/usr/include/libinstpatch-1.0/libinstpatch/IpatchSF2Preset.h is in libinstpatch-dev 1.0.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 | /*
* libInstPatch
* Copyright (C) 1999-2010 Joshua "Element" Green <jgreen@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; version 2.1
* of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA or on the web at http://www.gnu.org.
*/
/**
* SECTION: IpatchSF2Preset
* @short_description: SoundFont preset object
* @see_also: #IpatchSF2
* @stability: Stable
*
* SoundFont presets are children of #IpatchSF2 objects and define individual
* instruments mapped to MIDI bank/program numbers.
*/
#ifndef __IPATCH_SF2_PRESET_H__
#define __IPATCH_SF2_PRESET_H__
#include <stdarg.h>
#include <glib.h>
#include <glib-object.h>
#include <libinstpatch/IpatchContainer.h>
#include <libinstpatch/IpatchSF2PZone.h>
#include <libinstpatch/IpatchSF2Inst.h>
/* forward type declarations */
typedef struct _IpatchSF2Preset IpatchSF2Preset;
typedef struct _IpatchSF2PresetClass IpatchSF2PresetClass;
#define IPATCH_TYPE_SF2_PRESET (ipatch_sf2_preset_get_type ())
#define IPATCH_SF2_PRESET(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), IPATCH_TYPE_SF2_PRESET, \
IpatchSF2Preset))
#define IPATCH_SF2_PRESET_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), IPATCH_TYPE_SF2_PRESET, \
IpatchSF2PresetClass))
#define IPATCH_IS_SF2_PRESET(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IPATCH_TYPE_SF2_PRESET))
#define IPATCH_IS_SF2_PRESET_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), IPATCH_TYPE_SF2_PRESET))
#define IPATCH_SF2_PRESET_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), IPATCH_TYPE_SF2_PRESET, \
IpatchSF2PresetClass))
/* SoundFont preset item */
struct _IpatchSF2Preset
{
IpatchContainer parent_instance;
char *name; /* name of preset */
guint16 program; /* MIDI preset map number */
guint16 bank; /* MIDI bank map number */
GSList *zones; /* list of preset zones */
GSList *mods; /* modulators for global zone */
IpatchSF2GenArray genarray; /* generator array for global zone */
guint32 library; /* Not used (preserved) */
guint32 genre; /* Not used (preserved) */
guint32 morphology; /* Not used (preserved) */
};
struct _IpatchSF2PresetClass
{
IpatchContainerClass parent_class;
};
GType ipatch_sf2_preset_get_type (void);
IpatchSF2Preset *ipatch_sf2_preset_new (void);
#define ipatch_sf2_preset_get_zones(preset) \
ipatch_container_get_children (IPATCH_CONTAINER (preset), \
IPATCH_TYPE_SF2_ZONE)
IpatchSF2Preset *ipatch_sf2_preset_first (IpatchIter *iter);
IpatchSF2Preset *ipatch_sf2_preset_next (IpatchIter *iter);
void ipatch_sf2_preset_new_zone (IpatchSF2Preset *preset, IpatchSF2Inst *inst);
void ipatch_sf2_preset_set_name (IpatchSF2Preset *preset, const char *name);
char *ipatch_sf2_preset_get_name (IpatchSF2Preset *preset);
void ipatch_sf2_preset_set_midi_locale (IpatchSF2Preset *preset,
int bank, int program);
void ipatch_sf2_preset_get_midi_locale (IpatchSF2Preset *preset,
int *bank, int *program);
int ipatch_sf2_preset_compare (const IpatchSF2Preset *p1,
const IpatchSF2Preset *p2);
#endif
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