/usr/include/ITK-4.5/itkNeighborhoodIterator.h is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkNeighborhoodIterator_h
#define __itkNeighborhoodIterator_h
#include <vector>
#include <cstring>
#include <iostream>
#include "itkConstNeighborhoodIterator.h"
namespace itk
{
/**
* \class NeighborhoodIterator
* \brief Defines iteration of a local N-dimensional neighborhood of pixels
* across an itk::Image.
*
* This class is a loose extension of the Standard Template Library (STL)
* bi-directional iterator concept to \em masks of pixel neighborhoods within
* itk::Image objects. This NeighborhoodIterator base class defines simple
* forward and reverse iteration of an N-dimensional neighborhood mask
* across an image. Elements within the mask can be accessed like elements
* within an array.
*
* NeighborhoodIterators are designed to encapsulate some of the complexity of
* working with image neighborhoods, complexity that would otherwise have to be
* managed at the algorithmic level. Use NeighborhoodIterators to simplify
* writing algorithms that perform geometrically localized operations on images
* (for example, convolution and morphological operations).
*
* To motivate the discussion of NeighborhoodIterators and their use in
* Itk, consider the following code that takes directional derivatives at each
* point in an image.
*
* \code
* itk::NeighborhoodInnerProduct<ImageType> IP;
*
* itk::DerivativeOperator<ImageType> operator;
* operator->SetOrder(1);
* operator->SetDirection(0);
* operator->CreateDirectional();
*
* itk::NeighborhoodIterator<ImageType>
* iterator(operator->GetRadius(), myImage, myImage->GetRequestedRegion());
*
* iterator.SetToBegin();
* while ( ! iterator.IsAtEnd() )
* {
* std::cout << "Derivative at index " << iterator.GetIndex() << is <<
* IP(iterator, operator) << std::endl;
* ++iterator;
* }
* \endcode
*
* Most of the work for the programmer in the code above is in setting up for
* the iteration. There are three steps. First an inner product function
* object is created which will be used to effect convolution with the
* derivative kernel. Setting up the derivative kernel, DerivativeOperator,
* involves setting the order and direction of the derivative. Finally, we
* create an iterator over the RequestedRegion of the itk::Image (see Image)
* using the radius of the derivative kernel as the size.
*
* Itk iterators only loosely follow STL conventions. Notice that instead of
* asking myImage for myImage.begin() and myImage.end(), iterator.SetToBegin()
* and iterator.IsAtEnd() are called. Itk iterators are typically more complex
* objects than traditional, pointer-style STL iterators, and the increased
* overhead required to conform to the complete STL API is not always
* justified.
*
* The API for creating and manipulating a NeighborhoodIterator mimics
* that of the itk::ImageIterators. Like the itk::ImageIterator, a
* ConstNeighborhoodIterator is defined on a region of interest in an itk::Image.
* Iteration is constrained within that region of interest.
*
* A NeighborhoodIterator is constructed as a container of pointers (offsets)
* to a geometric neighborhood of image pixels. As the central pixel position
* in the mask is moved around the image, the neighboring pixel pointers
* (offsets) are moved accordingly.
*
* A \em pixel \em neighborhood is defined as a central pixel location and an
* N-dimensional radius extending outward from that location.
*
* Pixels in a neighborhood can be accessed through a NeighborhoodIterator
* like elements in an array. For example, a 2D neighborhood with radius 2x1
* has indices:
*
* \code
*
* 0 1 2 3 4
* 5 6 7 8 9
* 10 11 12 13 14
*
* \endcode
*
* Now suppose a NeighborhoodIterator with the above dimensions is constructed
* and positioned over a neighborhood of values in an Image:
*
* \code
*
* 1.2 1.3 1.8 1.4 1.1
* 1.8 1.1 0.7 1.0 1.0
* 2.1 1.9 1.7 1.4 2.0
*
* \endcode
*
* Shown below is some sample pixel access code and the values that it returns.
