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<h2><span class="refentrytitle"><a name="GooCanvasTextModel.top_of_page"></a>GooCanvasTextModel</span></h2>
<p>GooCanvasTextModel — a model for text items.</p>
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<div class="refsynopsisdiv">
<a name="GooCanvasTextModel.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">struct <a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel-struct" title="struct GooCanvasTextModel">GooCanvasTextModel</a>;
<a class="link" href="GooCanvasItemModel.html" title="GooCanvasItemModel"><span class="returnvalue">GooCanvasItemModel</span></a> * <a class="link" href="GooCanvasTextModel.html#goo-canvas-text-model-new" title="goo_canvas_text_model_new ()">goo_canvas_text_model_new</a> (<em class="parameter"><code><a class="link" href="GooCanvasItemModel.html" title="GooCanvasItemModel"><span class="type">GooCanvasItemModel</span></a> *parent</code></em>,
<em class="parameter"><code>const <span class="type">char</span> *string</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> x</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> y</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> width</code></em>,
<em class="parameter"><code><a class="link" href="goocanvas2-GooCanvas-Types.html#GooCanvasAnchorType" title="enum GooCanvasAnchorType"><span class="type">GooCanvasAnchorType</span></a> anchor</code></em>,
<em class="parameter"><code>...</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="GooCanvasTextModel.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="synopsis">
GObject
+----<a class="link" href="GooCanvasItemModelSimple.html" title="GooCanvasItemModelSimple">GooCanvasItemModelSimple</a>
+----GooCanvasTextModel
</pre>
</div>
<div class="refsect1">
<a name="GooCanvasTextModel.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
<p>
GooCanvasTextModel implements
<a class="link" href="GooCanvasItemModel.html" title="GooCanvasItemModel">GooCanvasItemModel</a>.</p>
</div>
<div class="refsect1">
<a name="GooCanvasTextModel.properties"></a><h2>Properties</h2>
<pre class="synopsis">
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--alignment" title='The "alignment" property'>alignment</a>" <span class="type">PangoAlignment</span> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--anchor" title='The "anchor" property'>anchor</a>" <a class="link" href="goocanvas2-GooCanvas-Types.html#GooCanvasAnchorType" title="enum GooCanvasAnchorType"><span class="type">GooCanvasAnchorType</span></a> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--ellipsize" title='The "ellipsize" property'>ellipsize</a>" <span class="type">PangoEllipsizeMode</span> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--height" title='The "height" property'>height</a>" <span class="type">gdouble</span> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--text" title='The "text" property'>text</a>" <span class="type">gchar</span>* : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--use-markup" title='The "use-markup" property'>use-markup</a>" <span class="type">gboolean</span> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--width" title='The "width" property'>width</a>" <span class="type">gdouble</span> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--wrap" title='The "wrap" property'>wrap</a>" <span class="type">PangoWrapMode</span> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--x" title='The "x" property'>x</a>" <span class="type">gdouble</span> : Read / Write
"<a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel--y" title='The "y" property'>y</a>" <span class="type">gdouble</span> : Read / Write
</pre>
</div>
<div class="refsect1">
<a name="GooCanvasTextModel.description"></a><h2>Description</h2>
<p>
GooCanvasTextModel represents a model for text items.
</p>
<p>
It is a subclass of <a class="link" href="GooCanvasItemModelSimple.html" title="GooCanvasItemModelSimple"><span class="type">GooCanvasItemModelSimple</span></a> and so inherits all of the
style properties such as "fill-color".
</p>
<p>
It also implements the <a class="link" href="GooCanvasItemModel.html" title="GooCanvasItemModel"><span class="type">GooCanvasItemModel</span></a> interface, so you can use the
<a class="link" href="GooCanvasItemModel.html" title="GooCanvasItemModel"><span class="type">GooCanvasItemModel</span></a> functions such as <a class="link" href="GooCanvasItemModel.html#goo-canvas-item-model-raise" title="goo_canvas_item_model_raise ()"><code class="function">goo_canvas_item_model_raise()</code></a> and
<a class="link" href="GooCanvasItemModel.html#goo-canvas-item-model-rotate" title="goo_canvas_item_model_rotate ()"><code class="function">goo_canvas_item_model_rotate()</code></a>.
</p>
<p>
To create a <a class="link" href="GooCanvasTextModel.html" title="GooCanvasTextModel"><span class="type">GooCanvasTextModel</span></a> use <a class="link" href="GooCanvasTextModel.html#goo-canvas-text-model-new" title="goo_canvas_text_model_new ()"><code class="function">goo_canvas_text_model_new()</code></a>.
