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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
/*=========================================================================
*
* Portions of this file are subject to the VTK Toolkit Version 3 copyright.
*
* Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
*
* For complete copyright, license and disclaimer of warranty information
* please refer to the NOTICE file at the top of the ITK source tree.
*
*=========================================================================*/
#ifndef __itkProcessObject_h
#define __itkProcessObject_h
#include "itkDataObject.h"
#include "itkDomainThreader.h"
#include "itkMultiThreader.h"
#include "itkObjectFactory.h"
#include "itkNumericTraits.h"
#include <vector>
#include <map>
#include <set>
#include <algorithm>
namespace itk
{
/** \class ProcessObject
* \brief The base class for all process objects (source,
* filters, mappers) in the Insight data processing pipeline.
*
* ProcessObject is an abstract object that specifies behavior and
* interface of network process objects (sources, filters,
* mappers). Source objects are creators of visualization data;
* filters input, process, and output image data; and mappers
* transform data into another form (like transforming coordinates or
* writing data to a file).
*
* A major role of ProcessObject is to define the inputs and outputs
* of a filter. More than one input and/or output may exist for a given
* filter. Some classes (e.g., source objects or mapper objects) will
* not use inputs (the source) or outputs (mappers). In this case, the
* inputs or outputs is just ignored.
*
* The inputs and outputs are referenced by name. The \b Primary input and
* the \b Primary output play a special role: they drive the pipeline.
*
* In addition to the reference by name, it is possible to access the
* inputs and outputs with an index. The index by default is mapped
* internally to the name of a '_' followed by the index number. This
* default name can be changed with the AddRequiredInputName
* method. The indexed input or output 0 is mapped to the Primary
* input or output. The name of the Primary input or output defaults
* to "Primary", but this can be changed with SetPrimaryInputName and
* SetPrimaryOutputName.
*
* For complicated filters which have optional, or varied required
* inputs, named input access is preferred. However, indexed input
* access provides constant time access to input and output
* DataObjects, and so are more efficient. A name can also be
* associated with an indexed input. Neither type of input or output
* should be accessed in a tight loop.
*
* ProcessObject invokes the following events:
* Command::StartEvent, Command::EndEvent
* These are convenience events you can use for any purpose
* (e.g., debugging info, highlighting/notifying user interface, etc.)
* See Command and LightObject for information on using AddObserver.
*
* Another event Command::ProgressEvent can be observed. Some filters invoke
* this event periodically during their execution (with the progress,
* parameter, the fraction of work done). The use is similar to that of
* StartEvent and EndEvent. Filters may also check their
* AbortGenerateData flag to determine whether to prematurally end their
* execution.
*
* An important feature of subclasses of ProcessObject is that it is
* possible to control the memory-management model (i.e., retain
* output versus delete output data). The ReleaseDataFlag enables the
* deletion of the output data once the downstream process object
* finishes processing the data (please see text). The
* ReleaseDataBeforeUpdateFlag enables the deletion of the
* ProcessObject's output data from a previous update if that output
* data is slated to be regenerated by the pipeline process. Setting
* this flag can control peak memory usage during a subsequent
* pipeline update. For a ProcessObject, the ReleaseDataFlag defaults
* to false and the ReleaseDataBeforeUpdateFlag defaults to true.
* Some subclasses of ProcessObject, for example ImageSource, use a
* default setting of false for the ReleaseDataBeforeUpdateFlag.
*
* Subclasses of ProcessObject may override 4 of the methods of this class
* to control how a given filter may interact with the pipeline (dataflow).
* These methods are: GenerateOutputInformation(),
* EnlargeOutputRequestedRegion(), GenerateInputRequestedRegion(), and
* GenerateOutputRequestedRegion(). By overriding these methods, a filter
* can deviate from the base assumptions of the pipeline execution model.
