/usr/include/ompl/datastructures/Grid.h is in libompl-dev 0.13.0+git20130920.01d0ca4-1.
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/* Author: Ioan Sucan */
#ifndef OMPL_DATASTRUCTURES_GRID_
#define OMPL_DATASTRUCTURES_GRID_
#include <vector>
#include <iostream>
#include <cstdlib>
#include <boost/unordered_map.hpp>
#include <algorithm>
namespace ompl
{
/** \brief Representation of a simple grid */
template <typename _T>
class Grid
{
public:
/// Definition of a coordinate within this grid
typedef std::vector<int> Coord;
/// Definition of a cell in this grid
struct Cell
{
/// The data we store in the cell
_T data;
/// The coordinate of the cell
Coord coord;
Cell(void)
{
}
virtual ~Cell(void)
{
}
};
/// The datatype for arrays of cells
typedef std::vector<Cell*> CellArray;
/// The constructor takes the dimension of the grid as argument
explicit
Grid(unsigned int dimension)
{
setDimension(dimension);
}
/// Destructor
virtual ~Grid(void)
{
freeMemory();
}
/// Clear all cells in the grid
virtual void clear(void)
{
freeMemory();
}
/// Return the dimension of the grid
unsigned int getDimension(void) const
{
return dimension_;
}
/// Update the dimension of the grid; this should not be done
/// unless the grid is empty
void setDimension(unsigned int dimension)
{
if (!empty())
throw;
dimension_ = dimension;
maxNeighbors_ = 2 * dimension_;
}
/// Check if a cell exists at the specified coordinate
bool has(const Coord &coord) const
{
return getCell(coord) != NULL;
}
/// Get the cell at a specified coordinate
Cell* getCell(const Coord &coord) const
{
iterator pos = hash_.find(const_cast<Coord*>(&coord));
Cell *c = (pos != hash_.end()) ? pos->second : NULL;
return c;
}
/// Get the list of neighbors for a given cell
void neighbors(const Cell* cell, CellArray& list) const
{
Coord test = cell->coord;
neighbors(test, list);
}
/// Get the list of neighbors for a given coordinate
void neighbors(const Coord& coord, CellArray& list) const
{
Coord test = coord;
neighbors(test, list);
}
/// Get the list of neighbors for a given coordinate
void neighbors(Coord& coord, CellArray& list) const
{
list.reserve(list.size() + maxNeighbors_);
for (int i = dimension_ - 1 ; i >= 0 ; --i)
{
coord[i]--;
iterator pos = hash_.find(&coord);
Cell *cell = (pos != hash_.end()) ? pos->second : NULL;
if (cell)
list.push_back(cell);
coord[i] += 2;
pos = hash_.find(&coord);
cell = (pos != hash_.end()) ? pos->second : NULL;
if (cell)
list.push_back(cell);
coord[i]--;
}
}
/// Get the connected components formed by the cells in this grid (based on neighboring relation)
std::vector< std::vector<Cell*> > components(void) const
{
typedef boost::unordered_map<Coord*, int, HashFunCoordPtr, EqualCoordPtr> ComponentHash;
typedef typename ComponentHash::iterator CHit;
int components = 0;
ComponentHash ch;
std::vector< std::vector<Cell*> > res;
for (iterator i = hash_.begin() ; i != hash_.end() ; ++i)
{
Cell *c0 = i->second;
CHit pos = ch.find(&c0->coord);
int comp = (pos != ch.end()) ? pos->second : -1;
if (comp < 0)
{
res.resize(res.size() + 1);
std::vector<Cell*> &q = res.back();
q.push_back(c0);
std::size_t index = 0;
while (index < q.size())
{
Cell *c = q[index++];
pos = ch.find(&c->coord);
comp = (pos != ch.end()) ? pos->second : -1;
if (comp < 0)
{
ch.insert(std::make_pair(&c->coord, components));
std::vector< Cell* > nbh;
neighbors(c, nbh);
for (unsigned int j = 0 ; j < nbh.size() ; ++j)
{
pos = ch.find(&nbh[j]->coord);
comp = (pos != ch.end()) ? pos->second : -1;
if (comp < 0)
q.push_back(nbh[j]);
}
}
else
{
--index;
q.erase(q.begin() + index);
}
}
++components;
}
}
std::sort(res.begin(), res.end(), SortComponents());
return res;
}
/// Instantiate a new cell at given coordinates; optionally
/// Return the list of future neighbors.
