/usr/include/ITK-4.5/itkMesh.h is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
/*=========================================================================
*
* Portions of this file are subject to the VTK Toolkit Version 3 copyright.
*
* Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
*
* For complete copyright, license and disclaimer of warranty information
* please refer to the NOTICE file at the top of the ITK source tree.
*
*=========================================================================*/
#ifndef __itkMesh_h
#define __itkMesh_h
#include "itkPointSet.h"
#include "itkBoundingBox.h"
#include "itkCellInterface.h"
#include "itkMapContainer.h"
#include <vector>
#include <set>
namespace itk
{
/** \class Mesh
* \brief Implements the N-dimensional mesh structure.
*
* \par Overview
* Mesh implements the N-dimensional mesh structure for ITK. It provides
* an API to perform operations on points, cells, boundaries, etc., but
* does not tie down the underlying implementation and storage. A
* "MeshTraits" structure is used to define the container and identifier
* types that will be used to access the mesh. See DefaultStaticMeshTraits
* for the set of type definitions needed. All types that are defined
* in the "MeshTraits" structure will have duplicate typedefs in the resulting
* mesh itself.
*
* Mesh is an adaptive, evolving structure. Typically points and cells
* are created, with the cells referring to their defining points. If
* additional topological information is required, then BuildCellLinks() is
* called and links from the points back to the cells that use them are
* created. This allows implicit topological information about the faces
* and edges of the cells to be determined. (For example, a "face" neighbor
* to a cell can be determined by intersection the sets of cells that use
* the points defining the face. This is an inherent assumption on the
* manifold relationship of the cells in the mesh.) In some cases, either
* because the mesh is non-manifold, because we wish to explicitly store
* information with the faces and edges of the mesh, or because performance
* requirements demand that boundaries are explicitly represented (the set
* intersection does not need to be performed); then Mesh can be further
* extended by adding explicit boundary assignments.
*
* \par Usage
* Mesh has three template parameters. The first is the pixel type, or the
* type of data stored (optionally) with points, cells, and/or boundaries.
* The second is the geometric dimension of the points defining the mesh. This
* also limits the maximum topological dimension of the cells that can be
* inserted. The third template parameter is the "MeshTraits" structure
* controlling type information for the mesh. Most users will be happy
* with the defaults, and will not have to worry about this third argument.
*
* One of the most important parts of using this mesh is how to create
* cells to insert into it. The cells for the mesh take two template
* parameters. The first is the pixel type, and should correspond
* exactly to that type given to the mesh. The second is a
* "CellTraits" which holds a sub-set of the "MeshTraits" structure
* definitions, and is also a member of them. Any cell which is to be
* inserted to a mesh should have MeshTraits::CellTraits as its second
* template parameter.
*
* Template parameters for Mesh:
*
* TPixelType =
* The type stored as data for an entity (cell, point, or boundary).
*
* TMeshTraits =
* Type information structure for the mesh.
*
* \par References
* No reference information is available.
*
* \ingroup MeshObjects
* \ingroup ITKMesh
*/
template<
typename TPixelType,
unsigned int VDimension = 3,
typename TMeshTraits = DefaultStaticMeshTraits< TPixelType, VDimension, VDimension >
>
class Mesh:public PointSet< TPixelType, VDimension, TMeshTraits >
{
public:
/** Standard typedefs. */
typedef Mesh Self;
typedef PointSet< TPixelType, VDimension, TMeshTraits > Superclass;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
typedef typename Superclass::RegionType RegionType;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** Standard part of every itk Object. */
itkTypeMacro(Mesh, PointSet);
/** Hold on to the type information specified by the template parameters. */
typedef TMeshTraits MeshTraits;
typedef typename MeshTraits::PixelType PixelType;
typedef typename MeshTraits::CellPixelType CellPixelType;
/** Convenient constants obtained from TMeshTraits template parameter. */
itkStaticConstMacro(PointDimension, unsigned int,
TMeshTraits::PointDimension);
itkStaticConstMacro(MaxTopologicalDimension, unsigned int,
TMeshTraits::MaxTopologicalDimension);
/** Enum defining the possible methods used to allocate memory for
* the Cells */
typedef enum { CellsAllocationMethodUndefined,
CellsAllocatedAsStaticArray,
CellsAllocatedAsADynamicArray,
CellsAllocatedDynamicallyCellByCell } CellsAllocationMethodType;
/** Convenient typedefs obtained from TMeshTraits template parameter. */
typedef typename MeshTraits::CoordRepType CoordRepType;
typedef typename MeshTraits::InterpolationWeightType InterpolationWeightType;
