/usr/include/oce/gp_Pln.hxx is in liboce-foundation-dev 0.15-4.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Pln_HeaderFile
#define _gp_Pln_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineAlloc_HeaderFile
#include <Standard_DefineAlloc.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _gp_Ax3_HeaderFile
#include <gp_Ax3.hxx>
#endif
#ifndef _Standard_Storable_HeaderFile
#include <Standard_Storable.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _gp_Ax1_HeaderFile
#include <gp_Ax1.hxx>
#endif
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include <Standard_PrimitiveTypes.hxx>
#endif
class Standard_ConstructionError;
class gp_Ax3;
class gp_Pnt;
class gp_Dir;
class gp_Ax1;
class gp_Lin;
class gp_Ax2;
class gp_Trsf;
class gp_Vec;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Pln);
//!Describes a plane. <br>
//! A plane is positioned in space with a coordinate system <br>
//! (a gp_Ax3 object), such that the plane is defined by the <br>
//! origin, "X Direction" and "Y Direction" of this coordinate <br>
//! system, which is the "local coordinate system" of the <br>
//! plane. The "main Direction" of the coordinate system is a <br>
//! vector normal to the plane. It gives the plane an implicit <br>
//! orientation such that the plane is said to be "direct", if the <br>
//! coordinate system is right-handed, or "indirect" in the other case. <br>
//! Note: when a gp_Pln plane is converted into a <br>
//! Geom_Plane plane, some implicit properties of its local <br>
//! coordinate system are used explicitly: <br>
//! - its origin defines the origin of the two parameters of <br>
//! the planar surface, <br>
//! - its implicit orientation is also that of the Geom_Plane. <br>
//! See Also <br>
//! gce_MakePln which provides functions for more complex <br>
//! plane constructions <br>
//! Geom_Plane which provides additional functions for <br>
//! constructing planes and works, in particular, with the <br>
//! parametric equations of planes <br>
class gp_Pln {
public:
DEFINE_STANDARD_ALLOC
//! Creates a plane coincident with OXY plane of the <br>
//! reference coordinate system. <br>
gp_Pln();
//! The coordinate system of the plane is defined with the axis <br>
//! placement A3. <br>
//! The "Direction" of A3 defines the normal to the plane. <br>
//! The "Location" of A3 defines the location (origin) of the plane. <br>
//! The "XDirection" and "YDirection" of A3 define the "XAxis" and <br>
//! the "YAxis" of the plane used to parametrize the plane. <br>
gp_Pln(const gp_Ax3& A3);
//! Creates a plane with the "Location" point <P> <br>
//! and the normal direction <V>. <br>
Standard_EXPORT gp_Pln(const gp_Pnt& P,const gp_Dir& V);
//! Creates a plane from its cartesian equation : <br>
//! A * X + B * Y + C * Z + D = 0.0 <br>
//! Raises ConstructionError if Sqrt (A*A + B*B + C*C) <= Resolution from gp. <br>
Standard_EXPORT gp_Pln(const Standard_Real A,const Standard_Real B,const Standard_Real C,const Standard_Real D);
//! Returns the coefficients of the plane's cartesian equation : <br>
//! A * X + B * Y + C * Z + D = 0. <br>
void Coefficients(Standard_Real& A,Standard_Real& B,Standard_Real& C,Standard_Real& D) const;
//! Modifies this plane, by redefining its local coordinate system so that <br>
//! - its origin and "main Direction" become those of the <br>
//! axis A1 (the "X Direction" and "Y Direction" are then recomputed). <br>
//! Raises ConstructionError if the A1 is parallel to the "XAxis" of the plane. <br>
void SetAxis(const gp_Ax1& A1) ;
//! Changes the origin of the plane. <br>
void SetLocation(const gp_Pnt& Loc) ;
//! Changes the local coordinate system of the plane. <br>
void SetPosition(const gp_Ax3& A3) ;
//! Reverses the U parametrization of the plane <br>
//! reversing the XAxis. <br>
void UReverse() ;
//! Reverses the V parametrization of the plane <br>
//! reversing the YAxis. <br>
void VReverse() ;
//! returns true if the Ax3 is right handed. <br>
Standard_Boolean Direct() const;
//! Returns the plane's normal Axis. <br>
const gp_Ax1& Axis() const;
//! Returns the plane's location (origin). <br>
const gp_Pnt& Location() const;
//! Returns the local coordinate system of the plane . <br>
const gp_Ax3& Position() const;
//! Computes the distance between <me> and the point <P>. <br>
Standard_Real Distance(const gp_Pnt& P) const;
//! Computes the distance between <me> and the line <L>. <br>
Standard_Real Distance(const gp_Lin& L) const;
//! Computes the distance between two planes. <br>
Standard_Real Distance(const gp_Pln& Other) const;
