/usr/include/ITK-4.5/itkLevelSetEquationChanAndVeseExternalTerm.hxx is in libinsighttoolkit4-dev 4.5.0-3.
This file is owned by root:root, with mode 0o644.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*=========================================================================*/
#ifndef __itkLevelSetEquationChanAndVeseExternalTerm_hxx
#define __itkLevelSetEquationChanAndVeseExternalTerm_hxx
#include "itkLevelSetEquationChanAndVeseExternalTerm.h"
namespace itk
{
template< typename TInput, typename TLevelSetContainer >
LevelSetEquationChanAndVeseExternalTerm< TInput, TLevelSetContainer >
::LevelSetEquationChanAndVeseExternalTerm()
{
this->m_TermName = "External Chan And Vese term";
this->m_RequiredData.insert( "Value" );
this->m_DomainMapImageFilter = 0;
this->m_CacheImage = 0;
}
template< typename TInput, typename TLevelSetContainer >
LevelSetEquationChanAndVeseExternalTerm< TInput, TLevelSetContainer >
::~LevelSetEquationChanAndVeseExternalTerm()
{
}
template< typename TInput, typename TLevelSetContainer >
void LevelSetEquationChanAndVeseExternalTerm< TInput, TLevelSetContainer >
::ComputeProduct( const LevelSetInputIndexType& iP, LevelSetOutputRealType& prod )
{
this->ComputeProductTerm( iP, prod );
LevelSetPointer levelSet = this->m_LevelSetContainer->GetLevelSet( this->m_CurrentLevelSetId );
LevelSetOutputRealType value = levelSet->Evaluate( iP );
prod *= -(1 - this->m_Heaviside->Evaluate( -value ) );
}
template< typename TInput, typename TLevelSetContainer >
void LevelSetEquationChanAndVeseExternalTerm< TInput, TLevelSetContainer >
::ComputeProductTerm( const LevelSetInputIndexType& iP, LevelSetOutputRealType& prod )
{
prod = -1 * NumericTraits< LevelSetOutputRealType >::One;
if( this->m_LevelSetContainer->HasDomainMap() )
{
if(this->m_DomainMapImageFilter == 0)
{
this->m_DomainMapImageFilter = this->m_LevelSetContainer->GetModifiableDomainMapFilter();
this->m_CacheImage = this->m_DomainMapImageFilter->GetOutput();
}
const LevelSetIdentifierType id = this->m_CacheImage->GetPixel( iP );
typedef typename DomainMapImageFilterType::DomainMapType DomainMapType;
const DomainMapType domainMap = this->m_DomainMapImageFilter->GetDomainMap();
typename DomainMapType::const_iterator levelSetMapItr = domainMap.find(id);
if( levelSetMapItr != domainMap.end() )
{
const IdListType * idList = levelSetMapItr->second.GetIdList();
LevelSetIdentifierType kk;
LevelSetPointer levelSet;
LevelSetOutputRealType value;
IdListConstIterator idListIt = idList->begin();
while( idListIt != idList->end() )
{
//! \todo Fix me for string identifiers
kk = *idListIt - 1;
if( kk != this->m_CurrentLevelSetId )
{
levelSet = this->m_LevelSetContainer->GetLevelSet( kk );
value = levelSet->Evaluate( iP );
prod *= ( NumericTraits< LevelSetOutputRealType >::One - this->m_Heaviside->Evaluate( -value ) );
}
++idListIt;
}
}
}
else
{
LevelSetIdentifierType kk;
LevelSetPointer levelSet;
LevelSetOutputRealType value;
typename LevelSetContainerType::Iterator lsIt = this->m_LevelSetContainer->Begin();
while( lsIt != this->m_LevelSetContainer->End() )
{
kk = lsIt->GetIdentifier();
if( kk != this->m_CurrentLevelSetId )
{
levelSet = this->m_LevelSetContainer->GetLevelSet( kk );
value = levelSet->Evaluate( iP );
prod *= ( NumericTraits< LevelSetOutputRealType >::One - this->m_Heaviside->Evaluate( -value ) );
}
++lsIt;
}
}
}
template< typename TInput, typename TLevelSetContainer >
void LevelSetEquationChanAndVeseExternalTerm< TInput, TLevelSetContainer >
::UpdatePixel( const LevelSetInputIndexType& iP, const LevelSetOutputRealType & oldValue,
const LevelSetOutputRealType & newValue )
{
// Compute the product factor
LevelSetOutputRealType prod;
this->ComputeProductTerm( iP, prod );
// For each affected h val: h val = new hval (this will dirty some cvals)
InputPixelType input = this->m_Input->GetPixel( iP );
const LevelSetOutputRealType oldH = this->m_Heaviside->Evaluate( -oldValue );
const LevelSetOutputRealType newH = this->m_Heaviside->Evaluate( -newValue );
const LevelSetOutputRealType change = oldH - newH;//(1 - newH) - (1 - oldH);
// Determine the change in the product factor
const LevelSetOutputRealType productChange = -( prod * change );
this->m_TotalH += change;
this->m_TotalValue += input * productChange;
}
}
#endif
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