/usr/include/ITK-4.5/itkQuaternionRigidTransform.hxx is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkQuaternionRigidTransform_hxx
#define __itkQuaternionRigidTransform_hxx
#include "itkQuaternionRigidTransform.h"
namespace itk
{
// Constructor with default arguments
template <typename TScalar>
QuaternionRigidTransform<TScalar>
::QuaternionRigidTransform() :
Superclass(ParametersDimension)
{
m_Rotation = VnlQuaternionType(0, 0, 0, 1); // axis * vcl_sin(t/2),
// vcl_cos(t/2)
}
// Constructor with default arguments
template <typename TScalar>
QuaternionRigidTransform<TScalar>::QuaternionRigidTransform(unsigned int parametersDimension) :
Superclass(parametersDimension)
{
m_Rotation = VnlQuaternionType(0, 0, 0, 1); // axis * vcl_sin(t/2),
// vcl_cos(t/2)
}
// Constructor with explicit arguments
template <typename TScalar>
QuaternionRigidTransform<TScalar>::QuaternionRigidTransform(const MatrixType & matrix,
const OutputVectorType & offset) :
Superclass(matrix, offset)
{
this->ComputeMatrixParameters();
}
// Print self
template <typename TScalar>
void
QuaternionRigidTransform<TScalar>::PrintSelf(std::ostream & os, Indent indent) const
{
Superclass::PrintSelf(os, indent);
os << indent << "Rotation: " << m_Rotation << std::endl;
}
// Set rotation
template <typename TScalar>
void
QuaternionRigidTransform<TScalar>::SetRotation(const VnlQuaternionType & rotation)
{
m_Rotation = rotation;
this->ComputeMatrix();
}
// Set the parameters in order to fit an Identity transform
template <typename TScalar>
void
QuaternionRigidTransform<TScalar>::SetIdentity(void)
{
m_Rotation = VnlQuaternionType(0, 0, 0, 1);
this->Superclass::SetIdentity();
}
// Set Parameters
template <typename TScalar>
void
QuaternionRigidTransform<TScalar>
::SetParameters(const ParametersType & parameters)
{
OutputVectorType translation;
// Save parameters. Needed for proper operation of TransformUpdateParameters.
if( ¶meters != &(this->m_Parameters) )
{
this->m_Parameters = parameters;
}
// Transfer the quaternion part
unsigned int par = 0;
for( unsigned int j = 0; j < 4; j++ )
{
m_Rotation[j] = parameters[par];
++par;
}
this->ComputeMatrix();
// Transfer the constant part
for( unsigned int i = 0; i < SpaceDimension; i++ )
{
translation[i] = parameters[par];
++par;
}
this->SetVarTranslation(translation);
this->ComputeOffset();
// Modified is always called since we just have a pointer to the
// parameters and cannot know if the parameters have changed.
this->Modified();
}
// Set Parameters
template <typename TScalar>
const
typename QuaternionRigidTransform<TScalar>::ParametersType
& QuaternionRigidTransform<TScalar>
::GetParameters() const
{
VnlQuaternionType quaternion = this->GetRotation();
OutputVectorType translation = this->GetTranslation();
// Transfer the quaternion part
unsigned int par = 0;
for( unsigned int j = 0; j < 4; j++ )
{
this->m_Parameters[par] = quaternion[j];
++par;
}
// Transfer the constant part
for( unsigned int i = 0; i < SpaceDimension; i++ )
{
this->m_Parameters[par] = translation[i];
++par;
}
return this->m_Parameters;
}
template <typename TScalar>
void
QuaternionRigidTransform<TScalar>
::ComputeJacobianWithRespectToParameters(const InputPointType & p, JacobianType & jacobian) const
{
// compute derivatives with respect to rotation
jacobian.SetSize( 3, this->GetNumberOfLocalParameters() );
jacobian.Fill(0.0);
const TScalar x = p[0] - this->GetCenter()[0];
const TScalar y = p[1] - this->GetCenter()[1];
const TScalar z = p[2] - this->GetCenter()[2];
// compute Jacobian with respect to quaternion parameters
jacobian[0][0] = 2.0 * ( m_Rotation.x() * x + m_Rotation.y() * y
+ m_Rotation.z() * z );
jacobian[0][1] = 2.0 * ( -m_Rotation.y() * x + m_Rotation.x() * y
+ m_Rotation.r() * z );
jacobian[0][2] = 2.0 * ( -m_Rotation.z() * x - m_Rotation.r() * y
+ m_Rotation.x() * z );
jacobian[0][3] = -2.0 * ( -m_Rotation.r() * x + m_Rotation.z() * y
- m_Rotation.y() * z );
jacobian[1][0] = -jacobian[0][1];
jacobian[1][1] = jacobian[0][0];
jacobian[1][2] = jacobian[0][3];
jacobian[1][3] = -jacobian[0][2];
jacobian[2][0] = -jacobian[0][2];
jacobian[2][1] = -jacobian[0][3];
jacobian[2][2] = jacobian[0][0];
jacobian[2][3] = jacobian[0][1];
// compute derivatives for the translation part
unsigned int blockOffset = 4;
for( unsigned int dim = 0; dim < SpaceDimension; dim++ )
{
jacobian[dim][blockOffset + dim] = 1.0;
}
}
template <typename TScalar>
const typename QuaternionRigidTransform<TScalar>::InverseMatrixType
& QuaternionRigidTransform<TScalar>::GetInverseMatrix() const
{
// If the transform has been modified we recompute the inverse
if( this->InverseMatrixIsOld() )
{
InverseMatrixType newMatrix;
VnlQuaternionType conjugateRotation = m_Rotation.conjugate();
VnlQuaternionType inverseRotation = conjugateRotation.inverse();
newMatrix = inverseRotation.rotation_matrix_transpose();
this->SetVarInverseMatrix(newMatrix);
}
return this->GetVarInverseMatrix();
}
template <typename TScalar>
void
QuaternionRigidTransform<TScalar>::ComputeMatrix()
{
VnlQuaternionType conjugateRotation = m_Rotation.conjugate();
// this is done to compensate for the transposed representation
// between VNL and ITK
MatrixType newMatrix;
newMatrix = conjugateRotation.rotation_matrix_transpose();
this->SetVarMatrix(newMatrix);
}
template <typename TScalar>
void
QuaternionRigidTransform<TScalar>::ComputeMatrixParameters()
{
VnlQuaternionType quat( this->GetMatrix().GetVnlMatrix() );
m_Rotation = quat.conjugate();
}
} // namespace
#endif
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