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/*=========================================================================
 *
 *  Copyright Insight Software Consortium
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
#ifndef __itkLevelSetMotionRegistrationFunction_hxx
#define __itkLevelSetMotionRegistrationFunction_hxx

#include "itkLevelSetMotionRegistrationFunction.h"
#include "itkMacro.h"
#include "vnl/vnl_math.h"

namespace itk
{
/**
 * Default constructor
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::LevelSetMotionRegistrationFunction()
{
  RadiusType   r;
  unsigned int j;

  for ( j = 0; j < ImageDimension; j++ )
    {
    r[j] = 0;
    }
  this->SetRadius(r);

  m_Alpha = 0.1;
  m_GradientMagnitudeThreshold = 1e-9;
  m_IntensityDifferenceThreshold = 0.001;
  m_GradientSmoothingStandardDeviations = 1.0;
  this->SetMovingImage(NULL);
  this->SetFixedImage(NULL);

  typename DefaultInterpolatorType::Pointer interp =
    DefaultInterpolatorType::New();

  m_MovingImageInterpolator = static_cast< InterpolatorType * >(
    interp.GetPointer() );

  m_Metric = NumericTraits< double >::max();
  m_SumOfSquaredDifference = 0.0;
  m_NumberOfPixelsProcessed = 0L;
  m_RMSChange = NumericTraits< double >::max();
  m_SumOfSquaredChange = 0.0;
  m_UseImageSpacing = true;

  m_MovingImageSmoothingFilter = MovingImageSmoothingFilterType::New();
  m_MovingImageSmoothingFilter
  ->SetSigma(m_GradientSmoothingStandardDeviations);
  m_MovingImageSmoothingFilter->SetNormalizeAcrossScale(false);

  m_SmoothMovingImageInterpolator =
    static_cast< InterpolatorType * >(
      DefaultInterpolatorType::New().GetPointer() );
}

/*
 * Standard "PrintSelf" method.
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::PrintSelf(std::ostream & os, Indent indent) const
{
  Superclass::PrintSelf(os, indent);

  os << indent << "MovingImageIterpolator: ";
  os << m_MovingImageInterpolator.GetPointer() << std::endl;
  os << indent << "IntensityDifferenceThreshold: ";
  os << m_IntensityDifferenceThreshold << std::endl;
  os << indent << "GradientMagnitudeThreshold: ";
  os << m_GradientMagnitudeThreshold << std::endl;
  os << indent << "Alpha: ";
  os << m_Alpha << std::endl;

  os << indent << "Metric: ";
  os << m_Metric << std::endl;
  os << indent << "SumOfSquaredDifference: ";
  os << m_SumOfSquaredDifference << std::endl;
  os << indent << "NumberOfPixelsProcessed: ";
  os << m_NumberOfPixelsProcessed << std::endl;
  os << indent << "RMSChange: ";
  os << m_RMSChange << std::endl;
  os << indent << "SumOfSquaredChange: ";
  os << m_SumOfSquaredChange << std::endl;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::SetAlpha(double alpha)
{
  m_Alpha = alpha;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
double
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::GetAlpha() const
{
  return m_Alpha;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::SetIntensityDifferenceThreshold(double threshold)
{
  m_IntensityDifferenceThreshold = threshold;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
double
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::GetIntensityDifferenceThreshold() const
{
  return m_IntensityDifferenceThreshold;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::SetGradientMagnitudeThreshold(double threshold)
{
  m_GradientMagnitudeThreshold = threshold;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
double
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::GetGradientMagnitudeThreshold() const
{
  return m_GradientMagnitudeThreshold;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::SetGradientSmoothingStandardDeviations(double sigma)
{
  m_GradientSmoothingStandardDeviations = sigma;
}

/**
 *
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
double
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::GetGradientSmoothingStandardDeviations() const
{
  return m_GradientSmoothingStandardDeviations;
}

/**
 * Return the flag that defines whether the image spacing should be taken into
 * account in computations.
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
bool
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::GetUseImageSpacing() const
{
  return this->m_UseImageSpacing;
}

/**
 * Set the flag that defines whether the image spacing should be taken into
 * account in computations.
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::SetUseImageSpacing(bool useImageSpacing)
{
  this->m_UseImageSpacing = useImageSpacing;
}

