/usr/lib/perl5/OpenGL.pm is in libopengl-perl 0.6703+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Copyright (c) 1998,1999 Kenneth Albanowski. All rights reserved.
# Copyright (c) 2007 Bob Free. All rights reserved.
# Copyright (c) 2009 Christopher Marshall. All rights reserved.
# This program is free software; you can redistribute it and/or
# modify it under the same terms as Perl itself.
require Exporter;
require DynaLoader;
use Carp;
$VERSION = '0.6703';
$BUILD_VERSION = $XS_VERSION = $VERSION;
$VERSION = eval($VERSION);
@ISA = qw(Exporter AutoLoader DynaLoader);
our $gl_version;
our $glext_installed = {};
# Implemented extensions and their dependencies
our $glext_dependencies =
{
GL_ARB_color_buffer_float=>'2.0', #39
GL_ARB_depth_texture=>'1.1', #22
GL_ARB_draw_buffers=>'1.3', #37
GL_ARB_fragment_program=>'1.4;ARB_vertex_program', #27
GL_ARB_fragment_program_shadow=>'1.4;ARB_fragment_program,ARB_shadow', #36
GL_ARB_fragment_shader=>'1.4;ARB_shader_objects', #32
GL_ARB_half_float_pixel=>'1.5', #40
GL_ARB_multisample=>'1.0', #5
GL_ARB_multitexture=>'1.1',
GL_ARB_pixel_buffer_object=>'1.5', #42
GL_ARB_point_parameters=>'1.0', #14
GL_ARB_point_sprite=>'1.4', #35
GL_ARB_shading_language_100=>'1.4;ARB_shader_objects,ARB_fragment_shader,ARB_vertex_shader', #33
GL_ARB_shader_objects=>'1.4', #30
GL_ARB_shadow=>'1.1;ARB_depth_texture', #23
GL_ARB_shadow_ambient=>'1.1;ARB_shadow,ARB_depth_texture', #23
GL_ARB_texture_border_clamp=>'1.0', #13
GL_ARB_texture_cube_map=>'1.0', #7
GL_ARB_texture_env_add=>'1.0', #6
GL_ARB_texture_env_combine=>'1.1;ARB_multitexture', #17
GL_ARB_texture_env_dot3=>'1.1;ARB_multitexture,ARB_texture_env_combine', #19
GL_ARB_texture_float=>'1.1', #41
GL_ARB_texture_mirrored_repeat=>'1.0', #21
GL_ARB_texture_non_power_of_two=>'1.4', #34
GL_ARB_texture_rectangle=>'1.1', #38
GL_ARB_vertex_buffer_object=>'1.4', #28
GL_ARB_vertex_program=>'1.3', #26
GL_ARB_vertex_shader=>'1.4;ARB_shader_objects', #31
GL_ATI_texture_float=>'1.1', #280
GL_ATI_texture_mirror_once=>'1.0;EXT_texture3D', #221
GL_EXT_abgr=>'1.0', #1
GL_EXT_bgra=>'1.0', #129
GL_EXT_blend_color=>'1.0', #2
GL_EXT_blend_subtract=>'1.0', #38
GL_EXT_Cg_shader=>'1.0;ARB_shader_objects', #???
GL_EXT_copy_texture=>'1.0', #10
GL_EXT_framebuffer_object=>'1.1', #310
GL_EXT_packed_pixels=>'1.0', #23
GL_EXT_pixel_buffer_object=>'1.0', #???
GL_EXT_rescale_normal=>'1.0', #27
GL_EXT_separate_specular_color=>'1.0', #144
GL_EXT_shadow_funcs=>'1.1;ARB_depth_texture,ARB_shadow', #267
GL_EXT_stencil_wrap=>'1.0', #176
GL_EXT_subtexture=>'1.0', #9
GL_EXT_texture=>'1.0', #4
GL_EXT_texture3D=>'1.1;EXT_abgr', #6
GL_EXT_texture_cube_map=>'1.0', #6
GL_EXT_texture_env_combine=>'1.0', #158
GL_EXT_texture_env_dot3=>'1.0;EXT_texture_env_combine', #220
GL_EXT_texture_filter_anisotropic=>'1.0', #187
GL_EXT_texture_lod_bias=>'1.0', #186
GL_EXT_texture_mirror_clamp=>'1.0', #298
GL_EXT_vertex_array=>'1.0', #30
GL_HP_occlusion_test=>'1.0', #137
GL_IBM_rasterpos_clip=>'1.0', #110
GL_NV_blend_square=>'1.0', #194
GL_NV_copy_depth_to_color=>'1.0;NV_packed_depth_stencil', #243
GL_NV_depth_clamp=>'1.0', #260
GL_NV_fog_distance=>'1.0', #192
GL_NV_fragment_program_option=>'1.0;ARB_fragment_program', #303
GL_NV_fragment_program2=>'1.0;ARB_fragment_program,NV_fragment_program_option', #304
GL_NV_light_max_exponent=>'1.0', #189
GL_NV_multisample_filter_hint=>'1.0;ARB_multisample', #259
GL_NV_packed_depth_stencil=>'1.0', #226
GL_NV_texgen_reflection=>'1.0', #179
GL_NV_texture_compression_vtc=>'1.0;ARB_texture_compression,EXT_texture_compression_s3tc,ARB_texture_non_power_of_two', #228
GL_NV_texture_expand_normal=>'1.1', #286
GL_NV_texture_rectangle=>'1.0', #229
GL_NV_texture_shader=>'1.0;ARB_multitexture,ARB_texture_cube_map', #230
GL_NV_texture_shader2=>'1.0;NV_texture_shader', #231
GL_NV_texture_shader3=>'1.0;NV_texture_shader2', #265
GL_NV_vertex_program1_1=>'1.0;NV_vertex_program', #266
GL_NV_vertex_program2=>'1.0;NV_vertex_program', #287
GL_NV_vertex_program2_option=>'1.0;ARB_vertex_program', #305
GL_NV_vertex_program3=>'1.0;ARB_vertex_program,NV_vertex_program2_option', #306
GL_S3_s3tc=>'1.1', #276
GL_SGIS_generate_mipmap=>'1.1', #32
GL_SGIS_texture_lod=>'1.1', #24
GL_SGIX_depth_texture=>'1.1', #63
GL_SGIX_shadow=>'1.0', #34
GL_SUN_slice_accum=>'1.0' #258
};
@gl_func = qw(
glAccum
glAlphaFunc
glAreTexturesResident_s
glAreTexturesResident_c
glAreTexturesResident_p
glArrayElement
glBegin
glEnd
glBindTexture
glBitmap_s
glBitmap_c
glBitmap_p
glBlendFunc
glCallList
glCallLists_s
glCallLists_c
glCallLists_p
glClear
glClearAccum
glClearColor
glClearDepth
glClearIndex
glClearStencil
glClipPlane_p
glClipPlane_s
glClipPlane_c
glColorMask
glColorMaterial
glColorPointer_c
glColorPointer_s
glColorPointer_p
glCopyPixels
glCopyTexImage1D
glCopyTexImage2D
glCopyTexSubImage1D
glCopyTexSubImage2D
glCopyTexSubImage3D
glCullFace
glDeleteLists
glDeleteTextures_s
glDeleteTextures_c
glDeleteTextures_p
glDepthFunc
glDepthMask
glDepthRange
glDrawArrays
glDrawBuffer
glDrawBuffers_s
glDrawBuffers_c
glDrawBuffers_p
glDrawBuffersARB_s
glDrawBuffersARB_c
glDrawBuffersARB_p
glDrawElements_s
glDrawElements_c
glDrawElements_p
glDrawPixels_s
glDrawPixels_c
glDrawPixels_p
glDrawRangeElements_s
glDrawRangeElements_c
glDrawRangeElements_p
glEdgeFlag
glEdgeFlagPointer_c
glEdgeFlagPointer_s
glEdgeFlagPointer_p
glEnable
glDisable
glEnableClientState
glDisableClientState
glEvalCoord1d
glEvalCoord1f
glEvalCoord2d
glEvalCoord2f
glEvalMesh1
glEvalMesh2
glEvalPoint1
glEvalPoint2
glFeedbackBuffer_c
glFinish
glFlush
glFogf
glFogi
glFogfv_p
glFogiv_p
glFogfv_s
glFogiv_s
glFogfv_c
glFogiv_c
glFrontFace
glFrustum
glGenLists
glGenTextures_s
glGenTextures_c
glGenTextures_p
glGetDoublev_s
glGetDoublev_c
glGetBooleanv_s
glGetBooleanv_c
glGetIntegerv_s
glGetIntegerv_c
glGetFloatv_s
glGetFloatv_c
glGetDoublev_p
glGetBooleanv_p
glGetIntegerv_p
glGetFloatv_p
glGetClipPlane_p
glGetClipPlane_s
glGetClipPlane_c
glGetError
glGetLightfv_p
glGetLightiv_p
glGetLightfv_c
glGetLightiv_c
glGetLightfv_s
glGetLightiv_s
glGetMapfv_p
glGetMapdv_p
glGetMapiv_p
glGetMapiv_c
glGetMapfv_c
glGetMapdv_c
glGetMapdv_s
glGetMapfv_s
glGetMapiv_s
glGetMaterialfv_p
glGetMaterialiv_p
glGetMaterialfv_c
glGetMaterialiv_c
glGetMaterialfv_s
glGetMaterialiv_s
glGetPixelMapfv_p
glGetPixelMapuiv_p
glGetPixelMapusv_p
glGetPixelMapfv_c
glGetPixelMapuiv_c
glGetPixelMapusv_c
glGetPixelMapfv_s
glGetPixelMapuiv_s
glGetPixelMapusv_s
glGetPolygonStipple_s
glGetPolygonStipple_c
glGetPolygonStipple_p
glGetPointerv_c
glGetPointerv_s
glGetPointerv_p
glGetString
glGetTexEnvfv_p
glGetTexEnviv_p
glGetTexEnvfv_c
glGetTexEnviv_c
glGetTexEnvfv_s
glGetTexEnviv_s
glGetTexGenfv_p
glGetTexGendv_p
glGetTexGeniv_p
glGetTexGenfv_c
glGetTexGendv_c
glGetTexGeniv_c
glGetTexGendv_s
glGetTexGenfv_s
glGetTexGeniv_s
glGetTexImage_s
glGetTexImage_c
glGetTexImage_p
glGetTexLevelParameterfv_p
glGetTexLevelParameteriv_p
glGetTexLevelParameterfv_s
glGetTexLevelParameteriv_s
glGetTexLevelParameterfv_c
glGetTexLevelParameteriv_c
glGetTexParameterfv_p
glGetTexParameteriv_p
glGetTexParameterfv_s
glGetTexParameteriv_s
glGetTexParameterfv_c
glGetTexParameteriv_c
glHint
glIndexd
glIndexi
glIndexMask
glIndexPointer_c
glIndexPointer_s
glIndexPointer_p
glInitNames
glInterleavedArrays_c
glIsEnabled
glIsList
glIsTexture
glLightf
glLighti
glLightfv_p
glLightiv_p
glLightfv_c
glLightiv_c
glLightfv_s
glLightiv_s
glLightModelf
glLightModeli
glLightModelfv_p
glLightModeliv_p
glLightModeliv_c
glLightModelfv_c
glLightModeliv_s
glLightModelfv_s
glLineStipple
glLineWidth
glListBase
glLoadIdentity
glLoadMatrixd_p
glLoadMatrixf_p
glLoadMatrixf_c
glLoadMatrixd_c
glLoadMatrixf_s
glLoadMatrixd_s
glLoadName
glLogicOp
glMap1d_p
glMap1f_p
glMap1d_c
glMap1f_c
glMap1d_s
glMap1f_s
glMap2d_p
glMap2f_p
glMap2d_c
glMap2f_c
glMap2d_s
glMap2f_s
glMapGrid1d
glMapGrid1f
glMapGrid2d
glMapGrid2f
glMaterialf
glMateriali
glMaterialfv_p
glMaterialiv_p
glMaterialfv_s
glMaterialiv_s
glMaterialfv_c
glMaterialiv_c
glMatrixMode
glMultMatrixd_p
glMultMatrixf_p
glNewList
glEndList
glNormalPointer_c
glNormalPointer_s
glNormalPointer_p
glOrtho
glPassThrough
glPixelMapfv_p
glPixelMapuiv_p
glPixelMapusv_p
glPixelMapfv_c
glPixelMapuiv_c
glPixelMapusv_c
glPixelMapfv_s
glPixelMapuiv_s
glPixelMapusv_s
glPixelStoref
glPixelStorei
glPixelTransferf
glPixelTransferi
glPixelZoom
glPointSize
glPolygonMode
glPolygonOffset
glPolygonStipple_s
glPolygonStipple_c
glPolygonStipple_p
glPrioritizeTextures_s
glPrioritizeTextures_c
glPrioritizeTextures_p
glPushAttrib
glPopAttrib
glPushClientAttrib
glPopClientAttrib
glPushMatrix
glPopMatrix
glPushName
glPopName
glReadBuffer
glReadPixels_s
glReadPixels_c
glReadPixels_p
glRecti
glRects
glRectd
glRectf
glRectsv_c
glRectiv_c
glRectfv_c
glRectdv_c
glRectdv_s
glRectfv_s
glRectiv_s
glRectsv_s
glRenderMode
glRotated
glRotatef
glScaled
glScalef
glScissor
glSelectBuffer_c
glShadeModel
glStencilFunc
glStencilMask
glStencilOp
glTexCoordPointer_c
glTexCoordPointer_s
glTexCoordPointer_p
glTexEnvf
glTexEnvi
glTexEnvfv_p
glTexEnviv_p
glTexEnvfv_s
glTexEnviv_s
glTexGend
glTexGenf
glTexGeni
glTexGendv_p
glTexGenfv_p
glTexGeniv_p
glTexGendv_s
glTexGenfv_s
glTexGeniv_s
glTexGendv_c
glTexGenfv_c
glTexGeniv_c
glTexImage1D_s
glTexImage1D_c
glTexImage1D_p
glTexImage2D_s
glTexImage2D_c
glTexImage2D_p
glTexImage3D_s
glTexImage3D_c
glTexImage3D_p
glTexImage3DEXT_c
glTexImage3DEXT_s
glTexImage3DEXT_p
glTexParameterf
glTexParameteri
glTexParameterfv_p
glTexParameteriv_p
glTexParameterfv_s
glTexParameteriv_s
glTexParameterfv_c
glTexParameteriv_c
glTexSubImage1D_c
glTexSubImage1D_s
glTexSubImage1D_p
glTexSubImage2D_s
glTexSubImage2D_c
glTexSubImage2D_p
glTexSubImage3D_s
glTexSubImage3D_c
glTexSubImage3D_p
glTexSubImage1DEXT_c
glTexSubImage1DEXT_s
glTexSubImage1DEXT_p
glTexSubImage2DEXT_c
glTexSubImage2DEXT_s
glTexSubImage2DEXT_p
glTranslated
glTranslatef
glVertexPointer_c
glVertexPointer_s
glVertexPointer_p
glViewport
glVertex2d
glVertex2dv_p
glVertex2dv_s
glVertex2dv_c
glVertex2f
glVertex2fv_p
glVertex2fv_s
glVertex2fv_c
glVertex2i
glVertex2iv_p
glVertex2iv_s
glVertex2iv_c
glVertex2s
glVertex2sv_p
glVertex2sv_s
glVertex2sv_c
glVertex3d
glVertex3dv_p
glVertex3dv_s
glVertex3dv_c
glVertex3f
glVertex3fv_p
glVertex3fv_s
glVertex3fv_c
glVertex3i
glVertex3iv_p
glVertex3iv_s
glVertex3iv_c
glVertex3s
glVertex3sv_p
glVertex3sv_s
glVertex3sv_c
glVertex4d
glVertex4dv_p
glVertex4dv_s
glVertex4dv_c
glVertex4f
glVertex4fv_p
glVertex4fv_s
glVertex4fv_c
glVertex4i
glVertex4iv_p
glVertex4iv_s
glVertex4iv_c
glVertex4s
glVertex4sv_p
glVertex4sv_s
glVertex4sv_c
glNormal3b
glNormal3bv_p
glNormal3bv_s
glNormal3bv_c
glNormal3d
glNormal3dv_p
glNormal3dv_s
glNormal3dv_c
glNormal3f
glNormal3fv_p
glNormal3fv_s
glNormal3fv_c
glNormal3i
glNormal3iv_p
glNormal3iv_s
glNormal3iv_c
glNormal3s
glNormal3sv_p
glNormal3sv_s
glNormal3sv_c
glColor3b
glColor3bv_p
glColor3bv_s
glColor3bv_c
glColor3d
glColor3dv_p
glColor3dv_s
glColor3dv_c
glColor3f
glColor3fv_p
glColor3fv_s
glColor3fv_c
glColor3i
glColor3iv_p
glColor3iv_s
glColor3iv_c
glColor3s
glColor3sv_p
glColor3sv_s
glColor3sv_c
glColor3ub
glColor3ubv_p
glColor3ubv_s
glColor3ubv_c
glColor3ui
glColor3uiv_p
glColor3uiv_s
glColor3uiv_c
glColor3us
glColor3usv_p
glColor3usv_s
glColor3usv_c
glColor4b
glColor4bv_p
glColor4bv_s
glColor4bv_c
glColor4d
glColor4dv_p
glColor4dv_s
glColor4dv_c
glColor4f
glColor4fv_p
glColor4fv_s
glColor4fv_c
glColor4i
glColor4iv_p
glColor4iv_s
glColor4iv_c
glColor4s
glColor4sv_p
glColor4sv_s
glColor4sv_c
glColor4ub
glColor4ubv_p
glColor4ubv_s
glColor4ubv_c
glColor4ui
glColor4uiv_p
glColor4uiv_s
glColor4uiv_c
glColor4us
glColor4usv_p
glColor4usv_s
glColor4usv_c
glTexCoord1d
glTexCoord1dv_p
glTexCoord1dv_s
glTexCoord1dv_c
