This file is indexed.

/usr/include/ns3.17/ns3/object-base.h is in libns3-dev 3.17+dfsg-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2008 INRIA
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
 */
#ifndef OBJECT_BASE_H
#define OBJECT_BASE_H

#include "type-id.h"
#include "callback.h"
#include <string>
#include <list>

/**
 * This macro should be invoked once for every class which
 * defines a new GetTypeId method.
 */
#define NS_OBJECT_ENSURE_REGISTERED(type)       \
  static struct X ## type ## RegistrationClass      \
  {                                             \
    X ## type ## RegistrationClass () {             \
      ns3::TypeId tid = type::GetTypeId ();     \
      tid.GetParent ();                         \
    }                                           \
  } x_ ## type ## RegistrationVariable

namespace ns3 {

class AttributeConstructionList;

/**
 * \ingroup object
 *
 * \brief implement the ns-3 type and attribute system
 *
 * Every class which wants to integrate in the ns-3 type and attribute
 * system should derive from this base class. This base class provides:
 * - a way to associate an ns3::TypeId to each object instance
 * - a way to set and get the attributes registered in the ns3::TypeId.
 */
class ObjectBase
{
public:
  static TypeId GetTypeId (void);

  virtual ~ObjectBase ();

  /**
   * \return the TypeId associated to the most-derived type
   *          of this instance.
   *
   * This method is typically implemented by ns3::Object::GetInstanceTypeId
   * but some classes which derive from ns3::ObjectBase directly
   * have to implement it themselves.
   */
  virtual TypeId GetInstanceTypeId (void) const = 0;

  /**
   * \param name the name of the attribute to set
   * \param value the name of the attribute to set
   *
   * Set a single attribute. This cannot fail: if the input is invalid,
   * it will crash immediately.
   */
  void SetAttribute (std::string name, const AttributeValue &value);
  /**
   * \param name the name of the attribute to set
   * \param value the name of the attribute to set
   * \return true if the requested attribute exists and could be set, 
   * false otherwise.
   */
  bool SetAttributeFailSafe (std::string name, const AttributeValue &value);
  /**
   * \param name the name of the attribute to read
   * \param value a reference to the value where the result should be stored.
   * \return the attribute read.
   *
   * If the input attribute name does not exist, this method crashes.
   */
  void GetAttribute (std::string name, AttributeValue &value) const;
  /**
   * \param name the name of the attribute to read
   * \param attribute the attribute where the result value should be stored
   * \return true if the requested attribute was found, false otherwise.
   */
  bool GetAttributeFailSafe (std::string name, AttributeValue &attribute) const;

  /**
   * \param name the name of the targetted trace source
   * \param context the trace context associated to the callback
   * \param cb the callback to connect to the trace source.
   *
   * The targetted trace source should be registered with TypeId::AddTraceSource.
   */
  bool TraceConnect (std::string name, std::string context, const CallbackBase &cb);
  /**
   * \param name the name of the targetted trace source
   * \param cb the callback to connect to the trace source.
   *
   * The targetted trace source should be registered with TypeId::AddTraceSource.
   */
  bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb);
  /**
   * \param name the name of the targetted trace source
   * \param context the trace context associated to the callback
   * \param cb the callback to disconnect from the trace source.
   *
   * The targetted trace source should be registered with TypeId::AddTraceSource.
   */
  bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb);
  /**
   * \param name the name of the targetted trace source
   * \param cb the callback to disconnect from the trace source.
   *
   * The targetted trace source should be registered with TypeId::AddTraceSource.
   */
  bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb);

protected:
  /**
   * This method is invoked once all member attributes have been 
   * initialized. Subclasses can override this method to be notified
   * of this event but if they do this, they must chain up to their
   * parent's NotifyConstructionCompleted method.
   */
  virtual void NotifyConstructionCompleted (void);
  /**
   * \param attributes the attribute values used to initialize 
   *        the member variables of this object's instance.
   *
   * Invoked from subclasses to initialize all of their 
   * attribute members. This method will typically be invoked
   * automatically from ns3::CreateObject if your class derives
   * from ns3::Object. If you derive from ns3::ObjectBase directly,
   * you should make sure that you invoke this method from
   * your most-derived constructor.
   */
  void ConstructSelf (const AttributeConstructionList &attributes);

private:
  bool DoSet (Ptr<const AttributeAccessor> spec,
              Ptr<const AttributeChecker> checker, 
              const AttributeValue &value);

};

} // namespace ns3

#endif /* OBJECT_BASE_H */