*
* \ingroup ITKSystemObjects
* \ingroup DataProcessing
*
* \ingroup ITKCommon
*/
class ITKCommon_EXPORT ProcessObject:public Object
{
public:
/** Standard class typedefs. */
typedef ProcessObject Self;
typedef Object Superclass;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
/** Run-time type information (and related methods). */
itkTypeMacro(ProcessObject, Object);
/** Smart Pointer type to a DataObject. */
typedef DataObject::Pointer DataObjectPointer;
/** STL array of const pointer to the data objects */
// typedef std::vector< const DataObject * > ConstDataObjectPointerArray;
/** STL array of pointer to the data objects */
typedef std::vector< DataObjectPointer > DataObjectPointerArray;
typedef DataObject::DataObjectIdentifierType DataObjectIdentifierType;
/** STL array of data object names */
typedef std::vector< DataObjectIdentifierType > NameArray;
/** Return a array with the names of the inputs of this process object.
* The names are ordered lexicographically, and match the order of the
* data object produced by GetInputs()
*/
NameArray GetInputNames() const;
/** Return an array with the names of the required inputs */
NameArray GetRequiredInputNames() const;
/** Return a array with the named inputs of this process object.
* The order of the inputs match the order of the input names produced
* by GetInputNames()
*/
DataObjectPointerArray GetInputs();
// ConstDataObjectPointerArray GetInputs() const;
/** Return true if the input with this name exists */
bool HasInput( const DataObjectIdentifierType & key ) const;
typedef DataObjectPointerArray::size_type DataObjectPointerArraySizeType;
/** Get the size of the input container. This is not the number of
* inputs that have valid DataObject's assigned. If the Primary
* input is NULL it is not counted. Use
* GetNumberOfValidRequiredInputs() to determine how many inputs are
* non-null.
*/
DataObjectPointerArraySizeType GetNumberOfInputs() const;
DataObjectPointerArraySizeType GetNumberOfOutputs() const;
/** Return a array with the names of the outputs of this process object.
* The names are ordered lexicographically, and match the order of the
* data object produced by GetOutputs()
*/
NameArray GetOutputNames() const;
/** Return a array with the named outputs of this process object.
* The order of the outputs match the order of the input names produced
* by GetOutputNames()
*/
DataObjectPointerArray GetOutputs();
// ConstDataObjectPointerArray GetOutputs() const;
/** Return true if the output with this name exists */
bool HasOutput( const DataObjectIdentifierType & key ) const;
/** Return an array with all the inputs of this process object.
* This is useful for tracing back in the pipeline to construct
* graphs etc. */
DataObjectPointerArray GetIndexedInputs();
// ConstDataObjectPointerArray GetIndexedInputs() const;
/** Get the size of the input vector. This is merely the size of
* the input vector, not the number of inputs that have valid
* DataObject's assigned. Use GetNumberOfValidRequiredInputs() to
* determine how many indexed inputs are non-null. */
DataObjectPointerArraySizeType GetNumberOfIndexedInputs() const;
/** Get the number of valid \b indexed inputs. This method is used to
* determine whether the necessary required inputs have been set.
*/
virtual DataObjectPointerArraySizeType GetNumberOfValidRequiredInputs() const;
/** Return an array with all the outputs of this process object.
* This is useful for tracing forward in the pipeline to contruct
* graphs etc. */
DataObjectPointerArray GetIndexedOutputs();
// ConstDataObjectPointerArray GetIndexedOutputs() const;
DataObjectPointerArraySizeType GetNumberOfIndexedOutputs() const;
/** Make a DataObject of the correct type to used as the specified
* output. Every ProcessObject subclass must be able to create a
* DataObject that can be used as a specified output. This method
* is automatically called when DataObject::DisconnectPipeline() is
* called. DataObject::DisconnectPipeline, disconnects a data object
* from being an output of its current source. When the data object
* is disconnected, the ProcessObject needs to construct a replacement
* output data object so that the ProcessObject is in a valid state.
* So DataObject::DisconnectPipeline eventually calls
* ProcessObject::MakeOutput. Note that MakeOutput always returns a
* itkSmartPointer to a DataObject. ImageSource and MeshSource override
* this method to create the correct type of image and mesh respectively.
* If a filter has multiple outputs of different types, then that
* filter must provide an implementation of MakeOutput(). */
virtual DataObjectPointer MakeOutput(DataObjectPointerArraySizeType idx);
/** Set the AbortGenerateData flag for the process object. Process objects
* may handle premature termination of execution in different ways. */
itkSetMacro(AbortGenerateData, bool);
/** Get the AbortGenerateData flag for the process object. Process objects
* may handle premature termination of execution in different ways. */
itkGetConstReferenceMacro(AbortGenerateData, bool);
/** Turn on and off the AbortGenerateData flag. */
itkBooleanMacro(AbortGenerateData);
/** \deprecated
* Set the execution progress of a process object. The progress is
* a floating number in [0,1] with 0 meaning no progress and 1 meaning
* the filter has completed execution. The ProgressEvent is NOT
* invoked.
