/usr/include/octave-3.8.1/octave/ls-mat5.h is in liboctave-dev 3.8.1-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | /*
Copyright (C) 2003-2013 John W. Eaton
This file is part of Octave.
Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.
Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING. If not, see
<http://www.gnu.org/licenses/>.
*/
#if !defined (octave_ls_mat5_h)
#define octave_ls_mat5_h 1
enum mat5_data_type
{
miINT8 = 1, // 8 bit signed
miUINT8, // 8 bit unsigned
miINT16, // 16 bit signed
miUINT16, // 16 bit unsigned
miINT32, // 32 bit signed
miUINT32, // 32 bit unsigned
miSINGLE, // IEEE 754 single precision float
miRESERVE1,
miDOUBLE, // IEEE 754 double precision float
miRESERVE2,
miRESERVE3,
miINT64, // 64 bit signed
miUINT64, // 64 bit unsigned
miMATRIX, // MATLAB array
miCOMPRESSED, // Compressed data
miUTF8, // Unicode UTF-8 Encoded Character Data
miUTF16, // Unicode UTF-16 Encoded Character Data
miUTF32 // Unicode UTF-32 Encoded Character Data
};
extern int
read_mat5_binary_file_header (std::istream& is, bool& swap,
bool quiet = false,
const std::string& filename = std::string ());
extern std::string
read_mat5_binary_element (std::istream& is, const std::string& filename,
bool swap, bool& global, octave_value& tc);
extern bool
save_mat5_binary_element (std::ostream& os,
const octave_value& tc, const std::string& name,
bool mark_as_global, bool mat7_format,
bool save_as_floats, bool compressing = false);
#endif
|