/usr/include/ITK-4.5/itkVectorImage.h is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkVectorImage_h
#define __itkVectorImage_h
#include "itkImageRegion.h"
#include "itkImportImageContainer.h"
#include "itkDefaultVectorPixelAccessor.h"
#include "itkDefaultVectorPixelAccessorFunctor.h"
#include "itkVectorImageNeighborhoodAccessorFunctor.h"
#include "itkWeakPointer.h"
namespace itk
{
/** \class VectorImage
* \brief Templated n-dimensional vector image class.
*
* This class differs from Image in that it is intended to represent multiple
* images. Each pixel represents \e k measurements, each of datatype \e TPixel.
* The memory organization of the resulting image is as follows:
* ... Pi0 Pi1 Pi2 Pi3 P(i+1)0 P(i+1)1 P(i+1)2 P(i+1)3 P(i+2)0 ...
* where Pi0 represents the 0th measurement of the pixel at index i.
*
* Conceptually, a <tt>VectorImage< TPixel, 3 ></tt> is the same as a
* <tt>Image< VariableLengthVector< TPixel >, 3 ></tt>. The difference lies in the memory
* organization. The latter results in a fragmented
* organization with each location in the Image holding a pointer to an \c VariableLengthVector
* holding the actual pixel. The former stores the \e k pixels instead of a
* pointer reference, which apart from avoiding fragmentation of memory also avoids
* storing a 8 bytes of pointer reference for each pixel.
* The parameter \e k can be set using \c SetVectorLength.
*
* The API of the class is such that it returns a pixeltype VariableLengthVector< TPixel > when
* queried, with the data internally pointing to the buffer. (the container does not
* manage the memory). Similarly SetPixel calls can be made with VariableLengthVector< TPixel >.
*
* The API of this class is similar to Image.
*
* \par Caveats:
* When using Iterators on this image, you cannot use the it.Value(). You must use
* Set/Get() methods instead.
*
* \note
* This work is part of the National Alliance for Medical Image Computing
* (NAMIC), funded by the National Institutes of Health through the NIH Roadmap
* for Medical Research, Grant U54 EB005149.
*
* \sa DefaultVectorPixelAccessor
* \sa DefaultVectorPixelAccessorFunctor
* \sa VectorImageToImagePixelAccessor
* \sa VectorImageToImageAdaptor
* \sa Image
* \sa ImportImageContainer
*
*
* \ingroup ImageObjects
* \ingroup ITKCommon
*
* \wiki
* \wikiexample{IO/ReadVectorImage,Read an image file with an unknown number of components}
* \wikiexample{VectorImages/VectorImage,Create a vector image}
* \wikiexample{VectorImages/NeighborhoodIterator,NeighborhoodIterator on a VectorImage}
* \endwiki
*/
template< typename TPixel, unsigned int VImageDimension = 3 >
class VectorImage:
public ImageBase< VImageDimension >
{
public:
/** Standard class typedefs */
typedef VectorImage Self;
typedef ImageBase< VImageDimension > Superclass;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
typedef WeakPointer< const Self > ConstWeakPointer;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** Run-time type information (and related methods). */
itkTypeMacro(VectorImage, ImageBase);
/** Pixel typedef support. Used to declare pixel type in filters
* or other operations. This is not the actual pixel type contained in
* the buffer, ie m_Buffer. The image exhibits an external API of an
* VariableLengthVector< T > and internally stores its data as type T. */
typedef VariableLengthVector< TPixel > PixelType;
/** This is the actual pixel type contained in the buffer. Each vector
* pixel is composed of 'm_VectorLength' contiguous InternalPixelType.
