/usr/include/ITK-4.5/itkMeshSpatialObject.hxx is in libinsighttoolkit4-dev 4.5.0-3.
This file is owned by root:root, with mode 0o644.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkMeshSpatialObject_hxx
#define __itkMeshSpatialObject_hxx
#include "itkMeshSpatialObject.h"
#include "itkSize.h"
namespace itk
{
/** Constructor */
template< typename TMesh >
MeshSpatialObject< TMesh >
::MeshSpatialObject()
{
this->SetTypeName("MeshSpatialObject");
m_Mesh = MeshType::New();
this->ComputeBoundingBox();
m_PixelType = typeid( typename TMesh::PixelType ).name();
m_IsInsidePrecision = 1;
}
/** Destructor */
template< typename TMesh >
MeshSpatialObject< TMesh >
::~MeshSpatialObject()
{}
/** Return true if the given point is inside the Mesh */
template< typename TMesh >
bool
MeshSpatialObject< TMesh >
::IsEvaluableAt(const PointType & point,
unsigned int depth, char *name) const
{
return IsInside(point, depth, name);
}
/** Test whether a point is inside or outside the object
* For computational speed purposes, it is faster if the method does not
* check the name of the class and the current depth */
template< typename TMesh >
bool
MeshSpatialObject< TMesh >
::IsInside(const PointType & point) const
{
if ( !this->SetInternalInverseTransformToWorldToIndexTransform() )
{
return false;
}
PointType transformedPoint =
this->GetInternalInverseTransform()->TransformPoint(point);
if ( this->GetBounds()->IsInside(transformedPoint) )
{
typename MeshType::CellsContainerPointer cells = m_Mesh->GetCells();
typename MeshType::CellsContainer::ConstIterator it = cells->Begin();
while ( it != cells->End() )
{
typedef typename MeshType::CoordRepType CoordRepType;
CoordRepType position[Dimension];
for ( unsigned int i = 0; i < Dimension; i++ )
{
position[i] = transformedPoint[i];
}
// If this is a triangle cell we need to check the distance
if ( it.Value()->GetNumberOfPoints() == 3 )
{
double minDist = 0.0;
const bool pointIsInside = it.Value()->EvaluatePosition(
position, m_Mesh->GetPoints(), NULL, NULL, &minDist, NULL);
if ( pointIsInside && minDist <= this->m_IsInsidePrecision )
{
return true;
}
}
else
{
if ( it.Value()->EvaluatePosition(position, m_Mesh->GetPoints(),
NULL, NULL, NULL, NULL) )
{
return true;
}
}
++it;
}
}
return false;
}
/** Return true if the given point is inside the Mesh */
template< typename TMesh >
bool
MeshSpatialObject< TMesh >
::IsInside(const PointType & point, unsigned int depth, char *name) const
{
if ( name == NULL )
{
if ( IsInside(point) )
{
return true;
}
}
else if ( strstr(typeid( Self ).name(), name) )
{
if ( IsInside(point) )
{
return true;
}
}
return Superclass::IsInside(point, depth, name);
}
/** Return the value of the Mesh at a specified point
* The value returned is always of type double */
template< typename TMesh >
bool
MeshSpatialObject< TMesh >
::ValueAt(const PointType & point, double & value, unsigned int depth,
char *name) const
{
if ( IsEvaluableAt(point, 0, name) )
{
value = this->GetDefaultInsideValue();
return true;
}
else if ( Superclass::IsEvaluableAt(point, depth, name) )
{
Superclass::ValueAt(point, value, depth, name);
return true;
}
value = this->GetDefaultOutsideValue();
return false;
}
/** Compute the bounds of the object which is the same as the internal mesh */
template< typename TMesh >
bool
MeshSpatialObject< TMesh >
::ComputeLocalBoundingBox() const
{
if ( this->GetBoundingBoxChildrenName().empty()
|| strstr( typeid( Self ).name(),
this->GetBoundingBoxChildrenName().c_str() ) )
{
PointType pnt;
PointType pnt2;
for ( unsigned int i = 0; i < itkGetStaticConstMacro(Dimension); i++ )
{
pnt[i] = m_Mesh->GetBoundingBox()->GetBounds()[2 * i];
pnt2[i] = m_Mesh->GetBoundingBox()->GetBounds()[2 * i + 1];
}
pnt = this->GetIndexToWorldTransform()->TransformPoint(pnt);
pnt2 = this->GetIndexToWorldTransform()->TransformPoint(pnt2);
const_cast< BoundingBoxType * >( this->GetBounds() )->SetMinimum(pnt);
const_cast< BoundingBoxType * >( this->GetBounds() )->SetMaximum(pnt2);
}
return true;
}
/** Set the Mesh in the spatial object */
template< typename TMesh >
void
MeshSpatialObject< TMesh >
::SetMesh(MeshType *mesh)
{
m_Mesh = mesh;
m_Mesh->Modified();
this->ComputeBoundingBox();
}
/** Get the Mesh inside the spatial object */
template< typename TMesh >
typename MeshSpatialObject< TMesh >::MeshType *
MeshSpatialObject< TMesh >
::GetMesh(void)
{
return m_Mesh.GetPointer();
}
template< typename TMesh >
const typename MeshSpatialObject< TMesh >::MeshType *
MeshSpatialObject< TMesh >
::GetMesh(void) const
{
return m_Mesh.GetPointer();
}
/** Print the object */
template< typename TMesh >
void
MeshSpatialObject< TMesh >
::PrintSelf(std::ostream & os, Indent indent) const
{
Superclass::PrintSelf(os, indent);
os << "Mesh: " << std::endl;
os << "m_IsInsidePrecision: " << m_IsInsidePrecision << std::endl;
os << indent << m_Mesh << std::endl;
}
/** Get the modification time */
template< typename TMesh >
ModifiedTimeType
MeshSpatialObject< TMesh >
::GetMTime(void) const
{
ModifiedTimeType latestMTime = Superclass::GetMTime();
const ModifiedTimeType MeshMTime = m_Mesh->GetMTime();
if ( MeshMTime > latestMTime )
{
latestMTime = MeshMTime;
}
return latestMTime;
}
} // end namespace itk
#endif //__MeshSpatialObject_hxx
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