glTexCoord1f
glTexCoord1fv_p
glTexCoord1fv_s
glTexCoord1fv_c
glTexCoord1i
glTexCoord1iv_p
glTexCoord1iv_s
glTexCoord1iv_c
glTexCoord1s
glTexCoord1sv_p
glTexCoord1sv_s
glTexCoord1sv_c
glTexCoord2d
glTexCoord2dv_p
glTexCoord2dv_s
glTexCoord2dv_c
glTexCoord2f
glTexCoord2fv_p
glTexCoord2fv_s
glTexCoord2fv_c
glTexCoord2i
glTexCoord2iv_p
glTexCoord2iv_s
glTexCoord2iv_c
glTexCoord2s
glTexCoord2sv_p
glTexCoord2sv_s
glTexCoord2sv_c
glTexCoord3d
glTexCoord3dv_p
glTexCoord3dv_s
glTexCoord3dv_c
glTexCoord3f
glTexCoord3fv_p
glTexCoord3fv_s
glTexCoord3fv_c
glTexCoord3i
glTexCoord3iv_p
glTexCoord3iv_s
glTexCoord3iv_c
glTexCoord3s
glTexCoord3sv_p
glTexCoord3sv_s
glTexCoord3sv_c
glTexCoord4d
glTexCoord4dv_p
glTexCoord4dv_s
glTexCoord4dv_c
glTexCoord4f
glTexCoord4fv_p
glTexCoord4fv_s
glTexCoord4fv_c
glTexCoord4i
glTexCoord4iv_p
glTexCoord4iv_s
glTexCoord4iv_c
glTexCoord4s
glTexCoord4sv_p
glTexCoord4sv_s
glTexCoord4sv_c
glRasterPos2d
glRasterPos2dv_p
glRasterPos2dv_s
glRasterPos2dv_c
glRasterPos2f
glRasterPos2fv_p
glRasterPos2fv_s
glRasterPos2fv_c
glRasterPos2i
glRasterPos2iv_p
glRasterPos2iv_s
glRasterPos2iv_c
glRasterPos2s
glRasterPos2sv_p
glRasterPos2sv_s
glRasterPos2sv_c
glRasterPos3d
glRasterPos3dv_p
glRasterPos3dv_s
glRasterPos3dv_c
glRasterPos3f
glRasterPos3fv_p
glRasterPos3fv_s
glRasterPos3fv_c
glRasterPos3i
glRasterPos3iv_p
glRasterPos3iv_s
glRasterPos3iv_c
glRasterPos3s
glRasterPos3sv_p
glRasterPos3sv_s
glRasterPos3sv_c
glRasterPos4d
glRasterPos4dv_p
glRasterPos4dv_s
glRasterPos4dv_c
glRasterPos4f
glRasterPos4fv_p
glRasterPos4fv_s
glRasterPos4fv_c
glRasterPos4i
glRasterPos4iv_p
glRasterPos4iv_s
glRasterPos4iv_c
glRasterPos4s
glRasterPos4sv_p
glRasterPos4sv_s
glRasterPos4sv_c
glPolygonOffsetEXT
glIsTextureEXT
glPrioritizeTexturesEXT_p
glBindTextureEXT
glDeleteTexturesEXT_p
glGenTexturesEXT_p
glAreTexturesResidentEXT_p
glCopyTexImage1DEXT
glCopyTexImage2DEXT
glCopyTexSubImage1DEXT
glCopyTexSubImage2DEXT
glCopyTexSubImage3DEXT
glBlendEquationEXT
glBlendColorEXT
glArrayElementEXT
glDrawArraysEXT
glVertexPointerEXT_c
glVertexPointerEXT_s
glVertexPointerEXT_p
glNormalPointerEXT_c
glNormalPointerEXT_s
glNormalPointerEXT_p
glColorPointerEXT_c
glColorPointerEXT_s
glColorPointerEXT_p
glIndexPointerEXT_c
glIndexPointerEXT_s
glIndexPointerEXT_p
glTexCoordPointerEXT_c
glTexCoordPointerEXT_s
glTexCoordPointerEXT_p
glEdgeFlagPointerEXT_c
glEdgeFlagPointerEXT_s
glEdgeFlagPointerEXT_p
glWindowPos2iMESA
glWindowPos2dMESA
glWindowPos3iMESA
glWindowPos3dMESA
glWindowPos4iMESA
glWindowPos4dMESA
glResizeBuffersMESA
glIsRenderbufferEXT
glBindRenderbufferEXT
glDeleteRenderbuffersEXT_c
glDeleteRenderbuffersEXT_s
glDeleteRenderbuffersEXT_p
glGenRenderbuffersEXT_c
glGenRenderbuffersEXT_s
glGenRenderbuffersEXT_p
glRenderbufferStorageEXT
glGetRenderbufferParameterivEXT_c
glGetRenderbufferParameterivEXT_s
glIsFramebufferEXT
glBindFramebufferEXT
glDeleteFramebuffersEXT_c
glDeleteFramebuffersEXT_s
glDeleteFramebuffersEXT_p
glGenFramebuffersEXT_c
glGenFramebuffersEXT_s
glGenFramebuffersEXT_p
glCheckFramebufferStatusEXT
glFramebufferTexture1DEXT
glFramebufferTexture2DEXT
glFramebufferTexture3DEXT
glFramebufferRenderbufferEXT
glGetFramebufferAttachmentParameterivEXT_c
glGetFramebufferAttachmentParameterivEXT_s
glGenerateMipmapEXT
glVertexAttrib1dARB
glVertexAttrib1dvARB_c
glVertexAttrib1dvARB_s
glVertexAttrib1dvARB_p
glVertexAttrib1fARB
glVertexAttrib1fvARB_c
glVertexAttrib1fvARB_s
glVertexAttrib1fvARB_p
glVertexAttrib1sARB
glVertexAttrib1svARB_c
glVertexAttrib1svARB_s
glVertexAttrib1svARB_p
glVertexAttrib2dARB
glVertexAttrib2dvARB_c
glVertexAttrib2dvARB_s
glVertexAttrib2dvARB_p
glVertexAttrib2fARB
glVertexAttrib2fvARB_c
glVertexAttrib2fvARB_s
glVertexAttrib2fvARB_p
glVertexAttrib2sARB
glVertexAttrib2svARB_c
glVertexAttrib2svARB_s
glVertexAttrib2svARB_p
glVertexAttrib3dARB
glVertexAttrib3dvARB_c
glVertexAttrib3dvARB_s
glVertexAttrib3dvARB_p
glVertexAttrib3fARB
glVertexAttrib3fvARB_c
glVertexAttrib3fvARB_s
glVertexAttrib3fvARB_p
glVertexAttrib3sARB
glVertexAttrib3svARB_c
glVertexAttrib3svARB_s
glVertexAttrib3svARB_p
glVertexAttrib4NbvARB_c
glVertexAttrib4NbvARB_s
glVertexAttrib4NbvARB_p
glVertexAttrib4NivARB_c
glVertexAttrib4NivARB_s
glVertexAttrib4NivARB_p
glVertexAttrib4NsvARB_c
glVertexAttrib4NsvARB_s
glVertexAttrib4NsvARB_p
glVertexAttrib4NubARB
glVertexAttrib4NubvARB_c
glVertexAttrib4NubvARB_s
glVertexAttrib4NubvARB_p
glVertexAttrib4NuivARB_c
glVertexAttrib4NuivARB_s
glVertexAttrib4NuivARB_p
glVertexAttrib4NusvARB_c
glVertexAttrib4NusvARB_s
glVertexAttrib4NusvARB_p
glVertexAttrib4bvARB_c
glVertexAttrib4bvARB_s
glVertexAttrib4bvARB_p
glVertexAttrib4dARB
glVertexAttrib4dvARB_c
glVertexAttrib4dvARB_s
glVertexAttrib4dvARB_p
glVertexAttrib4fARB
glVertexAttrib4fvARB_c
glVertexAttrib4fvARB_s
glVertexAttrib4fvARB_p
glVertexAttrib4ivARB_s
glVertexAttrib4ivARB_c
glVertexAttrib4ivARB_p
glVertexAttrib4sARB
glVertexAttrib4svARB_c
glVertexAttrib4svARB_s
glVertexAttrib4svARB_p
glVertexAttrib4ubvARB_c
glVertexAttrib4ubvARB_s
glVertexAttrib4ubvARB_p
glVertexAttrib4uivARB_c
glVertexAttrib4uivARB_s
glVertexAttrib4uivARB_p
glVertexAttrib4usvARB_c
glVertexAttrib4usvARB_s
glVertexAttrib4usvARB_p
glVertexAttribPointerARB_c
glVertexAttribPointerARB_p
glEnableVertexAttribArrayARB
glDisableVertexAttribArrayARB
glProgramStringARB_c
glProgramStringARB_s
glProgramStringARB_p
glBindProgramARB
glDeleteProgramsARB_c
glDeleteProgramsARB_s
glDeleteProgramsARB_p
glGenProgramsARB_c
glGenProgramsARB_s
glGenProgramsARB_p
glProgramEnvParameter4dARB
glProgramEnvParameter4dvARB_c
glProgramEnvParameter4dvARB_s
glProgramEnvParameter4dvARB_p
glProgramEnvParameter4fARB
glProgramEnvParameter4fvARB_c
glProgramEnvParameter4fvARB_s
glProgramEnvParameter4fvARB_p
glProgramLocalParameter4dARB
glProgramLocalParameter4dvARB_c
glProgramLocalParameter4dvARB_s
glProgramLocalParameter4dvARB_p
glProgramLocalParameter4fARB
glProgramLocalParameter4fvARB_c
glProgramLocalParameter4fvARB_s
glProgramLocalParameter4fvARB_p
glGetProgramEnvParameterdvARB_c
glGetProgramEnvParameterdvARB_s
glGetProgramEnvParameterdvARB_p
glGetProgramEnvParameterfvARB_c
glGetProgramEnvParameterfvARB_s
glGetProgramEnvParameterfvARB_p
glGetProgramLocalParameterdvARB_c
glGetProgramLocalParameterdvARB_s
glGetProgramLocalParameterdvARB_p
glGetProgramLocalParameterfvARB_c
glGetProgramLocalParameterfvARB_s
glGetProgramLocalParameterfvARB_p
glGetProgramivARB_c
glGetProgramivARB_s
glGetProgramivARB_p
glGetProgramStringARB_c
glGetProgramStringARB_s
glGetProgramStringARB_p
glGetVertexAttribdvARB_c
glGetVertexAttribdvARB_s
glGetVertexAttribdvARB_p
glGetVertexAttribfvARB_c
glGetVertexAttribfvARB_s
glGetVertexAttribfvARB_p
glGetVertexAttribivARB_c
glGetVertexAttribivARB_s
glGetVertexAttribivARB_p
glGetVertexAttribPointervARB_c
glGetVertexAttribPointervARB_p
glIsProgramARB
glBindBufferARB
glDeleteBuffersARB_c
glDeleteBuffersARB_s
glDeleteBuffersARB_p
glGenBuffersARB_c
glGenBuffersARB_s
glGenBuffersARB_p
glIsBufferARB
glBufferDataARB_c
glBufferDataARB_s
glBufferDataARB_p
glBufferSubDataARB_c
glBufferSubDataARB_s
glBufferSubDataARB_p
glGetBufferSubDataARB_c
glGetBufferSubDataARB_s
glGetBufferSubDataARB_p
glMapBufferARB_c
glMapBufferARB_p
glUnmapBufferARB
glGetBufferParameterivARB_c
glGetBufferParameterivARB_s
glGetBufferParameterivARB_p
glGetBufferPointervARB_c
glGetBufferPointervARB_s
glGetBufferPointervARB_p
glActiveTextureARB
glClientActiveTextureARB
glMultiTexCoord1dARB
glMultiTexCoord1dvARB_c
glMultiTexCoord1dvARB_c
glMultiTexCoord1dvARB_c
glMultiTexCoord1fARB
glMultiTexCoord1fvARB_c
glMultiTexCoord1fvARB_c
glMultiTexCoord1fvARB_c
glMultiTexCoord1iARB
glMultiTexCoord1ivARB_c
glMultiTexCoord1ivARB_c
glMultiTexCoord1ivARB_c
glMultiTexCoord1sARB
glMultiTexCoord1svARB_c
glMultiTexCoord1svARB_c
glMultiTexCoord1svARB_c
glMultiTexCoord2dARB
glMultiTexCoord2dvARB_c
glMultiTexCoord2dvARB_c
glMultiTexCoord2dvARB_c
glMultiTexCoord2fARB
glMultiTexCoord2fvARB_c
glMultiTexCoord2fvARB_c
glMultiTexCoord2fvARB_c
glMultiTexCoord2iARB
glMultiTexCoord2ivARB_c
glMultiTexCoord2ivARB_c
glMultiTexCoord2ivARB_c
glMultiTexCoord2sARB
glMultiTexCoord2svARB_c
glMultiTexCoord2svARB_c
glMultiTexCoord2svARB_c
glMultiTexCoord3dARB
glMultiTexCoord3dvARB_c
glMultiTexCoord3dvARB_c
glMultiTexCoord3dvARB_c
glMultiTexCoord3fARB
glMultiTexCoord3fvARB_c
glMultiTexCoord3fvARB_c
glMultiTexCoord3fvARB_c
glMultiTexCoord3iARB
glMultiTexCoord3ivARB_c
glMultiTexCoord3ivARB_c
glMultiTexCoord3ivARB_c
glMultiTexCoord3sARB
glMultiTexCoord3svARB_c
glMultiTexCoord3svARB_c
glMultiTexCoord3svARB_c
glMultiTexCoord4dARB
glMultiTexCoord4dvARB_c
glMultiTexCoord4dvARB_c
glMultiTexCoord4dvARB_c
glMultiTexCoord4fARB
glMultiTexCoord4fvARB_c
glMultiTexCoord4fvARB_c
glMultiTexCoord4fvARB_c
glMultiTexCoord4iARB
glMultiTexCoord4ivARB_c
glMultiTexCoord4ivARB_c
glMultiTexCoord4ivARB_c
glMultiTexCoord4sARB
glMultiTexCoord4svARB_c
glMultiTexCoord4svARB_c
glMultiTexCoord4svARB_c
glDeleteObjectARB
glGetGLhandleARB
glDetachObjectARB
glCreateShaderObjectARB
glShaderSourceARB_c
glShaderSourceARB_p
glCompileShaderARB
glCreateProgramObjectARB
glAttachObjectARB
glLinkProgramARB
glUseProgramObjectARB
glValidateProgramARB
glUniform1fARB
glUniform2fARB
glUniform3fARB
glUniform4fARB
glUniform1iARB
glUniform2iARB
glUniform3iARB
glUniform4iARB
glUniform1fvARB_c
glUniform1fvARB_s
glUniform1fvARB_p
glUniform2fvARB_c
glUniform2fvARB_s
glUniform2fvARB_p
glUniform3fvARB_c
glUniform3fvARB_s
glUniform3fvARB_p
glUniform4fvARB_c
glUniform4fvARB_s
glUniform4fvARB_p
glUniform1ivARB_c
glUniform1ivARB_s
glUniform1ivARB_p
glUniform2ivARB_c
glUniform2ivARB_s
glUniform2ivARB_p
glUniform3ivARB_c
glUniform3ivARB_s
glUniform3ivARB_p
glUniform4ivARB_c
glUniform4ivARB_s
glUniform4ivARB_p
glUniformMatrix2fvARB_c
glUniformMatrix2fvARB_s
glUniformMatrix2fvARB_p
glUniformMatrix3fvARB_c
glUniformMatrix3fvARB_s
glUniformMatrix3fvARB_p
glUniformMatrix4fvARB_c
glUniformMatrix4fvARB_s
glUniformMatrix4fvARB_p
glGetObjectParameterfvARB_c
glGetObjectParameterfvARB_s
glGetObjectParameterfvARB_p
glGetObjectParameterivARB_c
glGetObjectParameterivARB_s
glGetObjectParameterivARB_p
glGetInfoLogARB_c
glGetInfoLogARB_p
glGetAttachedObjectsARB_c
glGetAttachedObjectsARB_s
glGetAttachedObjectsARB_p
glGetUniformLocationARB_c
glGetUniformLocationARB_p
glGetActiveUniformARB_c
glGetActiveUniformARB_s
glGetActiveUniformARB_p
glGetUniformfvARB_c
glGetUniformfvARB_p
glGetUniformivARB_c
glGetUniformivARB_p
glGetShaderSourceARB_c
glGetShaderSourceARB_p
glBindAttribLocationARB
glGetActiveAttribARB_c
glGetActiveAttribARB_s
glGetActiveAttribARB_p
glGetAttribLocationARB_c
glGetAttribLocationARB_p
glPointParameterfARB
glPointParameterfvARB_c
glPointParameterfvARB_s
glPointParameterfvARB_p
glSampleCoverageARB
glClampColorARB
glpHasGLUT
glpCheckExtension
glpFullScreen
glpRestoreScreen
);
# gl_func
@glu_func = qw(
gluBeginCurve
gluBeginPolygon
gluBeginSurface
gluBeginTrim
gluBuild1DMipmaps_c
gluBuild1DMipmaps_s
gluBuild2DMipmaps_c
gluBuild2DMipmaps_s
gluCylinder
gluDeleteNurbsRenderer
gluDeleteQuadric
gluDeleteTess
gluDisk
gluEndCurve
gluEndPolygon
gluEndSurface
gluEndTrim
gluErrorString
gluGetNurbsProperty_p
gluGetString
gluGetTessProperty_p
gluLoadSamplingMatrices_p
gluLookAt
gluNewNurbsRenderer
gluNewQuadric
gluNewTess
gluNextContour
gluNurbsCurve_c
gluNurbsSurface_c
gluOrtho2D
gluPartialDisk
gluPerspective
gluPickMatrix_p
gluProject_p
gluPwlCurve_c
gluQuadricDrawStyle
gluQuadricNormals
gluQuadricOrientation
gluQuadricTexture
gluScaleImage_s
gluSphere
gluTessBeginContour
gluTessBeginPolygon
gluTessCallback
gluTessEndContour
gluTessEndPolygon
gluTessNormal
gluTessProperty
gluTessVertex_p
gluUnProject_p
);
@glut_func = qw(
done_glutInit
glutAddMenuEntry
glutAddSubMenu
glutAttachMenu
