/usr/include/oce/math_Vector.hxx is in liboce-foundation-dev 0.15-4.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _math_Vector_HeaderFile
#define _math_Vector_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineAlloc_HeaderFile
#include <Standard_DefineAlloc.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _math_SingleTabOfReal_HeaderFile
#include <math_SingleTabOfReal.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class Standard_DimensionError;
class Standard_DivideByZero;
class Standard_RangeError;
class Standard_NullValue;
class math_Matrix;
//! This class implements the real vector abstract data type. <br>
//! Vectors can have an arbitrary range which must be defined at <br>
//! the declaration and cannot be changed after this declaration. <br>
//! math_Vector V1(-3, 5); // a vector with range [-3..5] <br>
//! <br>
//! Vector are copied through assignement : <br>
//! math_Vector V2( 1, 9); <br>
//! .... <br>
//! V2 = V1; <br>
//! V1(1) = 2.0; // the vector V2 will not be modified. <br>
//! <br>
//! The Exception RangeError is raised when trying to access outside <br>
//! the range of a vector : <br>
//! V1(11) = 0.0 // --> will raise RangeError; <br>
//! <br>
//! The Exception DimensionError is raised when the dimensions of two <br>
//! vectors are not compatible : <br>
//! math_Vector V3(1, 2); <br>
//! V3 = V1; // --> will raise DimensionError; <br>
//! V1.Add(V3) // --> will raise DimensionError; <br>
class math_Vector {
public:
DEFINE_STANDARD_ALLOC
//! Contructs a non-initialized vector in the range [Lower..Upper] <br>
//! Lower and Upper are the indexes of the lower and upper <br>
//! bounds of the constructed vector. <br>
Standard_EXPORT math_Vector(const Standard_Integer Lower,const Standard_Integer Upper);
//! Contructs a vector in the range [Lower..Upper] <br>
//! whose values are all initialized with the value InitialValue.. <br>
Standard_EXPORT math_Vector(const Standard_Integer Lower,const Standard_Integer Upper,const Standard_Real InitialValue);
//! Constructs a vector in the range [Lower..Upper] <br>
//! with the "c array" Tab. <br>
Standard_EXPORT math_Vector(const Standard_Address Tab,const Standard_Integer Lower,const Standard_Integer Upper);
//! Initialize all the elements of a vector with InitialValue. <br>
Standard_EXPORT void Init(const Standard_Real InitialValue) ;
//! Constructs a copy for initialization. <br>
//! An exception is raised if the lengths of the vectors are <br>
//! different. <br>
Standard_EXPORT math_Vector(const math_Vector& Other);
//! Returns the length of a vector <br>
Standard_Integer Length() const;
//! Returns the value of the Lower index of a vector. <br>
Standard_Integer Lower() const;
//! Returns the value of the Upper index of a vector. <br>
Standard_Integer Upper() const;
//! Returns the value or the square of the norm of this vector. <br>
Standard_EXPORT Standard_Real Norm() const;
//! Returns the value of the square of the norm of a vector. <br>
Standard_EXPORT Standard_Real Norm2() const;
//! Returns the value of the Index of the maximum element of a vector. <br>
Standard_EXPORT Standard_Integer Max() const;
//! Returns the value of the Index of the minimum element of a vector. <br>
Standard_EXPORT Standard_Integer Min() const;
//! Normalizes this vector (the norm of the result <br>
//! is equal to 1.0) and assigns the result to this vector <br>
//! Exceptions <br>
//! Standard_NullValue if this vector is null (i.e. if its norm is <br>
//! less than or equal to Standard_Real::RealEpsilon(). <br>
Standard_EXPORT void Normalize() ;
//! Normalizes this vector (the norm of the result <br>
//! is equal to 1.0) and creates a new vector <br>
//! Exceptions <br>
//! Standard_NullValue if this vector is null (i.e. if its norm is <br>
//! less than or equal to Standard_Real::RealEpsilon(). <br>
Standard_EXPORT math_Vector Normalized() const;
//! Inverts this vector and assigns the result to this vector. <br>
Standard_EXPORT void Invert() ;
//! Inverts this vector and creates a new vector. <br>
Standard_EXPORT math_Vector Inverse() const;
//! sets a vector from <I1> to <I2> to the vector <V>; <br>
//! An exception is raised if I1<LowerIndex or I2>UpperIndex or I1>I2. <br>
//! An exception is raised if I2-I1+1 is different from the Length of V. <br>
Standard_EXPORT void Set(const Standard_Integer I1,const Standard_Integer I2,const math_Vector& V) ;
//!Creates a new vector by inverting the values of this vector <br>
//! between indexes I1 and I2. <br>
//! If the values of this vector were (1., 2., 3., 4., <br>
//! 5., 6.), by slicing it between indexes 2 and 5 the <br>
//! values of the resulting vector are (1., 5., 4., 3., 2., 6.) <br>
Standard_EXPORT math_Vector Slice(const Standard_Integer I1,const Standard_Integer I2) const;
//! returns the product of a vector and a real value. <br>
Standard_EXPORT void Multiply(const Standard_Real Right) ;
void operator *=(const Standard_Real Right)
{
Multiply(Right);
}
//! returns the product of a vector and a real value. <br>
Standard_EXPORT math_Vector Multiplied(const Standard_Real Right) const;
math_Vector operator*(const Standard_Real Right) const
{
return Multiplied(Right);
