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/*
 *
 * Copyright (C) 2004-2008 Sebastian Trueg <trueg@k3b.org>
 *
 * This file is part of the K3b project.
 * Copyright (C) 1998-2008 Sebastian Trueg <trueg@k3b.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * See the file "COPYING" for the exact licensing terms.
 */

#ifndef _K3B_AUDIO_FILE_H_
#define _K3B_AUDIO_FILE_H_

#include "k3baudiodatasource.h"

#include "k3bmsf.h"
#include <kurl.h>
#include "k3b_export.h"

namespace K3b {
    class AudioDecoder;

    /**
     * The AudioFile is the most important audio data source. It gets its data
     * from an audio file and uses a AudioDecoder to decode this data.
     *
     * Be aware that it is currently not possible to change the doc of an AudioFile.
     * The reason for this is the decoder sharing which is in place to allow gapless
     * splitting of audio files into several tracks.
     *
     * \see AudioDoc::createDecoderForUrl
     */
    class LIBK3B_EXPORT AudioFile : public AudioDataSource
    {
    public:
        /**
         * The AudioFile registers itself with the doc. This is part of the
         * decoder handling facility in AudioDoc which reuses the same decoder
         * for sources with the same url.
         *
         * Use AudioDoc::getDecoderForUrl to create a decoder.
         */
        AudioFile( AudioDecoder*, AudioDoc* );
        AudioFile( const AudioFile& );

        /**
         * The AudioFile deregisters itself from the doc. If it was the last file
         * to use the decoder the doc will take care of deleting it.
         */
        ~AudioFile();

        QString filename() const;

        /**
         * The complete length of the file used by this source.
         */
        Msf originalLength() const;

        QString type() const;
        QString sourceComment() const;

        bool isValid() const;

        AudioDecoder* decoder() const { return m_decoder; }

        bool seek( const Msf& );

        int read( char* data, unsigned int max );

        AudioDataSource* copy() const;

    private:
        AudioDoc* m_doc;
        AudioDecoder* m_decoder;

        unsigned long long m_decodedData;
    };
}

#endif