glutBitmapCharacter
glutBitmapHeight
glutBitmapLength
glutBitmapString
glutBitmapWidth
glutButtonBoxFunc
glutChangeToMenuEntry
glutChangeToSubMenu
glutCloseFunc
glutCopyColormap
glutCreateMenu
glutCreateSubWindow
glutCreateWindow
glutDestroyMenu
glutDestroyWindow
glutDetachMenu
glutDeviceGet
glutDialsFunc
glutDisplayFunc
glutEnterGameMode
glutEntryFunc
glutEstablishOverlay
glutExtensionSupported
glutForceJoystickFunc
glutFullScreen
glutGameModeGet
glutGameModeString
glutGet
glutGetColor
glutGetMenu
glutGetModifiers
glutGetWindow
glutHideOverlay
glutHideWindow
glutIconifyWindow
glutIdleFunc
glutIgnoreKeyRepeat
glutInit
glutInitDisplayMode
glutInitDisplayString
glutInitWindowPosition
glutInitWindowSize
glutKeyboardFunc
glutKeyboardUpFunc
glutLayerGet
glutLeaveGameMode
glutLeaveMainLoop
glutMainLoop
glutMainLoopEvent
glutMenuDestroyFunc
glutMenuStateFunc
glutMenuStatusFunc
glutMotionFunc
glutMouseFunc
glutMouseWheelFunc
glutOverlayDisplayFunc
glutPassiveMotionFunc
glutPopWindow
glutPositionWindow
glutPostOverlayRedisplay
glutPostRedisplay
glutPostWindowOverlayRedisplay
glutPostWindowRedisplay
glutPushWindow
glutRemoveMenuItem
glutRemoveOverlay
glutReportErrors
glutReshapeFunc
glutReshapeWindow
glutSetColor
glutSetCursor
glutSetIconTitle
glutSetKeyRepeat
glutSetMenu
glutSetOption
glutSetWindow
glutSetWindowTitle
glutShowOverlay
glutShowWindow
glutSolidCone
glutSolidCube
glutSolidCylinder
glutSolidDodecahedron
glutSolidIcosahedron
glutSolidOctahedron
glutSolidRhombicDodecahedron
glutSolidSphere
glutSolidTeapot
glutSolidTetrahedron
glutSolidTorus
glutSpaceballButtonFunc
glutSpaceballMotionFunc
glutSpaceballRotateFunc
glutSpecialFunc
glutSpecialUpFunc
glutStrokeCharacter
glutStrokeHeight
glutStrokeLength
glutStrokeString
glutStrokeWidth
glutSwapBuffers
glutTabletButtonFunc
glutTabletMotionFunc
glutTimerFunc
glutUseLayer
glutVisibilityFunc
glutWarpPointer
glutWindowStatusFunc
glutWireCone
glutWireCube
glutWireCylinder
glutWireDodecahedron
glutWireIcosahedron
glutWireOctahedron
glutWireRhombicDodecahedron
glutWireSphere
glutWireTeapot
glutWireTetrahedron
glutWireTorus
);
##------------------------------------------------------------------------
## FreeGLUT not implemented yet -chm 2009-08-31
##------------------------------------------------------------------------
##
## Need to determine desired/useful interface
## glutGetProcAddress (const char *procName)
##
## Need to add pollInterval argument to glutJoystickFunc() call
## glutJoystickFunc (void(*callback)(unsigned int buttons, int xaxis, int yaxis, int zaxis), int pollInterval)
##
##------------------------------------------------------------------------
@glx_func = qw(
glXSwapBuffers
XPending
glpXNextEvent
glpXQueryPointer
);
@gl_const = qw(
GL_FALSE
GL_TRUE
GL_BYTE
GL_UNSIGNED_BYTE
GL_SHORT
GL_UNSIGNED_SHORT
GL_INT
GL_UNSIGNED_INT
GL_FLOAT
GL_DOUBLE
GL_2_BYTES
GL_3_BYTES
GL_4_BYTES
GL_LINES
GL_POINTS
GL_LINE_STRIP
GL_LINE_LOOP
GL_TRIANGLES
GL_TRIANGLE_STRIP
GL_TRIANGLE_FAN
GL_QUADS
GL_QUAD_STRIP
GL_POLYGON
GL_EDGE_FLAG
GL_V2F
GL_V3F
GL_C4UB_V2F
GL_C4UB_V3F
GL_C3F_V3F
GL_N3F_V3F
GL_C4F_N3F_V3F
GL_T2F_V3F
GL_T4F_V4F
GL_T2F_C4UB_V3F
GL_T2F_C3F_V3F
GL_T2F_N3F_V3F
GL_T2F_C4F_N3F_V3F
GL_T4F_C4F_N3F_V4F
GL_MATRIX_MODE
GL_MODELVIEW
GL_PROJECTION
GL_TEXTURE
GL_POINT_SMOOTH
GL_POINT_SIZE
GL_POINT_SIZE_GRANULARITY
GL_POINT_SIZE_RANGE
GL_LINE_SMOOTH
GL_LINE_STIPPLE
GL_LINE_STIPPLE_PATTERN
GL_LINE_STIPPLE_REPEAT
GL_LINE_WIDTH
GL_LINE_WIDTH_GRANULARITY
GL_LINE_WIDTH_RANGE
GL_POINT
GL_LINE
GL_FILL
GL_CCW
GL_CW
GL_FRONT
GL_BACK
GL_CULL_FACE
GL_CULL_FACE_MODE
GL_POLYGON_SMOOTH
GL_POLYGON_STIPPLE
GL_FRONT_FACE
GL_POLYGON_MODE
GL_COMPILE
GL_COMPILE_AND_EXECUTE
GL_LIST_BASE
GL_LIST_INDEX
GL_LIST_MODE
GL_NEVER
GL_LESS
GL_GEQUAL
GL_LEQUAL
GL_GREATER
GL_NOTEQUAL
GL_EQUAL
GL_ALWAYS
GL_DEPTH_TEST
GL_DEPTH_BITS
GL_DEPTH_CLEAR_VALUE
GL_DEPTH_FUNC
GL_DEPTH_RANGE
GL_DEPTH_WRITEMASK
GL_DEPTH_COMPONENT
GL_LIGHTING
GL_LIGHT0
GL_LIGHT1
GL_LIGHT2
GL_LIGHT3
GL_LIGHT4
GL_LIGHT5
GL_LIGHT6
GL_LIGHT7
GL_SPOT_EXPONENT
GL_SPOT_CUTOFF
GL_CONSTANT_ATTENUATION
GL_LINEAR_ATTENUATION
GL_QUADRATIC_ATTENUATION
GL_AMBIENT
GL_DIFFUSE
GL_SPECULAR
GL_SHININESS
GL_EMISSION
GL_POSITION
GL_SPOT_DIRECTION
GL_AMBIENT_AND_DIFFUSE
GL_COLOR_INDEXES
GL_LIGHT_MODEL_TWO_SIDE
GL_LIGHT_MODEL_LOCAL_VIEWER
GL_LIGHT_MODEL_AMBIENT
GL_FRONT_AND_BACK
GL_SHADE_MODEL
GL_FLAT
GL_SMOOTH
GL_COLOR_MATERIAL
GL_COLOR_MATERIAL_FACE
GL_COLOR_MATERIAL_PARAMETER
GL_NORMALIZE
GL_CLIP_PLANE0
GL_CLIP_PLANE1
GL_CLIP_PLANE2
GL_CLIP_PLANE3
GL_CLIP_PLANE4
GL_CLIP_PLANE5
GL_ACCUM_RED_BITS
GL_ACCUM_GREEN_BITS
GL_ACCUM_BLUE_BITS
GL_ACCUM_ALPHA_BITS
GL_ACCUM_CLEAR_VALUE
GL_ACCUM
GL_ADD
GL_LOAD
GL_MULT
GL_RETURN
GL_ALPHA_TEST
GL_ALPHA_TEST_REF
GL_ALPHA_TEST_FUNC
GL_BLEND
GL_BLEND_SRC
GL_BLEND_DST
GL_ZERO
GL_ONE
GL_SRC_COLOR
GL_ONE_MINUS_SRC_COLOR
GL_DST_COLOR
GL_ONE_MINUS_DST_COLOR
GL_SRC_ALPHA
GL_ONE_MINUS_SRC_ALPHA
GL_DST_ALPHA
GL_ONE_MINUS_DST_ALPHA
GL_SRC_ALPHA_SATURATE
GL_CONSTANT_COLOR
GL_ONE_MINUS_CONSTANT_COLOR
GL_CONSTANT_ALPHA
GL_ONE_MINUS_CONSTANT_ALPHA
GL_FEEDBACK
GL_RENDER
GL_SELECT
GL_2D
GL_3D
GL_3D_COLOR
GL_3D_COLOR_TEXTURE
GL_4D_COLOR_TEXTURE
GL_POINT_TOKEN
GL_LINE_TOKEN
GL_LINE_RESET_TOKEN
GL_POLYGON_TOKEN
GL_BITMAP_TOKEN
GL_DRAW_PIXEL_TOKEN
GL_COPY_PIXEL_TOKEN
GL_PASS_THROUGH_TOKEN
GL_FEEDBACK_BUFFER_SIZE
GL_FEEDBACK_BUFFER_TYPE
GL_FOG
GL_FOG_MODE
GL_FOG_DENSITY
GL_FOG_COLOR
GL_FOG_INDEX
GL_FOG_START
GL_FOG_END
GL_LINEAR
GL_EXP
GL_EXP2
GL_LOGIC_OP
GL_LOGIC_OP_MODE
GL_CLEAR
GL_SET
GL_COPY
GL_COPY_INVERTED
GL_NOOP
GL_INVERT
GL_AND
GL_NAND
GL_OR
GL_NOR
GL_XOR
GL_EQUIV
GL_AND_REVERSE
GL_AND_INVERTED
GL_OR_REVERSE
GL_OR_INVERTED
GL_STENCIL_TEST
GL_STENCIL_WRITEMASK
GL_STENCIL_BITS
GL_STENCIL_FUNC
GL_STENCIL_VALUE_MASK
GL_STENCIL_REF
GL_STENCIL_FAIL
GL_STENCIL_PASS_DEPTH_PASS
GL_STENCIL_PASS_DEPTH_FAIL
GL_STENCIL_CLEAR_VALUE
GL_STENCIL_INDEX
GL_KEEP
GL_REPLACE
GL_INCR
GL_DECR
GL_NONE
GL_LEFT
GL_RIGHT
GL_FRONT
GL_BACK
GL_FRONT_AND_BACK
GL_FRONT_LEFT
GL_FRONT_RIGHT
GL_BACK_LEFT
GL_BACK_RIGHT
GL_AUX0
GL_AUX1
GL_AUX2
GL_AUX3
GL_COLOR_INDEX
GL_RED
GL_GREEN
GL_BLUE
GL_ALPHA
GL_LUMINANCE
GL_LUMINANCE_ALPHA
GL_ALPHA_BITS
GL_RED_BITS
GL_GREEN_BITS
GL_BLUE_BITS
GL_INDEX_BITS
GL_SUBPIXEL_BITS
GL_AUX_BUFFERS
GL_READ_BUFFER
GL_DRAW_BUFFER
GL_DOUBLEBUFFER
GL_STEREO
GL_BITMAP
GL_COLOR
GL_DEPTH
GL_STENCIL
GL_DITHER
GL_RGB
GL_RGBA
GL_MAX_LIST_NESTING
GL_MAX_ATTRIB_STACK_DEPTH
GL_MAX_MODELVIEW_STACK_DEPTH
GL_MAX_NAME_STACK_DEPTH
GL_MAX_PROJECTION_STACK_DEPTH
GL_MAX_TEXTURE_STACK_DEPTH
GL_MAX_EVAL_ORDER
GL_MAX_LIGHTS
GL_MAX_CLIP_PLANES
GL_MAX_TEXTURE_SIZE
GL_MAX_PIXEL_MAP_TABLE
GL_MAX_VIEWPORT_DIMS
GL_ATTRIB_STACK_DEPTH
GL_CLIENT_ATTRIB_STACK_DEPTH
GL_COLOR_CLEAR_VALUE
GL_COLOR_WRITEMASK
GL_CURRENT_INDEX
GL_CURRENT_COLOR
GL_CURRENT_NORMAL
GL_CURRENT_RASTER_COLOR
GL_CURRENT_RASTER_DISTANCE
GL_CURRENT_RASTER_INDEX
GL_CURRENT_RASTER_POSITION
GL_CURRENT_RASTER_TEXTURE_COORDS
GL_CURRENT_RASTER_POSITION_VALID
GL_CURRENT_TEXTURE_COORDS
GL_INDEX_CLEAR_VALUE
GL_INDEX_MODE
GL_INDEX_WRITEMASK
GL_MODELVIEW_MATRIX
GL_MODELVIEW_STACK_DEPTH
GL_NAME_STACK_DEPTH
GL_PROJECTION_MATRIX
GL_PROJECTION_STACK_DEPTH
GL_RENDER_MODE
GL_RGBA_MODE
GL_TEXTURE_MATRIX
GL_TEXTURE_STACK_DEPTH
GL_VIEWPORT
GL_AUTO_NORMAL
GL_MAP1_COLOR_4
GL_MAP1_GRID_DOMAIN
GL_MAP1_GRID_SEGMENTS
GL_MAP1_INDEX
GL_MAP1_NORMAL
GL_MAP1_TEXTURE_COORD_1
GL_MAP1_TEXTURE_COORD_2
GL_MAP1_TEXTURE_COORD_3
GL_MAP1_TEXTURE_COORD_4
GL_MAP1_VERTEX_3
GL_MAP1_VERTEX_4
GL_MAP2_COLOR_4
GL_MAP2_GRID_DOMAIN
GL_MAP2_GRID_SEGMENTS
GL_MAP2_INDEX
GL_MAP2_NORMAL
GL_MAP2_TEXTURE_COORD_1
GL_MAP2_TEXTURE_COORD_2
GL_MAP2_TEXTURE_COORD_3
GL_MAP2_TEXTURE_COORD_4
GL_MAP2_VERTEX_3
GL_MAP2_VERTEX_4
GL_COEFF
GL_DOMAIN
GL_ORDER
GL_FOG_HINT
GL_LINE_SMOOTH_HINT
GL_PERSPECTIVE_CORRECTION_HINT
GL_POINT_SMOOTH_HINT
GL_POLYGON_SMOOTH_HINT
GL_DONT_CARE
GL_FASTEST
GL_NICEST
GL_SCISSOR_TEST
GL_SCISSOR_BOX
GL_MAP_COLOR
GL_MAP_STENCIL
GL_INDEX_SHIFT
GL_INDEX_OFFSET
GL_RED_SCALE
GL_RED_BIAS
GL_GREEN_SCALE
GL_GREEN_BIAS
GL_BLUE_SCALE
GL_BLUE_BIAS
GL_ALPHA_SCALE
GL_ALPHA_BIAS
GL_DEPTH_SCALE
GL_DEPTH_BIAS
GL_PIXEL_MAP_S_TO_S_SIZE
GL_PIXEL_MAP_I_TO_I_SIZE
GL_PIXEL_MAP_I_TO_R_SIZE
GL_PIXEL_MAP_I_TO_G_SIZE
GL_PIXEL_MAP_I_TO_B_SIZE
GL_PIXEL_MAP_I_TO_A_SIZE
GL_PIXEL_MAP_R_TO_R_SIZE
GL_PIXEL_MAP_G_TO_G_SIZE
GL_PIXEL_MAP_B_TO_B_SIZE
GL_PIXEL_MAP_A_TO_A_SIZE
GL_PIXEL_MAP_S_TO_S
GL_PIXEL_MAP_I_TO_I
GL_PIXEL_MAP_I_TO_R
GL_PIXEL_MAP_I_TO_G
GL_PIXEL_MAP_I_TO_B
GL_PIXEL_MAP_I_TO_A
GL_PIXEL_MAP_R_TO_R
GL_PIXEL_MAP_G_TO_G
GL_PIXEL_MAP_B_TO_B
GL_PIXEL_MAP_A_TO_A
GL_PACK_ALIGNMENT
GL_PACK_LSB_FIRST
GL_PACK_ROW_LENGTH
GL_PACK_SKIP_PIXELS
GL_PACK_SKIP_ROWS
GL_PACK_SWAP_BYTES
GL_UNPACK_ALIGNMENT
GL_UNPACK_LSB_FIRST
GL_UNPACK_ROW_LENGTH
GL_UNPACK_SKIP_PIXELS
GL_UNPACK_SKIP_ROWS
GL_UNPACK_SWAP_BYTES
GL_ZOOM_X
GL_ZOOM_Y
GL_TEXTURE_ENV
GL_TEXTURE_ENV_MODE
GL_TEXTURE_1D
GL_TEXTURE_2D
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_ENV_COLOR
GL_TEXTURE_GEN_S
GL_TEXTURE_GEN_T
GL_TEXTURE_GEN_MODE
GL_TEXTURE_BORDER_COLOR
GL_TEXTURE_WIDTH
GL_TEXTURE_HEIGHT
GL_TEXTURE_BORDER
GL_TEXTURE_COMPONENTS
GL_TEXTURE_RED_SIZE
GL_TEXTURE_GREEN_SIZE
GL_TEXTURE_BLUE_SIZE
GL_TEXTURE_ALPHA_SIZE
GL_TEXTURE_LUMINANCE_SIZE
GL_TEXTURE_INTENSITY_SIZE
GL_NEAREST_MIPMAP_NEAREST
GL_NEAREST_MIPMAP_LINEAR
GL_LINEAR_MIPMAP_NEAREST
GL_LINEAR_MIPMAP_LINEAR
GL_OBJECT_LINEAR
GL_OBJECT_PLANE
GL_EYE_LINEAR
GL_EYE_PLANE
GL_SPHERE_MAP
GL_DECAL
GL_MODULATE
GL_NEAREST
GL_REPEAT
GL_CLAMP
GL_S
GL_T
GL_R
GL_Q
GL_TEXTURE_GEN_R
GL_TEXTURE_GEN_Q
GL_VENDOR
GL_RENDERER
GL_VERSION
GL_EXTENSIONS
GL_INVALID_VALUE
GL_INVALID_ENUM
GL_INVALID_OPERATION
GL_STACK_OVERFLOW
GL_STACK_UNDERFLOW
GL_OUT_OF_MEMORY
GL_TEXTURE_RESIDENT
GL_TEXTURE_BINDING_1D
GL_TEXTURE_BINDING_2D
GL_TEXTURE_PRIORITY
GL_PROXY_TEXTURE_1D
GL_PROXY_TEXTURE_2D
GL_FEEDBACK_BUFFER_POINTER
GL_VERTEX_ARRAY
GL_NORMAL_ARRAY
GL_COLOR_ARRAY
GL_INDEX_ARRAY
GL_TEXTURE_COORD_ARRAY
GL_EDGE_FLAG_ARRAY
GL_VERTEX_ARRAY_SIZE
GL_VERTEX_ARRAY_TYPE
GL_VERTEX_ARRAY_STRIDE
GL_NORMAL_ARRAY_TYPE
GL_NORMAL_ARRAY_STRIDE
GL_COLOR_ARRAY_SIZE
GL_COLOR_ARRAY_TYPE
GL_COLOR_ARRAY_STRIDE
GL_INDEX_ARRAY_TYPE
GL_INDEX_ARRAY_STRIDE
GL_TEXTURE_COORD_ARRAY_SIZE
GL_TEXTURE_COORD_ARRAY_TYPE
GL_TEXTURE_COORD_ARRAY_STRIDE
GL_EDGE_FLAG_ARRAY_STRIDE
GL_VERTEX_ARRAY_POINTER
GL_NORMAL_ARRAY_POINTER
GL_COLOR_ARRAY_POINTER
GL_INDEX_ARRAY_POINTER
GL_TEXTURE_COORD_ARRAY_POINTER
GL_EDGE_FLAG_ARRAY_POINTER
GL_POLYGON_OFFSET_FACTOR
GL_POLYGON_OFFSET_UNITS
GL_POLYGON_OFFSET_POINT
GL_POLYGON_OFFSET_LINE
GL_POLYGON_OFFSET_FILL
GL_INDEX_LOGIC_OP
GL_COLOR_LOGIC_OP
GL_ALPHA4
GL_ALPHA8
GL_ALPHA12
GL_ALPHA16
GL_LUMINANCE4
GL_LUMINANCE8
GL_LUMINANCE12
GL_LUMINANCE16
GL_LUMINANCE4_ALPHA4
GL_LUMINANCE6_ALPHA2
GL_LUMINANCE8_ALPHA8
GL_LUMINANCE12_ALPHA4
GL_LUMINANCE12_ALPHA12
GL_LUMINANCE16_ALPHA16
GL_INTENSITY
GL_INTENSITY4
GL_INTENSITY8
GL_INTENSITY12
GL_INTENSITY16
GL_R3_G3_B2
GL_RGB4
GL_RGB5
GL_RGB8
GL_RGB10
GL_RGB12
GL_RGB16
GL_RGBA2
GL_RGBA4
GL_RGB5_A1
GL_RGBA8
GL_RGB10_A2
GL_RGBA12
GL_RGBA16
GL_PACK_SKIP_IMAGES
GL_PACK_IMAGE_HEIGHT
GL_UNPACK_SKIP_IMAGES
GL_UNPACK_IMAGE_HEIGHT
GL_TEXTURE_3D
GL_PROXY_TEXTURE_3D
GL_TEXTURE_DEPTH
GL_TEXTURE_WRAP_R
GL_MAX_3D_TEXTURE_SIZE
GL_TEXTURE_BINDING_3D
GL_BGR
GL_BGRA
GL_UNSIGNED_BYTE_3_3_2
GL_UNSIGNED_BYTE_2_3_3_REV
GL_UNSIGNED_SHORT_5_6_5
GL_UNSIGNED_SHORT_5_6_5_REV
GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_4_4_4_4_REV
GL_UNSIGNED_SHORT_5_5_5_1
GL_UNSIGNED_SHORT_1_5_5_5_REV
GL_UNSIGNED_INT_8_8_8_8
GL_UNSIGNED_INT_8_8_8_8_REV
GL_UNSIGNED_INT_10_10_10_2
GL_UNSIGNED_INT_2_10_10_10_REV
GL_RESCALE_NORMAL
GL_LIGHT_MODEL_COLOR_CONTROL
GL_SINGLE_COLOR
GL_SEPARATE_SPECULAR_COLOR
GL_CLAMP_TO_EDGE
GL_TEXTURE_MIN_LOD
GL_TEXTURE_MAX_LOD
GL_TEXTURE_BASE_LEVEL
GL_TEXTURE_MAX_LEVEL
