/usr/include/ITK-4.5/itkImportImageContainer.h is in libinsighttoolkit4-dev 4.5.0-3.
This file is owned by root:root, with mode 0o644.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkImportImageContainer_h
#define __itkImportImageContainer_h
#include "itkObject.h"
#include "itkObjectFactory.h"
#include <utility>
namespace itk
{
/** \class ImportImageContainer
* \brief Defines an itk::Image front-end to a standard C-array.
*
* Defines an itk::Image front-end to a standard C-array. This container
* conforms to the ImageContainerInterface. This is a full-fleged Object,
* so there is modification time, debug, and reference count information.
*
* \tparam TElementIdentifier An INTEGRAL type for use in indexing the
* imported buffer.
*
* \tparam TElement The element type stored in the container.
*
* \ingroup ImageObjects
* \ingroup IOFilters
* \ingroup ITKCommon
*/
template< typename TElementIdentifier, typename TElement >
class ImportImageContainer:public Object
{
public:
/** Standard class typedefs. */
typedef ImportImageContainer Self;
typedef Object Superclass;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
/** Save the template parameters. */
typedef TElementIdentifier ElementIdentifier;
typedef TElement Element;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** Standard part of every itk Object. */
itkTypeMacro(ImportImageContainer, Object);
/** Get the pointer from which the image data is imported. */
TElement * GetImportPointer() { return m_ImportPointer; }
/** Set the pointer from which the image data is imported. "num" is
* the number of pixels in the block of memory. If
* "LetContainerManageMemory" is false, then the application retains
* the responsibility of freeing the memory for this image data. If
* "LetContainerManageMemory" is true, then this class will free the
* memory when this object is destroyed. */
void SetImportPointer(TElement *ptr, TElementIdentifier num,
bool LetContainerManageMemory = false);
/** Index operator. This version can be an lvalue. */
TElement & operator[](const ElementIdentifier id)
{ return m_ImportPointer[id]; }
/** Index operator. This version can only be an rvalue */
const TElement & operator[](const ElementIdentifier id) const
{ return m_ImportPointer[id]; }
/** Return a pointer to the beginning of the buffer. This is used by
* the image iterator class. */
TElement * GetBufferPointer()
{ return m_ImportPointer; }
/** Get the capacity of the container. */
ElementIdentifier Capacity(void) const
{ return m_Capacity; }
/** Get the number of elements currently stored in the container. */
ElementIdentifier Size(void) const
{ return m_Size; }
/** Tell the container to allocate enough memory to allow at least
* as many elements as the size given to be stored. If new memory
* needs to be allocated, the contents of the old buffer are copied
* to the new area. The old buffer is deleted if the original pointer
* was passed in using "LetContainerManageMemory"=true. The new buffer's
* memory management will be handled by the container from that point on.
*
* In general, Reserve should not change the usable elements of the
* container. However, in this particular case, Reserve as a Resize
* semantics that is kept for backward compatibility reasons.
*
* \sa SetImportPointer() */
void Reserve(ElementIdentifier num);
/** Tell the container to try to minimize its memory usage for
* storage of the current number of elements. If new memory is
* allocated, the contents of old buffer are copied to the new area.
* The previous buffer is deleted if the original pointer was in
* using "LetContainerManageMemory"=true. The new buffer's memory
* management will be handled by the container from that point on. */
void Squeeze(void);
/** Tell the container to release any of its allocated memory. */
void Initialize(void);
/** These methods allow to define whether upon destruction of this class
* the memory buffer should be released or not. Setting it to true
* (or ON) makes that this class will take care of memory release.
* Setting it to false (or OFF) will prevent the destructor from
* deleting the memory buffer. This is desirable only when the data
* is intended to be used by external applications.
* Note that the normal logic of this class set the value of the boolean
* flag. This may override your setting if you call this methods prematurely.
* \warning Improper use of these methods will result in memory leaks */
itkSetMacro(ContainerManageMemory, bool);
itkGetConstMacro(ContainerManageMemory, bool);
itkBooleanMacro(ContainerManageMemory);
protected:
ImportImageContainer();
virtual ~ImportImageContainer();
/** PrintSelf routine. Normally this is a protected internal method. It is
* made public here so that Image can call this method. Users should not
* call this method but should call Print() instead. */
void PrintSelf(std::ostream & os, Indent indent) const;
virtual TElement * AllocateElements(ElementIdentifier size) const;
virtual void DeallocateManagedMemory();
/* Set the m_Size member that represents the number of elements
* currently stored in the container. Use this function with great
* care since it only changes the m_Size member and not the actual size
* of the import pointer m_ImportPointer. It should typically
* be used only to override AllocateElements and
* DeallocateManagedMemory. */
itkSetMacro(Size, TElementIdentifier);
/* Set the m_Capacity member that represents the capacity of
* the current container. Use this function with great care
* since it only changes the m_Capacity member and not the actual
* capacity of the import pointer m_ImportPointer. It should typically
* be used only to override AllocateElements and
* DeallocateManagedMemory. */
itkSetMacro(Capacity, TElementIdentifier);
/* Set the m_ImportPointer member. Use this function with great care
* since it only changes the m_ImportPointer member but not the m_Size
* and m_Capacity members. It should typically be used only to override
* AllocateElements and DeallocateManagedMemory. */
void SetImportPointer(TElement *ptr){ m_ImportPointer = ptr; }
private:
ImportImageContainer(const Self &); //purposely not implemented
void operator=(const Self &); //purposely not implemented
TElement * m_ImportPointer;
TElementIdentifier m_Size;
TElementIdentifier m_Capacity;
bool m_ContainerManageMemory;
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkImportImageContainer.hxx"
#endif
#endif
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