/usr/include/ITK-4.5/itkCovariantVector.h is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkCovariantVector_h
#define __itkCovariantVector_h
#include "itkIndent.h"
#include "itkVector.h"
#include "vnl/vnl_vector_ref.h"
namespace itk
{
/** \class CovariantVector
* \brief A templated class holding a n-Dimensional covariant vector.
*
* CovariantVector is a templated class that holds a single vector
* (i.e., an array of values). CovariantVector can be used as the data
* type held at each pixel in an Image or at each vertex of an Mesh.
* The template parameter T can be any data type that behaves like a
* primitive (or atomic) data type (int, short, float, complex).
* The NVectorDimension defines the number of components in the vector array.
*
* CovariantVector is not a dynamically extendible array like std::vector. It is
* intended to be used like a mathematical vector.
*
* If you wish a simpler pixel types, you can use Scalar, which represents
* a single data value at a pixel. There is also the more complex type
* ScalarCovariantVector, which supports (for a given pixel)
* a single scalar value plus an array of vector values.
* (The scalar and vectors can be of different data type.)
*
* CovariantVector is the type that should be used for representing normals
* to surfaces and gradients of functions. AffineTransform transform
* covariant vectors different than vectors.
*
* \ingroup Geometry
* \ingroup DataRepresentation
*
* \sa Image
* \sa Mesh
* \sa Point
* \sa Vector
* \sa Matrix
* \ingroup ITKCommon
*
* \wiki
* \wikiexample{Math/CovariantVector,Create a covariant vector}
* \wikiexample{Math/CovariantVectorNorm,Compute the norm of a covariant vector}
* \endwiki
*/
template< typename T, unsigned int NVectorDimension = 3 >
class CovariantVector:public FixedArray< T, NVectorDimension >
{
public:
/** Standard class typedefs. */
typedef CovariantVector Self;
typedef FixedArray< T, NVectorDimension > Superclass;
/** ValueType can be used to declare a variable that is the same type
* as a data element held in an CovariantVector. */
typedef T ValueType;
typedef typename NumericTraits< ValueType >::RealType RealValueType;
/** Component value type */
typedef T ComponentType;
/** Dimension of the Space */
itkStaticConstMacro(Dimension, unsigned int, NVectorDimension);
/** I am a covariant vector. */
typedef Self CovariantVectorType;
/** The Array type from which this CovariantVector is derived. */
typedef FixedArray< T, NVectorDimension > BaseArray;
/** Get the dimension (size) of the vector. */
static unsigned int GetCovariantVectorDimension()
{ return NVectorDimension; }
/** Set a vnl_vector_ref referencing the same memory block. */
void SetVnlVector(const vnl_vector< T > &);
/** Get a vnl_vector_ref referencing the same memory block. */
vnl_vector_ref< T > GetVnlVector(void);
/** Get a vnl_vector with a copy of the internal memory block. */
vnl_vector< T > GetVnlVector(void) const;
/** Set a vnl_vector_ref referencing the same memory block.
* \deprecated Use SetVnlVector() instead. */
itkLegacyMacro(void Set_vnl_vector(const vnl_vector< T > &));
/** Get a vnl_vector_ref referencing the same memory block.
* \deprecated Use GetVnlVector() instead. */
itkLegacyMacro(vnl_vector_ref< T > Get_vnl_vector(void));
/** Get a vnl_vector with a copy of the internal memory block.
* \deprecated Use GetVnlVector() instead. */
itkLegacyMacro(vnl_vector< T > Get_vnl_vector(void) const);
/** Default constructor and copy constructors. */
CovariantVector():BaseArray() {}
CovariantVector(const ValueType & r);
/** Pass-through constructor for the Array base class. Implicit casting is
* performed to initialize constructor from any another one of datatype. */
template< typename TVectorValueType >
CovariantVector(const CovariantVector< TVectorValueType,
NVectorDimension > & r):BaseArray(r) {}
CovariantVector(const ValueType r[Dimension]):BaseArray(r) {}
/** Assignment operator with implicit casting from another data type */
template< typename Tt >
Self & operator=(const Tt & v)
{
BaseArray::operator=(v);
return *this;
}
/** Pass-through assignment operator for the Array base class. */
CovariantVector & operator=(const Self & r);
CovariantVector & operator=(const ValueType r[NVectorDimension]);
/** Scalar operator*=. Scales elements by a scalar. */
template< typename Tt >
inline const Self & operator*=(const Tt & value)
{
for ( unsigned int i = 0; i < NVectorDimension; i++ )
{
( *this )[i] = static_cast< ValueType >( ( *this )[i] * value );
}
return *this;
}
/** Scalar operator/=. Scales (divides) elements by a scalar. */
template< typename Tt >
const Self & operator/=(const Tt & value)
{
for ( unsigned int i = 0; i < NVectorDimension; i++ )
{
( *this )[i] = static_cast< ValueType >( ( *this )[i] / value );
}
return *this;
}
/** CovariantVector operator+=. Adds a vectors to the current vector. */
const Self & operator+=(const Self & vec);
/** CovariantVector operator-=. Subtracts a vector from a current vector. */
const Self & operator-=(const Self & vec);
/** CovariantVector negation. Negate all the elements of a vector.