*/
typedef TPixel InternalPixelType;
/** Typedef alias for PixelType */
typedef PixelType ValueType;
typedef InternalPixelType IOPixelType;
/** Accessor type that convert data between internal and external
* representations. */
typedef DefaultVectorPixelAccessor< InternalPixelType > AccessorType;
/** Functor to provide a common API between DefaultPixelAccessor and
* DefaultVectorPixelAccessor */
typedef DefaultVectorPixelAccessorFunctor< Self > AccessorFunctorType;
/** Typedef for the functor used to access a neighborhood of pixel
* pointers. */
typedef VectorImageNeighborhoodAccessorFunctor<
Self > NeighborhoodAccessorFunctorType;
/** Dimension of the image. This constant is used by functions that are
* templated over image type (as opposed to being templated over pixel type
* and dimension) when they need compile time access to the dimension of
* the image. */
itkStaticConstMacro(ImageDimension, unsigned int, VImageDimension);
/** Index typedef support. An index is used to access pixel values. */
typedef typename Superclass::IndexType IndexType;
typedef typename Superclass::IndexValueType IndexValueType;
/** Offset typedef support. An offset is used to access pixel values. */
typedef typename Superclass::OffsetType OffsetType;
/** Size typedef support. A size is used to define region bounds. */
typedef typename Superclass::SizeType SizeType;
/** Container used to store pixels in the image. */
typedef ImportImageContainer< SizeValueType, InternalPixelType > PixelContainer;
/** Direction typedef support. A matrix of direction cosines. */
typedef typename Superclass::DirectionType DirectionType;
/** Region typedef support. A region is used to specify a subset of an image.
*/
typedef typename Superclass::RegionType RegionType;
/** Spacing typedef support. Spacing holds the size of a pixel. The
* spacing is the geometric distance between image samples. */
typedef typename Superclass::SpacingType SpacingType;
/** Origin typedef support. The origin is the geometric coordinates
* of the index (0,0). */
typedef typename Superclass::PointType PointType;
/** A pointer to the pixel container. */
typedef typename PixelContainer::Pointer PixelContainerPointer;
typedef typename PixelContainer::ConstPointer PixelContainerConstPointer;
/** Offset typedef (relative position between indices) */
typedef typename Superclass::OffsetValueType OffsetValueType;
typedef unsigned int VectorLengthType;
/**
* \brief A structure which enable changing any image class' pixel
* type to another.
*
* Since the pixel type of this class is a VariableLengthVector of
* TPixelType, the following two rebinds result in the same type to
* enable usage with the numeric trait's type.
*
* \code
* typename InputImageType::template template Rebind<double>::Type RealImageType1;
* typename InputImageType::template template Rebind<VariableLengthVector<double> >::Type RealImageType2;
* \endcode
*
* \sa Image::Rebind
*/
template <typename UPixelType, unsigned int UImageDimension = VImageDimension>
struct Rebind
{
typedef itk::VectorImage<UPixelType, UImageDimension> Type;
};
/** \cond HIDE_SPECIALIZATION_DOCUMENTATION */
template <typename UElementType, unsigned int UImageDimension>
struct Rebind< VariableLengthVector< UElementType >, UImageDimension>
{
typedef itk::VectorImage<UElementType, UImageDimension> Type;
};
/** \endcond */
/** Allocate the image memory. The size of the image must
* already be set, e.g. by calling SetRegions(). */
void Allocate();
/** Restore the data object to its initial state. This means releasing
* memory. */
virtual void Initialize();
/** Fill the image buffer with a value. Be sure to call Allocate()
* first. */
void FillBuffer(const PixelType & value);
/** \brief Set a pixel value.
*
* Allocate() needs to have been called first -- for efficiency,
* this function does not check that the image has actually been
* allocated yet. */
void SetPixel(const IndexType & index, const PixelType & value)
{
OffsetValueType offset = m_VectorLength * this->ComputeOffset(index);
for ( VectorLengthType i = 0; i < m_VectorLength; i++ )
{
( *m_Buffer )[offset + i] = value[i];
}
}
/** \brief Get a pixel (read only version).
