/usr/include/maloc/vset.h is in libmaloc-dev 0.2-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* ***************************************************************************
* MALOC = < Minimal Abstraction Layer for Object-oriented C >
* Copyright (C) 1994--2000 Michael Holst
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 675 Mass Ave, Cambridge, MA 02139, USA.
*
* rcsid="$Id: vset.h,v 1.10 2002/10/01 21:29:45 mholst Exp $"
* ***************************************************************************
*/
/*
* ***************************************************************************
* File: vset.h < vset.c >
*
* Purpose: Class Vset: a dynamic set object.
*
* Author: Michael Holst
* ***************************************************************************
*/
#ifndef _VSET_H_
#define _VSET_H_
#include <maloc/maloc_base.h>
#include <maloc/vnm.h>
#include <maloc/vmem.h>
/*
* ***************************************************************************
* Class Vset: Parameters and datatypes
* ***************************************************************************
*/
/*
* ***************************************************************************
* Class Vset: Definition
* ***************************************************************************
*/
typedef struct Vset {
Vmem *vmem; /* the memory manager */
int iMadeVmem; /* did i make vmem or was it inherited */
int curT; /* the current "T" object in our collection */
char nameT[80]; /* name of object we are managing */
int sizeT; /* size of the object in bytes */
int numBlocks; /* total number of allocated blocks */
int numT; /* the global "T" counter -- how many "T"s in list */
int prtT; /* for i/o at appropriate block creation/deletion */
int maxObjects; /* number of objects to manage (user specified) */
int blockPower; /* power of 2 for blocksize (e.g., =10, or =16) */
int blockSize; /* blocksize is 2^(blockPower) */
int blockMax; /* num blocks = blockMax=(maxObjects/blockSize) */
int blockModulo; /* =blockSize-1; for determining which block fast */
char **table; /* list of pointers to blocks of storage we manage */
} Vset;
/*
* ***************************************************************************
* Class Vset: Inlineable methods (vset.c)
* ***************************************************************************
*/
#if !defined(VINLINE_MALOC)
VEXTERNC int Vset_num(Vset *thee);
VEXTERNC char *Vset_access(Vset *thee, int i);
VEXTERNC char *Vset_create(Vset *thee);
VEXTERNC char *Vset_first(Vset *thee);
VEXTERNC char *Vset_last(Vset *thee);
VEXTERNC char *Vset_next(Vset *thee);
VEXTERNC char *Vset_prev(Vset *thee);
VEXTERNC char *Vset_peekFirst(Vset *thee);
VEXTERNC char *Vset_peekLast(Vset *thee);
VEXTERNC void Vset_destroy(Vset *thee);
#else /* if defined(VINLINE_MALOC) */
# define Vset_num(thee) ((thee)->numT)
# define Vset_access(thee,i) ( \
((i >= 0) && (i < thee->numT)) \
? &((thee)->table[ (i)>>(thee)->blockPower ] \
[ (thee)->sizeT*((i)&(thee)->blockModulo) ]) \
: VNULL \
)
# define Vset_create(thee) ( \
( ((((thee)->numT)>>(thee)->blockPower) >= (thee)->numBlocks) \
|| ((((thee)->numT+1)%(thee)->prtT) == 0) ) \
? (Vset_createLast((thee))) \
: (++((thee)->numT), (Vset_access((thee),(thee)->numT-1))) \
)
# define Vset_first(thee) ( \
(thee)->curT = 0, \
Vset_access((thee), (thee)->curT) \
)
# define Vset_last(thee) ( \
(thee)->curT = (thee)->numT-1, \
Vset_access((thee), (thee)->curT) \
)
# define Vset_next(thee) ( \
(thee)->curT++, \
((thee)->curT < (thee)->numT) \
? Vset_access((thee), (thee)->curT) \
: VNULL \
)
# define Vset_prev(thee) ( \
(thee)->curT--, \
((thee)->curT >= 0) \
? Vset_access((thee), (thee)->curT) \
: VNULL \
)
# define Vset_peekFirst(thee) ( \
Vset_access((thee), 0) \
)
# define Vset_peekLast(thee) ( \
Vset_access((thee), (thee)->numT-1) \
)
# define Vset_destroy(thee) ( \
( ((((thee)->numT-1)>>(thee)->blockPower) < (thee)->numBlocks-1) \
|| ((thee)->numT == 1) || ((((thee)->numT)%(thee)->prtT) == 0) ) \
? (Vset_destroyLast((thee))) : (void)(((thee)->numT)--) \
)
#endif /* if !defined(VINLINE_MALOC) */
/*
* ***************************************************************************
* Class Vset: Non-Inlineable methods (vset.c)
* ***************************************************************************
*/
VEXTERNC Vset* Vset_ctor(Vmem *vmem,
const char *tname, int tsize, int tmaxNum, int ioKey);
VEXTERNC void Vset_dtor(Vset **thee);
VEXTERNC char *Vset_createLast(Vset *thee);
VEXTERNC void Vset_destroyLast(Vset *thee);
VEXTERNC void Vset_initData(Vset *thee);
VEXTERNC void Vset_reset(Vset *thee);
VEXTERNC void Vset_check(Vset *thee,
int *tnum, int *tsize, int *tVecUse, int *tVecMal, int *tVecOhd);
VEXTERNC void Vset_memChk(Vset *thee);
#endif /* _VSET_H_ */
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