* This method is deprecated because filters should not be calling
* SetProgress directly but should be using UpdateProgress instead.
* We avoid the use of the itkSetClampMacro because that macro calls
* Modified on the filter, which will cause the filter to rerun even
* if it doesn't need to.
* Thus, we implement the SetClampMacro directly without the call to
* Modified. */
#if ! defined ( ITK_FUTURE_LEGACY_REMOVE )
void SetProgress(float progress)
{
// Clamp the value to be between 0 and 1.
m_Progress = std::max(progress, 0.0f);
m_Progress = std::min(m_Progress, 1.0f);
}
#endif
/** Get the execution progress of a process object. The progress is
* a floating number in [0,1] with 0 meaning no progress and 1 meaning
* the filter has completed execution. */
itkGetConstReferenceMacro(Progress, float);
/** Update the progress of the process object.
*
* Sets the Progress ivar to amount and invokes any observers for
* the ProgressEvent. The parameter amount should be in [0,1] and is
* the cumulative (not incremental) progress. */
void UpdateProgress(float progress);
/** Bring this filter up-to-date. Update() checks modified times against
* last execution times, and re-executes objects if necessary. A side
* effect of this method is that the whole pipeline may execute
* in order to bring this filter up-to-date. This method updates the
* currently prescribed requested region. If no requested region has
* been set on the output, then the requested region will be set to the
* largest possible region. Once the requested region is set, Update()
* will make sure the specified requested region is up-to-date. This
* is a confusing side effect to users who are just calling Update() on
* a filter. A first call to Update() will cause the largest possible
* region to be updated. A second call to Update() will update that
* same region. If a modification to the upstream pipeline cause a
* filter to have a different largest possible region, this second
* call to Update() will not cause the output requested region to be
* reset to the new largest possible region. Instead, the output requested
* region will be the same as the last time Update() was called. To have
* a filter always to produce its largest possible region, users should
* call UpdateLargestPossibleRegion() instead. */
virtual void Update();
/** Like Update(), but sets the output requested region to the
* largest possible region for the output. This is the method users
* should call if they want the entire dataset to be processed. If
* a user wants to update the same output region as a previous call
* to Update() or a previous call to UpdateLargestPossibleRegion(),
* then they should call the method Update(). */
virtual void UpdateLargestPossibleRegion();
/** Update the information describing the output data. This method
* transverses up the pipeline gathering modified time information.
* On the way back down the pipeline, this method calls
* GenerateOutputInformation() to set any necessary information
* about the output data objects. For instance, a filter that
* shrinks an image will need to provide an implementation for
* GenerateOutputInformation() that changes the spacing of the
* pixels. Such filters should call their superclass' implementation
* of GenerateOutputInformation prior to changing the information
* values they need (i.e. GenerateOutputInformation() should call
* Superclass::GenerateOutputInformation() prior to changing the
* information. */
virtual void UpdateOutputInformation();
/** Send the requested region information back up the pipeline (to the
* filters that precede this one). */
virtual void PropagateRequestedRegion(DataObject *output);
/** Actually generate new output */
virtual void UpdateOutputData(DataObject *output);
/** Give the process object a chance to indictate that it will produce more
* output than it was requested to produce. For example, many imaging
* filters must compute the entire output at once or can only produce output
* in complete slices. Such filters cannot handle smaller requested regions.
* These filters must provide an implementation of this method, setting
* the output requested region to the size they will produce. By default,
* a process object does not modify the size of the output requested region. */
virtual void EnlargeOutputRequestedRegion( DataObject *itkNotUsed(output) ){}
/** Reset the pipeline. If an exception is thrown during an Update(),
* the pipeline may be in an inconsistent state. This method clears
* the internal state of the pipeline so Update() can be called. */
virtual void ResetPipeline();
/** Make a DataObject of the correct type to used as the specified
* output. Every ProcessObject subclass must be able to create a
* DataObject that can be used as a specified output. This method
* is automatically called when DataObject::DisconnectPipeline() is
* called. DataObject::DisconnectPipeline, disconnects a data object
* from being an output of its current source. When the data object
* is disconnected, the ProcessObject needs to construct a replacement
* output data object so that the ProcessObject is in a valid state.
