/usr/include/ITK-4.5/itkScaleVersor3DTransform.hxx is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkScaleVersor3DTransform_hxx
#define __itkScaleVersor3DTransform_hxx
#include "itkScaleVersor3DTransform.h"
namespace itk
{
// Constructor with default arguments
template <typename TScalar>
ScaleVersor3DTransform<TScalar>
::ScaleVersor3DTransform() : Superclass(ParametersDimension)
{
m_Scale.Fill(1.0);
}
// Destructor
template <typename TScalar>
ScaleVersor3DTransform<TScalar>
::~ScaleVersor3DTransform()
{
}
// Constructor with arguments
template <typename TScalar>
ScaleVersor3DTransform<TScalar>::ScaleVersor3DTransform(unsigned int parametersDimension) :
Superclass(parametersDimension)
{
m_Scale.Fill(1.0);
}
// Constructor with arguments
template <typename TScalar>
ScaleVersor3DTransform<TScalar>::ScaleVersor3DTransform(const MatrixType & matrix,
const OutputVectorType & offset) :
Superclass(matrix, offset)
{
this->ComputeMatrixParameters();
}
// Directly set the matrix
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::SetMatrix(const MatrixType & matrix)
{
// Any matrix should work - bypass orthogonality testing
typedef MatrixOffsetTransformBase<TScalar, 3> Baseclass;
this->Baseclass::SetMatrix(matrix);
}
// Set Parameters
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::SetParameters(const ParametersType & parameters)
{
itkDebugMacro(<< "Setting parameters " << parameters);
// Save parameters. Needed for proper operation of TransformUpdateParameters.
if( ¶meters != &(this->m_Parameters) )
{
this->m_Parameters = parameters;
}
// Transfer the versor part
AxisType axis;
double norm = parameters[0] * parameters[0];
axis[0] = parameters[0];
norm += parameters[1] * parameters[1];
axis[1] = parameters[1];
norm += parameters[2] * parameters[2];
axis[2] = parameters[2];
if( norm > 0 )
{
norm = vcl_sqrt(norm);
}
double epsilon = 1e-10;
if( norm >= 1.0 - epsilon )
{
axis = axis / ( norm + epsilon * norm );
}
VersorType newVersor;
newVersor.Set(axis);
this->SetVarVersor(newVersor);
itkDebugMacro(<< "Versor is now " << newVersor);
// Matrix must be defined before translation so that offset can be computed
// from translation
m_Scale[0] = parameters[6];
m_Scale[1] = parameters[7];
m_Scale[2] = parameters[8];
// Transfer the translation part
TranslationType newTranslation;
newTranslation[0] = parameters[3];
newTranslation[1] = parameters[4];
newTranslation[2] = parameters[5];
this->SetVarTranslation(newTranslation);
this->ComputeMatrix();
this->ComputeOffset();
// Modified is always called since we just have a pointer to the
// parameters and cannot know if the parameters have changed.
this->Modified();
itkDebugMacro(<< "After setting parameters ");
}
//
// Get Parameters
//
// Parameters are ordered as:
//
// p[0:2] = right part of the versor (axis times vcl_sin(t/2))
// p[3:5] = translation components
// p[6:8] = Scale
//
template <typename TScalar>
const typename ScaleVersor3DTransform<TScalar>::ParametersType
& ScaleVersor3DTransform<TScalar>
::GetParameters(void) const
{
itkDebugMacro(<< "Getting parameters ");
this->m_Parameters[0] = this->GetVersor().GetX();
this->m_Parameters[1] = this->GetVersor().GetY();
this->m_Parameters[2] = this->GetVersor().GetZ();
this->m_Parameters[3] = this->GetTranslation()[0];
this->m_Parameters[4] = this->GetTranslation()[1];
this->m_Parameters[5] = this->GetTranslation()[2];
this->m_Parameters[6] = this->GetScale()[0];
this->m_Parameters[7] = this->GetScale()[1];
this->m_Parameters[8] = this->GetScale()[2];
itkDebugMacro(<< "After getting parameters " << this->m_Parameters);
return this->m_Parameters;
}
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::SetIdentity()
{
m_Scale.Fill(1.0);