GL_MAX_ELEMENTS_VERTICES
GL_MAX_ELEMENTS_INDICES
GL_NO_ERROR
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
GL_SELECTION_BUFFER_POINTER
GL_SELECTION_BUFFER_SIZE
GL_TEXTURE_INTERNAL_FORMAT
GL_BLEND_COLOR
GL_FUNC_ADD
GL_MIN
GL_MAX
GL_BLEND_EQUATION
GL_FUNC_SUBTRACT
GL_FUNC_REVERSE_SUBTRACT
GL_COLOR_MATRIX
GL_COLOR_MATRIX_STACK_DEPTH
GL_MAX_COLOR_MATRIX_STACK_DEPTH
GL_POST_COLOR_MATRIX_RED_SCALE
GL_POST_COLOR_MATRIX_GREEN_SCALE
GL_POST_COLOR_MATRIX_BLUE_SCALE
GL_POST_COLOR_MATRIX_ALPHA_SCALE
GL_POST_COLOR_MATRIX_RED_BIAS
GL_POST_COLOR_MATRIX_GREEN_BIAS
GL_POST_COLOR_MATRIX_BLUE_BIAS
GL_POST_COLOR_MATRIX_ALPHA_BIAS
GL_COLOR_TABLE
GL_POST_CONVOLUTION_COLOR_TABLE
GL_POST_COLOR_MATRIX_COLOR_TABLE
GL_PROXY_COLOR_TABLE
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
GL_COLOR_TABLE_SCALE
GL_COLOR_TABLE_BIAS
GL_COLOR_TABLE_FORMAT
GL_COLOR_TABLE_WIDTH
GL_COLOR_TABLE_RED_SIZE
GL_COLOR_TABLE_GREEN_SIZE
GL_COLOR_TABLE_BLUE_SIZE
GL_COLOR_TABLE_ALPHA_SIZE
GL_COLOR_TABLE_LUMINANCE_SIZE
GL_COLOR_TABLE_INTENSITY_SIZE
GL_CONVOLUTION_1D
GL_CONVOLUTION_2D
GL_SEPARABLE_2D
GL_CONVOLUTION_BORDER_MODE
GL_CONVOLUTION_FILTER_SCALE
GL_CONVOLUTION_FILTER_BIAS
GL_REDUCE
GL_CONVOLUTION_FORMAT
GL_CONVOLUTION_WIDTH
GL_CONVOLUTION_HEIGHT
GL_MAX_CONVOLUTION_WIDTH
GL_MAX_CONVOLUTION_HEIGHT
GL_POST_CONVOLUTION_RED_SCALE
GL_POST_CONVOLUTION_GREEN_SCALE
GL_POST_CONVOLUTION_BLUE_SCALE
GL_POST_CONVOLUTION_ALPHA_SCALE
GL_POST_CONVOLUTION_RED_BIAS
GL_POST_CONVOLUTION_GREEN_BIAS
GL_POST_CONVOLUTION_BLUE_BIAS
GL_POST_CONVOLUTION_ALPHA_BIAS
GL_CONSTANT_BORDER
GL_REPLICATE_BORDER
GL_CONVOLUTION_BORDER_COLOR
GL_HISTOGRAM
GL_PROXY_HISTOGRAM
GL_HISTOGRAM_WIDTH
GL_HISTOGRAM_FORMAT
GL_HISTOGRAM_RED_SIZE
GL_HISTOGRAM_GREEN_SIZE
GL_HISTOGRAM_BLUE_SIZE
GL_HISTOGRAM_ALPHA_SIZE
GL_HISTOGRAM_LUMINANCE_SIZE
GL_HISTOGRAM_SINK
GL_MINMAX
GL_MINMAX_FORMAT
GL_MINMAX_SINK
GL_TABLE_TOO_LARGE
GL_SMOOTH_POINT_SIZE_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_ALIASED_POINT_SIZE_RANGE
GL_ALIASED_LINE_WIDTH_RANGE
GL_TEXTURE0_ARB
GL_TEXTURE1_ARB
GL_TEXTURE2_ARB
GL_TEXTURE3_ARB
GL_TEXTURE4_ARB
GL_TEXTURE5_ARB
GL_TEXTURE6_ARB
GL_TEXTURE7_ARB
GL_TEXTURE8_ARB
GL_TEXTURE9_ARB
GL_TEXTURE10_ARB
GL_TEXTURE11_ARB
GL_TEXTURE12_ARB
GL_TEXTURE13_ARB
GL_TEXTURE14_ARB
GL_TEXTURE15_ARB
GL_TEXTURE16_ARB
GL_TEXTURE17_ARB
GL_TEXTURE18_ARB
GL_TEXTURE19_ARB
GL_TEXTURE20_ARB
GL_TEXTURE21_ARB
GL_TEXTURE22_ARB
GL_TEXTURE23_ARB
GL_TEXTURE24_ARB
GL_TEXTURE25_ARB
GL_TEXTURE26_ARB
GL_TEXTURE27_ARB
GL_TEXTURE28_ARB
GL_TEXTURE29_ARB
GL_TEXTURE30_ARB
GL_TEXTURE31_ARB
GL_ACTIVE_TEXTURE_ARB
GL_CLIENT_ACTIVE_TEXTURE_ARB
GL_MAX_TEXTURE_UNITS_ARB
GL_POLYGON_OFFSET_EXT
GL_POLYGON_OFFSET_FACTOR_EXT
GL_POLYGON_OFFSET_BIAS_EXT
GL_ALPHA4_EXT
GL_ALPHA8_EXT
GL_ALPHA12_EXT
GL_ALPHA16_EXT
GL_LUMINANCE4_EXT
GL_LUMINANCE8_EXT
GL_LUMINANCE12_EXT
GL_LUMINANCE16_EXT
GL_LUMINANCE4_ALPHA4_EXT
GL_LUMINANCE6_ALPHA2_EXT
GL_LUMINANCE8_ALPHA8_EXT
GL_LUMINANCE12_ALPHA4_EXT
GL_LUMINANCE12_ALPHA12_EXT
GL_LUMINANCE16_ALPHA16_EXT
GL_INTENSITY_EXT
GL_INTENSITY4_EXT
GL_INTENSITY8_EXT
GL_INTENSITY12_EXT
GL_INTENSITY16_EXT
GL_R3_G3_B2_EXT
GL_RGB4_EXT
GL_RGB5_EXT
GL_RGB8_EXT
GL_RGB10_EXT
GL_RGB12_EXT
GL_RGB16_EXT
GL_RGBA2_EXT
GL_RGBA4_EXT
GL_RGB5_A1_EXT
GL_RGBA8_EXT
GL_RGB10_A2_EXT
GL_RGBA12_EXT
GL_RGBA16_EXT
GL_TEXTURE_RED_SIZE_EXT
GL_TEXTURE_GREEN_SIZE_EXT
GL_TEXTURE_BLUE_SIZE_EXT
GL_TEXTURE_ALPHA_SIZE_EXT
GL_TEXTURE_LUMINANCE_SIZE_EXT
GL_TEXTURE_INTENSITY_SIZE_EXT
GL_REPLACE_EXT
GL_PROXY_TEXTURE_1D
GL_PROXY_TEXTURE_2D
GL_TEXTURE_TOO_LARGE_EXT
GL_CMYK_EXT
GL_CMYKA_EXT
GL_PACK_CMYK_HINT_EXT
GL_UNPACK_CMYK_HINT_EXT
GL_CMYK
GL_CMYKA
GL_PACK_CMYK_HINT
GL_UNPACK_CMYK_HINT
GL_TEXTURE_PRIORITY_EXT
GL_TEXTURE_RESIDENT_EXT
GL_TEXTURE_1D_BINDING_EXT
GL_TEXTURE_2D_BINDING_EXT
GL_TEXTURE_3D_BINDING_EXT
GL_VERTEX_ARRAY_EXT
GL_NORMAL_ARRAY_EXT
GL_COLOR_ARRAY_EXT
GL_INDEX_ARRAY_EXT
GL_TEXTURE_COORD_ARRAY_EXT
GL_EDGE_FLAG_ARRAY_EXT
GL_VERTEX_ARRAY_SIZE_EXT
GL_VERTEX_ARRAY_TYPE_EXT
GL_VERTEX_ARRAY_STRIDE_EXT
GL_NORMAL_ARRAY_TYPE_EXT
GL_NORMAL_ARRAY_STRIDE_EXT
GL_COLOR_ARRAY_SIZE_EXT
GL_COLOR_ARRAY_TYPE_EXT
GL_COLOR_ARRAY_STRIDE_EXT
GL_INDEX_ARRAY_TYPE_EXT
GL_INDEX_ARRAY_STRIDE_EXT
GL_TEXTURE_COORD_ARRAY_SIZE_EXT
GL_TEXTURE_COORD_ARRAY_TYPE_EXT
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
GL_EDGE_FLAG_ARRAY_STRIDE_EXT
GL_VERTEX_ARRAY_POINTER_EXT
GL_NORMAL_ARRAY_POINTER_EXT
GL_COLOR_ARRAY_POINTER_EXT
GL_INDEX_ARRAY_POINTER_EXT
GL_TEXTURE_COORD_ARRAY_POINTER_EXT
GL_EDGE_FLAG_ARRAY_POINTER_EXT
GL_VERTEX_ARRAY_COUNT_EXT
GL_NORMAL_ARRAY_COUNT_EXT
GL_COLOR_ARRAY_COUNT_EXT
GL_INDEX_ARRAY_COUNT_EXT
GL_TEXTURE_COORD_ARRAY_COUNT_EXT
GL_EDGE_FLAG_ARRAY_COUNT_EXT
GL_MISC_BIT_EXT
GL_CONSTANT_COLOR_EXT
GL_ONE_MINUS_CONSTANT_COLOR_EXT
GL_CONSTANT_ALPHA_EXT
GL_ONE_MINUS_CONSTANT_ALPHA_EXT
GL_BLEND_EQUATION_EXT
GL_MIN_EXT
GL_MAX_EXT
GL_FUNC_ADD_EXT
GL_FUNC_SUBTRACT_EXT
GL_FUNC_REVERSE_SUBTRACT_EXT
GL_BLEND_COLOR_EXT
GL_ABGR_EXT
GL_VOLUME_CLIPPING_HINT_EXT
GL_TEXTURE_PRIORITY_EXT
GL_TEXTURE_RESIDENT_EXT
GL_TEXTURE_1D_BINDING_EXT
GL_TEXTURE_2D_BINDING_EXT
GL_PACK_SKIP_IMAGES_EXT
GL_PACK_IMAGE_HEIGHT_EXT
GL_UNPACK_SKIP_IMAGES_EXT
GL_UNPACK_IMAGE_HEIGHT_EXT
GL_TEXTURE_3D_EXT
GL_PROXY_TEXTURE_3D_EXT
GL_TEXTURE_DEPTH_EXT
GL_TEXTURE_WRAP_R_EXT
GL_MAX_3D_TEXTURE_SIZE_EXT
GL_TEXTURE_3D_BINDING_EXT
GL_TABLE_TOO_LARGE_EXT
GL_COLOR_TABLE_FORMAT_EXT
GL_COLOR_TABLE_WIDTH_EXT
GL_COLOR_TABLE_RED_SIZE_EXT
GL_COLOR_TABLE_GREEN_SIZE_EXT
GL_COLOR_TABLE_BLUE_SIZE_EXT
GL_COLOR_TABLE_ALPHA_SIZE_EXT
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT
GL_COLOR_TABLE_INTENSITY_SIZE_EXT
GL_TEXTURE_INDEX_SIZE_EXT
GL_COLOR_INDEX1_EXT
GL_COLOR_INDEX2_EXT
GL_COLOR_INDEX4_EXT
GL_COLOR_INDEX8_EXT
GL_COLOR_INDEX12_EXT
GL_COLOR_INDEX16_EXT
GL_SHARED_TEXTURE_PALETTE_EXT
GL_POINT_SIZE_MIN_EXT
GL_POINT_SIZE_MAX_EXT
GL_POINT_FADE_THRESHOLD_SIZE_EXT
GL_DISTANCE_ATTENUATION_EXT
GL_COMBINE_EXT
GL_COMBINE_RGB_EXT
GL_COMBINE_ALPHA_EXT
GL_RGB_SCALE_EXT
GL_ADD_SIGNED_EXT
GL_INTERPOLATE_EXT
GL_CONSTANT_EXT
GL_PRIMARY_COLOR_EXT
GL_PREVIOUS_EXT
GL_SOURCE0_RGB_EXT
GL_SOURCE1_RGB_EXT
GL_SOURCE2_RGB_EXT
GL_SOURCE0_ALPHA_EXT
GL_SOURCE1_ALPHA_EXT
GL_SOURCE2_ALPHA_EXT
GL_OPERAND0_RGB_EXT
GL_OPERAND1_RGB_EXT
GL_OPERAND2_RGB_EXT
GL_OPERAND0_ALPHA_EXT
GL_OPERAND1_ALPHA_EXT
GL_OPERAND2_ALPHA_EXT
GL_GLEXT_VERSION
GL_SMOOTH_POINT_SIZE_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_ALIASED_POINT_SIZE_RANGE
GL_ALIASED_LINE_WIDTH_RANGE
GL_BLEND_COLOR
GL_FUNC_ADD
GL_MIN
GL_MAX
GL_BLEND_EQUATION
GL_FUNC_SUBTRACT
GL_FUNC_REVERSE_SUBTRACT
GL_CONVOLUTION_1D
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GL_SEPARABLE_2D
GL_CONVOLUTION_BORDER_MODE
GL_CONVOLUTION_FILTER_SCALE
GL_CONVOLUTION_FILTER_BIAS
GL_REDUCE
GL_CONVOLUTION_FORMAT
GL_CONVOLUTION_WIDTH
GL_CONVOLUTION_HEIGHT
GL_MAX_CONVOLUTION_WIDTH
GL_MAX_CONVOLUTION_HEIGHT
GL_POST_CONVOLUTION_RED_SCALE
GL_POST_CONVOLUTION_GREEN_SCALE
GL_POST_CONVOLUTION_BLUE_SCALE
GL_POST_CONVOLUTION_ALPHA_SCALE
GL_POST_CONVOLUTION_RED_BIAS
GL_POST_CONVOLUTION_GREEN_BIAS
GL_POST_CONVOLUTION_BLUE_BIAS
GL_POST_CONVOLUTION_ALPHA_BIAS
GL_HISTOGRAM
GL_PROXY_HISTOGRAM
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GL_HISTOGRAM_FORMAT
GL_HISTOGRAM_RED_SIZE
GL_HISTOGRAM_GREEN_SIZE
GL_HISTOGRAM_BLUE_SIZE
GL_HISTOGRAM_ALPHA_SIZE
GL_HISTOGRAM_LUMINANCE_SIZE
GL_HISTOGRAM_SINK
GL_MINMAX
GL_MINMAX_FORMAT
GL_MINMAX_SINK
GL_TABLE_TOO_LARGE
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GL_POST_COLOR_MATRIX_GREEN_SCALE
GL_POST_COLOR_MATRIX_BLUE_SCALE
GL_POST_COLOR_MATRIX_ALPHA_SCALE
GL_POST_COLOR_MATRIX_RED_BIAS
GL_POST_COLOR_MATRIX_GREEN_BIAS
GL_POST_COLOR_MATRIX_BLUE_BIAS
GL_POST_COLOR_MATRIX_ALPHA_BIAS
GL_COLOR_TABLE
GL_POST_CONVOLUTION_COLOR_TABLE
GL_POST_COLOR_MATRIX_COLOR_TABLE
GL_PROXY_COLOR_TABLE
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
GL_COLOR_TABLE_SCALE
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GL_COLOR_TABLE_FORMAT
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GL_COLOR_TABLE_RED_SIZE
GL_COLOR_TABLE_GREEN_SIZE
GL_COLOR_TABLE_BLUE_SIZE
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GL_CONSTANT_BORDER
GL_REPLICATE_BORDER
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GL_TEXTURE0
GL_TEXTURE1
GL_TEXTURE2
GL_TEXTURE3
GL_TEXTURE4
GL_TEXTURE5
GL_TEXTURE6
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GL_TEXTURE8
GL_TEXTURE9
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GL_TEXTURE12
GL_TEXTURE13
GL_TEXTURE14
GL_TEXTURE15
GL_TEXTURE16
GL_TEXTURE17
GL_TEXTURE18
GL_TEXTURE19
GL_TEXTURE20
GL_TEXTURE21
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GL_SOURCE1_RGB
GL_SOURCE2_RGB
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GL_OPERAND0_RGB
GL_OPERAND1_RGB
GL_OPERAND2_RGB
GL_OPERAND0_ALPHA
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GL_ADD_SIGNED
GL_INTERPOLATE
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GL_CONSTANT
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GL_DOT3_RGBA
GL_BLEND_DST_RGB
GL_BLEND_SRC_RGB
GL_BLEND_DST_ALPHA
GL_BLEND_SRC_ALPHA
GL_POINT_SIZE_MIN
GL_POINT_SIZE_MAX
GL_POINT_FADE_THRESHOLD_SIZE
GL_POINT_DISTANCE_ATTENUATION
GL_GENERATE_MIPMAP
GL_GENERATE_MIPMAP_HINT
GL_DEPTH_COMPONENT16
GL_DEPTH_COMPONENT24
GL_DEPTH_COMPONENT32
GL_MIRRORED_REPEAT
GL_FOG_COORDINATE_SOURCE
GL_FOG_COORDINATE
GL_FRAGMENT_DEPTH
GL_CURRENT_FOG_COORDINATE
GL_FOG_COORDINATE_ARRAY_TYPE
GL_FOG_COORDINATE_ARRAY_STRIDE
GL_FOG_COORDINATE_ARRAY_POINTER
GL_FOG_COORDINATE_ARRAY
GL_COLOR_SUM
GL_CURRENT_SECONDARY_COLOR
GL_SECONDARY_COLOR_ARRAY_SIZE
GL_SECONDARY_COLOR_ARRAY_TYPE
GL_SECONDARY_COLOR_ARRAY_STRIDE
GL_SECONDARY_COLOR_ARRAY_POINTER
GL_SECONDARY_COLOR_ARRAY
GL_MAX_TEXTURE_LOD_BIAS
GL_TEXTURE_FILTER_CONTROL
GL_TEXTURE_LOD_BIAS
GL_INCR_WRAP
GL_DECR_WRAP
GL_TEXTURE_DEPTH_SIZE
GL_DEPTH_TEXTURE_MODE
GL_TEXTURE_COMPARE_MODE
GL_TEXTURE_COMPARE_FUNC
GL_COMPARE_R_TO_TEXTURE
GL_BUFFER_SIZE
GL_BUFFER_USAGE
GL_QUERY_COUNTER_BITS
GL_CURRENT_QUERY
GL_QUERY_RESULT
GL_QUERY_RESULT_AVAILABLE
GL_ARRAY_BUFFER
GL_ELEMENT_ARRAY_BUFFER
GL_ARRAY_BUFFER_BINDING
GL_ELEMENT_ARRAY_BUFFER_BINDING
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GL_COLOR_ARRAY_BUFFER_BINDING
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GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
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GL_READ_ONLY
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GL_READ_WRITE
GL_BUFFER_ACCESS
GL_BUFFER_MAPPED
GL_BUFFER_MAP_POINTER
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GL_STREAM_READ
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GL_STATIC_DRAW
GL_STATIC_READ
GL_STATIC_COPY
GL_DYNAMIC_DRAW
GL_DYNAMIC_READ
GL_DYNAMIC_COPY
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GL_FOG_COORD_SRC
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GL_FOG_COORD_ARRAY_POINTER
GL_FOG_COORD_ARRAY
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GL_BLEND_EQUATION_RGB
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GL_STENCIL_BACK_FUNC
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GL_DRAW_BUFFER0
GL_DRAW_BUFFER1
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GL_DRAW_BUFFER3
GL_DRAW_BUFFER4
GL_DRAW_BUFFER5
GL_DRAW_BUFFER6
GL_DRAW_BUFFER7
GL_DRAW_BUFFER8
GL_DRAW_BUFFER9
GL_DRAW_BUFFER10
GL_DRAW_BUFFER11
GL_DRAW_BUFFER12
GL_DRAW_BUFFER13
GL_DRAW_BUFFER14
GL_DRAW_BUFFER15
GL_BLEND_EQUATION_ALPHA
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GL_FRAGMENT_SHADER
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GL_MAX_VERTEX_UNIFORM_COMPONENTS
GL_MAX_VARYING_FLOATS
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
GL_SHADER_TYPE
GL_FLOAT_VEC2
GL_FLOAT_VEC3
GL_FLOAT_VEC4
GL_INT_VEC2
GL_INT_VEC3
GL_INT_VEC4
GL_BOOL
GL_BOOL_VEC2
GL_BOOL_VEC3
