLtriangle::write(ostream& os)
{
os.write(reinterpret_cast<char*>(this), 4*sizeof(STLpoint));
os.write(reinterpret_cast<char*>(®ion_), 2);
}
// * * * * * * * * * * * * * * * Ostream Operator * * * * * * * * * * * * * //
inline Ostream& operator<<(Ostream& os, const STLtriangle& stlt)
{
os << stlt.normal_ << token::SPACE
<< stlt.a_ << token::SPACE
<< stlt.b_ << token::SPACE
<< stlt.c_ << token::SPACE
<< stlt.region_;
return os;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// ************************ vim: set sw=4 sts=4 et: ************************ //
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