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* gmerlin - a general purpose multimedia framework and applications
*
* Copyright (c) 2001 - 2011 Members of the Gmerlin project
* gmerlin-general@lists.sourceforge.net
* http://gmerlin.sourceforge.net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* *****************************************************************/
#ifndef __BG_MSGQUEUE_H_
#define __BG_MSGQUEUE_H_
#include <gavl/gavl.h>
#include <gavl/gavldsp.h>
#include <gmerlin/streaminfo.h>
/** \defgroup messages Messages
* \brief Communication inside and between applications
*
* Gmerlin messages are a universal method to do communication between
* processes or threads. Each message consists of an integer ID and
* a number of arguments. Arguments can be strings, numbers or complex types
* like \ref gavl_audio_format_t. For inter-thread comminucation, you can pass pointers
* as arguments as well.
*
* For multithread applications, there are message queues (\ref bg_msg_queue_t). They
* are thread save FIFO structures, which allow asynchronous communication between threads.
*
* For communication via sockets, there are the ultra-simple functions \ref bg_msg_read_socket and
* \ref bg_msg_write_socket, which can be used to build network protocols
* (e.g. remote control of applications)
* @{
*/
#define BG_MSG_NONE -1 //!< Reserved ID for non valid message
#define BG_MSG_MAX_ARGS 4 //!< Maximum number of args
/** \brief Opaque message type, you don't want to know what's inside
*/
typedef struct bg_msg_s bg_msg_t;
/** \brief Callback for \ref bg_msg_read
* \param priv The private data you passed to \ref bg_msg_read
* \param data A buffer
* \param len Number of bytes to read
* \returns The actual number of bytes read
*/
typedef int (*bg_msg_read_callback_t)(void * priv, uint8_t * data, int len);
/** \brief Callback for \ref bg_msg_write
* \param priv The private data you passed to \ref bg_msg_write
* \param data A buffer
* \param len Number of bytes to write
* \returns The actual number of bytes write
*/
typedef int (*bg_msg_write_callback_t)(void * priv, const uint8_t * data, int len);
/** \brief Create a message
* \returns A newly allocated message
*/
bg_msg_t * bg_msg_create();
/** \brief Destroy a message
* \param msg A message
*/
void bg_msg_destroy(bg_msg_t * msg);
/** \brief Free internal memory of the message
* \param msg A message
*
* Use this, if you want to reuse the message with
* a different ID or args
*/
void bg_msg_free(bg_msg_t * msg);
/* Functions for messages */
/** \brief Set the ID of a message
* \param msg A message
* \param id The ID
*/
void bg_msg_set_id(bg_msg_t * msg, int id);
/** \brief Get the ID of a message
* \param msg A message
* \returns The ID
*/
int bg_msg_get_id(bg_msg_t * msg);
/** \brief Set an integer argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_set_arg_int(bg_msg_t * msg, int arg, int value);
/** \brief Get an integer argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \returns Value
*/
int bg_msg_get_arg_int(bg_msg_t * msg, int arg);
/** \brief Set a time argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_set_arg_time(bg_msg_t * msg, int arg, gavl_time_t value);
/** \brief Get a time argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \returns Value
*/
gavl_time_t bg_msg_get_arg_time(bg_msg_t * msg, int arg);
/** \brief Set a string argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_set_arg_string(bg_msg_t * msg, int arg, const char * value);
/** \brief Get a string argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \returns The string
*
* You can get the string value only once from each arg
* and must free() it, when you are done with it
*/
char * bg_msg_get_arg_string(bg_msg_t * msg, int arg);
/** \brief Set a float argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_set_arg_float(bg_msg_t * msg, int arg, double value);
/** \brief Get a float argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \returns Value
*/
double bg_msg_get_arg_float(bg_msg_t * msg, int arg);
/** \brief Set an RGB color argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_set_arg_color_rgb(bg_msg_t * msg, int arg, const float * value);
/** \brief Get an RGB color argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_get_arg_color_rgb(bg_msg_t * msg, int arg, float * value);
/** \brief Set an RGBA color argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_set_arg_color_rgba(bg_msg_t * msg, int arg, const float * value);
/** \brief Get an RGBA color argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_get_arg_color_rgba(bg_msg_t * msg, int arg, float * value);
/** \brief Set a position argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_set_arg_position(bg_msg_t * msg, int arg, const double * value);
/** \brief Get a position argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param value Value
