This file is indexed.

/usr/include/gofigure2/TraceStructure.h is in libgofigure-dev 0.9.0-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
/*=========================================================================
 Authors: The GoFigure Dev. Team.
 at Megason Lab, Systems biology, Harvard Medical school, 2009-11

 Copyright (c) 2009-11, President and Fellows of Harvard College.
 All rights reserved.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions are met:

 Redistributions of source code must retain the above copyright notice,
 this list of conditions and the following disclaimer.
 Redistributions in binary form must reproduce the above copyright notice,
 this list of conditions and the following disclaimer in the documentation
 and/or other materials provided with the distribution.
 Neither the name of the  President and Fellows of Harvard College
 nor the names of its contributors may be used to endorse or promote
 products derived from this software without specific prior written
 permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
 BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
 OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
 OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
 OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

=========================================================================*/

#ifndef TRACESTRUCTURE_H
#define TRACESTRUCTURE_H

#include "vtkSmartPointer.h"

class vtkActor;
class vtkPolyData;
class vtkProperty;
class vtkLookupTable;

#include <ostream>
#include <vector>

#include "QGoIOConfigure.h"

#ifndef DOXYGEN_SHOULD_SKIP_THIS
#include "StructureHelper.h"
#endif

/**
\defgroup Trace Trace
*/

/**
 * \struct TraceStructure
 * \brief  Structure which represent a trace (contour, mesh, track, lineage),
 * and used for interaction between Visualization and TableWidget
 * \ingroup Trace
 */
class QGOIO_EXPORT TraceStructure
{
public:

  /** TraceID */
  unsigned int TraceID;

  /** CollectionID */
  unsigned int CollectionID;

  /** Actor in the XY View */
  vtkActor *ActorXY;

  /** Actor in the XZ View */
  vtkActor *ActorXZ;

  /** Actor in the YZ View */
  vtkActor *ActorYZ;

  /** Actor in the XYZ View */
  vtkActor *ActorXYZ;


  vtkPolyData *Nodes;

  /** Is the track Highlighted in the Visualization ? */
  bool Highlighted;

  /** Is the track Visible (appears on the screen)
  * in the Visualization ?
  */
  bool Visible;

  /** color of the track. \note each component is in [0,1] */
  double rgba[4];

  /** Constructor */
  TraceStructure();

  /** Constructor */
  TraceStructure( const unsigned int & iTraceID,
                  const unsigned int & iCollectionID,
                  std::vector< vtkActor * > iActors,
                  vtkPolyData *iNodes,
                  const bool & iHighlighted,
                  const bool & iVisible,
                  const double & r,
                  const double & g,
                  const double & b,
                  const double & alpha);

  /** Constructor */
  TraceStructure( const unsigned int & iTraceID,
                  const unsigned int & iCollectionID,
                  std::vector< vtkActor * > iActors,
                  vtkPolyData *iNodes,
                  const bool & iHighlighted,
                  const bool & iVisible,
                  double iRgba[4]);

  /** Constructor */
  TraceStructure( const unsigned int & iTraceID,
                  const unsigned int & iCollectionID,
                  vtkActor *iActorXY,
                  vtkActor *iActorYZ,
                  vtkActor *iActorXZ,
                  vtkActor *iActorXYZ,
                  vtkPolyData *iNodes,
                  const bool & iHighlighted,
                  const bool & iVisible,
                  const double & r,
                  const double & g,
                  const double & b,
                  const double & alpha);

  /** Constructor */
  TraceStructure( const TraceStructure& iE );
  virtual ~TraceStructure();

  /** \brief Set Property for all actors
      \param[in] iProperty */
  void SetActorProperties( vtkProperty* iProperty ) const;

  /** \brief Set Visibility for all actors
      \param[in] iVisible */
  void SetActorVisibility( const bool& iVisible ) const;

  /** \brief Set Scalar Data associated to the elements (use for color coding)
      \param[in] iName data name
      \param[in] iValue value
  */
  void SetScalarData( const std::string& iName, const double& iValue ) const;

  /** \brief Set the scalar range (use for color coding)
      \param[in] iMin
      \param[in] iMax */
  void SetScalarRange( const double& iMin, const double& iMax ) const;

  /** \brief Render with original colors (Remove the active scalars data).*/
  void RenderWithOriginalColors() const;

  /** \brief Set the lookup table
      \param[in] iLut */
  void SetLookupTable( const vtkLookupTable* iLut ) const;

  virtual void ReleaseData() const;

  /** Printing one element. std::cout << element << std::endl; */
  friend std::ostream & operator<<
    (std::ostream & os, const TraceStructure & c)
  {
    os << "TraceID " << c.TraceID << std::endl;

    os << "Highlighted " << c.Highlighted << std::endl;
    os << "Visible " << c.Visible << std::endl;
    os << "RGBA [" << c.rgba[0] << ", " << c.rgba[1] << ", " << c.rgba[2]
    << ", " << c.rgba[3] << "]" << std::endl;

    os << "ActorXY " << c.ActorXY << std::endl;
    os << "ActorXZ " << c.ActorXZ << std::endl;
    os << "ActorYZ " << c.ActorYZ << std::endl;
    os << "ActorXYZ " << c.ActorXYZ << std::endl;
    os << "Nodes " << c.Nodes << std::endl;

    return os;
  }

  void ResetNodes() const;

};

#endif // TRACESTRUCTURE_H