* So DataObject::DisconnectPipeline eventually calls
* ProcessObject::MakeOutput. Note that MakeOutput always returns a
* itkSmartPointer to a DataObject. ImageSource and MeshSource override
* this method to create the correct type of image and mesh respectively.
* If a filter has multiple outputs of different types, then that
* filter must provide an implementation of MakeOutput(). */
virtual DataObjectPointer MakeOutput( const DataObjectIdentifierType & );
/** Turn on/off the flags to control whether the bulk data belonging
* to the outputs of this ProcessObject are released after being
* used by a downstream ProcessObject. Default value is off. Another
* options for controlling memory utilization is the
* ReleaseDataBeforeUpdateFlag. */
virtual void SetReleaseDataFlag(bool flag);
virtual bool GetReleaseDataFlag() const;
void ReleaseDataFlagOn() { this->SetReleaseDataFlag(true); }
void ReleaseDataFlagOff() { this->SetReleaseDataFlag(false); }
/** Turn on/off the flags to control whether the bulk data belonging
* to the outputs of this ProcessObject are released/reallocated
* during an Update(). In limited memory scenarios, a user may want
* to force the elements of a pipeline to release any bulk data that
* is going to be regenerated anyway during an Update() in order to
* control peak memory allocation. Note that this flag is different
* from the ReleaseDataFlag. ReleaseDataFlag manages the
* deallocation of a ProcessObject's bulk output data once that data
* has been consumed by a downstream ProcessObject. The
* ReleaseDataBeforeUpdateFlag manages the deallocation/reallocation
* of bulk data during a pipeline update to control peak memory
* utilization. Default value is on. */
itkSetMacro(ReleaseDataBeforeUpdateFlag, bool);
itkGetConstReferenceMacro(ReleaseDataBeforeUpdateFlag, bool);
itkBooleanMacro(ReleaseDataBeforeUpdateFlag);
/** Get/Set the number of threads to create when executing. */
itkSetClampMacro(NumberOfThreads, ThreadIdType, 1, ITK_MAX_THREADS);
itkGetConstReferenceMacro(NumberOfThreads, ThreadIdType);
/** Return the multithreader used by this class. */
MultiThreader * GetMultiThreader() const
{ return m_Threader; }
/** An opportunity to deallocate a ProcessObject's bulk data
* storage. Some filters may wish to reuse existing bulk data
* storage to avoid unnecessary deallocation/allocation
* sequences. The default implementation calls Initialize() on each
* output. DataObject::Initialize() frees its bulk data by default.
*/
virtual void PrepareOutputs();
protected:
ProcessObject();
~ProcessObject();
/** \class ProcessObjectDomainThreader
* \brief Multi-threaded processing on a domain by processing sub-domains per
* thread.
*
* This class is the same as DomainThreader, but it uses the MultiThreader and
* NumberOfThreads defined on the enclosing ProcessObject.
*
* \sa DomainThreader
* \ingroup ITKCommon
*/
template< typename TDomainPartitioner, typename TAssociate >
class ProcessObjectDomainThreader: public DomainThreader< TDomainPartitioner, TAssociate >
{
public:
/** Standard class typedefs. */
typedef ProcessObjectDomainThreader Self;
typedef DomainThreader< TDomainPartitioner, ProcessObject::Self > Superclass;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
typedef typename Superclass::DomainPartitionerType DomainPartitionerType;
typedef typename Superclass::DomainType DomainType;
/** Run-time type information (and related methods). */
itkTypeMacro( ProcessObject::ProcessObjectDomainThreader, DomainThreader );
protected:
ProcessObjectDomainThreader();
virtual ~ProcessObjectDomainThreader();
/** This is overridden to set the MultiThreader and number of threads used
* the same as the ProcessObject. */
virtual void DetermineNumberOfThreadsUsed();
private:
ProcessObjectDomainThreader( const Self & ); // purposely not implemented
void operator=( const Self & ); // purposely not implemented
};
void PrintSelf(std::ostream & os, Indent indent) const;
//
// Input Methods
//
/** Return an input, NULL is returned if out of bounds or not set. */
DataObject * GetInput(const DataObjectIdentifierType & key);
const DataObject * GetInput(const DataObjectIdentifierType & key) const;
/** Method used internally for getting an indexed input.