typedef typename MeshTraits::PointIdentifier PointIdentifier;
typedef typename MeshTraits::CellIdentifier CellIdentifier;
typedef typename MeshTraits::CellFeatureIdentifier CellFeatureIdentifier;
typedef typename MeshTraits::PointHashType PointHashType;
typedef typename MeshTraits::PointType PointType;
typedef typename MeshTraits::PointsContainer PointsContainer;
typedef typename MeshTraits::CellTraits CellTraits;
typedef typename MeshTraits::CellsContainer CellsContainer;
typedef typename MeshTraits::PointCellLinksContainer PointCellLinksContainer;
typedef typename MeshTraits::CellLinksContainer CellLinksContainer;
typedef typename MeshTraits::PointDataContainer PointDataContainer;
typedef typename MeshTraits::CellDataContainer CellDataContainer;
/** Used to support geometric operations on the toolkit. */
typedef BoundingBox< PointIdentifier, itkGetStaticConstMacro(PointDimension),
CoordRepType, PointsContainer > BoundingBoxType;
/** Create types that are pointers to each of the container types. */
typedef typename PointsContainer::Pointer PointsContainerPointer;
typedef typename CellsContainer::Pointer CellsContainerPointer;
typedef typename CellsContainer::ConstPointer CellsContainerConstPointer;
typedef typename CellLinksContainer::Pointer CellLinksContainerPointer;
typedef typename PointDataContainer::Pointer PointDataContainerPointer;
typedef typename CellDataContainer::Pointer CellDataContainerPointer;
typedef typename CellDataContainer::ConstPointer CellDataContainerConstPointer;
typedef typename BoundingBoxType::Pointer BoundingBoxPointer;
typedef typename CellLinksContainer::ConstPointer CellLinksContainerConstPointer;
/** Create types that are iterators for each of the container types. */
typedef typename PointsContainer::ConstIterator PointsContainerConstIterator;
typedef typename PointsContainer::Iterator PointsContainerIterator;
typedef typename CellsContainer::ConstIterator CellsContainerConstIterator;
typedef typename CellsContainer::Iterator CellsContainerIterator;
typedef typename CellLinksContainer::ConstIterator CellLinksContainerIterator;
typedef typename PointDataContainer::ConstIterator PointDataContainerIterator;
typedef typename CellDataContainer::ConstIterator CellDataContainerIterator;
typedef typename PointCellLinksContainer::const_iterator PointCellLinksContainerIterator;
/** A useful rename. */
typedef CellFeatureIdentifier CellFeatureCount;
/** The base cell type for cells in this mesh. */
typedef CellInterface< CellPixelType, CellTraits > CellType;
typedef typename CellType::CellAutoPointer CellAutoPointer;
/** Visiting cells. */
typedef typename CellType::MultiVisitor CellMultiVisitorType;
/** \class BoundaryAssignmentIdentifier
* An explicit cell boundary assignment can be accessed through the cell
* identifier to which the assignment is made, and the feature Id of the
* boundary feature within the cell that is being assigned.
*
* This class provides a pair of these identifiers with appropriate
* comparison operators available for use of the Ids in sorted container
* classes.
* \ingroup ITKMesh
*/
class BoundaryAssignmentIdentifier
{
public:
/** Create an alias to BoundaryAssignmentIdentifier. */
typedef BoundaryAssignmentIdentifier Self;
/** Constructor just takes the cell and feature identifiers, or defaults
* to their individual default values. */
BoundaryAssignmentIdentifier() {}
BoundaryAssignmentIdentifier(CellIdentifier cellId,
CellFeatureIdentifier featureId):
m_CellId(cellId), m_FeatureId(featureId) {}
/** The Cell's identification. */
CellIdentifier m_CellId;
/** The identification of the feature within the cell. */
CellFeatureIdentifier m_FeatureId;
/** Most containers require a "<" operator to be defined for their key
* types. */
bool operator<(const Self & r) const
{
return ( ( m_CellId < r.m_CellId )
|| ( ( m_CellId == r.m_CellId ) && ( m_FeatureId < r.m_FeatureId ) ) );
}
/** Most containers require a "==" operator to be defined for their key
* types. */
bool operator==(const Self & r) const
{
return ( ( m_CellId == r.m_CellId ) && ( m_FeatureId == r.m_FeatureId ) );
}
}; // End Class: Mesh::BoundaryAssignmentIdentifier
/** Used for manipulating boundaries and boundary attributes. A
* BoundaryAssignmentsContainerVector is indexed by dimension. For
* each dimension, it points to a MapContainer indexed by a
* BoundaryAssignmentIdentifier, which encapsulates a cell
* identifier and a boundary feature identifier. The boundary
* feature identifier distinguishes different boundary features for
* a given cell at a given dimension. */
typedef MapContainer< BoundaryAssignmentIdentifier, CellIdentifier >
BoundaryAssignmentsContainer;
typedef typename BoundaryAssignmentsContainer::Pointer
BoundaryAssignmentsContainerPointer;
typedef std::vector< BoundaryAssignmentsContainerPointer >
BoundaryAssignmentsContainerVector;
protected:
/** Holds cells used by the mesh. Individual cells are accessed
* through cell identifiers. */
CellsContainerPointer m_CellsContainer;
/** An object containing data associated with the mesh's cells.
