/usr/include/ITK-4.5/itkVectorContainer.hxx is in libinsighttoolkit4-dev 4.5.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkVectorContainer_hxx
#define __itkVectorContainer_hxx
#include "itkVectorContainer.h"
#include "itkNumericTraits.h"
namespace itk
{
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::Element &
VectorContainer< TElementIdentifier, TElement >
::ElementAt(ElementIdentifier id)
{
this->Modified();
return this->VectorType::operator[](id);
}
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
*/
template< typename TElementIdentifier, typename TElement >
const typename VectorContainer< TElementIdentifier, TElement >::Element &
VectorContainer< TElementIdentifier, TElement >
::ElementAt(ElementIdentifier id) const
{
return this->VectorType::operator[](id);
}
/**
* Get a reference to the element at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::Element &
VectorContainer< TElementIdentifier, TElement >
::CreateElementAt(ElementIdentifier id)
{
if ( id >= this->VectorType::size() )
{
this->CreateIndex(id);
}
this->Modified();
return this->VectorType::operator[](id);
}
/**
* Read the element from the given index.
* It is assumed that the index exists.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::Element
VectorContainer< TElementIdentifier, TElement >
::GetElement(ElementIdentifier id) const
{
return this->VectorType::operator[](id);
}
/**
* Set the element value at the given index.
* It is assumed that the index exists.
*/
template< typename TElementIdentifier, typename TElement >
void
VectorContainer< TElementIdentifier, TElement >
::SetElement(ElementIdentifier id, Element element)
{
this->VectorType::operator[](id) = element;
this->Modified();
}
/**
* Set the element value at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*/
template< typename TElementIdentifier, typename TElement >
void
VectorContainer< TElementIdentifier, TElement >
::InsertElement(ElementIdentifier id, Element element)
{
if ( id >= static_cast< ElementIdentifier >( this->VectorType::size() ) )
{
this->CreateIndex(id);
}
this->VectorType::operator[](id) = element;
this->Modified();
}
/**
* Check if the index range of the STL vector is large enough to allow the
* given index without expansion.
*/
template< typename TElementIdentifier, typename TElement >
bool
VectorContainer< TElementIdentifier, TElement >
::IndexExists(ElementIdentifier identifier) const
{
return ( NumericTraits< ElementIdentifier >::IsNonnegative(identifier)
&& ( identifier < this->VectorType::size() ) );
}
/**
* Check if the given index is in range of the STL vector. If it is not,
* return false. Otherwise, set the element through the pointer (if it isn't
* NULL), and return true.
*/
template< typename TElementIdentifier, typename TElement >
bool
VectorContainer< TElementIdentifier, TElement >
::GetElementIfIndexExists(ElementIdentifier identifier, Element *element) const
{
if ( NumericTraits< ElementIdentifier >::IsNonnegative(identifier)
&& ( identifier < this->VectorType::size() ) )
{
if ( element )
{
*element = this->VectorType::operator[](identifier);
}
return true;
}
return false;
}
/**
* Make sure that the index range of the STL vector is large enough to allow
* the given index, expanding it if necessary. The index will contain
* the default element regardless of whether expansion occurred.
*/
template< typename TElementIdentifier, typename TElement >
void
VectorContainer< TElementIdentifier, TElement >
::CreateIndex(ElementIdentifier id)
{
if ( id >= static_cast< ElementIdentifier >( this->VectorType::size() ) )
{
/**
* The vector must be expanded to fit the
* new id.
*/
this->VectorType::resize(id + 1);
this->Modified();
}
else if ( id > 0 )
{
/**
* No expansion was necessary. Just overwrite the index's entry with
* the default element.
*/
this->VectorType::operator[](id) = Element();
this->Modified();
}
}
/**
* It doesn't make sense to delete a vector index.
* Instead, just overwrite the index with the default element.
*/
template< typename TElementIdentifier, typename TElement >
void
VectorContainer< TElementIdentifier, TElement >
::DeleteIndex(ElementIdentifier id)
{
this->VectorType::operator[](id) = Element();
this->Modified();
}
/**
* Get a begin const iterator for the vector.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::ConstIterator
VectorContainer< TElementIdentifier, TElement >
::Begin(void) const
{
return ConstIterator( 0, this->VectorType::begin() );
}
/**
* Get an end const iterator for the vector.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::ConstIterator
VectorContainer< TElementIdentifier, TElement >
::End(void) const
{
return ConstIterator( this->VectorType::size() - 1, this->VectorType::end() );
}
/**
* Get a begin iterator for the vector.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::Iterator
VectorContainer< TElementIdentifier, TElement >
::Begin(void)
{
return Iterator( 0, this->VectorType::begin() );
}
/**
* Get an end iterator for the vector.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::Iterator
VectorContainer< TElementIdentifier, TElement >
::End(void)
{
return Iterator( this->VectorType::size() - 1, this->VectorType::end() );
}
/**
* Get the number of elements currently stored in the vector.
*/
template< typename TElementIdentifier, typename TElement >
typename VectorContainer< TElementIdentifier, TElement >::ElementIdentifier
VectorContainer< TElementIdentifier, TElement >
::Size(void) const
{
return static_cast<ElementIdentifier>( this->VectorType::size() );
}
/**
* Clear the elements. The final size will be zero.
*/
template< typename TElementIdentifier, typename TElement >
void
VectorContainer< TElementIdentifier, TElement >
::Initialize(void)
{
this->VectorType::clear();
}
/**
* Allocate memory for at the requested number of elements.
*/
template< typename TElementIdentifier, typename TElement >
void
VectorContainer< TElementIdentifier, TElement >
::Reserve(ElementIdentifier sz)
{
this->CreateIndex(sz - 1);
}
/**
* Try to compact the internal representation of the memory.
*/
template< typename TElementIdentifier, typename TElement >
void
VectorContainer< TElementIdentifier, TElement >
::Squeeze(void)
{}
} // end namespace itk
#endif
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