/**
 * Set the function state values before each iteration
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::InitializeIteration()
{
  if ( !this->GetMovingImage() || !this->GetFixedImage() || !m_MovingImageInterpolator )
    {
    itkExceptionMacro(<< "MovingImage, FixedImage and/or Interpolator not set");
    }

  // create a smoothed version of the moving image for the calculation
  // of gradients.  due to the pipeline structure, this will only be
  // calculated once. InitializeIteration() is called in a single
  // threaded execution model.
  m_MovingImageSmoothingFilter->SetInput( this->GetMovingImage() );
  m_MovingImageSmoothingFilter
  ->SetSigma(m_GradientSmoothingStandardDeviations);
  m_MovingImageSmoothingFilter->Update();

  m_SmoothMovingImageInterpolator
  ->SetInputImage( m_MovingImageSmoothingFilter->GetOutput() );

  // setup moving image interpolator
  m_MovingImageInterpolator->SetInputImage( this->GetMovingImage() );

  // initialize metric computation variables
  m_SumOfSquaredDifference  = 0.0;
  m_NumberOfPixelsProcessed = 0L;
  m_SumOfSquaredChange      = 0.0;
}

/**
 * Compute update at a specify neighbourhood
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
typename LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::PixelType
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::ComputeUpdate( const NeighborhoodType & it, void *gd,
                 const FloatOffsetType & itkNotUsed(offset) )
{
  const IndexType index = it.GetIndex();

  // Get fixed image related information
  // Note: no need to check the index is within
  // fixed image buffer. This is done by the external filter.
  const double fixedValue = (double)this->GetFixedImage()->GetPixel(index);

  // Get moving image related information
  PointType mappedPoint;

  this->GetFixedImage()->TransformIndexToPhysicalPoint(index, mappedPoint);
  for ( unsigned int j = 0; j < ImageDimension; j++ )
    {
    mappedPoint[j] += it.GetCenterPixel()[j];
    }
  PixelType update;
  double    movingValue;
  if ( m_MovingImageInterpolator->IsInsideBuffer(mappedPoint) )
    {
    movingValue = m_MovingImageInterpolator->Evaluate(mappedPoint);
    }
  else
    {
    update.Fill(0.0);
    return update;
    }

  // Calculate the gradient using minmod finite differences
  //
  //
  //

  // first calculate the forward and backward differences on the
  // smooth image. Do we need to structure the gradient calculation to
  // take into account the Jacobian of the deformation field? i.e. in
  // which coordinate frame do we ultimately want the gradient vector?

  MovingSpacingType mSpacing = this->GetMovingImage()->GetSpacing();

  if ( !this->m_UseImageSpacing )
    {
    mSpacing.Fill(1.0);
    }

  PointType    mPoint(mappedPoint);
  const double centralValue = m_SmoothMovingImageInterpolator->Evaluate(mPoint);
  double       forwardDifferences[ImageDimension];
  double       backwardDifferences[ImageDimension];
  for ( unsigned int j = 0; j < ImageDimension; j++ )
    {
    mPoint[j] += mSpacing[j];
    if ( m_SmoothMovingImageInterpolator->IsInsideBuffer(mPoint) )
      {
      forwardDifferences[j] = m_SmoothMovingImageInterpolator->Evaluate(mPoint)
                              - centralValue;
      forwardDifferences[j] /= mSpacing[j];
      }
    else
      {
      forwardDifferences[j] = 0.0;
      }

    mPoint[j] -= ( 2.0 * mSpacing[j] );
    if ( m_SmoothMovingImageInterpolator->IsInsideBuffer(mPoint) )
      {
      backwardDifferences[j] = centralValue
                               - m_SmoothMovingImageInterpolator->Evaluate(mPoint);
      backwardDifferences[j] /= mSpacing[j];
      }
    else
      {
      backwardDifferences[j] = 0.0;
      }
    // std::cout << "F(" << j << ") : " << forwardDifferences[j] << std::endl;
    // std::cout << "B(" << j << ") : " << backwardDifferences[j] << std::endl;
    mPoint[j] += mSpacing[j];
    }