</p>
<p>
To get or set the properties of an existing <a class="link" href="GooCanvasTextModel.html" title="GooCanvasTextModel"><span class="type">GooCanvasTextModel</span></a>, use
<code class="function">g_object_get()</code> and <code class="function">g_object_set()</code>.
</p>
<p>
To respond to events such as mouse clicks on the text item you must connect
to the signal handlers of the corresponding <a class="link" href="GooCanvasText.html" title="GooCanvasText"><span class="type">GooCanvasText</span></a> objects.
(See <a class="link" href="GooCanvas.html#goo-canvas-get-item" title="goo_canvas_get_item ()"><code class="function">goo_canvas_get_item()</code></a> and <a class="link" href="GooCanvas.html#GooCanvas-item-created" title='The "item-created" signal'><span class="type">"item-created"</span></a>.)
</p>
</div>
<div class="refsect1">
<a name="GooCanvasTextModel.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="GooCanvasTextModel-struct"></a><h3>struct GooCanvasTextModel</h3>
<pre class="programlisting">struct GooCanvasTextModel;</pre>
<p>
The <a class="link" href="GooCanvasTextModel.html#GooCanvasTextModel-struct" title="struct GooCanvasTextModel"><span class="type">GooCanvasTextModel</span></a> struct contains private data only.
</p>
</div>
<hr>
<div class="refsect2">
<a name="goo-canvas-text-model-new"></a><h3>goo_canvas_text_model_new ()</h3>
<pre class="programlisting"><a class="link" href="GooCanvasItemModel.html" title="GooCanvasItemModel"><span class="returnvalue">GooCanvasItemModel</span></a> * goo_canvas_text_model_new (<em class="parameter"><code><a class="link" href="GooCanvasItemModel.html" title="GooCanvasItemModel"><span class="type">GooCanvasItemModel</span></a> *parent</code></em>,
<em class="parameter"><code>const <span class="type">char</span> *string</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> x</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> y</code></em>,
<em class="parameter"><code><span class="type">gdouble</span> width</code></em>,
<em class="parameter"><code><a class="link" href="goocanvas2-GooCanvas-Types.html#GooCanvasAnchorType" title="enum GooCanvasAnchorType"><span class="type">GooCanvasAnchorType</span></a> anchor</code></em>,
<em class="parameter"><code>...</code></em>);</pre>
<p>
Creates a new text model.
</p>
<div class="variablelist"><table border="0" class="variablelist">
<colgroup>
<col align="left" valign="top">
<col>
</colgroup>
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>parent</code></em> :</span></p></td>
<td>the parent model, or <code class="literal">NULL</code>. If a parent is specified, it will
assume ownership of the item, and the item will automatically be freed when
it is removed from the parent. Otherwise call <code class="function">g_object_unref()</code> to free it. <span class="annotation">[<acronym title="Exposed in C code, not necessarily available in other languages."><span class="acronym">skip</span></acronym>]</span>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>string</code></em> :</span></p></td>
<td>the text to display.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>x</code></em> :</span></p></td>
<td>the x coordinate of the text.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>y</code></em> :</span></p></td>
<td>the y coordinate of the text.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
<td>the width of the text item, or -1 for unlimited width.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>anchor</code></em> :</span></p></td>
<td>the position of the text relative to the given <em class="parameter"><code>x</code></em> and <em class="parameter"><code>y</code></em>
coordinates. For example an anchor of <code class="literal">GDK_ANCHOR_NW</code> will result in the
top-left of the text being placed at the given <em class="parameter"><code>x</code></em> and <em class="parameter"><code>y</code></em> coordinates.
