/usr/include/ipetool.h is in libipe-dev 7.1.4-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 | // -*- C++ -*-
// --------------------------------------------------------------------
// ipe::Tool
// --------------------------------------------------------------------
/*
This file is part of the extensible drawing editor Ipe.
Copyright (C) 1993-2013 Otfried Cheong
Ipe is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
As a special exception, you have permission to link Ipe with the
CGAL library and distribute executables, as long as you follow the
requirements of the Gnu General Public License in regard to all of
the software in the executable aside from CGAL.
Ipe is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
License for more details.
You should have received a copy of the GNU General Public License
along with Ipe; if not, you can find it at
"http://www.gnu.org/copyleft/gpl.html", or write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef IPETOOL_H
#define IPETOOL_H
#include "ipelib.h"
using namespace ipe;
namespace ipe {
class CanvasBase;
class Tool {
public:
virtual ~Tool();
public:
virtual void draw(Painter &painter) const = 0;
virtual void mouseButton(int button, bool press);
virtual void mouseMove();
virtual bool key(int code, int modifiers, String text);
protected:
Tool(CanvasBase *canvas);
protected:
CanvasBase *iCanvas;
};
// --------------------------------------------------------------------
class PanTool : public Tool {
public:
PanTool(CanvasBase *canvas, const Page *page, int view);
virtual void draw(Painter &painter) const;
virtual void mouseButton(int button, bool press);
virtual void mouseMove();
private:
const Page *iPage;
int iView;
Vector iPan;
Vector iMouseDown;
};
// --------------------------------------------------------------------
class SelectTool : public Tool {
public:
SelectTool(CanvasBase *canvas, Page *page, int view,
double selectDistance, bool nonDestructive);
virtual void draw(Painter &painter) const;
virtual void mouseButton(int button, bool press);
virtual void mouseMove();
virtual bool key(int code, int modifiers, String text);
private:
void ensurePrimary();
public:
struct SObj {
int index;
double distance;
};
private:
Page *iPage;
int iView;
bool iNonDestructive;
double iSelectDistance;
Vector iMouseDown;
std::vector<SObj> iObjs;
int iCur;
bool iDragging;
Vector iCorner;
};
// --------------------------------------------------------------------
class TransformTool : public Tool {
public:
enum TType { ETranslate, EScale, EStretch, ERotate };
TransformTool(CanvasBase *canvas, Page *page, int view, TType type,
bool withShift);
bool isValid() const;
virtual void draw(Painter &painter) const;
virtual void mouseButton(int button, bool press);
virtual void mouseMove();
virtual void report();
protected:
void compute(const Vector &v);
protected:
Page *iPage;
int iView;
TType iType;
bool iWithShift;
bool iOnlyHorizontal;
bool iOnlyVertical;
Vector iMouseDown;
Matrix iTransform;
Vector iOrigin;
bool iValid;
};
} // namespace
// --------------------------------------------------------------------
#endif
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