/usr/include/nxcl/nxdata.h is in libnxcl-dev 0.9-3.1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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nxdata.h
-------------------
begin : Wednesday 9th August 2006
modifications : July 2007
copyright : (C) 2006 by George Wright
modifications : (C) 2007 Embedded Software Foundry Ltd. (U.K.)
: Author: Sebastian James
email : seb@esfnet.co.uk, gwright@kde.org
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _NXDATA_H_
#define _NXDATA_H_
#include <string>
/*!
* Some definitions of numbers that we can send over to the frontend
* client to tell it how we're getting along with the connection...
*/
#define NXCL_PROCESS_STARTED 1000001
#define NXCL_PROCESS_EXITED 1000002
#define NXCL_AUTH_FAILED 1000003
#define NXCL_AUTHENTICATING 1000004
#define NXCL_LOGIN_FAILED 1000005
#define NXCL_HOST_KEY_VERIFAILED 1000006
#define NXCL_INVOKE_PROXY 1000007
#define NXCL_STARTING 1000008
#define NXCL_FINISHED 1000009
#define NXCL_ALIVE 1000010
#define NXCL_PROCESS_ERROR 1000011
using namespace std;
namespace nxcl {
struct NXConfigData {
string serverHost;
int serverPort;
string sessionUser;
string sessionPass;
string sessionName;
string sessionType;
int cache;
int images;
string linkType;
bool render;
string backingstore;
int imageCompressionMethod;
int imageCompressionLevel;
string geometry;
string keyboard;
string kbtype;
bool media;
string agentServer;
string agentUser;
string agentPass;
int cups;
string key;
bool encryption;
bool fullscreen;
bool virtualDesktop;
string customCommand;
};
struct NXSessionData {
string sessionName;
string sessionType;
int cache;
int images;
string linkType;
bool render;
string backingstore;
int imageCompressionMethod;
int imageCompressionLevel;
string geometry;
string keyboard;
string kbtype;
bool media;
string agentServer;
string agentUser;
string agentPass;
int cups;
string id;
string key;
bool encryption;
bool fullscreen;
bool virtualDesktop;
string customCommand;
bool suspended;
int xRes;
int yRes;
int depth;
int display;
bool terminate;
};
struct NXResumeData {
int display;
string sessionType;
string sessionID;
string options;
int depth;
string screen;
string available;
string sessionName;
};
} // namespace
#endif
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