*/
DataObject * GetInput(DataObjectPointerArraySizeType idx)
{ return idx < m_IndexedInputs.size() ? m_IndexedInputs[idx]->second : NULL; }
const DataObject * GetInput(DataObjectPointerArraySizeType idx) const
{ return idx < m_IndexedInputs.size() ? m_IndexedInputs[idx]->second : NULL; }
/** Set an input */
virtual void SetInput(const DataObjectIdentifierType & key, DataObject *input);
/** Protected methods for setting indexed inputs.
* Subclasses make use of them for setting input. */
virtual void SetNthInput(DataObjectPointerArraySizeType num, DataObject *input);
/** Sets first NULL indexed input, appends to the end otherwise */
virtual void AddInput(DataObject *input);
/** Push/Pop an indexed input of this process object. These methods allow a
* filter to model its input vector as a queue or stack. These
* routines may not be appropriate for all filters, especially
* filters with different types of inputs. These routines follow
* the semantics of STL. */
virtual void PushBackInput(const DataObject *input);
virtual void PopBackInput();
virtual void PushFrontInput(const DataObject *input);
virtual void PopFrontInput();
/** \brief Remove an input.
*
* If the input is the last indexed input the number of indexed
* inputs will be reduced by one. Otherwise, if the input is
* required or an index it will be set to NULL.
*/
virtual void RemoveInput(const DataObjectIdentifierType & key);
virtual void RemoveInput(DataObjectPointerArraySizeType);
/** Return the main input */
DataObject * GetPrimaryInput()
{ return m_IndexedInputs[0]->second; }
const DataObject * GetPrimaryInput() const
{ return m_IndexedInputs[0]->second; }
/** Set/Get the name associated with the Primary output. Defaults to "Primary". */
virtual void SetPrimaryInputName(const DataObjectIdentifierType & key);
virtual const char *GetPrimaryInputName( void ) const
{ return this->m_IndexedInputs[0]->first.c_str(); }
/** Set the main input */
virtual void SetPrimaryInput(DataObject *input);
/** Define the number of indexed inputs defined for this
* process. The new indexed inputs are considered to be NULL. If the
* size is a reduction then those elements are removed.
*/
void SetNumberOfIndexedInputs(DataObjectPointerArraySizeType num);
/** Set the number of required \b indexed inputs. If an input is
* index by name only as is not associated with an index it is not
* considered this count. In this class' VerifyPreconditions(), the
* is check that GetNumberOfValidRequiredInputs() is at least this
* value.
*/
virtual void SetNumberOfRequiredInputs(DataObjectPointerArraySizeType);
itkGetConstReferenceMacro(NumberOfRequiredInputs, DataObjectPointerArraySizeType);
/** Methods to add/remove and query the set of required inputs by name.
*/
bool AddRequiredInputName( const DataObjectIdentifierType & );
bool AddRequiredInputName( const DataObjectIdentifierType &, DataObjectPointerArraySizeType idx );
bool RemoveRequiredInputName( const DataObjectIdentifierType & );
bool IsRequiredInputName( const DataObjectIdentifierType & ) const;
void SetRequiredInputNames( const NameArray & );
//
// Output Methods
//
/** Return an output */
DataObject * GetOutput(const DataObjectIdentifierType & key);
const DataObject * GetOutput(const DataObjectIdentifierType & key) const;
/** Set/Get the name associated with the Primary output. Defaults to "Primary". */
virtual void SetPrimaryOutputName(const DataObjectIdentifierType & key);
virtual const char *GetPrimaryOutputName( void ) const
{ return this->m_IndexedOutputs[0]->first.c_str(); }
/** Method used internally for getting an indexed output. */
DataObject * GetOutput(DataObjectPointerArraySizeType idx);
const DataObject * GetOutput(DataObjectPointerArraySizeType idx) const;
/** Set an output */
virtual void SetOutput(const DataObjectIdentifierType & key, DataObject *output);
/** Remove an output */
virtual void RemoveOutput(const DataObjectIdentifierType & key);
/** Return the main output */
DataObject * GetPrimaryOutput()
{ return m_IndexedOutputs[0]->second; }
const DataObject * GetPrimaryOutput() const
{ return m_IndexedOutputs[0]->second; }
/** Set the main output */
virtual void SetPrimaryOutput(DataObject *output);
/** Protected methods for setting outputs.
