/usr/include/igraph/igraph_games.h is in libigraph0-dev 0.6.5-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
IGraph library.
Copyright (C) 2009-2012 Gabor Csardi <csardi.gabor@gmail.com>
334 Harvard street, Cambridge, MA 02139 USA
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
#ifndef IGRAPH_GAMES_H
#define IGRAPH_GAMES_H
#undef __BEGIN_DECLS
#undef __END_DECLS
#ifdef __cplusplus
# define __BEGIN_DECLS extern "C" {
# define __END_DECLS }
#else
# define __BEGIN_DECLS /* empty */
# define __END_DECLS /* empty */
#endif
#include "igraph_constants.h"
#include "igraph_types.h"
#include "igraph_matrix.h"
#include "igraph_vector.h"
#include "igraph_datatype.h"
__BEGIN_DECLS
/* -------------------------------------------------- */
/* Constructors, games (=stochastic) */
/* -------------------------------------------------- */
int igraph_barabasi_game(igraph_t *graph, igraph_integer_t n,
igraph_real_t power,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t A,
igraph_bool_t directed,
igraph_barabasi_algorithm_t algo,
const igraph_t *start_from);
int igraph_nonlinear_barabasi_game(igraph_t *graph, igraph_integer_t n,
igraph_real_t power,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t zeroappeal,
igraph_bool_t directed);
int igraph_erdos_renyi_game(igraph_t *graph, igraph_erdos_renyi_t type,
igraph_integer_t n, igraph_real_t p,
igraph_bool_t directed, igraph_bool_t loops);
int igraph_erdos_renyi_game_gnp(igraph_t *graph, igraph_integer_t n, igraph_real_t p,
igraph_bool_t directed, igraph_bool_t loops);
int igraph_erdos_renyi_game_gnm(igraph_t *graph, igraph_integer_t n, igraph_real_t m,
igraph_bool_t directed, igraph_bool_t loops);
int igraph_degree_sequence_game(igraph_t *graph, const igraph_vector_t *out_deg,
const igraph_vector_t *in_deg,
igraph_degseq_t method);
int igraph_growing_random_game(igraph_t *graph, igraph_integer_t n,
igraph_integer_t m, igraph_bool_t directed, igraph_bool_t citation);
int igraph_barabasi_aging_game(igraph_t *graph,
igraph_integer_t nodes,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t pa_exp,
igraph_real_t aging_exp,
igraph_integer_t aging_bin,
igraph_real_t zero_deg_appeal,
igraph_real_t zero_age_appeal,
igraph_real_t deg_coef,
igraph_real_t age_coef,
igraph_bool_t directed);
int igraph_recent_degree_game(igraph_t *graph, igraph_integer_t n,
igraph_real_t power,
igraph_integer_t window,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t zero_appeal,
igraph_bool_t directed);
int igraph_recent_degree_aging_game(igraph_t *graph,
igraph_integer_t nodes,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t pa_exp,
igraph_real_t aging_exp,
igraph_integer_t aging_bin,
igraph_integer_t window,
igraph_real_t zero_appeal,
igraph_bool_t directed);
int igraph_callaway_traits_game (igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types, igraph_integer_t edges_per_step,
igraph_vector_t *type_dist,
igraph_matrix_t *pref_matrix,
igraph_bool_t directed);
int igraph_establishment_game(igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types, igraph_integer_t k,
igraph_vector_t *type_dist,
igraph_matrix_t *pref_matrix,
igraph_bool_t directed);
int igraph_grg_game(igraph_t *graph, igraph_integer_t nodes,
igraph_real_t radius, igraph_bool_t torus,
igraph_vector_t *x, igraph_vector_t *y);
int igraph_preference_game(igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types,
const igraph_vector_t *type_dist,
igraph_bool_t fixed_sizes,
const igraph_matrix_t *pref_matrix,
igraph_vector_t *node_type_vec,
igraph_bool_t directed, igraph_bool_t loops);
int igraph_asymmetric_preference_game(igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types,
igraph_matrix_t *type_dist_matrix,
igraph_matrix_t *pref_matrix,
igraph_vector_t *node_type_in_vec,
igraph_vector_t *node_type_out_vec,
igraph_bool_t loops);
int igraph_rewire_edges(igraph_t *graph, igraph_real_t prob,
igraph_bool_t loops, igraph_bool_t multiple);
int igraph_watts_strogatz_game(igraph_t *graph, igraph_integer_t dim,
igraph_integer_t size, igraph_integer_t nei,
igraph_real_t p, igraph_bool_t loops,
igraph_bool_t multiple);
int igraph_lastcit_game(igraph_t *graph,
igraph_integer_t nodes, igraph_integer_t edges_per_node,
igraph_integer_t agebins,
const igraph_vector_t *preference, igraph_bool_t directed);
int igraph_cited_type_game(igraph_t *graph, igraph_integer_t nodes,
const igraph_vector_t *types,
const igraph_vector_t *pref,
igraph_integer_t edges_per_step,
igraph_bool_t directed);
int igraph_citing_cited_type_game(igraph_t *graph, igraph_integer_t nodes,
const igraph_vector_t *types,
const igraph_matrix_t *pref,
igraph_integer_t edges_per_step,
igraph_bool_t directed);
int igraph_forest_fire_game(igraph_t *graph, igraph_integer_t nodes,
igraph_real_t fw_prob, igraph_real_t bw_factor,
igraph_integer_t ambs, igraph_bool_t directed);
int igraph_simple_interconnected_islands_game(
igraph_t *graph,
igraph_integer_t islands_n,
igraph_integer_t islands_size,
igraph_real_t islands_pin,
igraph_integer_t n_inter);
int igraph_static_fitness_game(igraph_t *graph, igraph_integer_t no_of_edges,
igraph_vector_t* fitness_out, igraph_vector_t* fitness_in,
igraph_bool_t loops, igraph_bool_t multiple);
int igraph_static_power_law_game(igraph_t *graph,
igraph_integer_t no_of_nodes, igraph_integer_t no_of_edges,
igraph_real_t exponent_out, igraph_real_t exponent_in,
igraph_bool_t loops, igraph_bool_t multiple,
igraph_bool_t finite_size_correction);
int igraph_k_regular_game(igraph_t *graph,
igraph_integer_t no_of_nodes, igraph_integer_t k,
igraph_bool_t directed, igraph_bool_t multiple);
__END_DECLS
#endif
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