Superclass::SetIdentity();
}
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::SetScale(const ScaleVectorType & scale)
{
m_Scale = scale;
this->ComputeMatrix();
}
// // THIS is different from VersorRigid3DTransform;
// // it is copied from ScaleSkewVersor3DTransform:
// Compute the matrix
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::ComputeMatrix(void)
{
VersorType versor = Superclass::GetVersor();
const TScalar vx = versor.GetX();
const TScalar vy = versor.GetY();
const TScalar vz = versor.GetZ();
const TScalar vw = versor.GetW();
const TScalar xx = vx * vx;
const TScalar yy = vy * vy;
const TScalar zz = vz * vz;
const TScalar xy = vx * vy;
const TScalar xz = vx * vz;
const TScalar xw = vx * vw;
const TScalar yz = vy * vz;
const TScalar yw = vy * vw;
const TScalar zw = vz * vw;
MatrixType newMatrix;
newMatrix[0][0] = m_Scale[0] - 2.0 * ( yy + zz );
newMatrix[1][1] = m_Scale[1] - 2.0 * ( xx + zz );
newMatrix[2][2] = m_Scale[2] - 2.0 * ( xx + yy );
newMatrix[0][1] = 2.0 * ( xy - zw );
newMatrix[0][2] = 2.0 * ( xz + yw );
newMatrix[1][0] = 2.0 * ( xy + zw );
newMatrix[1][2] = 2.0 * ( yz - xw );
newMatrix[2][0] = 2.0 * ( xz - yw );
newMatrix[2][1] = 2.0 * ( yz + xw );
this->SetVarMatrix(newMatrix);
}
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::ComputeMatrixParameters(void)
{
itkExceptionMacro(<< "Setting the matrix of a ScaleVersor3D transform is not supported at this time.");
}
// Print self
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::PrintSelf(std::ostream & os, Indent indent) const
{
Superclass::PrintSelf(os, indent);
os << indent << "Scales: " << m_Scale << std::endl;
}
template <typename TScalar>
void
ScaleVersor3DTransform<TScalar>
::ComputeJacobianWithRespectToParameters(const InputPointType & p, JacobianType & jacobian) const
{
typedef typename VersorType::ValueType ValueType;
// compute derivatives with respect to rotation
const ValueType vx = this->GetVersor().GetX();
const ValueType vy = this->GetVersor().GetY();
const ValueType vz = this->GetVersor().GetZ();
const ValueType vw = this->GetVersor().GetW();
jacobian.SetSize( 3, this->GetNumberOfLocalParameters() );
jacobian.Fill(0.0);
const double px = p[0] - this->GetCenter()[0];
const double py = p[1] - this->GetCenter()[1];
const double pz = p[2] - this->GetCenter()[2];
const double vxx = vx * vx;
const double vyy = vy * vy;
const double vzz = vz * vz;
const double vww = vw * vw;
const double vxy = vx * vy;
const double vxz = vx * vz;
const double vxw = vx * vw;
const double vyz = vy * vz;
const double vyw = vy * vw;
const double vzw = vz * vw;
// compute Jacobian with respect to quaternion parameters
jacobian[0][0] = 2.0 * ( ( vyw + vxz ) * py + ( vzw - vxy ) * pz )
/ vw;
jacobian[1][0] = 2.0 * ( ( vyw - vxz ) * px - 2 * vxw * py + ( vxx - vww ) * pz )
/ vw;
jacobian[2][0] = 2.0 * ( ( vzw + vxy ) * px + ( vww - vxx ) * py - 2 * vxw * pz )
/ vw;
jacobian[0][1] = 2.0 * ( -2 * vyw * px + ( vxw + vyz ) * py + ( vww - vyy ) * pz )
/ vw;
jacobian[1][1] = 2.0 * ( ( vxw - vyz ) * px + ( vzw + vxy ) * pz )
/ vw;
jacobian[2][1] = 2.0 * ( ( vyy - vww ) * px + ( vzw - vxy ) * py - 2 * vyw * pz )
/ vw;
jacobian[0][2] = 2.0 * ( -2 * vzw * px + ( vzz - vww ) * py + ( vxw - vyz ) * pz )
/ vw;
jacobian[1][2] = 2.0 * ( ( vww - vzz ) * px - 2 * vzw * py + ( vyw + vxz ) * pz )
/ vw;
jacobian[2][2] = 2.0 * ( ( vxw + vyz ) * px + ( vyw - vxz ) * py )
/ vw;
jacobian[0][3] = 1.0;
jacobian[1][4] = 1.0;
jacobian[2][5] = 1.0;
// // THIS is different from VersorRigid3DTransform;
// // it is copied from ScaleSkewVersor3DTransform:
jacobian[0][6] = px;
jacobian[1][7] = py;
jacobian[2][8] = pz;
}
} // namespace
#endif
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