/usr/include/ITK-4.5/itkNeighborhoodOperator.h is in libinsighttoolkit4-dev 4.5.0-3.
This file is owned by root:root, with mode 0o644.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkNeighborhoodOperator_h
#define __itkNeighborhoodOperator_h
#include "itkNeighborhood.h"
#include "itkNumericTraits.h"
#include <vector>
namespace itk
{
/** \class NeighborhoodOperator
* \brief Virtual class that defines a common interface to all
* neighborhood operator subtypes.
*
* A NeighborhoodOperator is a set of pixel values that can be applied to a
* Neighborhood to perform a user-defined operation (i.e. convolution kernel,
* morphological structuring element). A NeighborhoodOperator is itself a
* specialized Neighborhood, with functionality to generate its coefficients
* according to user-defined parameters. Because the operator is a subclass
* of Neighborhood, it is a valid operand in any of the operations
* defined on the Neighborhood object (convolution, inner product, etc.).
*
* NeighborhoodOperator is a pure virtual object that must be
* subclassed to be used. A user's subclass must implement two methods:
*
* (1) GenerateCoefficients -- the algorithm that computes the scalar
* coefficients of the operator.
*
* (2) Fill -- the algorithm that places the scalar coefficients into
* the memory buffer of the operator (arranges them spatially in the
* neighborhood).
*
* NeighborhoodOperator supports the concept of a "directional operator."
* A directional operator is defined in this context to be an operator
* that is applied along a single dimension. Examples of this type of
* operator are directional derivatives and the individual, directional
* components of separable processes such as Gaussian smoothing.
*
* How a NeighborhoodOperator is applied to data is up to the user who
* defines it. One possible use of an operator would be to take its
* inner product with a neighborhood of values to produce
* a scalar result. This process effects convolution when applied to
* successive neighborhoods across a region of interest in an image.
*
* \ingroup Operators
* \ingroup ITKCommon
*/
template< typename TPixel, unsigned int VDimension,
typename TAllocator = NeighborhoodAllocator< TPixel > >
class NeighborhoodOperator:
public Neighborhood< TPixel, VDimension, TAllocator >
{
public:
/** Standard class typedefs. */
typedef NeighborhoodOperator Self;
typedef Neighborhood< TPixel, VDimension, TAllocator > Superclass;
/** Size object typedef support */
typedef typename Superclass::SizeType SizeType;
/** External support for pixel type */
typedef TPixel PixelType;
/** Slice iterator typedef support */
typedef SliceIterator< TPixel, Self > SliceIteratorType;
/** Constructor. */
NeighborhoodOperator()
{ m_Direction = 0; }
/** Copy constructor */
NeighborhoodOperator(const Self & orig):
Neighborhood< TPixel, VDimension, TAllocator >(orig)
{ m_Direction = orig.m_Direction; }
/** Assignment operator. */
Self & operator=(const Self & orig)
{
Superclass::operator=(orig);
m_Direction = orig.m_Direction;
return *this;
}
/** Sets the dimensional direction of a directional operator. */
void SetDirection(const unsigned long & direction)
{ m_Direction = direction; }
/** Returns the direction (dimension number) of a directional operator. */
unsigned long GetDirection() const
{ return m_Direction; }
/** Creates the operator with length only in the specified direction.
* The radius of the operator will be 0 except along the axis on which
* the operator will work.
* \sa CreateToRadius \sa FillCenteredDirectional \sa SetDirection() \sa GetDirection() */
virtual void CreateDirectional();
/** Creates the operator with a specified radius. The spatial location of
* the coefficients within the operator is defined by the subclass
* implementation of the Fill method.
* \sa CreateDirectional \sa Fill */
virtual void CreateToRadius(const SizeType &);
/** Creates the operator with a specified radius ("square", same length
* on each side). The spatial location of the coefficients within the
* operator is defined by the subclass implementation of the Fill method.
* \sa CreateDirectional \sa Fill */
virtual void CreateToRadius(const SizeValueType);
/** Reverses the direction of all axes of the operator by reversing the order
* of the coefficients. */
virtual void FlipAxes();
/** Prints some debugging information. */
virtual void PrintSelf(std::ostream & os, Indent i) const
{
os << i << "NeighborhoodOperator { this=" << this
<< " Direction = " << m_Direction << " }" << std::endl;
Superclass::PrintSelf( os, i.GetNextIndent() );
}
typedef typename NumericTraits< TPixel >::RealType PixelRealType;
/** Multiplies all of the coefficients of the kernel by a single scalar value.
*/
void ScaleCoefficients(PixelRealType);
protected:
/** Typedef support for coefficient vector type. Necessary
* to fix bug in the microsoft VC++ compiler. */
typedef std::vector< PixelRealType > CoefficientVector;
/** A subclass-specific algorithm that computes the coefficients
* of the operator. */
virtual CoefficientVector GenerateCoefficients() = 0;
/** A subclass-specific algorithm that positions the coefficients
* spatially in the operator. */
virtual void Fill(const CoefficientVector &) = 0;
/** A pre-defined Fill function that can be called by a subclass
* Fill function to center coefficients along the axis specified
* by the SetDirection method. Useful for creating directional
* operators, or centering coefficients in an N-dimensional
* neighborhood. */
virtual void FillCenteredDirectional(const CoefficientVector &);
/** Initializes all the coefficients in the neighborhood to zero values */
void InitializeToZero()
{
for ( unsigned int i = 0; i < this->Size(); ++i )
{
this->operator[](i) = NumericTraits< PixelType >::Zero;
}
}
private:
/** Direction (dimension number) of the derivative. */
unsigned long m_Direction;
};
} // namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkNeighborhoodOperator.hxx"
#endif
/*
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkNeighborhoodOperator.hxx"
#endif
*/
#endif
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