/usr/include/ITK-4.5/itkRGBAPixel.h is in libinsighttoolkit4-dev 4.5.0-3.
This file is owned by root:root, with mode 0o644.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkRGBAPixel_h
#define __itkRGBAPixel_h
// Undefine an eventual RGBAPixel macro
#ifdef RGBAPixel
#undef RGBAPixel
#endif
#include "itkIndent.h"
#include "itkFixedArray.h"
#include "vnl/vnl_math.h"
namespace itk
{
/** \class RGBAPixel
* \brief Represent Red, Green, Blue and Alpha components for color images.
*
* This class is templated over the representation used for each
* component.
*
* The following syntax for assigning an index is allowed/suggested:
*
* \code
* RGBAPixel<float> pixel; pixel = 1.0f, 0.0f, .5f, .8;
* RGBAPixel<char> pixelArray[2];
* pixelArray[0] = 255, 255, 255, 230;
* pixelArray[1] = 255, 255, 244, 255;
* \endcode
*
* Since RGBAPixel is a subclass of Array, you can access its components as:
* pixel[0], pixel[1], pixel[2], pixel[3]
* \ingroup ImageObjects
*
* \ingroup ITKCommon
*
* \wiki
* \wikiexample{SimpleOperations/Transparency,Make part of an image transparent}
* \endwiki
*/
template< typename TComponent = unsigned short >
class RGBAPixel:public FixedArray< TComponent, 4 >
{
public:
/** Standard class typedefs. */
typedef RGBAPixel Self;
typedef FixedArray< TComponent, 4 > Superclass;
/** Dimension of the vector space. */
itkStaticConstMacro(Dimension, unsigned int, 4);
/** Length of the pixel. */
itkStaticConstMacro(Length, unsigned int, 4);
/** Convenience typedefs. */
typedef FixedArray< TComponent, 4 > BaseArray;
/** Define the component type. */
typedef TComponent ComponentType;
typedef typename NumericTraits< ComponentType >::RealType LuminanceType;
/** Default constructor has nothing to do. */
RGBAPixel() { this->Fill(0); }
RGBAPixel (const ComponentType & r) { this->Fill(r); }
/** Pass-through constructor for the Array base class. */
template< typename TRGBAPixelValueType >
RGBAPixel(const RGBAPixel< TRGBAPixelValueType > & r):BaseArray(r) {}
RGBAPixel(const ComponentType r[4]):BaseArray(r) {}
/** Pass-through assignment operator for the Array base class. */
RGBAPixel & operator=(const Self & r);
RGBAPixel & operator=(const ComponentType r[4]);
/** Aritmetic operations between pixels. Return a new RGBPixel. */
Self operator+(const Self & vec) const;
Self operator-(const Self & vec) const;
const Self & operator+=(const Self & vec);
const Self & operator-=(const Self & vec);
Self operator *(const ComponentType & f) const;
bool operator==(const Self & vec) const;
/** Return the number of componentsxquery-rep. */
static unsigned int GetNumberOfComponents() { return 4; }
/** Return the value for the Nth component. */
ComponentType GetNthComponent(int c) const { return this->operator[](c); }
/** Return the value for the Nth component. */
ComponentType GetScalarValue() const
{
return static_cast< ComponentType >( vcl_sqrt(
static_cast< double >( this->operator[](0) )
* static_cast< double >( this->operator[](0) )
+ static_cast< double >( this->operator[](1) )
* static_cast< double >( this->operator[](1) )
+ static_cast< double >( this->operator[](2) )
* static_cast< double >( this->operator[](2) ) ) );
}
/** Set the Nth component to v. */
void SetNthComponent(int c, const ComponentType & v) { this->operator[](c) = v; }
/** Set the Red component. */
void SetRed(ComponentType red) { this->operator[](0) = red; }
/** Set the Green component. */
void SetGreen(ComponentType green) { this->operator[](1) = green; }
/** Set the Blue component. */
void SetBlue(ComponentType blue) { this->operator[](2) = blue; }
/** Set the Alpha component. */
void SetAlpha(ComponentType alpha) { this->operator[](3) = alpha; }
/** Set the four components. */
void Set(ComponentType red, ComponentType green, ComponentType blue, ComponentType alpha)
{
this->operator[](0) = red;
this->operator[](1) = green;
this->operator[](2) = blue;
this->operator[](3) = alpha;
}
/** Get the Red component. */
const ComponentType & GetRed(void) const { return this->operator[](0); }
/** Get the Green component. */
const ComponentType & GetGreen(void) const { return this->operator[](1); }
/** Get the Blue component. */
const ComponentType & GetBlue(void) const { return this->operator[](2); }
/** Get the Alpha component. */
const ComponentType & GetAlpha(void) const { return this->operator[](3); }
/** Get Luminance out of RGB */
LuminanceType GetLuminance(void) const;
};
template< typename TComponent >
std::ostream & operator<<(std::ostream & os,
const RGBAPixel< TComponent > & c);
template< typename TComponent >
std::istream & operator>>(std::istream & is,
RGBAPixel< TComponent > & c);
} // end namespace itk
//
// Numeric traits must be included after (optionally) including the explicit
// instantiations control of this class, in case the implicit instantiation
// needs to be disabled.
//
// NumericTraits must be included before (optionally) including the .hxx file,
// in case the .hxx requires to use NumericTraits.
//
#include "itkNumericTraitsRGBAPixel.h"
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkRGBAPixel.hxx"
#endif
#endif
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