/// Note: this call only creates the cell, but does not add it to the grid.
/// It however updates the neighbor count for neighboring cells
virtual Cell* createCell(const Coord& coord, CellArray *nbh = NULL)
{
Cell *cell = new Cell();
cell->coord = coord;
if (nbh)
neighbors(cell->coord, *nbh);
return cell;
}
/// Remove a cell from the grid. If the cell has not been
/// Added to the grid, only update the neighbor list
virtual bool remove(Cell *cell)
{
if (cell)
{
typename CoordHash::iterator pos = hash_.find(&cell->coord);
if (pos != hash_.end())
{
hash_.erase(pos);
return true;
}
}
return false;
}
/// Add an instantiated cell to the grid
virtual void add(Cell *cell)
{
hash_.insert(std::make_pair(&cell->coord, cell));
}
/// Clear the memory occupied by a cell; do not call this function unless remove() was called first
virtual void destroyCell(Cell *cell) const
{
delete cell;
}
/// Get the data stored in the cells we are aware of
void getContent(std::vector<_T> &content) const
{
for (iterator i = hash_.begin() ; i != hash_.end() ; ++i)
content.push_back(i->second->data);
}
/// Get the set of coordinates where there are cells
void getCoordinates(std::vector<Coord*> &coords) const
{
for (iterator i = hash_.begin() ; i != hash_.end() ; ++i)
coords.push_back(i->first);
}
/// Get the set of instantiated cells in the grid
void getCells(CellArray &cells) const
{
for (iterator i = hash_.begin() ; i != hash_.end() ; ++i)
cells.push_back(i->second);
}
/// Print the value of a coordinate to a stream
void printCoord(Coord& coord, std::ostream &out = std::cout) const
{
out << "[ ";
for (unsigned int i = 0 ; i < dimension_ ; ++i)
out << coord[i] << " ";
out << "]" << std::endl;
}
/// Check if the grid is empty
bool empty(void) const
{
return hash_.empty();
}
/// Check the size of the grid
unsigned int size(void) const
{
return hash_.size();
}
/// Print information about the data in this grid structure
virtual void status(std::ostream &out = std::cout) const
{
out << size() << " total cells " << std::endl;
const std::vector< std::vector<Cell*> > &comp = components();
out << comp.size() << " connected components: ";
for (std::size_t i = 0 ; i < comp.size() ; ++i)
out << comp[i].size() << " ";
out << std::endl;
}
protected:
/// Free the allocated memory
void freeMemory(void)
{
CellArray content;
getCells(content);
hash_.clear();
for (unsigned int i = 0 ; i < content.size() ; ++i)
delete content[i];
}
/// Hash function for coordinates; see http://www.cs.hmc.edu/~geoff/classes/hmc.cs070.200101/homework10/hashfuncs.html
struct HashFunCoordPtr
{
/// Hash function for coordinates
std::size_t operator()(const Coord* const s) const
{
unsigned long h = 0;
for (int i = s->size() - 1; i >= 0; --i)
{
int high = h & 0xf8000000;
h = h << 5;
h = h ^ (high >> 27);
h = h ^ s->at(i);
}
return (std::size_t) h;
}
};
/// Equality operator for coordinate pointers
struct EqualCoordPtr
{
/// Equality operator for coordinate pointers
bool operator()(const Coord* const c1, const Coord* const c2) const
{
return *c1 == *c2;
}
};
/// Define the datatype for the used hash structure
typedef boost::unordered_map<Coord*, Cell*, HashFunCoordPtr, EqualCoordPtr> CoordHash;
/// Helper to sort components by size
struct SortComponents
{
/// Helper to sort components by size
bool operator()(const std::vector<Cell*> &a, const std::vector<Cell*> &b) const
{
return a.size() > b.size();
}
};
public:
/// We only allow const iterators
typedef typename CoordHash::const_iterator iterator;
/// Return the begin() iterator for the grid
iterator begin(void) const
{
return hash_.begin();
}
/// Return the end() iterator for the grid
iterator end(void) const
{
return hash_.end();
}
protected:
/// The dimension of the grid
unsigned int dimension_;
/// The maximum number of neighbors a cell can have (2 * dimension)
unsigned int maxNeighbors_;
/// The hash holding the cells
CoordHash hash_;
};
}
#endif
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