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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Units_UnitSentence_HeaderFile
#define _Units_UnitSentence_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineAlloc_HeaderFile
#include <Standard_DefineAlloc.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

#ifndef _Units_Sentence_HeaderFile
#include <Units_Sentence.hxx>
#endif
#ifndef _Standard_CString_HeaderFile
#include <Standard_CString.hxx>
#endif
#ifndef _Handle_Units_QuantitiesSequence_HeaderFile
#include <Handle_Units_QuantitiesSequence.hxx>
#endif
class Units_QuantitiesSequence;


//! This   class describes   all    the  facilities to <br>
//!          manipulate and compute units contained in a string <br>
//!          expression. <br>
class Units_UnitSentence  : public Units_Sentence {
public:

  DEFINE_STANDARD_ALLOC

  //! Creates   and   returns a   UnitSentence.   The string <br>
//!          <astring> describes in natural  language the  unit  or <br>
//!          the composed unit to be analysed. <br>
  Standard_EXPORT   Units_UnitSentence(const Standard_CString astring);
  //! Creates  and returns    a  UnitSentence.  The   string <br>
//!          <astring> describes in natural language the unit to be <br>
//!          analysed.   The    sequence     of physical quantities <br>
//!          <asequenceofquantities>   describes    the   available <br>
//!          dictionary of units you want to use. <br>
  Standard_EXPORT   Units_UnitSentence(const Standard_CString astring,const Handle(Units_QuantitiesSequence)& aquantitiessequence);
  //! Analyzes   the sequence  of   tokens  created  by  the <br>
//!          constructor to  find  the true significance   of  each <br>
//!          token. <br>
  Standard_EXPORT     void Analyse() ;
  //! For each token which  represents a unit, finds  in the <br>
//!          sequence    of    physical   quantities      all   the <br>
//!          characteristics of the unit found. <br>
  Standard_EXPORT     void SetUnits(const Handle(Units_QuantitiesSequence)& aquantitiessequence) ;





protected:





private:





};





// other Inline functions and methods (like "C++: function call" methods)


#endif