* Subclasses make use of them for getting output. */
virtual void SetNthOutput(DataObjectPointerArraySizeType num, DataObject *output);
virtual void AddOutput(DataObject *output);
virtual void RemoveOutput(DataObjectPointerArraySizeType idx);
itkSetMacro(NumberOfRequiredOutputs, DataObjectPointerArraySizeType);
itkGetConstReferenceMacro(NumberOfRequiredOutputs, DataObjectPointerArraySizeType);
/** Called to allocate the output array. Copies old outputs. */
void SetNumberOfIndexedOutputs(DataObjectPointerArraySizeType num);
DataObjectIdentifierType MakeNameFromInputIndex( DataObjectPointerArraySizeType idx ) const;
DataObjectIdentifierType MakeNameFromOutputIndex( DataObjectPointerArraySizeType idx ) const;
DataObjectPointerArraySizeType MakeIndexFromInputName( const DataObjectIdentifierType & name ) const;
DataObjectPointerArraySizeType MakeIndexFromOutputName( const DataObjectIdentifierType & name ) const;
bool IsIndexedInputName( const DataObjectIdentifierType & ) const;
bool IsIndexedOutputName( const DataObjectIdentifierType & ) const;
/** \deprecated use RemoveOutput(unsigned int) instead */
itkLegacyMacro(virtual void RemoveOutput(DataObject *output));
/** \deprecated use SetNumberOfIndexedInputs() instead */
itkLegacyMacro(void SetNumberOfOutputs(DataObjectPointerArraySizeType num));
/** Remove an indexed input.
*\deprecated use RemoveInput(unsigned int) instead
*/
itkLegacyMacro(virtual void RemoveInput(DataObject *input));
/** \deprecated use SetNumberOfIndexedInputs() instead */
itkLegacyMacro(void SetNumberOfInputs(DataObjectPointerArraySizeType num));
//
// Pipeline Methods
//
/** \brief Verifies that the process object has been configured
* correctly, that all required inputs are set, and needed parameters
* are set appropriately. If not valid an exceptions will be thrown.
*
* This method is called before UpdateOutputInformation is
* propagated to the inputs.
*
* The ProcessObject's implementation verifies that the
* NumberOfRequiredInputs are set and not null.
*
*/
virtual void VerifyPreconditions();
/** \brief Verifies that the inputs meta-data is consistent and valid
* for continued execution of the pipeline, throws an exception if
* not valid.
*
* This method is called immediately before GenerateOutputInformation().
*
* The ProcessObject implementation does nothing. Subclasses might
* check if all the inputs are in the same coordinate frame.
*
*/
virtual void VerifyInputInformation();
/** What is the input requested region that is required to produce the
* output requested region? By default, the largest possible region is
* always required but this is overridden in many subclasses. For instance,
* for an image processing filter where an output pixel is a simple function
* of an input pixel, the input requested region will be set to the output
* requested region. For an image processing filter where an output pixel
* is a function of the pixels in a neighborhood of an input pixel, then
* the input requested region will need to be larger than the output
* requested region (to avoid introducing artificial boundary conditions).
* This function should never request an input region that is outside the
* the input largest possible region (i.e. implementations of this method
* should crop the input requested region at the boundaries of the input
* largest possible region). */
virtual void GenerateInputRequestedRegion();
/** Given one output whose requested region has been set, how should
* the requested regions for the remaining outputs of the process object
* be set? By default, all the outputs are set to the same requested
* region. If a filter needs to produce different requested regions
* for each output, for instance an image processing filter producing
* several outputs at different resolutions, then that filter may
* override this method and set the requested regions appropriatedly.
