/usr/include/igraph/igraph_iterators.h is in libigraph0-dev 0.6.5-5.
This file is owned by root:root, with mode 0o644.
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/*
IGraph library.
Copyright (C) 2009-2012 Gabor Csardi <csardi.gabor@gmail.com>
334 Harvard street, Cambridge, MA 02139 USA
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
#ifndef IGRAPH_ITERATORS_H
#define IGRAPH_ITERATORS_H
#undef __BEGIN_DECLS
#undef __END_DECLS
#ifdef __cplusplus
# define __BEGIN_DECLS extern "C" {
# define __END_DECLS }
#else
# define __BEGIN_DECLS /* empty */
# define __END_DECLS /* empty */
#endif
#include "igraph_constants.h"
__BEGIN_DECLS
/* -------------------------------------------------- */
/* Vertex selectors */
/* -------------------------------------------------- */
#define IGRAPH_VS_ALL 0
#define IGRAPH_VS_ADJ 1
#define IGRAPH_VS_NONE 2
#define IGRAPH_VS_1 3
#define IGRAPH_VS_VECTORPTR 4
#define IGRAPH_VS_VECTOR 5
#define IGRAPH_VS_SEQ 6
#define IGRAPH_VS_NONADJ 7
typedef struct igraph_vs_t {
int type;
union {
igraph_integer_t vid; /* single vertex */
const igraph_vector_t *vecptr; /* vector of vertices */
struct {
igraph_integer_t vid;
igraph_neimode_t mode;
} adj; /* adjacent vertices */
struct {
igraph_integer_t from;
igraph_integer_t to;
} seq; /* sequence of vertices from:to */
} data;
} igraph_vs_t;
int igraph_vs_all(igraph_vs_t *vs);
igraph_vs_t igraph_vss_all(void);
int igraph_vs_adj(igraph_vs_t *vs,
igraph_integer_t vid, igraph_neimode_t mode);
igraph_vs_t igraph_vss_adj(igraph_integer_t vid, igraph_neimode_t mode);
int igraph_vs_nonadj(igraph_vs_t *vs, igraph_integer_t vid,
igraph_neimode_t mode);
int igraph_vs_none(igraph_vs_t *vs);
igraph_vs_t igraph_vss_none(void);
int igraph_vs_1(igraph_vs_t *vs, igraph_integer_t vid);
igraph_vs_t igraph_vss_1(igraph_integer_t vid);
int igraph_vs_vector(igraph_vs_t *vs,
const igraph_vector_t *v);
igraph_vs_t igraph_vss_vector(const igraph_vector_t *v);
int igraph_vs_vector_small(igraph_vs_t *vs, ...);
int igraph_vs_vector_copy(igraph_vs_t *vs,
const igraph_vector_t *v);
int igraph_vs_seq(igraph_vs_t *vs, igraph_integer_t from, igraph_integer_t to);
igraph_vs_t igraph_vss_seq(igraph_integer_t from, igraph_integer_t to);
void igraph_vs_destroy(igraph_vs_t *vs);
igraph_bool_t igraph_vs_is_all(const igraph_vs_t *vs);
int igraph_vs_copy(igraph_vs_t* dest, const igraph_vs_t* src);
int igraph_vs_as_vector(const igraph_t *graph, igraph_vs_t vs,
igraph_vector_t *v);
int igraph_vs_size(const igraph_t *graph, const igraph_vs_t *vs,
igraph_integer_t *result);
int igraph_vs_type(const igraph_vs_t *vs);
/* -------------------------------------------------- */
/* Vertex iterators */
/* -------------------------------------------------- */
#define IGRAPH_VIT_SEQ 0
#define IGRAPH_VIT_VECTOR 1
#define IGRAPH_VIT_VECTORPTR 2
typedef struct igraph_vit_t {
int type;
long int pos;
long int start;
long int end;
const igraph_vector_t *vec;
} igraph_vit_t;
/**
* \section IGRAPH_VIT Stepping over the vertices
*
* <para>After creating an iterator with \ref igraph_vit_create(), it
* points to the first vertex in the vertex determined by the vertex
* selector (if there is any). The \ref IGRAPH_VIT_NEXT() macro steps
* to the next vertex, \ref IGRAPH_VIT_END() checks whether there are
* more vertices to visit, \ref IGRAPH_VIT_SIZE() gives the total size
* of the vertices visited so far and to be visited. \ref
* IGRAPH_VIT_RESET() resets the iterator, it will point to the first
* vertex again. Finally \ref IGRAPH_VIT_GET() gives the current vertex
* pointed to by the iterator (call this only if \ref IGRAPH_VIT_END()
* is false).
