/usr/include/ITK-4.5/itkVersorRigid3DTransform.hxx is in libinsighttoolkit4-dev 4.5.0-3.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef __itkVersorRigid3DTransform_hxx
#define __itkVersorRigid3DTransform_hxx
#include "itkVersorRigid3DTransform.h"
namespace itk
{
// Constructor with default arguments
template <typename TScalar>
VersorRigid3DTransform<TScalar>
::VersorRigid3DTransform() :
Superclass(ParametersDimension)
{
}
// Constructor with arguments
template <typename TScalar>
VersorRigid3DTransform<TScalar>::VersorRigid3DTransform(unsigned int paramDim) :
Superclass(paramDim)
{
}
// Constructor with arguments
template <typename TScalar>
VersorRigid3DTransform<TScalar>::VersorRigid3DTransform(const MatrixType & matrix,
const OutputVectorType & offset) :
Superclass(matrix, offset)
{
}
// Set Parameters
template <typename TScalar>
void
VersorRigid3DTransform<TScalar>
::SetParameters(const ParametersType & parameters)
{
itkDebugMacro(<< "Setting parameters " << parameters);
// Save parameters. Needed for proper operation of TransformUpdateParameters.
if( ¶meters != &(this->m_Parameters) )
{
this->m_Parameters = parameters;
}
// Transfer the versor part
AxisType axis;
double norm = parameters[0] * parameters[0];
axis[0] = parameters[0];
norm += parameters[1] * parameters[1];
axis[1] = parameters[1];
norm += parameters[2] * parameters[2];
axis[2] = parameters[2];
if( norm > 0 )
{
norm = vcl_sqrt(norm);
}
double epsilon = 1e-10;
if( norm >= 1.0 - epsilon )
{
axis = axis / ( norm + epsilon * norm );
}
VersorType newVersor;
newVersor.Set(axis);
this->SetVarVersor(newVersor);
this->ComputeMatrix();
itkDebugMacro( << "Versor is now " << this->GetVersor() );
// Transfer the translation part
TranslationType newTranslation;
newTranslation[0] = parameters[3];
newTranslation[1] = parameters[4];
newTranslation[2] = parameters[5];
this->SetVarTranslation(newTranslation);
this->ComputeOffset();
// Modified is always called since we just have a pointer to the
// parameters and cannot know if the parameters have changed.
this->Modified();
itkDebugMacro(<< "After setting parameters ");
}
//
// Get Parameters
//
// Parameters are ordered as:
//
// p[0:2] = right part of the versor (axis times vcl_sin(t/2))
// p[3:5} = translation components
//
template <typename TScalar>
const typename VersorRigid3DTransform<TScalar>::ParametersType
& VersorRigid3DTransform<TScalar>
::GetParameters(void) const
{
itkDebugMacro(<< "Getting parameters ");
this->m_Parameters[0] = this->GetVersor().GetX();
this->m_Parameters[1] = this->GetVersor().GetY();
this->m_Parameters[2] = this->GetVersor().GetZ();
// Transfer the translation
this->m_Parameters[3] = this->GetTranslation()[0];
this->m_Parameters[4] = this->GetTranslation()[1];
this->m_Parameters[5] = this->GetTranslation()[2];
itkDebugMacro(<< "After getting parameters " << this->m_Parameters);
return this->m_Parameters;
}
template <typename TScalar>
void
VersorRigid3DTransform<TScalar>
::ComputeJacobianWithRespectToParameters(const InputPointType & p, JacobianType & jacobian) const
{
typedef typename VersorType::ValueType ValueType;
// compute derivatives with respect to rotation
const ValueType vx = this->GetVersor().GetX();
const ValueType vy = this->GetVersor().GetY();
const ValueType vz = this->GetVersor().GetZ();
const ValueType vw = this->GetVersor().GetW();
jacobian.SetSize( 3, this->GetNumberOfLocalParameters() );
jacobian.Fill(0.0);
const double px = p[0] - this->GetCenter()[0];
const double py = p[1] - this->GetCenter()[1];
const double pz = p[2] - this->GetCenter()[2];
const double vxx = vx * vx;
const double vyy = vy * vy;
const double vzz = vz * vz;
const double vww = vw * vw;
const double vxy = vx * vy;
const double vxz = vx * vz;
const double vxw = vx * vw;
const double vyz = vy * vz;
const double vyw = vy * vw;
const double vzw = vz * vw;
// compute Jacobian with respect to quaternion parameters
jacobian[0][0] = 2.0 * ( ( vyw + vxz ) * py + ( vzw - vxy ) * pz )
/ vw;
jacobian[1][0] = 2.0 * ( ( vyw - vxz ) * px - 2 * vxw * py + ( vxx - vww ) * pz )
/ vw;
jacobian[2][0] = 2.0 * ( ( vzw + vxy ) * px + ( vww - vxx ) * py - 2 * vxw * pz )
/ vw;
jacobian[0][1] = 2.0 * ( -2 * vyw * px + ( vxw + vyz ) * py + ( vww - vyy ) * pz )
/ vw;
jacobian[1][1] = 2.0 * ( ( vxw - vyz ) * px + ( vzw + vxy ) * pz )
/ vw;
jacobian[2][1] = 2.0 * ( ( vyy - vww ) * px + ( vzw - vxy ) * py - 2 * vyw * pz )
/ vw;
jacobian[0][2] = 2.0 * ( -2 * vzw * px + ( vzz - vww ) * py + ( vxw - vyz ) * pz )
/ vw;
jacobian[1][2] = 2.0 * ( ( vww - vzz ) * px - 2 * vzw * py + ( vyw + vxz ) * pz )
/ vw;
jacobian[2][2] = 2.0 * ( ( vxw + vyz ) * px + ( vyw - vxz ) * py )
/ vw;
jacobian[0][3] = 1.0;
jacobian[1][4] = 1.0;
jacobian[2][5] = 1.0;
}
// Print self
template <typename TScalar>
void
VersorRigid3DTransform<TScalar>::PrintSelf(std::ostream & os, Indent indent) const
{
Superclass::PrintSelf(os, indent);
}
} // namespace
#endif
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