/usr/include/ITK-4.5/itkObject.h is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
/*=========================================================================
*
* Portions of this file are subject to the VTK Toolkit Version 3 copyright.
*
* Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
*
* For complete copyright, license and disclaimer of warranty information
* please refer to the NOTICE file at the top of the ITK source tree.
*
*=========================================================================*/
#ifndef __itkObject_h
#define __itkObject_h
#include "itkLightObject.h"
#include "itkEventObject.h"
#include "itkMetaDataDictionary.h"
namespace itk
{
class SubjectImplementation;
class Command;
/** \class Object
* \brief Base class for most ITK classes.
*
* Object is the second-highest level base class for most itk objects.
* It extends the base object functionality of LightObject by
* implementing callbacks (via object/observer), debug flags/methods,
* and modification time tracking. Most ITK classes should be a subclass
* of Object due to the need to keep track of modified time.
*
* \ingroup ITKSystemObjects
* \ingroup DataRepresentation
* \ingroup ITKCommon
*
* \wiki
* \wikiexample{Utilities/CreateAnother,Copy a filter}
* \endwiki
*/
class ITKCommon_EXPORT Object:public LightObject
{
public:
/** Smart pointer typedef support. */
typedef Object Self;
typedef LightObject Superclass;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
/** Method for creation through the object factory. */
static Pointer New();
/** Create an object from an instance, potentially deferring to a
* factory. This method allows you to create an instance of an
* object that is exactly the same type as the referring object.
* This is useful in cases where an object has been cast back to a
* base class. */
virtual LightObject::Pointer CreateAnother() const;
/** Standard part of all itk objects. */
itkTypeMacro(Object, LightObject);
/** Turn debugging output on. */
virtual void DebugOn() const;
/** Turn debugging output off. */
virtual void DebugOff() const;
/** Get the value of the debug flag. */
bool GetDebug() const;
/** Set the value of the debug flag. A non-zero value turns debugging on. */
void SetDebug(bool debugFlag) const;
/** Return this objects modified time. */
virtual ModifiedTimeType GetMTime() const;
/** Return this object's time stamp. */
virtual const TimeStamp & GetTimeStamp() const;
/** Update the modification time for this object. Many filters rely on the
* modification time to determine if they need to recompute their data. */
virtual void Modified() const;
/** Increase the reference count (mark as used by another object). */
virtual void Register() const;
/** Decrease the reference count (release by another object). */
virtual void UnRegister() const;
/** Sets the reference count (use with care) */
virtual void SetReferenceCount(int);
/** This is a global flag that controls whether any debug, warning
* or error messages are displayed. */
static void SetGlobalWarningDisplay(bool flag);
static bool GetGlobalWarningDisplay();
static void GlobalWarningDisplayOn()
{ SetGlobalWarningDisplay(true); }
static void GlobalWarningDisplayOff()
{ SetGlobalWarningDisplay(false); }
/** Allow people to add/remove/invoke observers (callbacks) to any ITK
* object. This is an implementation of the subject/observer design
* pattern. An observer is added by specifying an event to respond to
* and an itk::Command to execute. It returns an unsigned long tag
* which can be used later to remove the event or retrieve the
* command. The memory for the Command becomes the responsibility of
* this object, so don't pass the same instance of a command to two
* different objects */
unsigned long AddObserver(const EventObject & event, Command *);
unsigned long AddObserver(const EventObject & event, Command *) const;
/** Get the command associated with the given tag. NOTE: This returns
* a pointer to a Command, but it is safe to assign this to a
* Command::Pointer. Since Command inherits from LightObject, at this
* point in the code, only a pointer or a reference to the Command can
* be used. */
Command * GetCommand(unsigned long tag);
/** Call Execute on all the Commands observing this event id. */
void InvokeEvent(const EventObject &);
/** Call Execute on all the Commands observing this event id.
* The actions triggered by this call doesn't modify this object. */
void InvokeEvent(const EventObject &) const;
/** Remove the observer with this tag value. */
void RemoveObserver(unsigned long tag);
/** Remove all observers . */
void RemoveAllObservers();
/** Return true if an observer is registered for this event. */
bool HasObserver(const EventObject & event) const;
/**
* \return A reference to this objects MetaDataDictionary.
* \warning This reference may be changed.
*/
MetaDataDictionary & GetMetaDataDictionary(void);
/**
* \return A constant reference to this objects MetaDataDictionary.
*/
const MetaDataDictionary & GetMetaDataDictionary(void) const;
/**
* \return Set the MetaDataDictionary
*/
void SetMetaDataDictionary(const MetaDataDictionary & rhs);
/**
* A facility to help application programmers set a
* human identifiable name for a given object.
* This has no inherent use in ITK, but is a
* convenience to allow developers to provide a
* name for this object.
*/
itkSetMacro(ObjectName, std::string);
itkGetConstReferenceMacro(ObjectName, std::string);
protected:
Object();
virtual ~Object();
/** Methods invoked by Print() to print information about the object
* including superclasses. Typically not called by the user (use Print()
* instead) but used in the hierarchical print process to combine the
* output of several classes. */
virtual void PrintSelf(std::ostream & os, Indent indent) const;
bool PrintObservers(std::ostream & os, Indent indent) const;
/** Set the time stamp of this object.
* This method must be used very carefully !!!.
* Most mortals will never need to call this method. */
virtual void SetTimeStamp( const TimeStamp & time );
private:
Object(const Self &); //purposely not implemented
void operator=(const Self &); //purposely not implemented
/** Enable/Disable debug messages. */
mutable bool m_Debug;
/** Keep track of modification time. */
mutable TimeStamp m_MTime;
/** Global object debug flag. */
static bool m_GlobalWarningDisplay;
/** Implementation class for Subject/Observer Pattern.
* This is only allocated if used. */
SubjectImplementation *m_SubjectImplementation;
/**
* Implementation for holding Object MetaData
* @see itk::MetaDataDictionary
* @see itk::MetaDataObjectBase
* @see itk::MetaDataObject
* This is only allocated if used.
*/
mutable MetaDataDictionary *m_MetaDataDictionary;
std::string m_ObjectName;
};
} // end namespace itk
#endif
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