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. Note that the method returns a
* pixel on the stack. */
const PixelType GetPixel(const IndexType & index) const
{
OffsetValueType offset = m_VectorLength * this->ComputeOffset(index);
// Do not create a local for this method, to use return value
// optimization.
return PixelType(&( ( *m_Buffer )[offset] ), m_VectorLength);
}
/** \brief Get a "reference" to a pixel. This result cannot be used
* as an lvalue because the pixel is converted on the fly to a
* VariableLengthVector.
*
* To use the results to modify this image, return value
* optimization must be relied upon.
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. */
PixelType GetPixel(const IndexType & index)
{
OffsetValueType offset = m_VectorLength * this->ComputeOffset(index);
// Correctness of this method relies of return value optimization, do
// not create a local for the value.
return PixelType(&( ( *m_Buffer )[offset] ), m_VectorLength);
}
/** \brief Access a pixel. This result cannot be used as an lvalue
* because the pixel is converted on the fly to a
* VariableLengthVector.
*
* To use the results to modify this image, return value
* optimization must be relied upon.
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. */
PixelType operator[](const IndexType & index) { return this->GetPixel(index); }
/** \brief Access a pixel.
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. */
const PixelType operator[](const IndexType & index) const { return this->GetPixel(index); }
/** Return a pointer to the beginning of the buffer. This is used by
* the image iterator class. */
InternalPixelType * GetBufferPointer()
{
return m_Buffer ? m_Buffer->GetBufferPointer() : 0;
}
const InternalPixelType * GetBufferPointer() const
{
return m_Buffer ? m_Buffer->GetBufferPointer() : 0;
}
/** Return a pointer to the container. */
PixelContainer * GetPixelContainer() { return m_Buffer.GetPointer(); }
/** Return a pointer to the container. */
const PixelContainer * GetPixelContainer() const { return m_Buffer.GetPointer(); }
/** Set the container to use. Note that this does not cause the
* DataObject to be modified. */
void SetPixelContainer(PixelContainer *container);
/** Graft the data and information from one image to another. This
* is a convenience method to setup a second image with all the meta
* information of another image and use the same pixel
* container. Note that this method is different than just using two
* SmartPointers to the same image since separate DataObjects are
* still maintained. This method is similar to
* ImageSource::GraftOutput(). The implementation in ImageBase
* simply calls CopyInformation() and copies the region ivars.
* The implementation here refers to the superclass' implementation
* and then copies over the pixel container. */
virtual void Graft(const DataObject *data);
/** Return the Pixel Accessor object */
AccessorType GetPixelAccessor(void) { return AccessorType(m_VectorLength); }
/** Return the Pixel Accesor object */
const AccessorType GetPixelAccessor(void) const { return AccessorType(m_VectorLength); }
/** Return the NeighborhoodAccessor functor */
NeighborhoodAccessorFunctorType GetNeighborhoodAccessor()
{
return NeighborhoodAccessorFunctorType(m_VectorLength);
}
/** Return the NeighborhoodAccessor functor */
const NeighborhoodAccessorFunctorType GetNeighborhoodAccessor() const
{
return NeighborhoodAccessorFunctorType(m_VectorLength);
}
/** Set/Get macros for the length of each vector in the vector image */
itkSetMacro(VectorLength, VectorLengthType);
itkGetConstReferenceMacro(VectorLength, VectorLengthType);
/** Get/Set the number of components each pixel has, ie the VectorLength */
virtual unsigned int GetNumberOfComponentsPerPixel() const;
virtual void SetNumberOfComponentsPerPixel(unsigned int n);
protected:
VectorImage();
void PrintSelf(std::ostream & os, Indent indent) const;
virtual ~VectorImage() {}
private:
VectorImage(const Self &); // purposely not implementated
void operator=(const Self &); //purposely not implemented
/** Length of the "vector pixel" */
VectorLengthType m_VectorLength;
/** Memory for the current buffer. */
PixelContainerPointer m_Buffer;
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkVectorImage.hxx"
#endif
#endif
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