* </para>
* <para>
* Here is an example on how to step over the neighbors of vertex 0:
* <informalexample><programlisting>
* igraph_vs_t vs;
* igraph_vit_t vit;
* ...
* igraph_vs_adj(&vs, 0, IGRAPH_ALL);
* igraph_vit_create(&graph, vs, &vit);
* while (!IGRAPH_VIT_END(vit)) {
* printf(" %li", (long int) IGRAPH_VIT_GET(vit));
* IGRAPH_VIT_NEXT(vit);
* }
* printf("\n");
* ...
* igraph_vit_destroy(&vit);
* igraph_vs_destroy(&vs);
* </programlisting></informalexample>
* </para>
*/
/**
* \define IGRAPH_VIT_NEXT
* \brief Next vertex.
*
* Steps the iterator to the next vertex. Only call this function if
* \ref IGRAPH_VIT_END() returns false.
* \param vit The vertex iterator to step.
*
* Time complexity: O(1).
*/
#define IGRAPH_VIT_NEXT(vit) (++((vit).pos))
/**
* \define IGRAPH_VIT_END
* \brief Are we at the end?
*
* Checks whether there are more vertices to step to.
* \param vit The vertex iterator to check.
* \return Logical value, if true there are no more vertices to step
* to.
*
* Time complexity: O(1).
*/
#define IGRAPH_VIT_END(vit) ((vit).pos >= (vit).end)
/**
* \define IGRAPH_VIT_SIZE
* \brief Size of a vertex iterator.
*
* Gives the number of vertices in a vertex iterator.
* \param vit The vertex iterator.
* \return The number of vertices.
*
* Time complexity: O(1).
*/
#define IGRAPH_VIT_SIZE(vit) ((vit).end - (vit).start)
/**
* \define IGRAPH_VIT_RESET
* \brief Reset a vertex iterator.
*
* Resets a vertex iterator. After calling this macro the iterator
* will point to the first vertex.
* \param vit The vertex iterator.
*
* Time complexity: O(1).
*/
#define IGRAPH_VIT_RESET(vit) ((vit).pos = (vit).start)
/**
* \define IGRAPH_VIT_GET
* \brief Query the current position.
*
* Gives the vertex id of the current vertex pointed to by the
* iterator.
* \param vit The vertex iterator.
* \return The vertex id of the current vertex.
*
* Time complexity: O(1).
*/
#define IGRAPH_VIT_GET(vit) \
((igraph_integer_t)(((vit).type == IGRAPH_VIT_SEQ) ? (vit).pos : \
VECTOR(*(vit).vec)[(vit).pos]))
int igraph_vit_create(const igraph_t *graph,
igraph_vs_t vs, igraph_vit_t *vit);
void igraph_vit_destroy(const igraph_vit_t *vit);
int igraph_vit_as_vector(const igraph_vit_t *vit, igraph_vector_t *v);
/* -------------------------------------------------- */
/* Edge Selectors */
/* -------------------------------------------------- */
#define IGRAPH_ES_ALL 0
#define IGRAPH_ES_ALLFROM 1
#define IGRAPH_ES_ALLTO 2
#define IGRAPH_ES_INCIDENT 3
#define IGRAPH_ES_NONE 4
#define IGRAPH_ES_1 5
#define IGRAPH_ES_VECTORPTR 6
#define IGRAPH_ES_VECTOR 7
#define IGRAPH_ES_SEQ 8
#define IGRAPH_ES_PAIRS 9
#define IGRAPH_ES_PATH 10
#define IGRAPH_ES_MULTIPAIRS 11
typedef struct igraph_es_t {
int type;
union {
igraph_integer_t vid;
igraph_integer_t eid;
const igraph_vector_t *vecptr;
struct {
igraph_integer_t vid;
igraph_neimode_t mode;
} incident;
struct {
igraph_integer_t from;
igraph_integer_t to;
} seq;
struct {
const igraph_vector_t *ptr;
igraph_bool_t mode;
} path;
} data;
} igraph_es_t;
int igraph_es_all(igraph_es_t *es,
igraph_edgeorder_type_t order);
igraph_es_t igraph_ess_all(igraph_edgeorder_type_t order);
int igraph_es_adj(igraph_es_t *es,
igraph_integer_t vid, igraph_neimode_t mode); /* deprecated */
int igraph_es_incident(igraph_es_t *es,
igraph_integer_t vid, igraph_neimode_t mode);
int igraph_es_none(igraph_es_t *es);
igraph_es_t igraph_ess_none(void);
int igraph_es_1(igraph_es_t *es, igraph_integer_t eid);
igraph_es_t igraph_ess_1(igraph_integer_t eid);
int igraph_es_vector(igraph_es_t *es,
const igraph_vector_t *v);
igraph_es_t igraph_ess_vector(const igraph_vector_t *v);
int igraph_es_fromto(igraph_es_t *es,