}
//! returns the product of a vector and a real value. <br>
Standard_EXPORT math_Vector TMultiplied(const Standard_Real Right) const;
friend math_Vector operator *(const Standard_Real Left,const math_Vector& Right);
//! divides a vector by the value <Right>. <br>
//! An exception is raised if <Right> = 0. <br>
Standard_EXPORT void Divide(const Standard_Real Right) ;
void operator /=(const Standard_Real Right)
{
Divide(Right);
}
//! divides a vector by the value <Right>. <br>
//! An exception is raised if <Right> = 0. <br>
Standard_EXPORT math_Vector Divided(const Standard_Real Right) const;
math_Vector operator/(const Standard_Real Right) const
{
return Divided(Right);
}
//! adds the vector <Right> to a vector. <br>
//! An exception is raised if the vectors have not the same length. <br>
//! Warning <br>
//! In order to avoid time-consuming copying of vectors, it <br>
//! is preferable to use operator += or the function Add whenever possible. <br>
Standard_EXPORT void Add(const math_Vector& Right) ;
void operator +=(const math_Vector& Right)
{
Add(Right);
}
//! adds the vector <Right> to a vector. <br>
//! An exception is raised if the vectors have not the same length. <br>
//! An exception is raised if the lengths are not equal. <br>
Standard_EXPORT math_Vector Added(const math_Vector& Right) const;
math_Vector operator+(const math_Vector& Right) const
{
return Added(Right);
}
//! sets a vector to the product of the vector <Left> <br>
//! with the matrix <Right>. <br>
Standard_EXPORT void Multiply(const math_Vector& Left,const math_Matrix& Right) ;
//!sets a vector to the product of the matrix <Left> <br>
//! with the vector <Right>. <br>
Standard_EXPORT void Multiply(const math_Matrix& Left,const math_Vector& Right) ;
//! sets a vector to the product of the transpose <br>
//! of the matrix <TLeft> by the vector <Right>. <br>
Standard_EXPORT void TMultiply(const math_Matrix& TLeft,const math_Vector& Right) ;
//! sets a vector to the product of the vector <br>
//! <Left> by the transpose of the matrix <TRight>. <br>
Standard_EXPORT void TMultiply(const math_Vector& Left,const math_Matrix& TRight) ;
//! sets a vector to the sum of the vector <Left> <br>
//! and the vector <Right>. <br>
//! An exception is raised if the lengths are different. <br>
Standard_EXPORT void Add(const math_Vector& Left,const math_Vector& Right) ;
//! sets a vector to the Subtraction of the <br>
//! vector <Right> from the vector <Left>. <br>
//! An exception is raised if the vectors have not the same length. <br>
//! Warning <br>
//! In order to avoid time-consuming copying of vectors, it <br>
//! is preferable to use operator -= or the function <br>
//! Subtract whenever possible. <br>
Standard_EXPORT void Subtract(const math_Vector& Left,const math_Vector& Right) ;
//! accesses (in read or write mode) the value of index Num of <br>
//! a vector. <br>
Standard_Real& Value(const Standard_Integer Num) const;
Standard_Real& operator()(const Standard_Integer Num) const
{
return Value(Num);
}
//! Initialises a vector by copying <Other>. <br>
//! An exception is raised if the Lengths are differents. <br>
Standard_EXPORT math_Vector& Initialized(const math_Vector& Other) ;
math_Vector& operator=(const math_Vector& Other)
{
return Initialized(Other);
}
//! returns the inner product of 2 vectors. <br>
//! An exception is raised if the lengths are not equal. <br>
Standard_EXPORT Standard_Real Multiplied(const math_Vector& Right) const;
Standard_Real operator*(const math_Vector& Right) const
{
return Multiplied(Right);
}
//! returns the product of a vector by a matrix. <br>
Standard_EXPORT math_Vector Multiplied(const math_Matrix& Right) const;
math_Vector operator*(const math_Matrix& Right) const
{
return Multiplied(Right);
}
//! returns the opposite of a vector. <br>
Standard_EXPORT math_Vector Opposite() ;
math_Vector operator-()
{
return Opposite();
}
//! returns the subtraction of <Right> from <me>. <br>
//! An exception is raised if the vectors have not the same length. <br>
Standard_EXPORT void Subtract(const math_Vector& Right) ;
void operator-=(const math_Vector& Right)
{
Subtract(Right);
}
//! returns the subtraction of <Right> from <me>. <br>
//! An exception is raised if the vectors have not the same length. <br>
Standard_EXPORT math_Vector Subtracted(const math_Vector& Right) const;
math_Vector operator-(const math_Vector& Right) const
{
return Subtracted(Right);
}
//! returns the multiplication of a real by a vector. <br>
//! <me> = <Left> * <Right> <br>
Standard_EXPORT void Multiply(const Standard_Real Left,const math_Vector& Right) ;
//! Prints information on the current state of the object. <br>
//! Is used to redefine the operator <<. <br>
Standard_EXPORT void Dump(Standard_OStream& o) const;
friend class math_Matrix;
protected:
//! Is used internally to set the Lower value of the vector. <br>
Standard_EXPORT void SetLower(const Standard_Integer Lower) ;
private:
Standard_Integer LowerIndex;
Standard_Integer UpperIndex;
math_SingleTabOfReal Array;
};
#include <math_Vector.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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