This file is indexed.

/usr/include/ns3.17/ns3/energy-source-container.h is in libns3-dev 3.17+dfsg-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2008 INRIA
 * Copyright (c) 2010 Network Security Lab, University of Washington, Seattle.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
 *          Sidharth Nabar <snabar@uw.edu>, He Wu <mdzz@u.washington.edu>
 */

#ifndef ENERGY_SOURCE_CONTAINER_H
#define ENERGY_SOURCE_CONTAINER_H

#include "ns3/energy-source.h"
#include "ns3/object.h"
#include <vector>
#include <stdint.h>

namespace ns3 {

/**
 * \ingroup energy
 * \brief Holds a vector of ns3::EnergySource pointers.
 *
 * EnergySourceHelper returns a list of EnergySource pointers installed onto a
 * node. Users can use this list to access EnergySource objects to obtain total
 * energy consumption on a node easily.
 *
 * \see NetDeviceContainer
 *
 */
class EnergySourceContainer : public Object
{
public:
  typedef std::vector< Ptr<EnergySource> >::const_iterator Iterator;

public:
  static TypeId GetTypeId (void);
  /**
   * Creates an empty EnergySourceContainer.
   */
  EnergySourceContainer ();
  ~EnergySourceContainer ();

  /**
   * \param source Pointer to an EnergySource.
   *
   * Creates an EnergySourceContianer with exactly one EnergySource previously
   * instantiated.
   */
  EnergySourceContainer (Ptr<EnergySource> source);

  /**
   * \param sourceName Name of EnergySource.
   *
   * Creates an EnergySourceContainer with exactly one EnergySource previously
   * instantiated and assigned a name using the Object name service. This
   * EnergySource is specified by its assigned name.
   */
  EnergySourceContainer (std::string sourceName);

  /**
   * \param a A EnergySourceContainer.
   * \param b Another EnergySourceContainer.
   *
   * Creates an EnergySourceContainer by concatenating EnergySourceContainer b
   * to EnergySourceContainer a.
   *
   * \note Can be used to concatenate 2 Ptr<EnergySource> directly. C++ will be
   * calling EnergySourceContainer constructor with Ptr<EnergySource> first.
   */
  EnergySourceContainer (const EnergySourceContainer &a,
                         const EnergySourceContainer &b);

  /**
   * \brief Get an iterator which refers to the first EnergySource pointer in
   * the container.
   *
   * \returns An iterator which refers to the first EnergySource in container.
   *
   * EnergySources can be retrieved from the container in two ways. First,
   * directly by an index into the container, and second, using an iterator.
   * This method is used in the iterator method and is typically used in a
   * for-loop to run through the EnergySources.
   *
   * \code
   *   EnergySourceContainer::Iterator i;
   *   for (i = container.Begin (); i != container.End (); ++i)
   *     {
   *       (*i)->method ();  // some EnergySource method
   *     }
   * \endcode
   */
  Iterator Begin (void) const;

  /**
   * \brief Get an iterator which refers to the last EnergySource pointer in
   * the container.
   *
   * \returns An iterator which refers to the last EnergySource in container.
   *
   * EnergySources can be retrieved from the container in two ways. First,
   * directly by an index into the container, and second, using an iterator.
   * This method is used in the iterator method and is typically used in a
   * for-loop to run through the EnergySources.
   *
   * \code
   *   EnergySourceContainer::Iterator i;
   *   for (i = container.Begin (); i != container.End (); ++i)
   *     {
   *       (*i)->method ();  // some EnergySource method
   *     }
   * \endcode
   */
  Iterator End (void) const;

  /**
   * \brief Get the number of Ptr<EnergySource> stored in this container.
   *
   * \returns The number of Ptr<EnergySource> stored in this container.
   */
  uint32_t GetN (void) const;

  /**
   * \brief Get the i-th Ptr<EnergySource> stored in this container.
   *
   * \param i Index of the requested Ptr<EnergySource>.
   * \returns The requested Ptr<EnergySource>.
   */
  Ptr<EnergySource> Get (uint32_t i) const;

  /**
   * \param container Another EnergySourceContainer to append.
   *
   * Appends the contents of another EnergySourceContainer to the end of this
   * EnergySourceContainer.
   */
  void Add (EnergySourceContainer container);

  /**
   * \brief Append a single Ptr<EnergySource> to the end of this container.
   *
   * \param source Pointer to an EnergySource.
   */
  void Add (Ptr<EnergySource> source);

  /**
   * \brief Append a single Ptr<EnergySource> referred to by its object name to
   * the end of this container.
   *
   * \param sourceName Name of EnergySource object.
   */
  void Add (std::string sourceName);

private:
  virtual void DoDispose (void);

  /**
   * \brief Calls Object::Start () for all EnergySource objects.
   */
  virtual void DoInitialize (void);

private:
  std::vector< Ptr<EnergySource> > m_sources;

};

} // namespace ns3

#endif /* ENERGY_SOURCE_CONTAINER_H */