//! Computes the square distance between <me> and the point <P>. <br>
Standard_Real SquareDistance(const gp_Pnt& P) const;
//! Computes the square distance between <me> and the line <L>. <br>
Standard_Real SquareDistance(const gp_Lin& L) const;
//! Computes the square distance between two planes. <br>
Standard_Real SquareDistance(const gp_Pln& Other) const;
//! Returns the X axis of the plane. <br>
gp_Ax1 XAxis() const;
//! Returns the Y axis of the plane. <br>
gp_Ax1 YAxis() const;
//! Returns true if this plane contains the point P. This means that <br>
//! - the distance between point P and this plane is less <br>
//! than or equal to LinearTolerance, or <br>
//! - line L is normal to the "main Axis" of the local <br>
//! coordinate system of this plane, within the tolerance <br>
//! AngularTolerance, and the distance between the origin <br>
//! of line L and this plane is less than or equal to <br>
//! LinearTolerance. <br>
Standard_Boolean Contains(const gp_Pnt& P,const Standard_Real LinearTolerance) const;
//! Returns true if this plane contains the line L. This means that <br>
//! - the distance between point P and this plane is less <br>
//! than or equal to LinearTolerance, or <br>
//! - line L is normal to the "main Axis" of the local <br>
//! coordinate system of this plane, within the tolerance <br>
//! AngularTolerance, and the distance between the origin <br>
//! of line L and this plane is less than or equal to <br>
//! LinearTolerance. <br>
Standard_Boolean Contains(const gp_Lin& L,const Standard_Real LinearTolerance,const Standard_Real AngularTolerance) const;
Standard_EXPORT void Mirror(const gp_Pnt& P) ;
//! Performs the symmetrical transformation of a plane with respect <br>
//! to the point <P> which is the center of the symmetry <br>
//! Warnings : <br>
//! The normal direction to the plane is not changed. <br>
//! The "XAxis" and the "YAxis" are reversed. <br>
Standard_EXPORT gp_Pln Mirrored(const gp_Pnt& P) const;
Standard_EXPORT void Mirror(const gp_Ax1& A1) ;
//! Performs the symmetrical transformation of a <br>
//! plane with respect to an axis placement which is the axis <br>
//! of the symmetry. The transformation is performed on the <br>
//! "Location" point, on the "XAxis" and the "YAxis". The <br>
//! resulting normal direction is the cross product between <br>
//! the "XDirection" and the "YDirection" after transformation <br>
//! if the initial plane was right handed, else it is the <br>
//! opposite. <br>
Standard_EXPORT gp_Pln Mirrored(const gp_Ax1& A1) const;
Standard_EXPORT void Mirror(const gp_Ax2& A2) ;
//! Performs the symmetrical transformation of a <br>
//! plane with respect to an axis placement. The axis <br>
//! placement <A2> locates the plane of the symmetry. The <br>
//! transformation is performed on the "Location" point, on <br>
//! the "XAxis" and the "YAxis". The resulting normal <br>
//! direction is the cross product between the "XDirection" <br>
//! and the "YDirection" after transformation if the initial <br>
//! plane was right handed, else it is the opposite. <br>
Standard_EXPORT gp_Pln Mirrored(const gp_Ax2& A2) const;
void Rotate(const gp_Ax1& A1,const Standard_Real Ang) ;
//! rotates a plane. A1 is the axis of the rotation. <br>
//! Ang is the angular value of the rotation in radians. <br>
gp_Pln Rotated(const gp_Ax1& A1,const Standard_Real Ang) const;
void Scale(const gp_Pnt& P,const Standard_Real S) ;
//! Scales a plane. S is the scaling value. <br>
gp_Pln Scaled(const gp_Pnt& P,const Standard_Real S) const;
void Transform(const gp_Trsf& T) ;
//! Transforms a plane with the transformation T from class Trsf. <br>
//! The transformation is performed on the "Location" <br>
//! point, on the "XAxis" and the "YAxis". <br>
//! The resulting normal direction is the cross product between <br>
//! the "XDirection" and the "YDirection" after transformation. <br>
gp_Pln Transformed(const gp_Trsf& T) const;
void Translate(const gp_Vec& V) ;
//! Translates a plane in the direction of the vector V. <br>
//! The magnitude of the translation is the vector's magnitude. <br>
gp_Pln Translated(const gp_Vec& V) const;
void Translate(const gp_Pnt& P1,const gp_Pnt& P2) ;
//! Translates a plane from the point P1 to the point P2. <br>
gp_Pln Translated(const gp_Pnt& P1,const gp_Pnt& P2) const;
const gp_Ax3& _CSFDB_Getgp_Plnpos() const { return pos; }
protected:
private:
gp_Ax3 pos;
};
#include <gp_Pln.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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