/usr/include/ITK-4.5/itkEuler3DTransform.h is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkEuler3DTransform_h
#define __itkEuler3DTransform_h
#include <iostream>
#include "itkRigid3DTransform.h"
namespace itk
{
/** \class Euler3DTransform
*
* \brief Euler3DTransform of a vector space (e.g. space coordinates)
*
* This transform applies a rotation and translation to the space given 3 euler
* angles and a 3D translation. Rotation is about a user specified center.
*
* The parameters for this transform can be set either using individual Set
* methods or in serialized form using SetParameters() and SetFixedParameters().
*
* The serialization of the optimizable parameters is an array of 6 elements.
* The first 3 represents three euler angle of rotation respectively about
* the X, Y and Z axis. The last 3 parameters defines the translation in each
* dimension.
*
* The serialization of the fixed parameters is an array of 3 elements defining
* the center of rotation.
*
* \ingroup ITKTransform
*/
template< typename TScalar = double >
// Data type for scalars (float or double)
class Euler3DTransform :
public Rigid3DTransform< TScalar >
{
public:
/** Standard class typedefs. */
typedef Euler3DTransform Self;
typedef Rigid3DTransform< TScalar > Superclass;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
/** New macro for creation of through a Smart Pointer. */
itkNewMacro(Self);
/** Run-time type information (and related methods). */
itkTypeMacro(Euler3DTransform, Rigid3DTransform);
/** Dimension of the space. */
itkStaticConstMacro(SpaceDimension, unsigned int, 3);
itkStaticConstMacro(InputSpaceDimension, unsigned int, 3);
itkStaticConstMacro(OutputSpaceDimension, unsigned int, 3);
itkStaticConstMacro(ParametersDimension, unsigned int, 6);
typedef typename Superclass::ParametersType ParametersType;
typedef typename Superclass::ParametersValueType ParametersValueType;
typedef typename Superclass::JacobianType JacobianType;
typedef typename Superclass::ScalarType ScalarType;
typedef typename Superclass::InputVectorType InputVectorType;
typedef typename Superclass::OutputVectorType OutputVectorType;
typedef typename Superclass::InputCovariantVectorType InputCovariantVectorType;
typedef typename Superclass::OutputCovariantVectorType OutputCovariantVectorType;
typedef typename Superclass::InputVnlVectorType InputVnlVectorType;
typedef typename Superclass::OutputVnlVectorType OutputVnlVectorType;
typedef typename Superclass::InputPointType InputPointType;
typedef typename Superclass::OutputPointType OutputPointType;
typedef typename Superclass::MatrixType MatrixType;
typedef typename Superclass::InverseMatrixType InverseMatrixType;
typedef typename Superclass::CenterType CenterType;
typedef typename Superclass::TranslationType TranslationType;
typedef typename Superclass::OffsetType OffsetType;
typedef typename Superclass::ScalarType AngleType;
/** Set/Get the transformation from a container of parameters
* This is typically used by optimizers. There are 6 parameters. The first
* three represent the angles to rotate around the coordinate axis, and the
* last three represents the offset. */
void SetParameters(const ParametersType & parameters);
const ParametersType & GetParameters(void) const;
/** Set the rotational part of the transform. */
void SetRotation(ScalarType angleX, ScalarType angleY, ScalarType angleZ);
itkGetConstMacro(AngleX, ScalarType);
itkGetConstMacro(AngleY, ScalarType);
itkGetConstMacro(AngleZ, ScalarType);
/** This method computes the Jacobian matrix of the transformation.
* given point or vector, returning the transformed point or
* vector. The rank of the Jacobian will also indicate if the
* transform is invertible at this point. */
virtual void ComputeJacobianWithRespectToParameters( const InputPointType & p, JacobianType & jacobian) const;
/** Set/Get the order of the computation. Default ZXY */
itkSetMacro(ComputeZYX, bool);
itkGetConstMacro(ComputeZYX, bool);
virtual void SetIdentity(void);
protected:
Euler3DTransform(const MatrixType & matrix, const OutputPointType & offset);
Euler3DTransform(unsigned int paramsSpaceDims);
Euler3DTransform();
~Euler3DTransform()
{
}
void PrintSelf(std::ostream & os, Indent indent) const;
/** Set values of angles directly without recomputing other parameters. */
void SetVarRotation(ScalarType angleX, ScalarType angleY, ScalarType angleZ);
/** Compute the components of the rotation matrix in the superclass. */
void ComputeMatrix(void);
void ComputeMatrixParameters(void);
private:
Euler3DTransform(const Self &); // purposely not implemented
void operator=(const Self &); // purposely not implemented
ScalarType m_AngleX;
ScalarType m_AngleY;
ScalarType m_AngleZ;
bool m_ComputeZYX;
}; // class Euler3DTransform
} // namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkEuler3DTransform.hxx"
#endif
#endif /* __itkEuler3DTransform_h */
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