igraph_vs_t from, igraph_vs_t to);
int igraph_es_seq(igraph_es_t *es, igraph_integer_t from, igraph_integer_t to);
igraph_es_t igraph_ess_seq(igraph_integer_t from, igraph_integer_t to);
int igraph_es_vector_copy(igraph_es_t *es, const igraph_vector_t *v);
int igraph_es_pairs(igraph_es_t *es, const igraph_vector_t *v,
igraph_bool_t directed);
int igraph_es_pairs_small(igraph_es_t *es, igraph_bool_t directed, ...);
int igraph_es_multipairs(igraph_es_t *es, const igraph_vector_t *v,
igraph_bool_t directed);
int igraph_es_path(igraph_es_t *es, const igraph_vector_t *v,
igraph_bool_t directed);
int igraph_es_path_small(igraph_es_t *es, igraph_bool_t directed, ...);
void igraph_es_destroy(igraph_es_t *es);
igraph_bool_t igraph_es_is_all(const igraph_es_t *es);
int igraph_es_copy(igraph_es_t* dest, const igraph_es_t* src);
int igraph_es_as_vector(const igraph_t *graph, igraph_es_t es,
igraph_vector_t *v);
int igraph_es_size(const igraph_t *graph, const igraph_es_t *es,
igraph_integer_t *result);
int igraph_es_type(const igraph_es_t *es);
/* -------------------------------------------------- */
/* Edge Iterators */
/* -------------------------------------------------- */
#define IGRAPH_EIT_SEQ 0
#define IGRAPH_EIT_VECTOR 1
#define IGRAPH_EIT_VECTORPTR 2
typedef struct igraph_eit_t {
int type;
long int pos;
long int start;
long int end;
const igraph_vector_t *vec;
} igraph_eit_t;
/**
* \section IGRAPH_EIT Stepping over the edges
*
* <para>Just like for vertex iterators, macros are provided for
* stepping over a sequence of edges: \ref IGRAPH_EIT_NEXT() goes to
* the next edge, \ref IGRAPH_EIT_END() checks whether there are more
* edges to visit, \ref IGRAPH_EIT_SIZE() gives the number of edges in
* the edge sequence, \ref IGRAPH_EIT_RESET() resets the iterator to
* the first edge and \ref IGRAPH_EIT_GET() returns the id of the
* current edge.</para>
*/
/**
* \define IGRAPH_EIT_NEXT
* \brief Next edge.
*
* Steps the iterator to the next edge. Call this function only if
* \ref IGRAPH_EIT_END() returns false.
* \param eit The edge iterator to step.
*
* Time complexity: O(1).
*/
#define IGRAPH_EIT_NEXT(eit) (++((eit).pos))
/**
* \define IGRAPH_EIT_END
* \brief Are we at the end?
*
* Checks whether there are more edges to step to.
* \param wit The edge iterator to check.
* \return Logical value, if true there are no more edges
* to step to.
*
* Time complexity: O(1).
*/
#define IGRAPH_EIT_END(eit) ((eit).pos >= (eit).end)
/**
* \define IGRAPH_EIT_SIZE
* \brief Number of edges in the iterator.
*
* Gives the number of edges in an edge iterator.
* \param eit The edge iterator.
* \return The number of edges.
*
* Time complexity: O(1).
*/
#define IGRAPH_EIT_SIZE(eit) ((eit).end - (eit).start)
/**
* \define IGRAPH_EIT_RESET
* \brief Reset an edge iterator.
*
* Resets an edge iterator. After calling this macro the iterator will
* point to the first edge.
* \param eit The edge iterator.
*
* Time complexity: O(1).
*/
#define IGRAPH_EIT_RESET(eit) ((eit).pos = (eit).start)
/**
* \define IGRAPH_EIT_GET
* \brief Query an edge iterator.
*
* Gives the edge id of the current edge pointed to by an iterator.
* \param eit The edge iterator.
* \return The id of the current edge.
*
* Time complexity: O(1).
*/
#define IGRAPH_EIT_GET(eit) \
(igraph_integer_t)((((eit).type == IGRAPH_EIT_SEQ) ? (eit).pos : \
VECTOR(*(eit).vec)[(eit).pos]))
int igraph_eit_create(const igraph_t *graph,
igraph_es_t es, igraph_eit_t *eit);
void igraph_eit_destroy(const igraph_eit_t *eit);
int igraph_eit_as_vector(const igraph_eit_t *eit, igraph_vector_t *v);
__END_DECLS
#endif
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