An anchor of <code class="literal">GDK_ANCHOR_CENTER</code> will result in the center of the text being
placed at the <em class="parameter"><code>x</code></em> and <em class="parameter"><code>y</code></em> coordinates.</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>...</code></em> :</span></p></td>
<td>optional pairs of property names and values, and a terminating <code class="literal">NULL</code>.</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>a new text model. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
<p>
Here's an example showing how to create a text item with the bottom right
of the text box placed at (500,500):
</p>
<p>
</p>
<div class="informalexample">
<table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
<tbody>
<tr>
<td class="listing_lines" align="right"><pre>1
2
3</pre></td>
<td class="listing_code"><pre class="programlisting"><span class="usertype">GooCanvasItemModel</span><span class="normal"> </span><span class="symbol">*</span><span class="normal">text </span><span class="symbol">=</span><span class="normal"> </span><span class="function"><a href="GooCanvasTextModel.html#goo-canvas-text-model-new">goo_canvas_text_model_new</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">mygroup</span><span class="symbol">,</span><span class="normal"> </span><span class="string">"Hello World"</span><span class="symbol">,</span><span class="normal"> </span><span class="number">500.0</span><span class="symbol">,</span><span class="normal"> </span><span class="number">500.0</span><span class="symbol">,</span><span class="normal"> </span><span class="number">200.0</span><span class="symbol">,</span><span class="normal"> <a href="goocanvas2-GooCanvas-Types.html#GOO-CANVAS-ANCHOR-SE:CAPS">GOO_CANVAS_ANCHOR_SE</a></span><span class="symbol">,</span>
<span class="normal"> </span><span class="string">"fill-color"</span><span class="symbol">,</span><span class="normal"> </span><span class="string">"blue"</span><span class="symbol">,</span>
<span class="normal"> NULL</span><span class="symbol">);</span></pre></td>
</tr>
</tbody>
</table>
</div>
<p>
</p>
</div>
</div>
<div class="refsect1">
<a name="GooCanvasTextModel.property-details"></a><h2>Property Details</h2>
<div class="refsect2">
<a name="GooCanvasTextModel--alignment"></a><h3>The <code class="literal">"alignment"</code> property</h3>
<pre class="programlisting"> "alignment" <span class="type">PangoAlignment</span> : Read / Write</pre>
<p>How to align the text.</p>
<p>Default value: PANGO_ALIGN_LEFT</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--anchor"></a><h3>The <code class="literal">"anchor"</code> property</h3>
<pre class="programlisting"> "anchor" <a class="link" href="goocanvas2-GooCanvas-Types.html#GooCanvasAnchorType" title="enum GooCanvasAnchorType"><span class="type">GooCanvasAnchorType</span></a> : Read / Write</pre>
<p>How to position the text relative to the given x and y coordinates.</p>
<p>Default value: GOO_CANVAS_ANCHOR_NORTH_WEST</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--ellipsize"></a><h3>The <code class="literal">"ellipsize"</code> property</h3>
<pre class="programlisting"> "ellipsize" <span class="type">PangoEllipsizeMode</span> : Read / Write</pre>
<p>The preferred place to ellipsize the string, if the label does not have enough room to display the entire string.</p>
<p>Default value: PANGO_ELLIPSIZE_NONE</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--height"></a><h3>The <code class="literal">"height"</code> property</h3>
<pre class="programlisting"> "height" <span class="type">gdouble</span> : Read / Write</pre>
<p>The height to use to layout the text, or -1 to let the text use as much vertical space as needed.</p>
<p>Default value: -1</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--text"></a><h3>The <code class="literal">"text"</code> property</h3>
<pre class="programlisting"> "text" <span class="type">gchar</span>* : Read / Write</pre>
<p>The text to display.</p>
<p>Default value: NULL</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--use-markup"></a><h3>The <code class="literal">"use-markup"</code> property</h3>
<pre class="programlisting"> "use-markup" <span class="type">gboolean</span> : Read / Write</pre>
<p>Whether to parse PangoMarkup in the text, to support different styles.</p>
<p>Default value: FALSE</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--width"></a><h3>The <code class="literal">"width"</code> property</h3>
<pre class="programlisting"> "width" <span class="type">gdouble</span> : Read / Write</pre>
<p>The width to use to layout the text, or -1 to let the text use as much horizontal space as needed.</p>
<p>Default value: -1</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--wrap"></a><h3>The <code class="literal">"wrap"</code> property</h3>
<pre class="programlisting"> "wrap" <span class="type">PangoWrapMode</span> : Read / Write</pre>
<p>The preferred method of wrapping the string if a width has been set.</p>
<p>Default value: PANGO_WRAP_WORD</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--x"></a><h3>The <code class="literal">"x"</code> property</h3>
<pre class="programlisting"> "x" <span class="type">gdouble</span> : Read / Write</pre>
<p>The x coordinate of the text.</p>
<p>Default value: 0</p>
</div>
<hr>
<div class="refsect2">
<a name="GooCanvasTextModel--y"></a><h3>The <code class="literal">"y"</code> property</h3>
<pre class="programlisting"> "y" <span class="type">gdouble</span> : Read / Write</pre>
<p>The y coordinate of the text.</p>
<p>Default value: 0</p>
</div>
</div>
</div>
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