*
* \code
*
* SizeValueType c = (SizeValueType) (iterator.Size() / 2); // get offset of center pixel
* SizeValueType s = iterator.GetStride(1); // y-dimension step size
*
* std::cout << iterator.GetPixel(7) << std::endl;
* std::cout << iterator.GetCenterPixel() << std::endl;
* std::cout << iterator.GetPixel(c) << std::endl;
* std::cout << iterator.GetPixel(c-1) << std::endl;
* std::cout << iterator.GetPixel(c-s) << std::endl;
* std::cout << iterator.GetPixel(c-s-1) << std::endl;
* std::cout << *iterator[c] << std::endl;
*
* \endcode
*
* Results:
*
* \code
* 0.7
* 0.7
* 0.7
* 1.1
* 1.8
* 1.3
* 0.7
* \endcode
*
* Use of GetPixel() is preferred over the *iterator[] form, and can be used
* without loss of efficiency in most cases. Some variations (subclasses) of
* NeighborhoodIterators may exist which do not support the latter
* API. Corresponding SetPixel() methods exist to modify pixel values in
* non-const NeighborhoodIterators.
*
* NeighborhoodIterators are "bidirectional iterators". They move only in two
* directions through the data set. These directions correspond to the layout
* of the image data in memory and not to spatial directions of the
* N-dimensional itk::Image. Iteration always proceeds along the fastest
* increasing dimension (as defined by the layout of the image data) . For
* itk::Image this is the first dimension specified (i.e. for 3-dimensional
* (x,y,z) NeighborhoodIterator proceeds along the x-dimension) (For random
* access iteration through N-dimensional indices, use
* RandomAccessNeighborhoodIterator.)
*
* Each subclass of a ConstNeighborhoodIterator may also define its own
* mechanism for iteration through an image. In general, the Iterator does not
* directly keep track of its spatial location in the image, but uses a set of
* internal loop variables and offsets to trigger wraps at itk::Image region
* boundaries, and to identify the end of the itk::Image region.
*
* \todo Better support for regions with negative indices.
* \todo Add Begin() and End() methods?
*
* \sa DerivativeOperator \sa NeighborhoodInnerProduct
*
* \par MORE INFORMATION
* For a complete description of the ITK Image Iterators and their API, please
* see the Iterators chapter in the ITK Software Guide. The ITK Software Guide
* is available in print and as a free .pdf download from http://www.itk.org.
*
* \ingroup ImageIterators
*
* \sa ImageConstIterator \sa ConditionalConstIterator
* \sa ConstNeighborhoodIterator \sa ConstShapedNeighborhoodIterator
* \sa ConstSliceIterator \sa CorrespondenceDataStructureIterator
* \sa FloodFilledFunctionConditionalConstIterator
* \sa FloodFilledImageFunctionConditionalConstIterator
* \sa FloodFilledImageFunctionConditionalIterator
* \sa FloodFilledSpatialFunctionConditionalConstIterator
* \sa FloodFilledSpatialFunctionConditionalIterator
* \sa ImageConstIterator \sa ImageConstIteratorWithIndex
* \sa ImageIterator \sa ImageIteratorWithIndex
* \sa ImageLinearConstIteratorWithIndex \sa ImageLinearIteratorWithIndex
* \sa ImageRandomConstIteratorWithIndex \sa ImageRandomIteratorWithIndex
* \sa ImageRegionConstIterator \sa ImageRegionConstIteratorWithIndex
* \sa ImageRegionExclusionConstIteratorWithIndex
* \sa ImageRegionExclusionIteratorWithIndex
* \sa ImageRegionIterator \sa ImageRegionIteratorWithIndex
* \sa ImageRegionReverseConstIterator \sa ImageRegionReverseIterator
* \sa ImageReverseConstIterator \sa ImageReverseIterator
* \sa ImageSliceConstIteratorWithIndex \sa ImageSliceIteratorWithIndex
* \sa NeighborhoodIterator \sa PathConstIterator \sa PathIterator
* \sa ShapedNeighborhoodIterator \sa SliceIterator
* \sa ImageConstIteratorWithIndex
*
* \ingroup Operators
* \ingroup ITKCommon
*
* \wiki
* \wikiexample{Iterators/NeighborhoodIterator,Iterate over a region of an image with a neighborhood (with write access)}
* \wikiexample{VectorImages/NeighborhoodIterator,NeighborhoodIterator on a VectorImage}
* \endwiki
*/
template< typename TImage, typename TBoundaryCondition =
ZeroFluxNeumannBoundaryCondition< TImage > >
class NeighborhoodIterator:
public ConstNeighborhoodIterator< TImage, TBoundaryCondition >
{
public:
/** Standard class typedefs. */