*/
void bg_msg_get_arg_position(bg_msg_t * msg, int arg, double * value);
/** \brief Set a binary data argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param len Number of bytes requested
* \returns A pointer to a buffer of at least len bytes, to which you can copy the data
*/
void * bg_msg_set_arg_ptr(bg_msg_t * msg, int arg, int len);
/** \brief Set a binary data argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param len Returns the number of bytes
* \returns A pointer to a buffer of at least len bytes, where you find the data
*
* You can get the buffer only once from each arg
* and must free() it, when you are done with it
*/
void * bg_msg_get_arg_ptr(bg_msg_t * msg, int arg, int * len);
/** \brief Set a pointer argument without copying data
* \param msg A message
* \param arg Argument index (starting with 0)
* \param ptr A pointer
*
* Use this only for communication inside the same address space
*/
void bg_msg_set_arg_ptr_nocopy(bg_msg_t * msg, int arg, void * ptr);
/** \brief Get a pointer argument without copying data
* \param msg A message
* \param arg Argument index (starting with 0)
* \returns A pointer
*
* Use this only for communication inside the same address space
*/
void * bg_msg_get_arg_ptr_nocopy(bg_msg_t * msg, int arg);
/** \brief Set an audio format argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param format An audio format
*/
void bg_msg_set_arg_audio_format(bg_msg_t * msg, int arg,
const gavl_audio_format_t * format);
/** \brief Get an audio format argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param format Returns the audio format
* \param big_endian If non-null, returns 1 if multibyte numbers are in big endian
*/
void bg_msg_get_arg_audio_format(bg_msg_t * msg, int arg,
gavl_audio_format_t * format, int * big_endian);
/** \brief Set a video format argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param format A video format
*/
void bg_msg_set_arg_video_format(bg_msg_t * msg, int arg,
const gavl_video_format_t * format);
/** \brief Get a video format argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param format Returns the video format
* \param big_endian If non-null, returns 1 if multibyte numbers are in big endian
*/
void bg_msg_get_arg_video_format(bg_msg_t * msg, int arg,
gavl_video_format_t * format, int * big_endian);
/** \brief Set a matadata argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param m Metadata
*/
void bg_msg_set_arg_metadata(bg_msg_t * msg, int arg,
const gavl_metadata_t * m);
/** \brief Get a matadata argument
* \param msg A message
* \param arg Argument index (starting with 0)
* \param m Returns metadata
*
* Don't pass uninitalized memory as metadata.
*/
void bg_msg_get_arg_metadata(bg_msg_t * msg, int arg,
gavl_metadata_t * m);
/*
* This on will be used for remote controls,
* return FALSE on error
*/
/** \brief Read a message using a callback
* \param ret Where the message will be copied
* \param cb read callback
* \param cb_data data to pass to the callback
* \returns 1 on success, 0 on error
*/
int bg_msg_read(bg_msg_t * ret, bg_msg_read_callback_t cb, void * cb_data);
/** \brief Write a message using a callback
* \param msg A message
* \param cb write callback
* \param cb_data data to pass to the callback
* \returns 1 on success, 0 on error
*/
int bg_msg_write(bg_msg_t * msg, bg_msg_write_callback_t cb, void * cb_data);
/** \brief Read a message from a socket
* \param ret Where the message will be copied
* \param fd A socket
* \param milliseconds Read timeout
* \returns 1 on success, 0 on error
*/
int bg_msg_read_socket(bg_msg_t * ret, int fd, int milliseconds);
/** \brief Write a message to a socket
* \param msg Message
* \param fd A socket
* \returns 1 on success, 0 on error
*/
int bg_msg_write_socket(bg_msg_t * msg, int fd);
/*
* Read/Write audio frame over sockets
*/
/** \brief Write an audio frame
* \param msg Message to use for communication
* \param format An audio format
* \param frame An audio frame
* \param cb Callback
* \param cb_data Data to pass to callback
* \returns 1 on success, 0 on error
*
* Note, that the format must be transferred separately
*/
int bg_msg_write_audio_frame(bg_msg_t * msg,
const gavl_audio_format_t * format,
const gavl_audio_frame_t * frame,
bg_msg_write_callback_t cb, void * cb_data);
/** \brief Read an audio frame
* \param ctx A gavl dsp context
* \param msg Message containing the frame header
* \param format Audio format
* \param frame An audio frame
* \param cb Callback
* \param cb_data Data to pass to callback
* \param big_endian 1 if data should be sent in big endian format
* \returns 1 on success, 0 on error
*
* Before you can use this function, msg must contain
* a valid audio frame header. The DSP context is needed to convert
* the endianess if necessary.