  // minmod finite difference
  //
  // m(x,y) = sign(x) min(|x|, |y|)    if xy >  0
  //          0                        if xy <= 0
  //
  // gradient[j] = m(forwardDifferences[j], backwardDifferences[j])
  //
  CovariantVectorType gradient;
  double              gradientMagnitude = 0.0;
  for ( unsigned int j = 0; j < ImageDimension; j++ )
    {
    if ( forwardDifferences[j] * backwardDifferences[j] > 0.0 )
      {
      const double bvalue = vnl_math_abs(backwardDifferences[j]);
      double       gvalue = vnl_math_abs(forwardDifferences[j]);
      if ( gvalue > bvalue )
        {
        gvalue = bvalue;
        }
      gradient[j] = gvalue * vnl_math_sgn(forwardDifferences[j]);
      }
    else
      {
      gradient[j] = 0.0;
      }
    gradientMagnitude += vnl_math_sqr(gradient[j]);
    }
  gradientMagnitude = vcl_sqrt(gradientMagnitude);

  /**
   * Compute Update.
   */
  const double speedValue = fixedValue - movingValue;
  // update the metric
  GlobalDataStruct *globalData = (GlobalDataStruct *)gd;
  if ( globalData )
    {
    globalData->m_SumOfSquaredDifference += vnl_math_sqr(speedValue);
    globalData->m_NumberOfPixelsProcessed += 1;
    }

  if ( vnl_math_abs(speedValue) < m_IntensityDifferenceThreshold
       || gradientMagnitude < m_GradientMagnitudeThreshold )
    {
    update.Fill(0.0);
    return update;
    }

  double L1norm = 0.0;
  for ( unsigned int j = 0; j < ImageDimension; j++ )
    {
    update[j] = speedValue * gradient[j] / ( gradientMagnitude + m_Alpha );
    if ( globalData )
      {
      globalData->m_SumOfSquaredChange += vnl_math_sqr(update[j]);

      // build up the L1norm of the update, normalized by the pixel
      // spacing. we will use this to calculate a timestep which
      // converts the update (measured in intensity) to a vector
      // measured in physical units (mm).
      L1norm += ( vnl_math_abs(update[j]) / mSpacing[j] );
      }
    }

  // Store the L1 norm of the update vector if it is the largest
  // update.  This is used in calculating the timestep.
  if ( globalData && ( L1norm > globalData->m_MaxL1Norm ) )
    {
    globalData->m_MaxL1Norm = L1norm;
    }
  return update;
}

/**
 * Compute the global time step for this iteration.
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
typename LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >::TimeStepType
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::ComputeGlobalTimeStep(void *GlobalData) const
{
  TimeStepType dt = 1.0;

  GlobalDataStruct *d = (GlobalDataStruct *)GlobalData;

  if ( d->m_MaxL1Norm > 0.0 )
    {
    dt = 1.0 / d->m_MaxL1Norm;
    // std::cout << "Computed timestep: " << dt << std::endl;
    }
  else
    {
    // std::cout << "Using default timestep: " << dt << std::endl;
    }

  return dt;
}

/*
 * Update the metric and release the per-thread-global data.
 */
template< typename TFixedImage, typename TMovingImage, typename TDisplacementField >
void
LevelSetMotionRegistrationFunction< TFixedImage, TMovingImage, TDisplacementField >
::ReleaseGlobalDataPointer(void *gd) const
{
  GlobalDataStruct *globalData = (GlobalDataStruct *)gd;

  m_MetricCalculationLock.Lock();
  m_SumOfSquaredDifference += globalData->m_SumOfSquaredDifference;
  m_NumberOfPixelsProcessed += globalData->m_NumberOfPixelsProcessed;
  m_SumOfSquaredChange += globalData->m_SumOfSquaredChange;
  if ( m_NumberOfPixelsProcessed )
    {
    m_Metric = m_SumOfSquaredDifference
               / static_cast< double >( m_NumberOfPixelsProcessed );
    m_RMSChange = vcl_sqrt( m_SumOfSquaredChange
                            / static_cast< double >( m_NumberOfPixelsProcessed ) );
    }
  m_MetricCalculationLock.Unlock();

  delete globalData;
}
} // end namespace itk

#endif