/usr/include/MYGUI/MyGUI_ILayer.h is in libmygui-dev 3.2.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 | /*!
@file
@author Albert Semenov
@date 02/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_I_LAYER_H__
#define __MYGUI_I_LAYER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Types.h"
#include "MyGUI_IRenderTarget.h"
#include "MyGUI_ILayerNode.h"
#include "MyGUI_ISerializable.h"
namespace MyGUI
{
class ILayerItem;
class MYGUI_EXPORT ILayer :
public ISerializable
{
MYGUI_RTTI_DERIVED( ILayer )
public:
ILayer() { }
virtual ~ILayer() { }
// имя леера
const std::string& getName() const
{
return mName;
}
// создаем дочерний нод
virtual ILayerNode* createChildItemNode() = 0;
// удаляем дочерний нод
virtual void destroyChildItemNode(ILayerNode* _node) = 0;
// поднимаем дочерний нод
virtual void upChildItemNode(ILayerNode* _node) = 0;
// список детей
virtual EnumeratorILayerNode getEnumerator() const = 0;
// возвращает виджет по позиции
virtual ILayerItem* getLayerItemByPoint(int _left, int _top) const = 0;
// возвращает позицию в координатах леера
virtual IntPoint getPosition(int _left, int _top) const = 0;
// возвращает размер леера
virtual const IntSize& getSize() const = 0;
// рисует леер
virtual void renderToTarget(IRenderTarget* _target, bool _update) = 0;
virtual void resizeView(const IntSize& _viewSize) = 0;
protected:
std::string mName;
};
} // namespace MyGUI
#endif // __MYGUI_I_LAYER_H__
|