/usr/include/log4cxx/level.h is in liblog4cxx10-dev 0.10.0-1.2ubuntu3.
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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LOG4CXX_LEVEL_H
#define _LOG4CXX_LEVEL_H
#include <log4cxx/logstring.h>
#include <limits.h>
#include <log4cxx/helpers/objectimpl.h>
#include <log4cxx/helpers/objectptr.h>
namespace log4cxx
{
class Level;
/** smart pointer to a Level instance */
LOG4CXX_PTR_DEF(Level);
/**
Defines the minimum set of levels recognized by the system, that is
<code>OFF</code>, <code>FATAL</code>, <code>ERROR</code>,
<code>WARN</code>, <code>INFO</code>, <code>DEBUG</code> and
<code>ALL</code>.
<p>The <code>Level</code> class may be subclassed to define a larger
level set.
*/
class LOG4CXX_EXPORT Level : public helpers::ObjectImpl
{
public:
class LOG4CXX_EXPORT LevelClass : public helpers::Class
{
public:
LevelClass() : helpers::Class() {}
virtual LogString getName() const {
return LOG4CXX_STR("Level");
}
virtual LevelPtr toLevel(const LogString& sArg) const
{ return Level::toLevelLS(sArg); }
virtual LevelPtr toLevel(int val) const
{ return Level::toLevel(val); }
};
DECLARE_LOG4CXX_OBJECT_WITH_CUSTOM_CLASS(Level, LevelClass)
BEGIN_LOG4CXX_CAST_MAP()
LOG4CXX_CAST_ENTRY(Level)
END_LOG4CXX_CAST_MAP()
/**
Instantiate a Level object.
*/
Level(int level,
const LogString& name,
int syslogEquivalent);
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns DEBUG.
* @param sArg level name.
*/
static LevelPtr toLevel(const std::string& sArg);
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns the value of
<code>defaultLevel</code>.
* @param sArg level name.
* @param defaultLevel level to return if no match.
* @return
*/
static LevelPtr toLevel(const std::string& sArg,
const LevelPtr& defaultLevel);
/**
* Get the name of the level in the current encoding.
* @param name buffer to which name is appended.
*/
void toString(std::string& name) const;
#if LOG4CXX_WCHAR_T_API
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns DEBUG.
* @param sArg level name.
*/
static LevelPtr toLevel(const std::wstring& sArg);
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns the value of
<code>defaultLevel</code>.
* @param sArg level name.
* @param defaultLevel level to return if no match.
* @return
*/
static LevelPtr toLevel(const std::wstring& sArg,
const LevelPtr& defaultLevel);
/**
* Get the name of the level.
* @param name buffer to which name is appended.
*/
void toString(std::wstring& name) const;
#endif
#if LOG4CXX_UNICHAR_API
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns DEBUG.
* @param sArg level name.
*/
static LevelPtr toLevel(const std::basic_string<UniChar>& sArg);
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns the value of
<code>defaultLevel</code>.
* @param sArg level name.
* @param defaultLevel level to return if no match.
* @return
*/
static LevelPtr toLevel(const std::basic_string<UniChar>& sArg,
const LevelPtr& defaultLevel);
/**
* Get the name of the level.
* @param name buffer to which name is appended.
*/
void toString(std::basic_string<UniChar>& name) const;
#endif
#if LOG4CXX_CFSTRING_API
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns DEBUG.
* @param sArg level name.
*/
static LevelPtr toLevel(const CFStringRef& sArg);
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns the value of
<code>defaultLevel</code>.
* @param sArg level name.
* @param defaultLevel level to return if no match.
* @return
*/
static LevelPtr toLevel(const CFStringRef& sArg,
const LevelPtr& defaultLevel);
/**
* Get the name of the level.
* @param name buffer to which name is appended.
*/
void toString(CFStringRef& name) const;
#endif
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns DEBUG.
* @param sArg level name.
*/
static LevelPtr toLevelLS(const LogString& sArg);
/**
Convert the string passed as argument to a level. If the
conversion fails, then this method returns the value of
<code>defaultLevel</code>.
* @param sArg level name.
* @param defaultLevel level to return if no match.
* @return
*/
static LevelPtr toLevelLS(const LogString& sArg,
const LevelPtr& defaultLevel);
/**
Returns the string representation of this level.
* @return level name.
*/
LogString toString() const;
/**
Convert an integer passed as argument to a level. If the
conversion fails, then this method returns DEBUG.
*/
static LevelPtr toLevel(int val);
/**
Convert an integer passed as argument to a level. If the
conversion fails, then this method returns the specified default.
*/
static LevelPtr toLevel(int val, const LevelPtr& defaultLevel);
enum {
OFF_INT = INT_MAX,
FATAL_INT = 50000,
ERROR_INT = 40000,
WARN_INT = 30000,
INFO_INT = 20000,
DEBUG_INT = 10000,
TRACE_INT = 5000,
ALL_INT = INT_MIN
};
static LevelPtr getAll();
static LevelPtr getFatal();
static LevelPtr getError();
static LevelPtr getWarn();
static LevelPtr getInfo();
static LevelPtr getDebug();
static LevelPtr getTrace();
static LevelPtr getOff();
/**
Two levels are equal if their level fields are equal.
*/
virtual bool equals(const LevelPtr& level) const;
inline bool operator==(const Level& level1) const
{ return (this->level == level1.level); }
inline bool operator!=(const Level& level1) const
{ return (this->level != level1.level); }
/**
Return the syslog equivalent of this level as an integer.
*/
inline int getSyslogEquivalent() const {
return syslogEquivalent;
}
/**
Returns <code>true</code> if this level has a higher or equal
level than the level passed as argument, <code>false</code>
otherwise.
<p>You should think twice before overriding the default
implementation of <code>isGreaterOrEqual</code> method.
*/
virtual bool isGreaterOrEqual(const LevelPtr& level) const;
/**
Returns the integer representation of this level.
*/
inline int toInt() const {
return level;
}
private:
int level;
LogString name;
int syslogEquivalent;
Level(const Level&);
Level& operator=(const Level&);
};
}
#define DECLARE_LOG4CXX_LEVEL(level)\
public:\
class Class##level : public Level::LevelClass\
{\
public:\
Class##level() : Level::LevelClass() {}\
virtual LogString getName() const { return LOG4CXX_STR(#level); } \
virtual LevelPtr toLevel(const LogString& sArg) const\
{ return level::toLevelLS(sArg); }\
virtual LevelPtr toLevel(int val) const\
{ return level::toLevel(val); }\
};\
DECLARE_LOG4CXX_OBJECT_WITH_CUSTOM_CLASS(level, Class##level)
#define IMPLEMENT_LOG4CXX_LEVEL(level) \
IMPLEMENT_LOG4CXX_OBJECT_WITH_CUSTOM_CLASS(level, Class##level)
#endif //_LOG4CXX_LEVEL_H
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