* Optionally, this can be NULL, indicating that no data are associated
* with the cells. The data for a cell can be accessed through its cell
* identifier. */
CellDataContainerPointer m_CellDataContainer;
/** An object containing parent cell links for each point. Since a point
* can be used by multiple cells, each point identifier accesses another
* container which holds the cell identifiers */
mutable CellLinksContainerPointer m_CellLinksContainer;
/** A vector of objects containing explicit cell boundary assignments.
* The vector is indexed by the topological dimension of the cell
* boundary. The container for each topological dimension holds
* boundary identifiers of the assigned boundaries. The containers are
* keyed by BoundaryAssignmentIdentifier objects (see above). The
* boundary identifiers can be used to access the boundaries themselves
* in the containers stored in the Boundaries vector. They can also be
* used to access the data stored by a particular boundary through the
* containers in the BoundaryData vector. */
BoundaryAssignmentsContainerVector m_BoundaryAssignmentsContainers;
public:
/** Mesh-level operation interface. */
CellIdentifier GetNumberOfCells() const;
void PassStructure(Self *inputMesh);
virtual void Initialize();
/** Methods for managing Mesh filters that have internal mini-pipelines */
virtual void CopyInformation(const DataObject *data);
virtual void Graft(const DataObject *data);
/** Get the bounding box of the mesh. The methods return a pointer to
* the user-supplied bounding box as a convenience. */
const BoundingBoxType * GetBoundingBox(void) const;
/** Access m_CellsLinksContainer, which contains parent cell links
* for each point. Since a point can be used by multiple cells,
* each point identifier accesses another container which holds the
* cell identifiers */
void SetCellLinks(CellLinksContainer *);
CellLinksContainer * GetCellLinks();
const CellLinksContainer * GetCellLinks() const;
/** Access m_CellsContainer, which holds cells used by the mesh.
* Individual cells are accessed through cell identifiers. */
void SetCells(CellsContainer *);
CellsContainer * GetCells();
const CellsContainer * GetCells() const;
/** Access m_CellDataContainer, which contains data associated with
* the mesh's cells. Optionally, this can be NULL, indicating that
* no data are associated with the cells. The data for a cell can
* be accessed through its cell identifier. */
void SetCellData(CellDataContainer *);
CellDataContainer * GetCellData();
const CellDataContainer * GetCellData() const;
#if !defined( CABLE_CONFIGURATION )
/**
* Set/get the BoundaryAssignmentsContainer for a given dimension.
* The BoundaryAssignmentsContainer is a MapContainer indexed by a
* BoundaryAssignmentIdentifier, which encapsulates a cell
* identifier and a boundary feature identifier. The boundary
* feature identifier distinguishes different boundary features for
* a given cell at a given dimension.
*/
void SetBoundaryAssignments(int dimension,
BoundaryAssignmentsContainer *);
BoundaryAssignmentsContainerPointer GetBoundaryAssignments(int dimension);
const BoundaryAssignmentsContainerPointer GetBoundaryAssignments(
int dimension) const;
#endif
/** Access routines to fill the Cells container (m_CellsContainer),
* and get information from it. If SetCell is used to overwrite a
* cell currently in the mesh, it is the caller's responsibility to
* release the memory for the cell currently at the CellIdentifier
* position prior to calling SetCell. */
void SetCell(CellIdentifier, CellAutoPointer &);
bool GetCell(CellIdentifier, CellAutoPointer &) const;
/** Access routines to fill the CellData container, and get information
* from it. */
void SetCellData(CellIdentifier, CellPixelType);
bool GetCellData(CellIdentifier, CellPixelType *) const;
/**
* Explicitly assign \a boundaryId as a part of the boundary of \a
* cellId. The identifiers \a boundaryId and \a cellId must
* identify cell objects already in the mesh. The dimension of \a
* boundaryId must be specified by \a dimension, and a unique
* CellFeatureIdentifier \a featureId must be assigned for each
* distinct boundary feature of a given dimension.