*/
int bg_msg_read_audio_frame(gavl_dsp_context_t * ctx,
bg_msg_t * msg,
const gavl_audio_format_t * format,
gavl_audio_frame_t * frame,
bg_msg_read_callback_t cb,
void * cb_data, int big_endian);
/** \brief Set a parameter
* \param msg A message
* \param type Type of the parameter
* \param name Name of the parameter
* \param val Value for the parameter
*/
void bg_msg_set_parameter(bg_msg_t * msg,
const char * name,
bg_parameter_type_t type,
const bg_parameter_value_t * val);
/** \brief Get a parameter
* \param msg A message
* \param type Type of the parameter
* \param name Name of the parameter
* \param val Value for the parameter
*
* Name and val must be freef if no longer used
*/
void bg_msg_get_parameter(bg_msg_t * msg,
char ** name,
bg_parameter_type_t * type,
bg_parameter_value_t * val);
/** @} */
/** \defgroup message_queues Message queues
* \ingroup messages
* \brief Thread save message queues
*
* @{
*/
/** \brief Opaque message queue type. You don't want to know what's inside.
*/
typedef struct bg_msg_queue_s bg_msg_queue_t;
/** \brief Create a message queue
* \returns A newly allocated message queue
*/
bg_msg_queue_t * bg_msg_queue_create();
/** \brief Destroy a message queue
* \param mq A message queue
*/
void bg_msg_queue_destroy(bg_msg_queue_t * mq);
/*
* Lock message queue for reading, block until something arrives,
* return the message ID
*/
/** \brief Lock a message queue for reading
* \param mq A message queue
* \returns A new message or NULL
*
* This function blocks until a message arrives and returns the message.
* Use this function with caution to avoid deadlocks.
*
* When you are done with the message, call \ref bg_msg_queue_unlock_read.
* The message is owned by the queue and must not be freed.
*/
bg_msg_t * bg_msg_queue_lock_read(bg_msg_queue_t * mq);
/** \brief Try to lock a message queue for reading
* \param mq A message queue
* \returns A new message or NULL
*
* This function immediately returns NULL if there is no message for reading.
* When you are done with the message, call \ref bg_msg_queue_unlock_read.
* The message is owned by the queue and must not be freed.
*/
bg_msg_t * bg_msg_queue_try_lock_read(bg_msg_queue_t * mq);
/** \brief Unlock a message queue for reading
* \param mq A message queue
*
* Call this to signal, that you are done with a message.
*/
void bg_msg_queue_unlock_read(bg_msg_queue_t * mq);
/** \brief Lock a message queue for writing
* \param mq A message queue
* \returns An empty message, where you can place your information.
*
* When you are done setting the ID and arguments, call \ref bg_msg_queue_unlock_write.
*/
bg_msg_t * bg_msg_queue_lock_write(bg_msg_queue_t * mq);
/** \brief Unlock a message queue for writing
* \param mq A message queue
*
* Call this to signal, that you are done with a message.
*/
void bg_msg_queue_unlock_write(bg_msg_queue_t * mq);
/** \brief Check, if there is a message for readinbg available and get the ID.
* \param mq A message queue
* \param id Might return the ID
* \returns 1 if there is a message (and id is valid), 0 else
*/
int bg_msg_queue_peek(bg_msg_queue_t * mq, uint32_t * id);
/** @} */
/** \defgroup message_queue_list Lists of message queues
* \ingroup messages
* \brief Send messages to multiple message queues
* Lists of message queues can be used, if some informations have to be passed to
* multiple recipients. Each listener adds a message queue to the list and will get
* all messages, which are broadcasted with \ref bg_msg_queue_list_send from the writing end.
* @{
*/
/** \brief Opaque message queue list type. You don't want to know what's inside.
*/
typedef struct bg_msg_queue_list_s bg_msg_queue_list_t;
/** \brief Create a message queue list
* \returns A newly allocated message queue list
*/
bg_msg_queue_list_t * bg_msg_queue_list_create();
/** \brief Destroy a message queue list
* \param list A message queue list
*/
void bg_msg_queue_list_destroy(bg_msg_queue_list_t * list);
/** \brief Send a message to all queues in the list
* \param list A message queue list
* \param set_message Function to set ID and arguments of a message
* \param data Data to pass to set_message
*/
void
bg_msg_queue_list_send(bg_msg_queue_list_t * list,
void (*set_message)(bg_msg_t * message,
const void * data),
const void * data);
/** \brief Add a queue to the list
* \param list A message queue list
* \param queue A message queue
*/
void bg_msg_queue_list_add(bg_msg_queue_list_t * list,
bg_msg_queue_t * queue);
/** \brief Remove a queue from the list
* \param list A message queue list
* \param queue A message queue
*/
void bg_msg_queue_list_remove(bg_msg_queue_list_t * list,
bg_msg_queue_t * queue);
/** @} */
#endif /* __BG_MSGQUEUE_H_ */
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