This file is indexed.

/usr/include/ITK-4.5/emulation/vcl_heap.h is in libinsighttoolkit4-dev 4.5.0-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
/*
 *
 * Copyright (c) 1994
 * Hewlett-Packard Company
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Hewlett-Packard Company makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 */

/*
 *
 * Copyright (c) 1997
 * Moscow Center for SPARC Technology
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Moscow Center for SPARC Technology makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 */


#ifndef vcl_emulation_heap_h
#define vcl_emulation_heap_h

#include "vcl_bool.h"

template <class RandomAccessIterator, class Distance, class T>
inline
void __push_heap(RandomAccessIterator first, Distance holeIndex,
                 Distance topIndex, T value) {
    Distance parent = (holeIndex - 1) / 2;
    while (holeIndex > topIndex && *(first + parent) < value) {
        *(first + holeIndex) = *(first + parent);
        holeIndex = parent;
        parent = (holeIndex - 1) / 2;
    }
    *(first + holeIndex) = value;
}

template <class RandomAccessIterator, class Distance, class T>
inline void __push_heap_aux(RandomAccessIterator first,
                            RandomAccessIterator last, Distance*, T*) {
    __push_heap(first, Distance((last - first) - 1), Distance(0),
                T(*(last - 1)));
}

template <class RandomAccessIterator>
inline void vcl_push_heap(RandomAccessIterator first, RandomAccessIterator last) {
    __push_heap_aux(first, last, distance_type(first), value_type(first));
}

template <class RandomAccessIterator, class Distance, class T, class Compare>
inline
void __push_heap(RandomAccessIterator first, Distance holeIndex,
                 Distance topIndex, T value, Compare comp) {
    Distance parent = (holeIndex - 1) / 2;
    while (holeIndex > topIndex && comp(*(first + parent), value)) {
        *(first + holeIndex) = *(first + parent);
        holeIndex = parent;
        parent = (holeIndex - 1) / 2;
    }
    *(first + holeIndex) = value;
}

template <class RandomAccessIterator, class Compare, class Distance, class T>
inline void __push_heap_aux(RandomAccessIterator first,
                            RandomAccessIterator last, Compare comp, Distance*, T*) {
    __push_heap(first, Distance((last - first) - 1), Distance(0),
                T(*(last - 1)), comp);
}

template <class RandomAccessIterator, class Compare>
inline void vcl_push_heap(RandomAccessIterator first, RandomAccessIterator last, Compare comp) {
    __push_heap_aux(first, last, comp, distance_type(first), value_type(first));
}

template <class RandomAccessIterator, class Distance, class T>
inline
void __adjust_heap(RandomAccessIterator first, Distance holeIndex, Distance len, T value) {
    Distance topIndex = holeIndex;
    Distance secondChild = 2 * holeIndex + 2;
    while (secondChild < len) {
        if (*(first + secondChild) < *(first + (secondChild - 1)))
            secondChild--;
        *(first + holeIndex) = *(first + secondChild);
        holeIndex = secondChild;
        secondChild = 2 * (secondChild + 1);
    }
    if (secondChild == len) {
        *(first + holeIndex) = *(first + (secondChild - 1));
        holeIndex = secondChild - 1;
    }
    __push_heap(first, holeIndex, topIndex, value);
}

template <class RandomAccessIterator, class T, class Distance>
inline void __pop_heap(RandomAccessIterator first, RandomAccessIterator last,
                       RandomAccessIterator result, T value, Distance*) {
    *result = *first;
    __adjust_heap(first, Distance(0), Distance(last - first), value);
}

template <class RandomAccessIterator, class T>
inline void __pop_heap_aux(RandomAccessIterator first,
                           RandomAccessIterator last, T*) {
    __pop_heap(first, last - 1, last - 1, T(*(last - 1)), distance_type(first));
}

template <class RandomAccessIterator>
inline void vcl_pop_heap(RandomAccessIterator first, RandomAccessIterator last) {
    __pop_heap_aux(first, last, value_type(first));
}

template <class RandomAccessIterator, class Distance, class T, class Compare>
inline
void __adjust_heap(RandomAccessIterator first, Distance holeIndex,
                   Distance len, T value, Compare comp) {
    Distance topIndex = holeIndex;
    Distance secondChild = 2 * holeIndex + 2;
    while (secondChild < len) {
        if (comp(*(first + secondChild), *(first + (secondChild - 1))))
            secondChild--;
        *(first + holeIndex) = *(first + secondChild);
        holeIndex = secondChild;
        secondChild = 2 * (secondChild + 1);
    }
    if (secondChild == len) {
        *(first + holeIndex) = *(first + (secondChild - 1));
        holeIndex = secondChild - 1;
    }
    __push_heap(first, holeIndex, topIndex, value, comp);
}

template <class RandomAccessIterator, class T, class Compare, class Distance>
inline void __pop_heap(RandomAccessIterator first, RandomAccessIterator last,
                       RandomAccessIterator result, T value, Compare comp, Distance*) {
    *result = *first;
    __adjust_heap(first, Distance(0), Distance(last - first), value, comp);
}

template <class RandomAccessIterator, class T, class Compare>
inline void __pop_heap_aux(RandomAccessIterator first,
                           RandomAccessIterator last, T*, Compare comp) {
    __pop_heap(first, last - 1, last - 1, T(*(last - 1)), comp,
               distance_type(first));
}

template <class RandomAccessIterator, class Compare>
inline void vcl_pop_heap(RandomAccessIterator first, RandomAccessIterator last, Compare comp) {
    __pop_heap_aux(first, last, value_type(first), comp);
}

template <class RandomAccessIterator, class T, class Distance>
inline
void __make_heap(RandomAccessIterator first, RandomAccessIterator last, T*,
                 Distance*) {
    if (last - first < 2) return;
    Distance len = last - first;
    Distance parent = (len - 2)/2;

    while (true) {
        __adjust_heap(first, parent, len, T(*(first + parent)));
        if (parent == 0) return;
        parent--;
    }
}

template <class RandomAccessIterator>
inline void vcl_make_heap(RandomAccessIterator first, RandomAccessIterator last) {
    __make_heap(first, last, value_type(first), distance_type(first));
}

template <class RandomAccessIterator, class Compare, class T, class Distance>
inline
void __make_heap(RandomAccessIterator first, RandomAccessIterator last,
                 Compare comp, T*, Distance*) {
    if (last - first < 2) return;
    Distance len = last - first;
    Distance parent = (len - 2)/2;

    while (true) {
        __adjust_heap(first, parent, len, T(*(first + parent)), comp);
        if (parent == 0) return;
        parent--;
    }
}

template <class RandomAccessIterator, class Compare>
inline void vcl_make_heap(RandomAccessIterator first, RandomAccessIterator last, Compare comp) {
    __make_heap(first, last, comp, value_type(first), distance_type(first));
}

template <class RandomAccessIterator>
inline
void sort_heap(RandomAccessIterator first, RandomAccessIterator last) {
    while (last - first > 1) vcl_pop_heap(first, last--);
}

template <class RandomAccessIterator, class Compare>
inline
void sort_heap(RandomAccessIterator first, RandomAccessIterator last, Compare comp) {
    while (last - first > 1) vcl_pop_heap(first, last--, comp);
}

#endif // vcl_emulation_heap_h