GL_BOOL_VEC4
GL_FLOAT_MAT2
GL_FLOAT_MAT3
GL_FLOAT_MAT4
GL_SAMPLER_1D
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GL_SAMPLER_3D
GL_SAMPLER_CUBE
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GL_DELETE_STATUS
GL_COMPILE_STATUS
GL_LINK_STATUS
GL_VALIDATE_STATUS
GL_INFO_LOG_LENGTH
GL_ATTACHED_SHADERS
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GL_SHADER_SOURCE_LENGTH
GL_ACTIVE_ATTRIBUTES
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
GL_FRAGMENT_SHADER_DERIVATIVE_HINT
GL_SHADING_LANGUAGE_VERSION
GL_CURRENT_PROGRAM
GL_POINT_SPRITE_COORD_ORIGIN
GL_LOWER_LEFT
GL_UPPER_LEFT
GL_STENCIL_BACK_REF
GL_STENCIL_BACK_VALUE_MASK
GL_STENCIL_BACK_WRITEMASK
GL_TEXTURE0_ARB
GL_TEXTURE1_ARB
GL_TEXTURE2_ARB
GL_TEXTURE3_ARB
GL_TEXTURE4_ARB
GL_TEXTURE5_ARB
GL_TEXTURE6_ARB
GL_TEXTURE7_ARB
GL_TEXTURE8_ARB
GL_TEXTURE9_ARB
GL_TEXTURE10_ARB
GL_TEXTURE11_ARB
GL_TEXTURE12_ARB
GL_TEXTURE13_ARB
GL_TEXTURE14_ARB
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GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
GL_SAMPLE_ALPHA_TO_ONE_ARB
GL_SAMPLE_COVERAGE_ARB
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GL_MULTISAMPLE_BIT_ARB
GL_NORMAL_MAP_ARB
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GL_STATIC_COPY_ARB
GL_DYNAMIC_DRAW_ARB
GL_DYNAMIC_READ_ARB
GL_DYNAMIC_COPY_ARB
GL_QUERY_COUNTER_BITS_ARB
GL_CURRENT_QUERY_ARB
GL_QUERY_RESULT_ARB
GL_QUERY_RESULT_AVAILABLE_ARB
GL_SAMPLES_PASSED_ARB
GL_PROGRAM_OBJECT_ARB
GL_SHADER_OBJECT_ARB
GL_OBJECT_TYPE_ARB
GL_OBJECT_SUBTYPE_ARB
GL_FLOAT_VEC2_ARB
GL_FLOAT_VEC3_ARB
GL_FLOAT_VEC4_ARB
GL_INT_VEC2_ARB
GL_INT_VEC3_ARB
GL_INT_VEC4_ARB
GL_BOOL_ARB
GL_BOOL_VEC2_ARB
GL_BOOL_VEC3_ARB
GL_BOOL_VEC4_ARB
GL_FLOAT_MAT2_ARB
GL_FLOAT_MAT3_ARB
GL_FLOAT_MAT4_ARB
GL_SAMPLER_1D_ARB
GL_SAMPLER_2D_ARB
GL_SAMPLER_3D_ARB
GL_SAMPLER_CUBE_ARB
GL_SAMPLER_1D_SHADOW_ARB
GL_SAMPLER_2D_SHADOW_ARB
GL_SAMPLER_2D_RECT_ARB
GL_SAMPLER_2D_RECT_SHADOW_ARB
GL_OBJECT_DELETE_STATUS_ARB
GL_OBJECT_COMPILE_STATUS_ARB
GL_OBJECT_LINK_STATUS_ARB
GL_OBJECT_VALIDATE_STATUS_ARB
GL_OBJECT_INFO_LOG_LENGTH_ARB
GL_OBJECT_ATTACHED_OBJECTS_ARB
GL_OBJECT_ACTIVE_UNIFORMS_ARB
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
GL_VERTEX_SHADER_ARB
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
GL_MAX_VARYING_FLOATS_ARB
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
GL_FRAGMENT_SHADER_ARB
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
GL_SHADING_LANGUAGE_VERSION_ARB
GL_POINT_SPRITE_ARB
GL_COORD_REPLACE_ARB
GL_MAX_DRAW_BUFFERS_ARB
GL_DRAW_BUFFER0_ARB
GL_DRAW_BUFFER1_ARB
GL_DRAW_BUFFER2_ARB
GL_DRAW_BUFFER3_ARB
GL_DRAW_BUFFER4_ARB
GL_DRAW_BUFFER5_ARB
GL_DRAW_BUFFER6_ARB
GL_DRAW_BUFFER7_ARB
GL_DRAW_BUFFER8_ARB
GL_DRAW_BUFFER9_ARB
GL_DRAW_BUFFER10_ARB
GL_DRAW_BUFFER11_ARB
GL_DRAW_BUFFER12_ARB
GL_DRAW_BUFFER13_ARB
GL_DRAW_BUFFER14_ARB
GL_DRAW_BUFFER15_ARB
GL_TEXTURE_RECTANGLE_ARB
GL_TEXTURE_BINDING_RECTANGLE_ARB
GL_PROXY_TEXTURE_RECTANGLE_ARB
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB
GL_RGBA_FLOAT_MODE_ARB
GL_CLAMP_VERTEX_COLOR_ARB
GL_CLAMP_FRAGMENT_COLOR_ARB
GL_CLAMP_READ_COLOR_ARB
GL_FIXED_ONLY_ARB
GL_HALF_FLOAT_ARB
GL_TEXTURE_RED_TYPE_ARB
GL_TEXTURE_GREEN_TYPE_ARB
GL_TEXTURE_BLUE_TYPE_ARB
GL_TEXTURE_ALPHA_TYPE_ARB
GL_TEXTURE_LUMINANCE_TYPE_ARB
GL_TEXTURE_INTENSITY_TYPE_ARB
GL_TEXTURE_DEPTH_TYPE_ARB
GL_UNSIGNED_NORMALIZED_ARB
GL_RGBA32F_ARB
GL_RGB32F_ARB
GL_ALPHA32F_ARB
GL_INTENSITY32F_ARB
GL_LUMINANCE32F_ARB
GL_LUMINANCE_ALPHA32F_ARB
GL_RGBA16F_ARB
GL_RGB16F_ARB
GL_ALPHA16F_ARB
GL_INTENSITY16F_ARB
GL_LUMINANCE16F_ARB
GL_LUMINANCE_ALPHA16F_ARB
GL_PIXEL_PACK_BUFFER_ARB
GL_PIXEL_UNPACK_BUFFER_ARB
GL_PIXEL_PACK_BUFFER_BINDING_ARB
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
GL_RGB2_EXT
GL_PROXY_TEXTURE_1D_EXT
GL_PROXY_TEXTURE_2D_EXT
GL_FILTER4_SGIS
GL_TEXTURE_FILTER4_SIZE_SGIS
GL_HISTOGRAM_EXT
GL_PROXY_HISTOGRAM_EXT
GL_HISTOGRAM_WIDTH_EXT
GL_HISTOGRAM_FORMAT_EXT
GL_HISTOGRAM_RED_SIZE_EXT
GL_HISTOGRAM_GREEN_SIZE_EXT
GL_HISTOGRAM_BLUE_SIZE_EXT
GL_HISTOGRAM_ALPHA_SIZE_EXT
GL_HISTOGRAM_LUMINANCE_SIZE_EXT
GL_HISTOGRAM_SINK_EXT
GL_MINMAX_EXT
GL_MINMAX_FORMAT_EXT
GL_MINMAX_SINK_EXT
GL_CONVOLUTION_1D_EXT
GL_CONVOLUTION_2D_EXT
GL_SEPARABLE_2D_EXT
GL_CONVOLUTION_BORDER_MODE_EXT
GL_CONVOLUTION_FILTER_SCALE_EXT
GL_CONVOLUTION_FILTER_BIAS_EXT
GL_REDUCE_EXT
GL_CONVOLUTION_FORMAT_EXT
GL_CONVOLUTION_WIDTH_EXT
GL_CONVOLUTION_HEIGHT_EXT
GL_MAX_CONVOLUTION_WIDTH_EXT
GL_MAX_CONVOLUTION_HEIGHT_EXT
GL_POST_CONVOLUTION_RED_SCALE_EXT
GL_POST_CONVOLUTION_GREEN_SCALE_EXT
GL_POST_CONVOLUTION_BLUE_SCALE_EXT
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT
GL_POST_CONVOLUTION_RED_BIAS_EXT
GL_POST_CONVOLUTION_GREEN_BIAS_EXT
GL_POST_CONVOLUTION_BLUE_BIAS_EXT
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT
GL_COLOR_MATRIX_SGI
GL_COLOR_MATRIX_STACK_DEPTH_SGI
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
GL_POST_COLOR_MATRIX_RED_SCALE_SGI
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
GL_POST_COLOR_MATRIX_RED_BIAS_SGI
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
GL_COLOR_TABLE_SGI
GL_POST_CONVOLUTION_COLOR_TABLE_SGI
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI
GL_PROXY_COLOR_TABLE_SGI
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
GL_COLOR_TABLE_SCALE_SGI
GL_COLOR_TABLE_BIAS_SGI
GL_COLOR_TABLE_FORMAT_SGI
GL_COLOR_TABLE_WIDTH_SGI
GL_COLOR_TABLE_RED_SIZE_SGI
GL_COLOR_TABLE_GREEN_SIZE_SGI
GL_COLOR_TABLE_BLUE_SIZE_SGI
GL_COLOR_TABLE_ALPHA_SIZE_SGI
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI
GL_COLOR_TABLE_INTENSITY_SIZE_SGI
GL_PIXEL_TEXTURE_SGIS
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
GL_PIXEL_GROUP_COLOR_SGIS
GL_PIXEL_TEX_GEN_SGIX
GL_PIXEL_TEX_GEN_MODE_SGIX
GL_PACK_SKIP_VOLUMES_SGIS
GL_PACK_IMAGE_DEPTH_SGIS
GL_UNPACK_SKIP_VOLUMES_SGIS
GL_UNPACK_IMAGE_DEPTH_SGIS
GL_TEXTURE_4D_SGIS
GL_PROXY_TEXTURE_4D_SGIS
GL_TEXTURE_4DSIZE_SGIS
GL_TEXTURE_WRAP_Q_SGIS
GL_MAX_4D_TEXTURE_SIZE_SGIS
GL_TEXTURE_4D_BINDING_SGIS
GL_TEXTURE_COLOR_TABLE_SGI
GL_PROXY_TEXTURE_COLOR_TABLE_SGI
GL_DETAIL_TEXTURE_2D_SGIS
GL_DETAIL_TEXTURE_2D_BINDING_SGIS
GL_LINEAR_DETAIL_SGIS
GL_LINEAR_DETAIL_ALPHA_SGIS
GL_LINEAR_DETAIL_COLOR_SGIS
GL_DETAIL_TEXTURE_LEVEL_SGIS
GL_DETAIL_TEXTURE_MODE_SGIS
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS
GL_LINEAR_SHARPEN_SGIS
GL_LINEAR_SHARPEN_ALPHA_SGIS
GL_LINEAR_SHARPEN_COLOR_SGIS
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS
GL_UNSIGNED_BYTE_3_3_2_EXT
GL_UNSIGNED_SHORT_4_4_4_4_EXT
GL_UNSIGNED_SHORT_5_5_5_1_EXT
GL_UNSIGNED_INT_8_8_8_8_EXT
GL_UNSIGNED_INT_10_10_10_2_EXT
GL_TEXTURE_MIN_LOD_SGIS
GL_TEXTURE_MAX_LOD_SGIS
GL_TEXTURE_BASE_LEVEL_SGIS
GL_TEXTURE_MAX_LEVEL_SGIS
GL_MULTISAMPLE_SGIS
GL_SAMPLE_ALPHA_TO_MASK_SGIS
GL_SAMPLE_ALPHA_TO_ONE_SGIS
GL_SAMPLE_MASK_SGIS
GL_1PASS_SGIS
GL_2PASS_0_SGIS
GL_2PASS_1_SGIS
GL_4PASS_0_SGIS
GL_4PASS_1_SGIS
GL_4PASS_2_SGIS
GL_4PASS_3_SGIS
GL_SAMPLE_BUFFERS_SGIS
GL_SAMPLES_SGIS
GL_SAMPLE_MASK_VALUE_SGIS
GL_SAMPLE_MASK_INVERT_SGIS
GL_SAMPLE_PATTERN_SGIS
GL_RESCALE_NORMAL_EXT
GL_GENERATE_MIPMAP_SGIS
GL_GENERATE_MIPMAP_HINT_SGIS
GL_LINEAR_CLIPMAP_LINEAR_SGIX
GL_TEXTURE_CLIPMAP_CENTER_SGIX
GL_TEXTURE_CLIPMAP_FRAME_SGIX
GL_TEXTURE_CLIPMAP_OFFSET_SGIX
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
GL_TEXTURE_CLIPMAP_DEPTH_SGIX
GL_MAX_CLIPMAP_DEPTH_SGIX
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
GL_NEAREST_CLIPMAP_NEAREST_SGIX
GL_NEAREST_CLIPMAP_LINEAR_SGIX
GL_LINEAR_CLIPMAP_NEAREST_SGIX
GL_TEXTURE_COMPARE_SGIX
GL_TEXTURE_COMPARE_OPERATOR_SGIX
GL_TEXTURE_LEQUAL_R_SGIX
GL_TEXTURE_GEQUAL_R_SGIX
GL_CLAMP_TO_EDGE_SGIS
GL_CLAMP_TO_BORDER_SGIS
GL_INTERLACE_SGIX
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX
GL_PIXEL_TILE_WIDTH_SGIX
GL_PIXEL_TILE_HEIGHT_SGIX
GL_PIXEL_TILE_GRID_WIDTH_SGIX
GL_PIXEL_TILE_GRID_HEIGHT_SGIX
GL_PIXEL_TILE_GRID_DEPTH_SGIX
GL_PIXEL_TILE_CACHE_SIZE_SGIX
GL_DUAL_ALPHA4_SGIS
GL_DUAL_ALPHA8_SGIS
GL_DUAL_ALPHA12_SGIS
GL_DUAL_ALPHA16_SGIS
GL_DUAL_LUMINANCE4_SGIS
GL_DUAL_LUMINANCE8_SGIS
GL_DUAL_LUMINANCE12_SGIS
GL_DUAL_LUMINANCE16_SGIS
GL_DUAL_INTENSITY4_SGIS
GL_DUAL_INTENSITY8_SGIS
GL_DUAL_INTENSITY12_SGIS
GL_DUAL_INTENSITY16_SGIS
GL_DUAL_LUMINANCE_ALPHA4_SGIS
GL_DUAL_LUMINANCE_ALPHA8_SGIS
GL_QUAD_ALPHA4_SGIS
GL_QUAD_ALPHA8_SGIS
GL_QUAD_LUMINANCE4_SGIS
GL_QUAD_LUMINANCE8_SGIS
GL_QUAD_INTENSITY4_SGIS
GL_QUAD_INTENSITY8_SGIS
GL_DUAL_TEXTURE_SELECT_SGIS
GL_QUAD_TEXTURE_SELECT_SGIS
GL_SPRITE_SGIX
GL_SPRITE_MODE_SGIX
GL_SPRITE_AXIS_SGIX
GL_SPRITE_TRANSLATION_SGIX
GL_SPRITE_AXIAL_SGIX
GL_SPRITE_OBJECT_ALIGNED_SGIX
GL_SPRITE_EYE_ALIGNED_SGIX
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX
GL_POINT_SIZE_MIN_SGIS
GL_POINT_SIZE_MAX_SGIS
GL_POINT_FADE_THRESHOLD_SIZE_SGIS
GL_DISTANCE_ATTENUATION_SGIS
GL_INSTRUMENT_BUFFER_POINTER_SGIX
GL_INSTRUMENT_MEASUREMENTS_SGIX
GL_POST_TEXTURE_FILTER_BIAS_SGIX
GL_POST_TEXTURE_FILTER_SCALE_SGIX
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
GL_FRAMEZOOM_SGIX
GL_FRAMEZOOM_FACTOR_SGIX
GL_MAX_FRAMEZOOM_FACTOR_SGIX
GL_TEXTURE_DEFORMATION_BIT_SGIX
GL_GEOMETRY_DEFORMATION_BIT_SGIX
GL_GEOMETRY_DEFORMATION_SGIX
GL_TEXTURE_DEFORMATION_SGIX
GL_DEFORMATIONS_MASK_SGIX
GL_MAX_DEFORMATION_ORDER_SGIX
GL_REFERENCE_PLANE_SGIX
GL_REFERENCE_PLANE_EQUATION_SGIX
GL_DEPTH_COMPONENT16_SGIX
GL_DEPTH_COMPONENT24_SGIX
GL_DEPTH_COMPONENT32_SGIX
GL_FOG_FUNC_SGIS
GL_FOG_FUNC_POINTS_SGIS
GL_MAX_FOG_FUNC_POINTS_SGIS
GL_FOG_OFFSET_SGIX
GL_FOG_OFFSET_VALUE_SGIX
GL_IMAGE_SCALE_X_HP
GL_IMAGE_SCALE_Y_HP
GL_IMAGE_TRANSLATE_X_HP
GL_IMAGE_TRANSLATE_Y_HP
GL_IMAGE_ROTATE_ANGLE_HP
GL_IMAGE_ROTATE_ORIGIN_X_HP
GL_IMAGE_ROTATE_ORIGIN_Y_HP
GL_IMAGE_MAG_FILTER_HP
GL_IMAGE_MIN_FILTER_HP
GL_IMAGE_CUBIC_WEIGHT_HP
GL_CUBIC_HP
GL_AVERAGE_HP
GL_IMAGE_TRANSFORM_2D_HP
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
GL_IGNORE_BORDER_HP
GL_CONSTANT_BORDER_HP
GL_REPLICATE_BORDER_HP
GL_CONVOLUTION_BORDER_COLOR_HP
GL_TEXTURE_ENV_BIAS_SGIX
GL_VERTEX_DATA_HINT_PGI
GL_VERTEX_CONSISTENT_HINT_PGI
GL_MATERIAL_SIDE_HINT_PGI
GL_MAX_VERTEX_HINT_PGI
GL_COLOR3_BIT_PGI
GL_COLOR4_BIT_PGI
GL_EDGEFLAG_BIT_PGI
GL_INDEX_BIT_PGI
GL_MAT_AMBIENT_BIT_PGI
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
GL_MAT_DIFFUSE_BIT_PGI
GL_MAT_EMISSION_BIT_PGI
GL_MAT_COLOR_INDEXES_BIT_PGI
GL_MAT_SHININESS_BIT_PGI
GL_MAT_SPECULAR_BIT_PGI
GL_NORMAL_BIT_PGI
GL_TEXCOORD1_BIT_PGI
GL_TEXCOORD2_BIT_PGI
GL_TEXCOORD3_BIT_PGI
GL_TEXCOORD4_BIT_PGI
GL_VERTEX23_BIT_PGI
GL_VERTEX4_BIT_PGI
GL_PREFER_DOUBLEBUFFER_HINT_PGI
GL_CONSERVE_MEMORY_HINT_PGI
GL_RECLAIM_MEMORY_HINT_PGI
GL_NATIVE_GRAPHICS_HANDLE_PGI
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
GL_NATIVE_GRAPHICS_END_HINT_PGI
GL_ALWAYS_FAST_HINT_PGI
GL_ALWAYS_SOFT_HINT_PGI
GL_ALLOW_DRAW_OBJ_HINT_PGI
GL_ALLOW_DRAW_WIN_HINT_PGI
GL_ALLOW_DRAW_FRG_HINT_PGI
GL_ALLOW_DRAW_MEM_HINT_PGI
GL_STRICT_DEPTHFUNC_HINT_PGI
GL_STRICT_LIGHTING_HINT_PGI
GL_STRICT_SCISSOR_HINT_PGI
GL_FULL_STIPPLE_HINT_PGI
GL_CLIP_NEAR_HINT_PGI
GL_CLIP_FAR_HINT_PGI
GL_WIDE_LINE_HINT_PGI
GL_BACK_NORMALS_HINT_PGI
GL_CLIP_VOLUME_CLIPPING_HINT_EXT
GL_LIST_PRIORITY_SGIX
GL_IR_INSTRUMENT1_SGIX
GL_CALLIGRAPHIC_FRAGMENT_SGIX
GL_TEXTURE_LOD_BIAS_S_SGIX
GL_TEXTURE_LOD_BIAS_T_SGIX
GL_TEXTURE_LOD_BIAS_R_SGIX
GL_SHADOW_AMBIENT_SGIX
GL_INDEX_MATERIAL_EXT
GL_INDEX_MATERIAL_PARAMETER_EXT
GL_INDEX_MATERIAL_FACE_EXT
GL_INDEX_TEST_EXT
GL_INDEX_TEST_FUNC_EXT
GL_INDEX_TEST_REF_EXT
GL_IUI_V2F_EXT
GL_IUI_V3F_EXT
GL_IUI_N3F_V2F_EXT
GL_IUI_N3F_V3F_EXT
GL_T2F_IUI_V2F_EXT
GL_T2F_IUI_V3F_EXT
GL_T2F_IUI_N3F_V2F_EXT
GL_T2F_IUI_N3F_V3F_EXT
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
GL_CULL_VERTEX_EXT
GL_CULL_VERTEX_EYE_POSITION_EXT
GL_CULL_VERTEX_OBJECT_POSITION_EXT
GL_YCRCB_422_SGIX
GL_YCRCB_444_SGIX
GL_FRAGMENT_LIGHTING_SGIX
GL_FRAGMENT_COLOR_MATERIAL_SGIX
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