* Return a new vector */
Self operator-() const;
/** CovariantVector addition. Add two vectors. Return a new vector. */
Self operator+(const Self & vec) const;
/** CovariantVector subtraction. Subtract two vectors. Return a new vector. */
Self operator-(const Self & vec) const;
/** CovariantVector operator*.
* Performs the inner product of two covariant vectors.
* \warning This is equivalent to the scalar product only if the reference
* system has orthogonal axis and equal scales. */
ValueType operator *(const Self & vec) const;
/** operator*. Performs the scalar product with a vector (contravariant).
* This scalar product is invariant under affine transformations */
ValueType operator *(const Vector< T, NVectorDimension > & vec) const;
/** Scalar operator*. Scale the elements of a vector by a scalar.
* Return a new vector. */
inline Self operator*(const ValueType & val) const
{
Self result;
for ( unsigned int i = 0; i < NVectorDimension; i++ )
{
result[i] = static_cast< ValueType >( ( *this )[i] * val );
}
return result;
}
/** Scalar operator/. Scale (divide) the elements of a vector by a scalar.
* Return a new vector. */
template< typename Tt >
inline Self operator/(const Tt & val) const
{
Self result;
for ( unsigned int i = 0; i < NVectorDimension; i++ )
{
result[i] = static_cast< ValueType >( ( *this )[i] / val );
}
return result;
}
/** Returns the Euclidean Norm of the vector */
RealValueType GetNorm(void) const;
/** Returns the number of components in this vector type */
static unsigned int GetNumberOfComponents() { return NVectorDimension; }
/** Divides the covariant vector componets by the norm */
void Normalize(void);
/** Returns vector's Squared Euclidean Norm */
RealValueType GetSquaredNorm(void) const;
/** Copy from another CovariantVector with a different representation type.
* Casting is done with C-Like rules */
template< typename TCoordRepB >
void CastFrom(const CovariantVector< TCoordRepB, NVectorDimension > & pa)
{
for ( unsigned int i = 0; i < NVectorDimension; i++ )
{
( *this )[i] = static_cast< T >( pa[i] );
}
}
};
/** Premultiply Operator for product of a vector and a scalar.
* CovariantVector< T, N > = T * CovariantVector< T,N > */
template< typename T, unsigned int NVectorDimension >
inline
CovariantVector< T, NVectorDimension >
operator*(const T & scalar, const CovariantVector< T, NVectorDimension > & v)
{
return v * scalar;
}
/** Performs the scalar product of a covariant with a contravariant.
* This scalar product is invariant under affine transformations */
template< typename T, unsigned int NVectorDimension >
inline
T
operator*(const Vector< T, NVectorDimension > & contravariant, const CovariantVector< T, NVectorDimension > & covariant)
{
return covariant.operator*( contravariant );
}
ITKCommon_EXPORT void CrossProduct(CovariantVector< double, 3 > &,
const Vector< double, 3 > &,
const Vector< double, 3 > &);
ITKCommon_EXPORT void CrossProduct(CovariantVector< float, 3 > &,
const Vector< float, 3 > &,
const Vector< float, 3 > &);
ITKCommon_EXPORT void CrossProduct(CovariantVector< int, 3 >,
const Vector< int, 3 > &,
const Vector< int, 3 > &);
} // end namespace itk
//
// Numeric traits must be included after (optionally) including the explicit
// instantiations control of this class, in case the implicit instantiation
// needs to be disabled.
//
// NumericTraits must be included before (optionally) including the .hxx file,
// in case the .hxx requires to use NumericTraits.
//
#include "itkNumericTraitsCovariantVectorPixel.h"
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkCovariantVector.hxx"
#endif
#endif
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