/usr/include/oce/TCollection_BasicMap.hxx is in liboce-foundation-dev 0.15-4.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _TCollection_BasicMap_HeaderFile
#define _TCollection_BasicMap_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineAlloc_HeaderFile
#include <Standard_DefineAlloc.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class TCollection_BasicMapIterator;
//! Root class of all the maps, provides utilitites <br>
//! for managing the buckets. <br>
//! Maps are dynamically extended data structures where <br>
//! data is quickly accessed with a key. <br>
//! General properties of maps <br>
//! - Map items may be (complex) non-unitary data; they <br>
//! may be difficult to manage with an array. Moreover, the <br>
//! map allows a data structure to be indexed by complex data. <br>
//! - The size of a map is dynamically extended. So a map <br>
//! may be first dimensioned for a little number of items. <br>
//! Maps avoid the use of large and quasi-empty arrays. <br>
//! - The access to a map item is much faster than the one <br>
//! to a sequence, a list, a queue or a stack item. <br>
//! - The access time to a map item may be compared with <br>
//! the one to an array item. First of all, it depends on the <br>
//! size of the map. It also depends on the quality of a user <br>
//! redefinable function (the hashing function) to find <br>
//! quickly where the item is. <br>
//! - The exploration of a map may be of better performance <br>
//! than the exploration of an array because the size of the <br>
//! map is adapted to the number of inserted items. <br>
//! These properties explain why maps are commonly used as <br>
//! internal data structures for algorithms. <br>
//! Definitions <br>
//! - A map is a data structure for which data is addressed by keys. <br>
//! - Once inserted in the map, a map item is referenced as an entry of the map. <br>
//! - Each entry of the map is addressed by a key. Two <br>
//! different keys address two different entries of the map. <br>
//! - The position of an entry in the map is called a bucket. <br>
//! - A map is dimensioned by its number of buckets, i.e. the <br>
//! maximum number of entries in the map. The <br>
//! performance of a map is conditioned by the number of buckets. <br>
//! - The hashing function transforms a key into a bucket <br>
//! index. The number of values that can be computed by <br>
//! the hashing function is equal to the number of buckets of the map. <br>
//! - Both the hashing function and the equality test <br>
//! between two keys are provided by a hasher object. <br>
//! - A map may be explored by a map iterator. This <br>
//! exploration provides only inserted entries in the map <br>
//! (i.e. non empty buckets). <br>
//! Collections' generic maps <br>
//! The Collections component provides numerous generic derived maps. <br>
//! - These maps include automatic management of the <br>
//! number of buckets: they are automatically resized when <br>
//! the number of keys exceeds the number of buckets. If <br>
//! you have a fair idea of the number of items in your map, <br>
//! you can save on automatic resizing by specifying a <br>
//! number of buckets at the time of construction, or by using <br>
//! a resizing function. This may be considered for crucial optimization issues. <br>
//! - Keys, items and hashers are parameters of these generic derived maps. <br>
//! - TCollection_MapHasher class describes the <br>
//! functions required by any hasher which is to be used <br>
//! with a map instantiated from the Collections component. <br>
//! - An iterator class is automatically instantiated at the <br>
//! time of instantiation of a map provided by the <br>
//! Collections component if this map is to be explored <br>
//! with an iterator. Note that some provided generic maps <br>
//! are not to be explored with an iterator but with indexes (indexed maps). <br>
class TCollection_BasicMap {
public:
DEFINE_STANDARD_ALLOC
//! Returns the number of buckets in <me>. <br>
Standard_Integer NbBuckets() const;
//! Returns the number of keys already stored in <me>. <br>
//! <br>
Standard_Integer Extent() const;
//! Returns True when the map contains no keys. <br>
//! This is exactly Extent() == 0. <br>
Standard_Boolean IsEmpty() const;
//! Prints on <S> usefull statistics about the map <br>
//! <me>. It can be used to test the quality of the hashcoding. <br>
Standard_EXPORT void Statistics(Standard_OStream& S) const;
friend class TCollection_BasicMapIterator;
protected:
//! Initialize the map. Single is True when the map <br>
//! uses only one table of buckets. <br>
//! <br>
//! One table : Map, DataMap <br>
//! Two tables : DoubleMap, IndexedMap, IndexedDataMap <br>
Standard_EXPORT TCollection_BasicMap(const Standard_Integer NbBuckets,const Standard_Boolean single);
//! Tries to resize the Map with NbBuckets. Returns <br>
//! True if possible, NewBuckts is the new nuber of <br>
//! buckets. data1 and data2 are the new tables of <br>
//! buckets where the data must be copied. <br>
Standard_EXPORT Standard_Boolean BeginResize(const Standard_Integer NbBuckets,Standard_Integer& NewBuckets,Standard_Address& data1,Standard_Address& data2) const;
//! If BeginResize was succesfull after copying the <br>
//! data to data1 and data2 this methods update the <br>
//! tables and destroys the old ones. <br>
Standard_EXPORT void EndResize(const Standard_Integer NbBuckets,const Standard_Integer NewBuckets,const Standard_Address data1,const Standard_Address data2) ;
//! Returns True if resizing the map should be <br>
//! considered. <br>
Standard_Boolean Resizable() const;
//! Decrement the extent of the map. <br>
void Increment() ;
//! Decrement the extent of the map. <br>
void Decrement() ;
//! Destroys the buckets. <br>
Standard_EXPORT void Destroy() ;
Standard_Address myData1;
Standard_Address myData2;
private:
Standard_Boolean isDouble;
Standard_Boolean mySaturated;
Standard_Integer myNbBuckets;
Standard_Integer mySize;
};
#include <TCollection_BasicMap.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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