GL_MAX_FRAGMENT_LIGHTS_SGIX
GL_MAX_ACTIVE_LIGHTS_SGIX
GL_CURRENT_RASTER_NORMAL_SGIX
GL_LIGHT_ENV_MODE_SGIX
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
GL_FRAGMENT_LIGHT0_SGIX
GL_FRAGMENT_LIGHT1_SGIX
GL_FRAGMENT_LIGHT2_SGIX
GL_FRAGMENT_LIGHT3_SGIX
GL_FRAGMENT_LIGHT4_SGIX
GL_FRAGMENT_LIGHT5_SGIX
GL_FRAGMENT_LIGHT6_SGIX
GL_FRAGMENT_LIGHT7_SGIX
GL_RASTER_POSITION_UNCLIPPED_IBM
GL_TEXTURE_LIGHTING_MODE_HP
GL_TEXTURE_POST_SPECULAR_HP
GL_TEXTURE_PRE_SPECULAR_HP
GL_MAX_ELEMENTS_VERTICES_EXT
GL_MAX_ELEMENTS_INDICES_EXT
GL_PHONG_WIN
GL_PHONG_HINT_WIN
GL_FOG_SPECULAR_TEXTURE_WIN
GL_FRAGMENT_MATERIAL_EXT
GL_FRAGMENT_NORMAL_EXT
GL_FRAGMENT_COLOR_EXT
GL_ATTENUATION_EXT
GL_SHADOW_ATTENUATION_EXT
GL_TEXTURE_APPLICATION_MODE_EXT
GL_TEXTURE_LIGHT_EXT
GL_TEXTURE_MATERIAL_FACE_EXT
GL_TEXTURE_MATERIAL_PARAMETER_EXT
GL_ALPHA_MIN_SGIX
GL_ALPHA_MAX_SGIX
GL_PIXEL_TEX_GEN_Q_CEILING_SGIX
GL_PIXEL_TEX_GEN_Q_ROUND_SGIX
GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX
GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX
GL_BGR_EXT
GL_BGRA_EXT
GL_ASYNC_MARKER_SGIX
GL_ASYNC_TEX_IMAGE_SGIX
GL_ASYNC_DRAW_PIXELS_SGIX
GL_ASYNC_READ_PIXELS_SGIX
GL_MAX_ASYNC_TEX_IMAGE_SGIX
GL_MAX_ASYNC_DRAW_PIXELS_SGIX
GL_MAX_ASYNC_READ_PIXELS_SGIX
GL_ASYNC_HISTOGRAM_SGIX
GL_MAX_ASYNC_HISTOGRAM_SGIX
GL_PARALLEL_ARRAYS_INTEL
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL
GL_OCCLUSION_TEST_HP
GL_OCCLUSION_TEST_RESULT_HP
GL_PIXEL_TRANSFORM_2D_EXT
GL_PIXEL_MAG_FILTER_EXT
GL_PIXEL_MIN_FILTER_EXT
GL_PIXEL_CUBIC_WEIGHT_EXT
GL_CUBIC_EXT
GL_AVERAGE_EXT
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT
GL_LIGHT_MODEL_COLOR_CONTROL_EXT
GL_SINGLE_COLOR_EXT
GL_SEPARATE_SPECULAR_COLOR_EXT
GL_COLOR_SUM_EXT
GL_CURRENT_SECONDARY_COLOR_EXT
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
GL_SECONDARY_COLOR_ARRAY_EXT
GL_PERTURB_EXT
GL_TEXTURE_NORMAL_EXT
GL_FOG_COORDINATE_SOURCE_EXT
GL_FOG_COORDINATE_EXT
GL_FRAGMENT_DEPTH_EXT
GL_CURRENT_FOG_COORDINATE_EXT
GL_FOG_COORDINATE_ARRAY_TYPE_EXT
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT
GL_FOG_COORDINATE_ARRAY_POINTER_EXT
GL_FOG_COORDINATE_ARRAY_EXT
GL_SCREEN_COORDINATES_REND
GL_INVERTED_SCREEN_W_REND
GL_TANGENT_ARRAY_EXT
GL_BINORMAL_ARRAY_EXT
GL_CURRENT_TANGENT_EXT
GL_CURRENT_BINORMAL_EXT
GL_TANGENT_ARRAY_TYPE_EXT
GL_TANGENT_ARRAY_STRIDE_EXT
GL_BINORMAL_ARRAY_TYPE_EXT
GL_BINORMAL_ARRAY_STRIDE_EXT
GL_TANGENT_ARRAY_POINTER_EXT
GL_BINORMAL_ARRAY_POINTER_EXT
GL_MAP1_TANGENT_EXT
GL_MAP2_TANGENT_EXT
GL_MAP1_BINORMAL_EXT
GL_MAP2_BINORMAL_EXT
GL_COMBINE_EXT
GL_COMBINE_RGB_EXT
GL_COMBINE_ALPHA_EXT
GL_RGB_SCALE_EXT
GL_ADD_SIGNED_EXT
GL_INTERPOLATE_EXT
GL_CONSTANT_EXT
GL_PRIMARY_COLOR_EXT
GL_PREVIOUS_EXT
GL_SOURCE0_RGB_EXT
GL_SOURCE1_RGB_EXT
GL_SOURCE2_RGB_EXT
GL_SOURCE0_ALPHA_EXT
GL_SOURCE1_ALPHA_EXT
GL_SOURCE2_ALPHA_EXT
GL_OPERAND0_RGB_EXT
GL_OPERAND1_RGB_EXT
GL_OPERAND2_RGB_EXT
GL_OPERAND0_ALPHA_EXT
GL_OPERAND1_ALPHA_EXT
GL_OPERAND2_ALPHA_EXT
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
GL_TRANSFORM_HINT_APPLE
GL_FOG_SCALE_SGIX
GL_FOG_SCALE_VALUE_SGIX
GL_UNPACK_CONSTANT_DATA_SUNX
GL_TEXTURE_CONSTANT_DATA_SUNX
GL_GLOBAL_ALPHA_SUN
GL_GLOBAL_ALPHA_FACTOR_SUN
GL_RESTART_SUN
GL_REPLACE_MIDDLE_SUN
GL_REPLACE_OLDEST_SUN
GL_TRIANGLE_LIST_SUN
GL_REPLACEMENT_CODE_SUN
GL_REPLACEMENT_CODE_ARRAY_SUN
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN
GL_R1UI_V3F_SUN
GL_R1UI_C4UB_V3F_SUN
GL_R1UI_C3F_V3F_SUN
GL_R1UI_N3F_V3F_SUN
GL_R1UI_C4F_N3F_V3F_SUN
GL_R1UI_T2F_V3F_SUN
GL_R1UI_T2F_N3F_V3F_SUN
GL_R1UI_T2F_C4F_N3F_V3F_SUN
GL_BLEND_DST_RGB_EXT
GL_BLEND_SRC_RGB_EXT
GL_BLEND_DST_ALPHA_EXT
GL_BLEND_SRC_ALPHA_EXT
GL_RED_MIN_CLAMP_INGR
GL_GREEN_MIN_CLAMP_INGR
GL_BLUE_MIN_CLAMP_INGR
GL_ALPHA_MIN_CLAMP_INGR
GL_RED_MAX_CLAMP_INGR
GL_GREEN_MAX_CLAMP_INGR
GL_BLUE_MAX_CLAMP_INGR
GL_ALPHA_MAX_CLAMP_INGR
GL_INTERLACE_READ_INGR
GL_INCR_WRAP_EXT
GL_DECR_WRAP_EXT
GL_422_EXT
GL_422_REV_EXT
GL_422_AVERAGE_EXT
GL_422_REV_AVERAGE_EXT
GL_NORMAL_MAP_NV
GL_REFLECTION_MAP_NV
GL_NORMAL_MAP_EXT
GL_REFLECTION_MAP_EXT
GL_TEXTURE_CUBE_MAP_EXT
GL_TEXTURE_BINDING_CUBE_MAP_EXT
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
GL_PROXY_TEXTURE_CUBE_MAP_EXT
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT
GL_WRAP_BORDER_SUN
GL_MAX_TEXTURE_LOD_BIAS_EXT
GL_TEXTURE_FILTER_CONTROL_EXT
GL_TEXTURE_LOD_BIAS_EXT
GL_TEXTURE_MAX_ANISOTROPY_EXT
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
GL_MODELVIEW0_STACK_DEPTH_EXT
GL_MODELVIEW1_STACK_DEPTH_EXT
GL_MODELVIEW0_MATRIX_EXT
GL_MODELVIEW1_MATRIX_EXT
GL_VERTEX_WEIGHTING_EXT
GL_MODELVIEW0_EXT
GL_MODELVIEW1_EXT
GL_CURRENT_VERTEX_WEIGHT_EXT
GL_VERTEX_WEIGHT_ARRAY_EXT
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
GL_MAX_SHININESS_NV
GL_MAX_SPOT_EXPONENT_NV
GL_VERTEX_ARRAY_RANGE_NV
GL_VERTEX_ARRAY_RANGE_LENGTH_NV
GL_VERTEX_ARRAY_RANGE_VALID_NV
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
GL_VERTEX_ARRAY_RANGE_POINTER_NV
GL_REGISTER_COMBINERS_NV
GL_VARIABLE_A_NV
GL_VARIABLE_B_NV
GL_VARIABLE_C_NV
GL_VARIABLE_D_NV
GL_VARIABLE_E_NV
GL_VARIABLE_F_NV
GL_VARIABLE_G_NV
GL_CONSTANT_COLOR0_NV
GL_CONSTANT_COLOR1_NV
GL_PRIMARY_COLOR_NV
GL_SECONDARY_COLOR_NV
GL_SPARE0_NV
GL_SPARE1_NV
GL_DISCARD_NV
GL_E_TIMES_F_NV
GL_SPARE0_PLUS_SECONDARY_COLOR_NV
GL_UNSIGNED_IDENTITY_NV
GL_UNSIGNED_INVERT_NV
GL_EXPAND_NORMAL_NV
GL_EXPAND_NEGATE_NV
GL_HALF_BIAS_NORMAL_NV
GL_HALF_BIAS_NEGATE_NV
GL_SIGNED_IDENTITY_NV
GL_SIGNED_NEGATE_NV
GL_SCALE_BY_TWO_NV
GL_SCALE_BY_FOUR_NV
GL_SCALE_BY_ONE_HALF_NV
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV
GL_COMBINER_INPUT_NV
GL_COMBINER_MAPPING_NV
GL_COMBINER_COMPONENT_USAGE_NV
GL_COMBINER_AB_DOT_PRODUCT_NV
GL_COMBINER_CD_DOT_PRODUCT_NV
GL_COMBINER_MUX_SUM_NV
GL_COMBINER_SCALE_NV
GL_COMBINER_BIAS_NV
GL_COMBINER_AB_OUTPUT_NV
GL_COMBINER_CD_OUTPUT_NV
GL_COMBINER_SUM_OUTPUT_NV
GL_MAX_GENERAL_COMBINERS_NV
GL_NUM_GENERAL_COMBINERS_NV
GL_COLOR_SUM_CLAMP_NV
GL_COMBINER0_NV
GL_COMBINER1_NV
GL_COMBINER2_NV
GL_COMBINER3_NV
GL_COMBINER4_NV
GL_COMBINER5_NV
GL_COMBINER6_NV
GL_COMBINER7_NV
GL_FOG_DISTANCE_MODE_NV
GL_EYE_RADIAL_NV
GL_EYE_PLANE_ABSOLUTE_NV
GL_EMBOSS_LIGHT_NV
GL_EMBOSS_CONSTANT_NV
GL_EMBOSS_MAP_NV
GL_COMBINE4_NV
GL_SOURCE3_RGB_NV
GL_SOURCE3_ALPHA_NV
GL_OPERAND3_RGB_NV
GL_OPERAND3_ALPHA_NV
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
GL_CULL_VERTEX_IBM
GL_VERTEX_ARRAY_LIST_IBM
GL_NORMAL_ARRAY_LIST_IBM
GL_COLOR_ARRAY_LIST_IBM
GL_INDEX_ARRAY_LIST_IBM
GL_TEXTURE_COORD_ARRAY_LIST_IBM
GL_EDGE_FLAG_ARRAY_LIST_IBM
GL_FOG_COORDINATE_ARRAY_LIST_IBM
GL_SECONDARY_COLOR_ARRAY_LIST_IBM
GL_VERTEX_ARRAY_LIST_STRIDE_IBM
GL_NORMAL_ARRAY_LIST_STRIDE_IBM
GL_COLOR_ARRAY_LIST_STRIDE_IBM
GL_INDEX_ARRAY_LIST_STRIDE_IBM
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM
GL_PACK_SUBSAMPLE_RATE_SGIX
GL_UNPACK_SUBSAMPLE_RATE_SGIX
GL_PIXEL_SUBSAMPLE_4444_SGIX
GL_PIXEL_SUBSAMPLE_2424_SGIX
GL_PIXEL_SUBSAMPLE_4242_SGIX
GL_YCRCB_SGIX
GL_YCRCBA_SGIX
GL_DEPTH_PASS_INSTRUMENT_SGIX
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX
GL_COMPRESSED_RGB_FXT1_3DFX
GL_COMPRESSED_RGBA_FXT1_3DFX
GL_MULTISAMPLE_3DFX
GL_SAMPLE_BUFFERS_3DFX
GL_SAMPLES_3DFX
GL_MULTISAMPLE_BIT_3DFX
GL_MULTISAMPLE_EXT
GL_SAMPLE_ALPHA_TO_MASK_EXT
GL_SAMPLE_ALPHA_TO_ONE_EXT
GL_SAMPLE_MASK_EXT
GL_1PASS_EXT
GL_2PASS_0_EXT
GL_2PASS_1_EXT
GL_4PASS_0_EXT
GL_4PASS_1_EXT
GL_4PASS_2_EXT
GL_4PASS_3_EXT
GL_SAMPLE_BUFFERS_EXT
GL_SAMPLES_EXT
GL_SAMPLE_MASK_VALUE_EXT
GL_SAMPLE_MASK_INVERT_EXT
GL_SAMPLE_PATTERN_EXT
GL_MULTISAMPLE_BIT_EXT
GL_VERTEX_PRECLIP_SGIX
GL_VERTEX_PRECLIP_HINT_SGIX
GL_CONVOLUTION_HINT_SGIX
GL_PACK_RESAMPLE_SGIX
GL_UNPACK_RESAMPLE_SGIX
GL_RESAMPLE_REPLICATE_SGIX
GL_RESAMPLE_ZERO_FILL_SGIX
GL_RESAMPLE_DECIMATE_SGIX
GL_EYE_DISTANCE_TO_POINT_SGIS
GL_OBJECT_DISTANCE_TO_POINT_SGIS
GL_EYE_DISTANCE_TO_LINE_SGIS
GL_OBJECT_DISTANCE_TO_LINE_SGIS
GL_EYE_POINT_SGIS
GL_OBJECT_POINT_SGIS
GL_EYE_LINE_SGIS
GL_OBJECT_LINE_SGIS
GL_TEXTURE_COLOR_WRITEMASK_SGIS
GL_DOT3_RGB_EXT
GL_DOT3_RGBA_EXT
GL_MIRROR_CLAMP_ATI
GL_MIRROR_CLAMP_TO_EDGE_ATI
GL_ALL_COMPLETED_NV
GL_FENCE_STATUS_NV
GL_FENCE_CONDITION_NV
GL_MIRRORED_REPEAT_IBM
GL_EVAL_2D_NV
GL_EVAL_TRIANGULAR_2D_NV
GL_MAP_TESSELLATION_NV
GL_MAP_ATTRIB_U_ORDER_NV
GL_MAP_ATTRIB_V_ORDER_NV
GL_EVAL_FRACTIONAL_TESSELLATION_NV
GL_EVAL_VERTEX_ATTRIB0_NV
GL_EVAL_VERTEX_ATTRIB1_NV
GL_EVAL_VERTEX_ATTRIB2_NV
GL_EVAL_VERTEX_ATTRIB3_NV
GL_EVAL_VERTEX_ATTRIB4_NV
GL_EVAL_VERTEX_ATTRIB5_NV
GL_EVAL_VERTEX_ATTRIB6_NV
GL_EVAL_VERTEX_ATTRIB7_NV
GL_EVAL_VERTEX_ATTRIB8_NV
GL_EVAL_VERTEX_ATTRIB9_NV
GL_EVAL_VERTEX_ATTRIB10_NV
GL_EVAL_VERTEX_ATTRIB11_NV
GL_EVAL_VERTEX_ATTRIB12_NV
GL_EVAL_VERTEX_ATTRIB13_NV
GL_EVAL_VERTEX_ATTRIB14_NV
GL_EVAL_VERTEX_ATTRIB15_NV
GL_MAX_MAP_TESSELLATION_NV
GL_MAX_RATIONAL_EVAL_ORDER_NV
GL_DEPTH_STENCIL_NV
GL_UNSIGNED_INT_24_8_NV
GL_PER_STAGE_CONSTANTS_NV
GL_TEXTURE_RECTANGLE_NV
GL_TEXTURE_BINDING_RECTANGLE_NV
GL_PROXY_TEXTURE_RECTANGLE_NV
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV
GL_OFFSET_TEXTURE_RECTANGLE_NV
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
GL_UNSIGNED_INT_S8_S8_8_8_NV
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
GL_DSDT_MAG_INTENSITY_NV
GL_SHADER_CONSISTENT_NV
GL_TEXTURE_SHADER_NV
GL_SHADER_OPERATION_NV
GL_CULL_MODES_NV
GL_OFFSET_TEXTURE_MATRIX_NV
GL_OFFSET_TEXTURE_SCALE_NV
GL_OFFSET_TEXTURE_BIAS_NV
GL_OFFSET_TEXTURE_2D_MATRIX_NV
GL_OFFSET_TEXTURE_2D_SCALE_NV
GL_OFFSET_TEXTURE_2D_BIAS_NV
GL_PREVIOUS_TEXTURE_INPUT_NV
GL_CONST_EYE_NV
GL_PASS_THROUGH_NV
GL_CULL_FRAGMENT_NV
GL_OFFSET_TEXTURE_2D_NV
GL_DEPENDENT_AR_TEXTURE_2D_NV
GL_DEPENDENT_GB_TEXTURE_2D_NV
GL_DOT_PRODUCT_NV
GL_DOT_PRODUCT_DEPTH_REPLACE_NV
GL_DOT_PRODUCT_TEXTURE_2D_NV
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
GL_HILO_NV
GL_DSDT_NV
GL_DSDT_MAG_NV
GL_DSDT_MAG_VIB_NV
GL_HILO16_NV
GL_SIGNED_HILO_NV
GL_SIGNED_HILO16_NV
GL_SIGNED_RGBA_NV
GL_SIGNED_RGBA8_NV
GL_SIGNED_RGB_NV
GL_SIGNED_RGB8_NV
GL_SIGNED_LUMINANCE_NV
GL_SIGNED_LUMINANCE8_NV
GL_SIGNED_LUMINANCE_ALPHA_NV
GL_SIGNED_LUMINANCE8_ALPHA8_NV
GL_SIGNED_ALPHA_NV
GL_SIGNED_ALPHA8_NV
GL_SIGNED_INTENSITY_NV
GL_SIGNED_INTENSITY8_NV
GL_DSDT8_NV
GL_DSDT8_MAG8_NV
GL_DSDT8_MAG8_INTENSITY8_NV
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
GL_HI_SCALE_NV
GL_LO_SCALE_NV
GL_DS_SCALE_NV
GL_DT_SCALE_NV
GL_MAGNITUDE_SCALE_NV
GL_VIBRANCE_SCALE_NV
GL_HI_BIAS_NV
GL_LO_BIAS_NV
GL_DS_BIAS_NV
GL_DT_BIAS_NV
GL_MAGNITUDE_BIAS_NV
GL_VIBRANCE_BIAS_NV
GL_TEXTURE_BORDER_VALUES_NV
GL_TEXTURE_HI_SIZE_NV
GL_TEXTURE_LO_SIZE_NV
GL_TEXTURE_DS_SIZE_NV
GL_TEXTURE_DT_SIZE_NV
GL_TEXTURE_MAG_SIZE_NV
GL_DOT_PRODUCT_TEXTURE_3D_NV
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
GL_VERTEX_PROGRAM_NV
GL_VERTEX_STATE_PROGRAM_NV
GL_ATTRIB_ARRAY_SIZE_NV
GL_ATTRIB_ARRAY_STRIDE_NV
GL_ATTRIB_ARRAY_TYPE_NV
GL_CURRENT_ATTRIB_NV
GL_PROGRAM_LENGTH_NV
GL_PROGRAM_STRING_NV
GL_MODELVIEW_PROJECTION_NV
GL_IDENTITY_NV
GL_INVERSE_NV
GL_TRANSPOSE_NV
GL_INVERSE_TRANSPOSE_NV
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV
GL_MAX_TRACK_MATRICES_NV
GL_MATRIX0_NV
GL_MATRIX1_NV
GL_MATRIX2_NV
GL_MATRIX3_NV
GL_MATRIX4_NV
GL_MATRIX5_NV
GL_MATRIX6_NV
GL_MATRIX7_NV
GL_CURRENT_MATRIX_STACK_DEPTH_NV
GL_CURRENT_MATRIX_NV
GL_VERTEX_PROGRAM_POINT_SIZE_NV
GL_VERTEX_PROGRAM_TWO_SIDE_NV
GL_PROGRAM_PARAMETER_NV
GL_ATTRIB_ARRAY_POINTER_NV
GL_PROGRAM_TARGET_NV
GL_PROGRAM_RESIDENT_NV
GL_TRACK_MATRIX_NV
GL_TRACK_MATRIX_TRANSFORM_NV
GL_VERTEX_PROGRAM_BINDING_NV
GL_PROGRAM_ERROR_POSITION_NV
GL_VERTEX_ATTRIB_ARRAY0_NV
GL_VERTEX_ATTRIB_ARRAY1_NV
GL_VERTEX_ATTRIB_ARRAY2_NV
GL_VERTEX_ATTRIB_ARRAY3_NV
GL_VERTEX_ATTRIB_ARRAY4_NV
GL_VERTEX_ATTRIB_ARRAY5_NV
GL_VERTEX_ATTRIB_ARRAY6_NV
GL_VERTEX_ATTRIB_ARRAY7_NV
GL_VERTEX_ATTRIB_ARRAY8_NV
GL_VERTEX_ATTRIB_ARRAY9_NV
GL_VERTEX_ATTRIB_ARRAY10_NV
GL_VERTEX_ATTRIB_ARRAY11_NV
GL_VERTEX_ATTRIB_ARRAY12_NV
GL_VERTEX_ATTRIB_ARRAY13_NV