typedef NeighborhoodIterator Self;
typedef ConstNeighborhoodIterator< TImage, TBoundaryCondition > Superclass;
/** Extract typedefs from superclass. */
typedef typename Superclass::InternalPixelType InternalPixelType;
typedef typename Superclass::PixelType PixelType;
typedef typename Superclass::SizeType SizeType;
typedef typename Superclass::ImageType ImageType;
typedef typename Superclass::RegionType RegionType;
typedef typename Superclass::IndexType IndexType;
typedef typename Superclass::OffsetType OffsetType;
typedef typename Superclass::RadiusType RadiusType;
typedef typename Superclass::NeighborhoodType NeighborhoodType;
typedef typename Superclass::Iterator Iterator;
typedef typename Superclass::ConstIterator ConstIterator;
typedef typename Superclass::ImageBoundaryConditionPointerType
ImageBoundaryConditionPointerType;
/** Default constructor. */
NeighborhoodIterator():Superclass() {}
/** Copy constructor */
NeighborhoodIterator(const NeighborhoodIterator & n):Superclass(n) {}
/** Assignment operator */
Self & operator=(const Self & orig)
{
Superclass::operator=(orig);
return *this;
}
/** Constructor which establishes the region size, neighborhood, and image
* over which to walk. */
NeighborhoodIterator(const SizeType & radius, ImageType *ptr,
const RegionType & region):
Superclass(radius, ptr, region) {}
/** Standard print method */
virtual void PrintSelf(std::ostream &, Indent) const;
/** Returns the central memory pointer of the neighborhood. */
InternalPixelType * GetCenterPointer()
{ return ( this->operator[]( ( this->Size() ) >> 1 ) ); }
/** Returns the central pixel of the neighborhood. */
virtual void SetCenterPixel(const PixelType & p)
{ this->m_NeighborhoodAccessorFunctor.Set(this->operator[]( ( this->Size() ) >> 1 ), p); }
/** Virtual function that replaces the pixel values in the image
* neighborhood that are pointed to by this NeighborhoodIterator with
* the pixel values contained in a Neighborhood. */
virtual void SetNeighborhood(const NeighborhoodType &);
/** Special SetPixel method which quietly ignores out-of-bounds attempts.
* Sets status TRUE if pixel has been set, FALSE otherwise. */
virtual void SetPixel(const unsigned i, const PixelType & v,
bool & status);
/** Set the pixel at the ith location. */
virtual void SetPixel(const unsigned i, const PixelType & v);
// { *(this->operator[](i)) = v; }
/** Set the pixel at offset o from the neighborhood center */
virtual void SetPixel(const OffsetType o, const PixelType & v)
{ this->SetPixel(this->GetNeighborhoodIndex(o), v); }
// { *(this->operator[](o)) = v; }
/** Sets the pixel value located i pixels distant from the neighborhood center in
the positive specified ``axis'' direction. No bounds checking is done on
the size of the neighborhood. */
virtual void SetNext(const unsigned axis, const unsigned i,
const PixelType & v)
{
this->SetPixel(this->GetCenterNeighborhoodIndex()
+ ( i * this->GetStride(axis) ), v);
}
/** Sets the pixel value located one pixel distant from the neighborhood center in
the specifed positive axis direction. No bounds checking is done on the
size of the neighborhood. */
virtual void SetNext(const unsigned axis, const PixelType & v)
{
this->SetPixel(this->GetCenterNeighborhoodIndex()
+ this->GetStride(axis), v);
}
/** Sets the pixel value located i pixels distant from the neighborhood center in
the negative specified ``axis'' direction. No bounds checking is done on
the size of the neighborhood. */
virtual void SetPrevious(const unsigned axis, const unsigned i,
const PixelType & v)
{
this->SetPixel(this->GetCenterNeighborhoodIndex()
- ( i * this->GetStride(axis) ), v);
}
/** Sets the pixel value located one pixel distant from the neighborhood center in
the specifed negative axis direction. No bounds checking is done on the
size of the neighborhood. */
virtual void SetPrevious(const unsigned axis,
const PixelType & v)
{
this->SetPixel(this->GetCenterNeighborhoodIndex()
- this->GetStride(axis), v);
}
};
} // namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkNeighborhoodIterator.hxx"
#endif
#endif
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