* CellFeatureIdentifier is equivalent to <tt>IdentifierType</tt> by
* default, and this typedef will not typically need to be changed.
* The UsingCells list of \a boundaryId is automatically updated to
* include \a cellId.
*/
void SetBoundaryAssignment(int dimension, CellIdentifier cellId,
CellFeatureIdentifier featureId,
CellIdentifier boundaryId);
/** For the given cellId, get the identifier of a particular
* boundary feature of the given dimension. The featureId
* determines which boundary feature of the specified dimension is
* returned. For instance, if dimension is 1 and featureId is 0,
* then GetBoundaryAssignment finds the 0th edge of the given cell.
* The return value indicates whether a feature of the appropriate
* dimension and featureId exists. If it does not, the
* BoundaryIdentifier pointer is left unchanged. */
bool GetBoundaryAssignment(int dimension, CellIdentifier cellId,
CellFeatureIdentifier featureId,
CellIdentifier *boundaryId) const;
bool RemoveBoundaryAssignment(int dimension, CellIdentifier cellId,
CellFeatureIdentifier featureId);
/** Interface to cells. */
CellFeatureCount GetNumberOfCellBoundaryFeatures(int dimension,
CellIdentifier) const;
/** Get the boundary feature of the given dimension of the given cell
* corresponding to the given feature identifier. */
bool GetCellBoundaryFeature(int dimension, CellIdentifier,
CellFeatureIdentifier, CellAutoPointer &) const;
/** Get the set of cells neighboring the given cell across the given boundary
* feature. Returns the number of neighbors found. If cellSet is not NULL,
* the set of cell pointers is filled in with identifiers of the neighboring
* cells. */
CellIdentifier GetCellBoundaryFeatureNeighbors(
int dimension, CellIdentifier, CellFeatureIdentifier,
std::set< CellIdentifier > *cellSet);
/** Get the set of cells having the given cell as part of their
* boundary. Returns the number of neighbors found. If cellSet is
* not NULL, the set of cell pointers is filled in with identifiers
* of the neighboring cells. */
CellIdentifier GetCellNeighbors(CellIdentifier cellId,
std::set< CellIdentifier > *cellSet);
/**
* Check if there is an explicitly assigned boundary feature for the
* given dimension and cell- and cell-feature-identifiers. If there
* is, a pointer to it is given back through \a boundary (if \a
* boundary != NULL) and \c true is returned. Otherwise, \c false is
* returned.
*/
bool GetAssignedCellBoundaryIfOneExists(int dimension, CellIdentifier,
CellFeatureIdentifier,
CellAutoPointer &) const;
/** Dynamically build the links from points back to their using cells. This
* information is stored in the cell links container, not in the points. */
void BuildCellLinks() const;
/** This method iterates over all the cells in the mesh and has
* each cell Accept the MultiVisitor. See MultiVisitor for more
* information. (Note, this follows the Visitor Design Pattern.) */
virtual void Accept(CellMultiVisitorType *mv) const;
/** Set/Get the identification of the method used to allocate cells
\warning Failure to call this method correctly will lead to memory leaks
and/or segmentation faults because the cell memory will not be erased or
will be erased with an improper method. */
itkSetMacro(CellsAllocationMethod, CellsAllocationMethodType);
itkGetConstReferenceMacro(CellsAllocationMethod, CellsAllocationMethodType);
protected:
/** Constructor for use by New() method. */
Mesh();
~Mesh();
void PrintSelf(std::ostream & os, Indent indent) const;
/** Release the memory allocated for the cells pointers. This is done
based on information provided by the user through the method
SetCellsAllocationMethod() */
void ReleaseCellsMemory();
/** The bounding box (xmin,xmax, ymin,ymax, ...) of the mesh. The
* bounding box is used for searching, picking, display, etc. */
BoundingBoxPointer m_BoundingBox;
private:
Mesh(const Self &); //purposely not implemented
void operator=(const Self &); //purposely not implemented
CellsAllocationMethodType m_CellsAllocationMethod;
}; // End Class: Mesh
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
#ifndef CABLE_CONFIGURATION
#include "itkMesh.hxx"
#endif
#endif
#endif
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