GL_VERTEX_ATTRIB_ARRAY14_NV
GL_VERTEX_ATTRIB_ARRAY15_NV
GL_MAP1_VERTEX_ATTRIB0_4_NV
GL_MAP1_VERTEX_ATTRIB1_4_NV
GL_MAP1_VERTEX_ATTRIB2_4_NV
GL_MAP1_VERTEX_ATTRIB3_4_NV
GL_MAP1_VERTEX_ATTRIB4_4_NV
GL_MAP1_VERTEX_ATTRIB5_4_NV
GL_MAP1_VERTEX_ATTRIB6_4_NV
GL_MAP1_VERTEX_ATTRIB7_4_NV
GL_MAP1_VERTEX_ATTRIB8_4_NV
GL_MAP1_VERTEX_ATTRIB9_4_NV
GL_MAP1_VERTEX_ATTRIB10_4_NV
GL_MAP1_VERTEX_ATTRIB11_4_NV
GL_MAP1_VERTEX_ATTRIB12_4_NV
GL_MAP1_VERTEX_ATTRIB13_4_NV
GL_MAP1_VERTEX_ATTRIB14_4_NV
GL_MAP1_VERTEX_ATTRIB15_4_NV
GL_MAP2_VERTEX_ATTRIB0_4_NV
GL_MAP2_VERTEX_ATTRIB1_4_NV
GL_MAP2_VERTEX_ATTRIB2_4_NV
GL_MAP2_VERTEX_ATTRIB3_4_NV
GL_MAP2_VERTEX_ATTRIB4_4_NV
GL_MAP2_VERTEX_ATTRIB5_4_NV
GL_MAP2_VERTEX_ATTRIB6_4_NV
GL_MAP2_VERTEX_ATTRIB7_4_NV
GL_MAP2_VERTEX_ATTRIB8_4_NV
GL_MAP2_VERTEX_ATTRIB9_4_NV
GL_MAP2_VERTEX_ATTRIB10_4_NV
GL_MAP2_VERTEX_ATTRIB11_4_NV
GL_MAP2_VERTEX_ATTRIB12_4_NV
GL_MAP2_VERTEX_ATTRIB13_4_NV
GL_MAP2_VERTEX_ATTRIB14_4_NV
GL_MAP2_VERTEX_ATTRIB15_4_NV
GL_TEXTURE_MAX_CLAMP_S_SGIX
GL_TEXTURE_MAX_CLAMP_T_SGIX
GL_TEXTURE_MAX_CLAMP_R_SGIX
GL_SCALEBIAS_HINT_SGIX
GL_INTERLACE_OML
GL_INTERLACE_READ_OML
GL_FORMAT_SUBSAMPLE_24_24_OML
GL_FORMAT_SUBSAMPLE_244_244_OML
GL_PACK_RESAMPLE_OML
GL_UNPACK_RESAMPLE_OML
GL_RESAMPLE_REPLICATE_OML
GL_RESAMPLE_ZERO_FILL_OML
GL_RESAMPLE_AVERAGE_OML
GL_RESAMPLE_DECIMATE_OML
GL_DEPTH_STENCIL_TO_RGBA_NV
GL_DEPTH_STENCIL_TO_BGRA_NV
GL_BUMP_ROT_MATRIX_ATI
GL_BUMP_ROT_MATRIX_SIZE_ATI
GL_BUMP_NUM_TEX_UNITS_ATI
GL_BUMP_TEX_UNITS_ATI
GL_DUDV_ATI
GL_DU8DV8_ATI
GL_BUMP_ENVMAP_ATI
GL_BUMP_TARGET_ATI
GL_FRAGMENT_SHADER_ATI
GL_REG_0_ATI
GL_REG_1_ATI
GL_REG_2_ATI
GL_REG_3_ATI
GL_REG_4_ATI
GL_REG_5_ATI
GL_REG_6_ATI
GL_REG_7_ATI
GL_REG_8_ATI
GL_REG_9_ATI
GL_REG_10_ATI
GL_REG_11_ATI
GL_REG_12_ATI
GL_REG_13_ATI
GL_REG_14_ATI
GL_REG_15_ATI
GL_REG_16_ATI
GL_REG_17_ATI
GL_REG_18_ATI
GL_REG_19_ATI
GL_REG_20_ATI
GL_REG_21_ATI
GL_REG_22_ATI
GL_REG_23_ATI
GL_REG_24_ATI
GL_REG_25_ATI
GL_REG_26_ATI
GL_REG_27_ATI
GL_REG_28_ATI
GL_REG_29_ATI
GL_REG_30_ATI
GL_REG_31_ATI
GL_CON_0_ATI
GL_CON_1_ATI
GL_CON_2_ATI
GL_CON_3_ATI
GL_CON_4_ATI
GL_CON_5_ATI
GL_CON_6_ATI
GL_CON_7_ATI
GL_CON_8_ATI
GL_CON_9_ATI
GL_CON_10_ATI
GL_CON_11_ATI
GL_CON_12_ATI
GL_CON_13_ATI
GL_CON_14_ATI
GL_CON_15_ATI
GL_CON_16_ATI
GL_CON_17_ATI
GL_CON_18_ATI
GL_CON_19_ATI
GL_CON_20_ATI
GL_CON_21_ATI
GL_CON_22_ATI
GL_CON_23_ATI
GL_CON_24_ATI
GL_CON_25_ATI
GL_CON_26_ATI
GL_CON_27_ATI
GL_CON_28_ATI
GL_CON_29_ATI
GL_CON_30_ATI
GL_CON_31_ATI
GL_MOV_ATI
GL_ADD_ATI
GL_MUL_ATI
GL_SUB_ATI
GL_DOT3_ATI
GL_DOT4_ATI
GL_MAD_ATI
GL_LERP_ATI
GL_CND_ATI
GL_CND0_ATI
GL_DOT2_ADD_ATI
GL_SECONDARY_INTERPOLATOR_ATI
GL_NUM_FRAGMENT_REGISTERS_ATI
GL_NUM_FRAGMENT_CONSTANTS_ATI
GL_NUM_PASSES_ATI
GL_NUM_INSTRUCTIONS_PER_PASS_ATI
GL_NUM_INSTRUCTIONS_TOTAL_ATI
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI
GL_NUM_LOOPBACK_COMPONENTS_ATI
GL_COLOR_ALPHA_PAIRING_ATI
GL_SWIZZLE_STR_ATI
GL_SWIZZLE_STQ_ATI
GL_SWIZZLE_STR_DR_ATI
GL_SWIZZLE_STQ_DQ_ATI
GL_SWIZZLE_STRQ_ATI
GL_SWIZZLE_STRQ_DQ_ATI
GL_RED_BIT_ATI
GL_GREEN_BIT_ATI
GL_BLUE_BIT_ATI
GL_2X_BIT_ATI
GL_4X_BIT_ATI
GL_8X_BIT_ATI
GL_HALF_BIT_ATI
GL_QUARTER_BIT_ATI
GL_EIGHTH_BIT_ATI
GL_SATURATE_BIT_ATI
GL_COMP_BIT_ATI
GL_NEGATE_BIT_ATI
GL_BIAS_BIT_ATI
GL_PN_TRIANGLES_ATI
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
GL_PN_TRIANGLES_POINT_MODE_ATI
GL_PN_TRIANGLES_NORMAL_MODE_ATI
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
GL_STATIC_ATI
GL_DYNAMIC_ATI
GL_PRESERVE_ATI
GL_DISCARD_ATI
GL_OBJECT_BUFFER_SIZE_ATI
GL_OBJECT_BUFFER_USAGE_ATI
GL_ARRAY_OBJECT_BUFFER_ATI
GL_ARRAY_OBJECT_OFFSET_ATI
GL_VERTEX_SHADER_EXT
GL_VERTEX_SHADER_BINDING_EXT
GL_OP_INDEX_EXT
GL_OP_NEGATE_EXT
GL_OP_DOT3_EXT
GL_OP_DOT4_EXT
GL_OP_MUL_EXT
GL_OP_ADD_EXT
GL_OP_MADD_EXT
GL_OP_FRAC_EXT
GL_OP_MAX_EXT
GL_OP_MIN_EXT
GL_OP_SET_GE_EXT
GL_OP_SET_LT_EXT
GL_OP_CLAMP_EXT
GL_OP_FLOOR_EXT
GL_OP_ROUND_EXT
GL_OP_EXP_BASE_2_EXT
GL_OP_LOG_BASE_2_EXT
GL_OP_POWER_EXT
GL_OP_RECIP_EXT
GL_OP_RECIP_SQRT_EXT
GL_OP_SUB_EXT
GL_OP_CROSS_PRODUCT_EXT
GL_OP_MULTIPLY_MATRIX_EXT
GL_OP_MOV_EXT
GL_OUTPUT_VERTEX_EXT
GL_OUTPUT_COLOR0_EXT
GL_OUTPUT_COLOR1_EXT
GL_OUTPUT_TEXTURE_COORD0_EXT
GL_OUTPUT_TEXTURE_COORD1_EXT
GL_OUTPUT_TEXTURE_COORD2_EXT
GL_OUTPUT_TEXTURE_COORD3_EXT
GL_OUTPUT_TEXTURE_COORD4_EXT
GL_OUTPUT_TEXTURE_COORD5_EXT
GL_OUTPUT_TEXTURE_COORD6_EXT
GL_OUTPUT_TEXTURE_COORD7_EXT
GL_OUTPUT_TEXTURE_COORD8_EXT
GL_OUTPUT_TEXTURE_COORD9_EXT
GL_OUTPUT_TEXTURE_COORD10_EXT
GL_OUTPUT_TEXTURE_COORD11_EXT
GL_OUTPUT_TEXTURE_COORD12_EXT
GL_OUTPUT_TEXTURE_COORD13_EXT
GL_OUTPUT_TEXTURE_COORD14_EXT
GL_OUTPUT_TEXTURE_COORD15_EXT
GL_OUTPUT_TEXTURE_COORD16_EXT
GL_OUTPUT_TEXTURE_COORD17_EXT
GL_OUTPUT_TEXTURE_COORD18_EXT
GL_OUTPUT_TEXTURE_COORD19_EXT
GL_OUTPUT_TEXTURE_COORD20_EXT
GL_OUTPUT_TEXTURE_COORD21_EXT
GL_OUTPUT_TEXTURE_COORD22_EXT
GL_OUTPUT_TEXTURE_COORD23_EXT
GL_OUTPUT_TEXTURE_COORD24_EXT
GL_OUTPUT_TEXTURE_COORD25_EXT
GL_OUTPUT_TEXTURE_COORD26_EXT
GL_OUTPUT_TEXTURE_COORD27_EXT
GL_OUTPUT_TEXTURE_COORD28_EXT
GL_OUTPUT_TEXTURE_COORD29_EXT
GL_OUTPUT_TEXTURE_COORD30_EXT
GL_OUTPUT_TEXTURE_COORD31_EXT
GL_OUTPUT_FOG_EXT
GL_SCALAR_EXT
GL_VECTOR_EXT
GL_MATRIX_EXT
GL_VARIANT_EXT
GL_INVARIANT_EXT
GL_LOCAL_CONSTANT_EXT
GL_LOCAL_EXT
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
GL_MAX_VERTEX_SHADER_VARIANTS_EXT
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
GL_MAX_VERTEX_SHADER_LOCALS_EXT
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
GL_VERTEX_SHADER_INSTRUCTIONS_EXT
GL_VERTEX_SHADER_VARIANTS_EXT
GL_VERTEX_SHADER_INVARIANTS_EXT
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
GL_VERTEX_SHADER_LOCALS_EXT
GL_VERTEX_SHADER_OPTIMIZED_EXT
GL_X_EXT
GL_Y_EXT
GL_Z_EXT
GL_W_EXT
GL_NEGATIVE_X_EXT
GL_NEGATIVE_Y_EXT
GL_NEGATIVE_Z_EXT
GL_NEGATIVE_W_EXT
GL_ZERO_EXT
GL_ONE_EXT
GL_NEGATIVE_ONE_EXT
GL_NORMALIZED_RANGE_EXT
GL_FULL_RANGE_EXT
GL_CURRENT_VERTEX_EXT
GL_MVP_MATRIX_EXT
GL_VARIANT_VALUE_EXT
GL_VARIANT_DATATYPE_EXT
GL_VARIANT_ARRAY_STRIDE_EXT
GL_VARIANT_ARRAY_TYPE_EXT
GL_VARIANT_ARRAY_EXT
GL_VARIANT_ARRAY_POINTER_EXT
GL_INVARIANT_VALUE_EXT
GL_INVARIANT_DATATYPE_EXT
GL_LOCAL_CONSTANT_VALUE_EXT
GL_LOCAL_CONSTANT_DATATYPE_EXT
GL_MAX_VERTEX_STREAMS_ATI
GL_VERTEX_STREAM0_ATI
GL_VERTEX_STREAM1_ATI
GL_VERTEX_STREAM2_ATI
GL_VERTEX_STREAM3_ATI
GL_VERTEX_STREAM4_ATI
GL_VERTEX_STREAM5_ATI
GL_VERTEX_STREAM6_ATI
GL_VERTEX_STREAM7_ATI
GL_VERTEX_SOURCE_ATI
GL_ELEMENT_ARRAY_ATI
GL_ELEMENT_ARRAY_TYPE_ATI
GL_ELEMENT_ARRAY_POINTER_ATI
GL_QUAD_MESH_SUN
GL_TRIANGLE_MESH_SUN
GL_SLICE_ACCUM_SUN
GL_MULTISAMPLE_FILTER_HINT_NV
GL_DEPTH_CLAMP_NV
GL_PIXEL_COUNTER_BITS_NV
GL_CURRENT_OCCLUSION_QUERY_ID_NV
GL_PIXEL_COUNT_NV
GL_PIXEL_COUNT_AVAILABLE_NV
GL_POINT_SPRITE_NV
GL_COORD_REPLACE_NV
GL_POINT_SPRITE_R_MODE_NV
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
GL_OFFSET_HILO_TEXTURE_2D_NV
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
GL_DEPENDENT_HILO_TEXTURE_2D_NV
GL_DEPENDENT_RGB_TEXTURE_3D_NV
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
GL_DOT_PRODUCT_PASS_THROUGH_NV
GL_DOT_PRODUCT_TEXTURE_1D_NV
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
GL_HILO8_NV
GL_SIGNED_HILO8_NV
GL_FORCE_BLUE_TO_ONE_NV
GL_STENCIL_TEST_TWO_SIDE_EXT
GL_ACTIVE_STENCIL_FACE_EXT
GL_TEXT_FRAGMENT_SHADER_ATI
GL_UNPACK_CLIENT_STORAGE_APPLE
GL_ELEMENT_ARRAY_APPLE
GL_ELEMENT_ARRAY_TYPE_APPLE
GL_ELEMENT_ARRAY_POINTER_APPLE
GL_DRAW_PIXELS_APPLE
GL_FENCE_APPLE
GL_VERTEX_ARRAY_BINDING_APPLE
GL_VERTEX_ARRAY_RANGE_APPLE
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
GL_STORAGE_CACHED_APPLE
GL_STORAGE_SHARED_APPLE
GL_YCBCR_422_APPLE
GL_UNSIGNED_SHORT_8_8_APPLE
GL_UNSIGNED_SHORT_8_8_REV_APPLE
GL_RGB_S3TC
GL_RGB4_S3TC
GL_RGBA_S3TC
GL_RGBA4_S3TC
GL_MAX_DRAW_BUFFERS_ATI
GL_DRAW_BUFFER0_ATI
GL_DRAW_BUFFER1_ATI
GL_DRAW_BUFFER2_ATI
GL_DRAW_BUFFER3_ATI
GL_DRAW_BUFFER4_ATI
GL_DRAW_BUFFER5_ATI
GL_DRAW_BUFFER6_ATI
GL_DRAW_BUFFER7_ATI
GL_DRAW_BUFFER8_ATI
GL_DRAW_BUFFER9_ATI
GL_DRAW_BUFFER10_ATI
GL_DRAW_BUFFER11_ATI
GL_DRAW_BUFFER12_ATI
GL_DRAW_BUFFER13_ATI
GL_DRAW_BUFFER14_ATI
GL_DRAW_BUFFER15_ATI
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
GL_MODULATE_ADD_ATI
GL_MODULATE_SIGNED_ADD_ATI
GL_MODULATE_SUBTRACT_ATI
GL_RGBA_FLOAT32_ATI
GL_RGB_FLOAT32_ATI
GL_ALPHA_FLOAT32_ATI
GL_INTENSITY_FLOAT32_ATI
GL_LUMINANCE_FLOAT32_ATI
GL_LUMINANCE_ALPHA_FLOAT32_ATI
GL_RGBA_FLOAT16_ATI
GL_RGB_FLOAT16_ATI
GL_ALPHA_FLOAT16_ATI
GL_INTENSITY_FLOAT16_ATI
GL_LUMINANCE_FLOAT16_ATI
GL_LUMINANCE_ALPHA_FLOAT16_ATI
GL_FLOAT_R_NV
GL_FLOAT_RG_NV
GL_FLOAT_RGB_NV
GL_FLOAT_RGBA_NV
GL_FLOAT_R16_NV
GL_FLOAT_R32_NV
GL_FLOAT_RG16_NV
GL_FLOAT_RG32_NV
GL_FLOAT_RGB16_NV
GL_FLOAT_RGB32_NV
GL_FLOAT_RGBA16_NV
GL_FLOAT_RGBA32_NV
GL_TEXTURE_FLOAT_COMPONENTS_NV
GL_FLOAT_CLEAR_COLOR_VALUE_NV
GL_FLOAT_RGBA_MODE_NV
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV
GL_FRAGMENT_PROGRAM_NV
GL_MAX_TEXTURE_COORDS_NV
GL_MAX_TEXTURE_IMAGE_UNITS_NV
GL_FRAGMENT_PROGRAM_BINDING_NV
GL_PROGRAM_ERROR_STRING_NV
GL_HALF_FLOAT_NV
GL_WRITE_PIXEL_DATA_RANGE_NV
GL_READ_PIXEL_DATA_RANGE_NV
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
GL_READ_PIXEL_DATA_RANGE_POINTER_NV
GL_PRIMITIVE_RESTART_NV
GL_PRIMITIVE_RESTART_INDEX_NV
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV
GL_STENCIL_BACK_FUNC_ATI
GL_STENCIL_BACK_FAIL_ATI
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES
GL_DEPTH_BOUNDS_TEST_EXT
GL_DEPTH_BOUNDS_EXT
GL_MIRROR_CLAMP_EXT
GL_MIRROR_CLAMP_TO_EDGE_EXT
GL_MIRROR_CLAMP_TO_BORDER_EXT
GL_BLEND_EQUATION_RGB_EXT
GL_BLEND_EQUATION_ALPHA_EXT
GL_PACK_INVERT_MESA
GL_UNSIGNED_SHORT_8_8_MESA
GL_UNSIGNED_SHORT_8_8_REV_MESA
GL_YCBCR_MESA
GL_PIXEL_PACK_BUFFER_EXT
GL_PIXEL_UNPACK_BUFFER_EXT
GL_PIXEL_PACK_BUFFER_BINDING_EXT
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
GL_MAX_PROGRAM_CALL_DEPTH_NV
GL_MAX_PROGRAM_IF_DEPTH_NV
GL_MAX_PROGRAM_LOOP_DEPTH_NV
GL_MAX_PROGRAM_LOOP_COUNT_NV
GL_INVALID_FRAMEBUFFER_OPERATION_EXT
GL_MAX_RENDERBUFFER_SIZE_EXT
GL_FRAMEBUFFER_BINDING_EXT
GL_RENDERBUFFER_BINDING_EXT
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
GL_FRAMEBUFFER_COMPLETE_EXT
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
GL_FRAMEBUFFER_UNSUPPORTED_EXT
GL_MAX_COLOR_ATTACHMENTS_EXT
GL_COLOR_ATTACHMENT0_EXT
GL_COLOR_ATTACHMENT1_EXT
GL_COLOR_ATTACHMENT2_EXT
GL_COLOR_ATTACHMENT3_EXT
GL_COLOR_ATTACHMENT4_EXT
GL_COLOR_ATTACHMENT5_EXT
GL_COLOR_ATTACHMENT6_EXT
GL_COLOR_ATTACHMENT7_EXT
GL_COLOR_ATTACHMENT8_EXT
GL_COLOR_ATTACHMENT9_EXT
GL_COLOR_ATTACHMENT10_EXT
GL_COLOR_ATTACHMENT11_EXT
GL_COLOR_ATTACHMENT12_EXT
GL_COLOR_ATTACHMENT13_EXT
GL_COLOR_ATTACHMENT14_EXT
GL_COLOR_ATTACHMENT15_EXT
GL_DEPTH_ATTACHMENT_EXT
GL_STENCIL_ATTACHMENT_EXT
GL_FRAMEBUFFER_EXT
GL_RENDERBUFFER_EXT
GL_RENDERBUFFER_WIDTH_EXT
GL_RENDERBUFFER_HEIGHT_EXT
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
GL_STENCIL_INDEX1_EXT
GL_STENCIL_INDEX4_EXT
GL_STENCIL_INDEX8_EXT
GL_STENCIL_INDEX16_EXT
GL_RENDERBUFFER_RED_SIZE_EXT
GL_RENDERBUFFER_GREEN_SIZE_EXT
GL_RENDERBUFFER_BLUE_SIZE_EXT
GL_RENDERBUFFER_ALPHA_SIZE_EXT
GL_RENDERBUFFER_DEPTH_SIZE_EXT
GL_RENDERBUFFER_STENCIL_SIZE_EXT
GL_CURRENT_BIT
GL_POINT_BIT
GL_LINE_BIT
GL_POLYGON_BIT
GL_POLYGON_STIPPLE_BIT
GL_PIXEL_MODE_BIT
GL_LIGHTING_BIT
GL_FOG_BIT
GL_DEPTH_BUFFER_BIT
GL_ACCUM_BUFFER_BIT
GL_STENCIL_BUFFER_BIT
GL_VIEWPORT_BIT
GL_TRANSFORM_BIT
GL_ENABLE_BIT
GL_COLOR_BUFFER_BIT
GL_HINT_BIT
GL_EVAL_BIT
GL_LIST_BIT
GL_TEXTURE_BIT
GL_SCISSOR_BIT
GL_ALL_ATTRIB_BITS
GL_CLIENT_PIXEL_STORE_BIT
GL_CLIENT_VERTEX_ARRAY_BIT
GL_ALL_CLIENT_ATTRIB_BITS
GL_CLIENT_ALL_ATTRIB_BITS
GL_CG_VERTEX_SHADER_EXT
GL_CG_FRAGMENT_SHADER_EXT
GL_BUFFER_SIZE_ARB
GL_BUFFER_USAGE_ARB
GL_ARRAY_BUFFER_ARB
GL_ELEMENT_ARRAY_BUFFER_ARB
GL_ARRAY_BUFFER_BINDING_ARB
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
GL_COLOR_ARRAY_BUFFER_BINDING_ARB