*
* Note that a filter producing multiple outputs of different types is
* required to override this method. The default implementation
* can only correctly handle multiple outputs of the same type. */
virtual void GenerateOutputRequestedRegion(DataObject *output);
/** Generate the information describing the output data. The default
* implementation of this method will copy information from the input to
* the output. A filter may override this method if its output will have
* different information than its input. For instance, a filter that
* shrinks an image will need to provide an implementation for this
* method that changes the spacing of the pixels. Such filters should call
* their superclass' implementation of this method prior to changing the
* information values they need (i.e. GenerateOutputInformation() should
* call Superclass::GenerateOutputInformation() prior to changing the
* information. */
virtual void GenerateOutputInformation();
/** This method causes the filter to generate its output. */
virtual void GenerateData() {}
/** Called to allocate the input array. Copies old inputs. */
/** Propagate a call to ResetPipeline() up the pipeline. Called only from
* DataObject. */
virtual void PropagateResetPipeline();
/** A filter may need to release its input's bulk data after it has
* finished calculating a new output. The filter may need to release
* the inputs because the user has turned on the ReleaseDataFlag or
* it may need to release the inputs because the filter is an "in
* place" filter and it has overwritten its input with its output
* data. The implementation here simply checks the ReleaseDataFlag
* of the inputs. InPlaceImageFilter overrides this method so
* release the input it has overwritten.
*
* \sa InPlaceImageFilter::ReleaseInputs()
*/
virtual void ReleaseInputs();
/**
* Cache the state of any ReleaseDataFlag's on the inputs. While the
* filter is executing, we need to set the ReleaseDataFlag's on the
* inputs to false in case the current filter is implemented using a
* mini-pipeline (which will try to release the inputs). After the
* filter finishes, we restore the state of the ReleaseDataFlag's
* before the call to ReleaseInputs().
*/
virtual void CacheInputReleaseDataFlags();
/**
* Restore the cached input ReleaseDataFlags.
*/
virtual void RestoreInputReleaseDataFlags();
/** These ivars are made protected so filters like itkStreamingImageFilter
* can access them directly. */
/** This flag indicates when the pipeline is executing.
* It prevents infinite recursion when pipelines have loops. */
bool m_Updating;
/** Time when GenerateOutputInformation was last called. */
TimeStamp m_OutputInformationMTime;
private:
ProcessObject(const Self &); //purposely not implemented
void operator=(const Self &); //purposely not implemented
DataObjectIdentifierType MakeNameFromIndex( DataObjectPointerArraySizeType ) const;
DataObjectPointerArraySizeType MakeIndexFromName( const DataObjectIdentifierType & ) const;
/** STL map to store the named inputs and outputs */
typedef std::map< DataObjectIdentifierType, DataObjectPointer > DataObjectPointerMap;
/** Named input and outputs containers */
DataObjectPointerMap m_Inputs;
DataObjectPointerMap m_Outputs;
std::vector< DataObjectPointerMap::iterator > m_IndexedInputs;
std::vector< DataObjectPointerMap::iterator > m_IndexedOutputs;
/** An array that caches the ReleaseDataFlags of the inputs */
std::map< DataObjectIdentifierType, bool > m_CachedInputReleaseDataFlags;
DataObjectPointerArraySizeType m_NumberOfRequiredInputs;
DataObjectPointerArraySizeType m_NumberOfRequiredOutputs;
/** STL map to store the named inputs and outputs */
typedef std::set< DataObjectIdentifierType > NameSet;
/** The required inputs */
NameSet m_RequiredInputNames;
/** These support the progress method and aborting filter execution. */
bool m_AbortGenerateData;
float m_Progress;
/** Support processing data in multiple threads. Used by subclasses
* (e.g., ImageSource). */
MultiThreader::Pointer m_Threader;
ThreadIdType m_NumberOfThreads;
/** Memory management ivars */
bool m_ReleaseDataBeforeUpdateFlag;
/** Friends of ProcessObject */
friend class DataObject;
friend class DataObjectConstIterator;
friend class InputDataObjectConstIterator;
friend class OutputDataObjectConstIterator;
friend class DataObjectIterator;
friend class InputDataObjectIterator;
friend class OutputDataObjectIterator;
friend class TestProcessObject;
};
} // end namespace itk
#endif
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