This file is indexed.

/usr/include/ITK-4.5/itkRGBAPixel.h is in libinsighttoolkit4-dev 4.5.0-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
/*=========================================================================
 *
 *  Copyright Insight Software Consortium
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
#ifndef __itkRGBAPixel_h
#define __itkRGBAPixel_h

// Undefine an eventual RGBAPixel macro
#ifdef RGBAPixel
#undef RGBAPixel
#endif

#include "itkIndent.h"
#include "itkFixedArray.h"
#include "vnl/vnl_math.h"

namespace itk
{
/** \class RGBAPixel
 * \brief Represent Red, Green, Blue and Alpha components for color images.
 *
 * This class is templated over the representation used for each
 * component.
 *
 * The following syntax for assigning an index is allowed/suggested:
 *
 * \code
 *    RGBAPixel<float> pixel; pixel = 1.0f, 0.0f, .5f, .8;
 *    RGBAPixel<char> pixelArray[2];
 *    pixelArray[0] = 255, 255, 255, 230;
 *    pixelArray[1] = 255, 255, 244, 255;
 * \endcode
 *
 * Since RGBAPixel is a subclass of Array, you can access its components as:
 * pixel[0], pixel[1], pixel[2], pixel[3]
 * \ingroup ImageObjects
 *
 * \ingroup ITKCommon
 *
 * \wiki
 * \wikiexample{SimpleOperations/Transparency,Make part of an image transparent}
 * \endwiki
 */

template< typename TComponent = unsigned short >
class RGBAPixel:public FixedArray< TComponent, 4 >
{
public:
  /** Standard class typedefs. */
  typedef RGBAPixel                   Self;
  typedef FixedArray< TComponent, 4 > Superclass;

  /** Dimension of the vector space. */
  itkStaticConstMacro(Dimension, unsigned int, 4);

  /** Length of the pixel. */
  itkStaticConstMacro(Length, unsigned int, 4);

  /** Convenience typedefs. */
  typedef FixedArray< TComponent, 4 > BaseArray;

  /**  Define the component type. */
  typedef TComponent                                        ComponentType;
  typedef typename NumericTraits< ComponentType >::RealType LuminanceType;

  /** Default constructor has nothing to do. */
  RGBAPixel() { this->Fill(0); }
  RGBAPixel (const ComponentType & r) { this->Fill(r); }

  /** Pass-through constructor for the Array base class. */
  template< typename TRGBAPixelValueType >
  RGBAPixel(const RGBAPixel< TRGBAPixelValueType > & r):BaseArray(r) {}
  RGBAPixel(const ComponentType r[4]):BaseArray(r) {}

  /** Pass-through assignment operator for the Array base class. */
  RGBAPixel & operator=(const Self & r);

  RGBAPixel & operator=(const ComponentType r[4]);

  /** Aritmetic operations between pixels. Return a new RGBPixel. */
  Self operator+(const Self & vec) const;

  Self operator-(const Self & vec) const;

  const Self & operator+=(const Self & vec);

  const Self & operator-=(const Self & vec);

  Self operator *(const ComponentType & f) const;

  bool operator==(const Self & vec) const;

  /** Return the number of componentsxquery-rep. */
  static unsigned int GetNumberOfComponents() { return 4; }

  /** Return the value for the Nth component. */
  ComponentType GetNthComponent(int c) const { return this->operator[](c); }

  /** Return the value for the Nth component. */
  ComponentType GetScalarValue() const
  {
    return static_cast< ComponentType >( vcl_sqrt(
                                           static_cast< double >( this->operator[](0) )
                                           * static_cast< double >( this->operator[](0) )
                                           + static_cast< double >( this->operator[](1) )
                                           * static_cast< double >( this->operator[](1) )
                                           + static_cast< double >( this->operator[](2) )
                                           * static_cast< double >( this->operator[](2) ) ) );
  }

  /** Set the Nth component to v. */
  void SetNthComponent(int c, const ComponentType & v) {  this->operator[](c) = v; }

  /** Set the Red component. */
  void SetRed(ComponentType red) { this->operator[](0) = red; }

  /** Set the Green component. */
  void SetGreen(ComponentType green) { this->operator[](1) = green; }

  /** Set the Blue component. */
  void SetBlue(ComponentType blue) { this->operator[](2) = blue; }

  /** Set the Alpha component. */
  void SetAlpha(ComponentType alpha) { this->operator[](3) = alpha; }

  /** Set the four components. */
  void Set(ComponentType red, ComponentType green, ComponentType blue, ComponentType alpha)
  {
    this->operator[](0) = red;
    this->operator[](1) = green;
    this->operator[](2) = blue;
    this->operator[](3) = alpha;
  }

  /** Get the Red component. */
  const ComponentType & GetRed(void) const { return this->operator[](0); }

  /** Get the Green component. */
  const ComponentType & GetGreen(void) const { return this->operator[](1); }

  /** Get the Blue component. */
  const ComponentType & GetBlue(void) const { return this->operator[](2); }

  /** Get the Alpha component. */
  const ComponentType & GetAlpha(void) const { return this->operator[](3); }

  /** Get Luminance out of RGB */
  LuminanceType GetLuminance(void) const;
};

template< typename TComponent  >
std::ostream & operator<<(std::ostream & os,
                                     const RGBAPixel< TComponent > & c);

template< typename TComponent  >
std::istream & operator>>(std::istream & is,
                                     RGBAPixel< TComponent > & c);
} // end namespace itk

//
// Numeric traits must be included after (optionally) including the explicit
// instantiations control of this class, in case the implicit instantiation
// needs to be disabled.
//
// NumericTraits must be included before (optionally) including the .hxx file,
// in case the .hxx requires to use NumericTraits.
//
#include "itkNumericTraitsRGBAPixel.h"

#ifndef ITK_MANUAL_INSTANTIATION
#include "itkRGBAPixel.hxx"
#endif

#endif