This file is indexed.

/usr/include/oce/Poly_Triangle.hxx is in liboce-foundation-dev 0.15-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Poly_Triangle_HeaderFile
#define _Poly_Triangle_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineAlloc_HeaderFile
#include <Standard_DefineAlloc.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class Standard_OutOfRange;


//! Describes a component triangle of a triangulation <br>
//! (Poly_Triangulation object). <br>
//! A Triangle is defined by a triplet of nodes. Each node is an <br>
//! index in the table of nodes specific to an existing <br>
//! triangulation of a shape, and represents a point on the surface. <br>
class Poly_Triangle  {
public:

  DEFINE_STANDARD_ALLOC

  //! Constructs a triangle and sets all indices to zero. <br>
  Standard_EXPORT   Poly_Triangle();
  //! Constructs a triangle and sets its three indices <br>
//! to N1, N2 and N3 respectively, where these node values <br>
//!   are indices in the table of nodes specific to an existing <br>
//!   triangulation of a shape. <br>
  Standard_EXPORT   Poly_Triangle(const Standard_Integer N1,const Standard_Integer N2,const Standard_Integer N3);
  //! Sets the value of  the three nodes of this triangle to N1, N2 and N3   respectively. <br>
  Standard_EXPORT     void Set(const Standard_Integer N1,const Standard_Integer N2,const Standard_Integer N3) ;
  //! Sets the value of  the Indexth node of this triangle to Node. <br>
//! Raises OutOfRange if Index is not in 1,2,3 <br>
        void Set(const Standard_Integer Index,const Standard_Integer Node) ;
  //! Returns the node indices of this triangle in N1, N2 and N3. <br>
  Standard_EXPORT     void Get(Standard_Integer& N1,Standard_Integer& N2,Standard_Integer& N3) const;
  //! Get the node of given Index. <br>
//! Raises OutOfRange from Standard if Index is not in 1,2,3 <br>
        Standard_Integer Value(const Standard_Integer Index) const;
      Standard_Integer operator()(const Standard_Integer Index) const
{
  return Value(Index);
}
  //! Get the node of given Index. <br>
//! Raises OutOfRange if Index is not in 1,2,3 <br>
        Standard_Integer& ChangeValue(const Standard_Integer Index) ;
      Standard_Integer& operator()(const Standard_Integer Index) 
{
  return ChangeValue(Index);
}





protected:





private:



Standard_Integer myNodes[3];


};


#include <Poly_Triangle.lxx>



// other Inline functions and methods (like "C++: function call" methods)


#endif