GL_INDEX_ARRAY_BUFFER_BINDING_ARB
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
GL_READ_ONLY_ARB
GL_WRITE_ONLY_ARB
GL_READ_WRITE_ARB
GL_BUFFER_ACCESS_ARB
GL_BUFFER_MAPPED_ARB
GL_BUFFER_MAP_POINTER_ARB
GL_STREAM_DRAW_ARB
GL_STREAM_READ_ARB
GL_STREAM_COPY_ARB
GL_STATIC_DRAW_ARB
GL_STATIC_READ_ARB
GL_STATIC_COPY_ARB
GL_DYNAMIC_DRAW_ARB
GL_DYNAMIC_READ_ARB
GL_DYNAMIC_COPY_ARB
GL_POINT_SIZE_MIN_ARB
GL_POINT_SIZE_MAX_ARB
GL_POINT_FADE_THRESHOLD_SIZE_ARB
GL_POINT_DISTANCE_ATTENUATION_ARB
GL_MULTISAMPLE_ARB
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
GL_SAMPLE_ALPHA_TO_ONE_ARB
GL_SAMPLE_COVERAGE_ARB
GL_SAMPLE_BUFFERS_ARB
GL_SAMPLES_ARB
GL_SAMPLE_COVERAGE_VALUE_ARB
GL_SAMPLE_COVERAGE_INVERT_ARB
GL_MULTISAMPLE_BIT_ARB
GL_RGBA_FLOAT_MODE_ARB
GL_CLAMP_VERTEX_COLOR_ARB
GL_CLAMP_FRAGMENT_COLOR_ARB
GL_CLAMP_READ_COLOR_ARB
GL_FIXED_ONLY_ARB
);
# gl_const
@glu_const = qw(
GLU_SMOOTH
GLU_FLAT
GLU_NONE
GLU_POINT
GLU_LINE
GLU_FILL
GLU_SILHOUETTE
GLU_OUTSIDE
GLU_INSIDE
GLU_BEGIN
GLU_VERTEX
GLU_END
GLU_ERROR
GLU_EDGE_FLAG
GLU_CW
GLU_CCW
GLU_INTERIOR
GLU_EXTERIOR
GLU_UNKNOWN
GLU_TESS_ERROR
GLU_TESS_BEGIN
GLU_TESS_EDGE_FLAG
GLU_TESS_VERTEX
GLU_TESS_COMBINE
GLU_TESS_END
GLU_TESS_ERROR_DATA
GLU_TESS_BEGIN_DATA
GLU_TESS_EDGE_FLAG_DATA
GLU_TESS_VERTEX_DATA
GLU_TESS_COMBINE_DATA
GLU_TESS_END_DATA
GLU_TESS_WINDING_RULE
GLU_TESS_WINDING_ODD
GLU_TESS_WINDING_NONZERO
GLU_TESS_WINDING_POSITIVE
GLU_TESS_WINDING_NEGATIVE
GLU_TESS_WINDING_ABS_GEQ_TWO
GLU_TESS_ERROR1
GLU_TESS_ERROR2
GLU_TESS_ERROR3
GLU_TESS_ERROR4
GLU_TESS_ERROR5
GLU_TESS_ERROR6
GLU_TESS_ERROR7
GLU_TESS_ERROR8
GLU_AUTO_LOAD_MATRIX
GLU_CULLING
GLU_SAMPLING_TOLERANCE
GLU_DISPLAY_MODE
GLU_PATH_LENGTH
GLU_PARAMETRIC_ERROR
GLU_DOMAIN_DISTANCE
GLU_MAP1_TRIM_2
GLU_MAP1_TRIM_3
GLU_OUTLINE_POLYGON
GLU_OUTLINE_PATCH
GLU_NURBS_ERROR1
GLU_NURBS_ERROR2
GLU_NURBS_ERROR3
GLU_NURBS_ERROR4
GLU_NURBS_ERROR5
GLU_NURBS_ERROR6
GLU_NURBS_ERROR7
GLU_NURBS_ERROR8
GLU_NURBS_ERROR9
GLU_NURBS_ERROR10
GLU_NURBS_ERROR11
GLU_NURBS_ERROR12
GLU_NURBS_ERROR13
GLU_NURBS_ERROR14
GLU_NURBS_ERROR15
GLU_NURBS_ERROR16
GLU_NURBS_ERROR17
GLU_NURBS_ERROR18
GLU_NURBS_ERROR19
GLU_NURBS_ERROR20
GLU_NURBS_ERROR21
GLU_NURBS_ERROR22
GLU_NURBS_ERROR23
GLU_NURBS_ERROR24
GLU_NURBS_ERROR25
GLU_NURBS_ERROR26
GLU_NURBS_ERROR27
GLU_NURBS_ERROR28
GLU_NURBS_ERROR29
GLU_NURBS_ERROR30
GLU_NURBS_ERROR31
GLU_NURBS_ERROR32
GLU_NURBS_ERROR33
GLU_NURBS_ERROR34
GLU_NURBS_ERROR35
GLU_NURBS_ERROR36
GLU_NURBS_ERROR37
GLU_INVALID_ENUM
GLU_INVALID_VALUE
GLU_OUT_OF_MEMORY
GLU_INCOMPATIBLE_GL_VERSION
GLU_VERSION
GLU_EXTENSIONS
GLU_SAMPLING_METHOD
GLU_PARAMETRIC_TOLERANCE
GLU_U_STEP
GLU_V_STEP
GLU_OBJECT_PARAMETRIC_ERROR_EXT
GLU_OBJECT_PATH_LENGTH_EXT
);
@glut_const = qw(
GLUT_API_VERSION
GLUT_XLIB_IMPLEMENTATION
GLUT_RGB
GLUT_RGBA
GLUT_INDEX
GLUT_INIT_STATE
GLUT_SINGLE
GLUT_DOUBLE
GLUT_ACCUM
GLUT_ALPHA
GLUT_DEPTH
GLUT_STENCIL
GLUT_MULTISAMPLE
GLUT_STEREO
GLUT_LUMINANCE
GLUT_LEFT_BUTTON
GLUT_MIDDLE_BUTTON
GLUT_RIGHT_BUTTON
GLUT_DOWN
GLUT_UP
GLUT_KEY_F1
GLUT_KEY_F2
GLUT_KEY_F3
GLUT_KEY_F4
GLUT_KEY_F5
GLUT_KEY_F6
GLUT_KEY_F7
GLUT_KEY_F8
GLUT_KEY_F9
GLUT_KEY_F10
GLUT_KEY_F11
GLUT_KEY_F12
GLUT_KEY_LEFT
GLUT_KEY_UP
GLUT_KEY_RIGHT
GLUT_KEY_DOWN
GLUT_KEY_PAGE_UP
GLUT_KEY_PAGE_DOWN
GLUT_KEY_HOME
GLUT_KEY_END
GLUT_KEY_INSERT
GLUT_LEFT
GLUT_ENTERED
GLUT_MENU_NOT_IN_USE
GLUT_MENU_IN_USE
GLUT_NOT_VISIBLE
GLUT_VISIBLE
GLUT_HIDDEN
GLUT_FULLY_RETAINED
GLUT_PARTIALLY_RETAINED
GLUT_FULLY_COVERED
GLUT_RED
GLUT_GREEN
GLUT_BLUE
GLUT_NORMAL
GLUT_OVERLAY
GLUT_STROKE_ROMAN
GLUT_STROKE_MONO_ROMAN
GLUT_BITMAP_9_BY_15
GLUT_BITMAP_8_BY_13
GLUT_BITMAP_TIMES_ROMAN_10
GLUT_BITMAP_TIMES_ROMAN_24
GLUT_BITMAP_HELVETICA_10
GLUT_BITMAP_HELVETICA_12
GLUT_BITMAP_HELVETICA_18
GLUT_WINDOW_X
GLUT_WINDOW_Y
GLUT_WINDOW_WIDTH
GLUT_WINDOW_HEIGHT
GLUT_WINDOW_BUFFER_SIZE
GLUT_WINDOW_STENCIL_SIZE
GLUT_WINDOW_DEPTH_SIZE
GLUT_WINDOW_RED_SIZE
GLUT_WINDOW_GREEN_SIZE
GLUT_WINDOW_BLUE_SIZE
GLUT_WINDOW_ALPHA_SIZE
GLUT_WINDOW_ACCUM_RED_SIZE
GLUT_WINDOW_ACCUM_GREEN_SIZE
GLUT_WINDOW_ACCUM_BLUE_SIZE
GLUT_WINDOW_ACCUM_ALPHA_SIZE
GLUT_WINDOW_DOUBLEBUFFER
GLUT_WINDOW_RGBA
GLUT_WINDOW_PARENT
GLUT_WINDOW_NUM_CHILDREN
GLUT_WINDOW_COLORMAP_SIZE
GLUT_WINDOW_NUM_SAMPLES
GLUT_WINDOW_STEREO
GLUT_WINDOW_CURSOR
GLUT_WINDOW_FORMAT_ID
GLUT_SCREEN_WIDTH
GLUT_SCREEN_HEIGHT
GLUT_SCREEN_WIDTH_MM
GLUT_SCREEN_HEIGHT_MM
GLUT_MENU_NUM_ITEMS
GLUT_DISPLAY_MODE_POSSIBLE
GLUT_INIT_WINDOW_X
GLUT_INIT_WINDOW_Y
GLUT_INIT_WINDOW_WIDTH
GLUT_INIT_WINDOW_HEIGHT
GLUT_INIT_DISPLAY_MODE
GLUT_ELAPSED_TIME
GLUT_HAS_KEYBOARD
GLUT_HAS_MOUSE
GLUT_HAS_SPACEBALL
GLUT_HAS_DIAL_AND_BUTTON_BOX
GLUT_HAS_TABLET
GLUT_NUM_MOUSE_BUTTONS
GLUT_NUM_SPACEBALL_BUTTONS
GLUT_NUM_BUTTON_BOX_BUTTONS
GLUT_NUM_DIALS
GLUT_NUM_TABLET_BUTTONS
GLUT_OVERLAY_POSSIBLE
GLUT_LAYER_IN_USE
GLUT_HAS_OVERLAY
GLUT_TRANSPARENT_INDEX
GLUT_NORMAL_DAMAGED
GLUT_OVERLAY_DAMAGED
GLUT_NORMAL
GLUT_OVERLAY
GLUT_ACTIVE_SHIFT
GLUT_ACTIVE_CTRL
GLUT_ACTIVE_ALT
GLUT_CURSOR_RIGHT_ARROW
GLUT_CURSOR_LEFT_ARROW
GLUT_CURSOR_INFO
GLUT_CURSOR_DESTROY
GLUT_CURSOR_HELP
GLUT_CURSOR_CYCLE
GLUT_CURSOR_SPRAY
GLUT_CURSOR_WAIT
GLUT_CURSOR_TEXT
GLUT_CURSOR_CROSSHAIR
GLUT_CURSOR_UP_DOWN
GLUT_CURSOR_LEFT_RIGHT
GLUT_CURSOR_TOP_SIDE
GLUT_CURSOR_BOTTOM_SIDE
GLUT_CURSOR_LEFT_SIDE
GLUT_CURSOR_RIGHT_SIDE
GLUT_CURSOR_TOP_LEFT_CORNER
GLUT_CURSOR_TOP_RIGHT_CORNER
GLUT_CURSOR_BOTTOM_RIGHT_CORNER
GLUT_CURSOR_BOTTOM_LEFT_CORNER
GLUT_CURSOR_INHERIT
GLUT_CURSOR_NONE
GLUT_CURSOR_FULL_CROSSHAIR
GLUT_ACTION_EXIT
GLUT_ACTION_GLUTMAINLOOP_RETURNS
GLUT_ACTION_CONTINUE_EXECUTION
GLUT_ACTION_ON_WINDOW_CLOSE
GLUT_GAME_MODE_ACTIVE
GLUT_GAME_MODE_POSSIBLE
GLUT_GAME_MODE_WIDTH
GLUT_GAME_MODE_HEIGHT
GLUT_GAME_MODE_PIXEL_DEPTH
GLUT_GAME_MODE_REFRESH_RATE
GLUT_GAME_MODE_DISPLAY_CHANGED
);
@glx_const = qw(
GLX_USE_GL
GLX_BUFFER_SIZE
GLX_LEVEL
GLX_RGBA
GLX_DOUBLEBUFFER
GLX_STEREO
GLX_AUX_BUFFERS
GLX_RED_SIZE
GLX_GREEN_SIZE
GLX_BLUE_SIZE
GLX_ALPHA_SIZE
GLX_DEPTH_SIZE
GLX_STENCIL_SIZE
GLX_ACCUM_RED_SIZE
GLX_ACCUM_GREEN_SIZE
GLX_ACCUM_BLUE_SIZE
GLX_ACCUM_ALPHA_SIZE
GLX_X_VISUAL_TYPE_EXT
GLX_TRANSPARENT_TYPE_EXT
GLX_TRANSPARENT_INDEX_VALUE_EXT
GLX_TRANSPARENT_RED_VALUE_EXT
GLX_TRANSPARENT_GREEN_VALUE_EXT
GLX_TRANSPARENT_BLUE_VALUE_EXT
GLX_TRANSPARENT_ALPHA_VALUE_EXT
X_PROTOCOL
X_PROTOCOL_REVISION
NoEventMask
KeyPressMask
KeyReleaseMask
ButtonPressMask
ButtonReleaseMask
EnterWindowMask
LeaveWindowMask
PointerMotionMask
PointerMotionHintMask
Button1MotionMask
Button2MotionMask
Button3MotionMask
Button4MotionMask
Button5MotionMask
ButtonMotionMask
KeymapStateMask
ExposureMask
VisibilityChangeMask
StructureNotifyMask
ResizeRedirectMask
SubstructureNotifyMask
SubstructureRedirectMask
FocusChangeMask
PropertyChangeMask
ColormapChangeMask
OwnerGrabButtonMask
KeyPress
KeyRelease
ButtonPress
ButtonRelease
MotionNotify
EnterNotify
LeaveNotify
FocusIn
FocusOut
KeymapNotify
Expose
GraphicsExpose
NoExpose
VisibilityNotify
CreateNotify
DestroyNotify
UnmapNotify
MapNotify
MapRequest
ReparentNotify
ConfigureNotify
ConfigureRequest
GravityNotify
ResizeRequest
CirculateNotify
CirculateRequest
PropertyNotify
SelectionClear
SelectionRequest
SelectionNotify
ColormapNotify
ClientMessage
MappingNotify
LASTEvent
ShiftMask
LockMask
ControlMask
Mod1Mask
Mod2Mask
Mod3Mask
Mod4Mask
Mod5Mask
ShiftMapIndex
LockMapIndex
ControlMapIndex
Mod1MapIndex
Mod2MapIndex
Mod3MapIndex
Mod4MapIndex
Mod5MapIndex
Button1Mask
Button2Mask
Button3Mask
Button4Mask
Button5Mask
AnyModifier
Button1
Button2
Button3
Button4
Button5
NotifyNormal
NotifyGrab
NotifyUngrab
NotifyWhileGrabbed
NotifyHint
NotifyAncestor
NotifyVirtual
NotifyInferior
NotifyNonlinear
NotifyNonlinearVirtual
NotifyPointer
NotifyPointerRoot
NotifyDetailNone
VisibilityUnobscured
VisibilityPartiallyObscured
VisibilityFullyObscured
PlaceOnTop
PlaceOnBottom
FamilyInternet
FamilyDECnet
FamilyChaos
PropertyNewValue
PropertyDelete
ColormapUninstalled
ColormapInstalled
GrabModeSync
GrabModeAsync
GrabSuccess
AlreadyGrabbed
GrabInvalidTime
GrabNotViewable
GrabFrozen
AsyncPointer
SyncPointer
ReplayPointer
AsyncKeyboard
SyncKeyboard
ReplayKeyboard
AsyncBoth
SyncBoth
StaticGray
GrayScale
StaticColor
PseudoColor
TrueColor
DirectColor
);
# Items to export into callers namespace by default. Note: do not export
# names by default without a very good reason. Use EXPORT_OK instead.
# Do not simply export all your public functions/methods/constants.
@oldfunctions = qw(
glpOpenWindow
glpMainLoop
glpMoveResizeWindow
glpMoveWindow
glpResizeWindow
glpDisplay
glXSwapBuffers
XPending
glpXNextEvent
glpXQueryPointer
glpFlush
glpSolidSphere
glpReadTex
glpClipPlane
glpGetClipPlane
glpLoadMatrixf glpLoadMatrixd glpMultMatrixf glpMultMatrixd
gluOrtho2D
gluPerspective
gluLookAt
glAccum
glAlphaFunc
glBegin
glBitmap
glBlendColorEXT
glBlendEquationEXT
glBlendFunc
glCallList
glCallLists
glClear
glClearAccum
glClearColor
glClearDepth
glClearIndex
glClearStencil
glClipPlane
glColor3b
glColor3bv
glColor3d
glColor3dv
glColor3f
glColor3fv
glColor3i
glColor3iv
glColor3s
glColor3sv
glColor3ub
glColor3ubv
glColor3ui
glColor3uiv
glColor3us
glColor3usv
glColor4b
glColor4bv
glColor4d
glColor4dv
glColor4f
glColor4fv
glColor4i
glColor4iv
glColor4s
glColor4sv
glColor4ub
glColor4ubv
glColor4ui
glColor4uiv
glColor4us
glColor4usv
glColorMask
glColorMaterial
glConvolutionFilter1DEXT
glConvolutionFilter2DEXT
glConvolutionParameterfEXT
glConvolutionParameterfvEXT
glConvolutionParameteriEXT
glConvolutionParameterivEXT
glCopyConvolutionFilter1DEXT
glCopyConvolutionFilter2DEXT
glCopyPixels
glCullFace
glDeleteLists
glDepthFunc
glDepthMask
glDepthRange
glDetailTexFuncSGIS
glDisable
glDrawBuffer
glDrawPixels
glEdgeFlag
glEdgeFlagv
glEnable
glEnd
glEndList
glEvalCoord1d
glEvalCoord1dv
glEvalCoord1f
glEvalCoord1fv
glEvalCoord2d
glEvalCoord2dv
glEvalCoord2f
glEvalCoord2fv
glEvalMesh1
glEvalMesh2
glEvalPoint1
glEvalPoint2
glFeedbackBuffer
glFinish
glFlush
glFogf
glFogfv
glFogi
glFogiv
glFrontFace
glFrustum
glGenLists
glGetBooleanv
glGetClipPlane
glGetConvolutionFilterEXT
glGetConvolutionParameterfvEXT
glGetConvolutionParameterivEXT
glGetDetailTexFuncSGIS
glGetDoublev
glGetError
glGetFloatv
glGetHistogramEXT
glGetHistogramParameterfvEXT
glGetHistogramParameterivEXT
glGetIntegerv
glGetLightfv
glGetLightiv
glGetMapdv
glGetMapfv
glGetMapiv
glGetMaterialfv
glGetMaterialiv
glGetMinmaxEXT
glGetMinmaxParameterfvEXT
glGetMinmaxParameterivEXT
glGetPixelMapfv
glGetPixelMapuiv
glGetPixelMapusv
glGetPolygonStipple
glGetSeparableFilterEXT
glGetSharpenTexFuncSGIS
glGetTexEnvfv
glGetTexEnviv
glGetTexGendv
glGetTexGenfv
glGetTexGeniv
glGetTexImage
glGetTexLevelParameterfv
glGetTexLevelParameteriv
glGetTexParameterfv
glGetTexParameteriv
glHint
glHistogramEXT
glIndexMask
glIndexd
glIndexdv
glIndexf
glIndexfv
glIndexi
glIndexiv
glIndexs
glIndexsv
glInitNames
glIsEnabled
glIsList
glLightModelf
glLightModelfv
glLightModeli
glLightModeliv
glLightf
glLightfv
glLighti
glLightiv
glLineStipple
glLineWidth
glListBase
glLoadIdentity
glLoadMatrixd
glLoadMatrixf
glLoadName
glLogicOp
glMap1d
glMap1f
glMap2d
glMap2f
glMapGrid1d
glMapGrid1f
glMapGrid2d
glMapGrid2f
glMaterialf
glMaterialfv
glMateriali
glMaterialiv
glMatrixMode
glMinmaxEXT
glMultMatrixd
glMultMatrixf
glNewList
glNormal3b
glNormal3bv
glNormal3d
glNormal3dv
glNormal3f
glNormal3fv
glNormal3i
glNormal3iv
glNormal3s
glNormal3sv
glOrtho
glPassThrough
glPixelMapfv
glPixelMapuiv
glPixelMapusv
glPixelStoref
glPixelStorei
glPixelTransferf
glPixelTransferi
glPixelZoom
glPointSize
glPolygonMode
glPolygonOffsetEXT
glPolygonStipple
glPopAttrib
glPopMatrix
glPopName
glPushAttrib
glPushMatrix
glPushName
glRasterPos2d
glRasterPos2dv
glRasterPos2f
glRasterPos2fv
glRasterPos2i
glRasterPos2iv
glRasterPos2s
glRasterPos2sv
glRasterPos3d
glRasterPos3dv
glRasterPos3f
glRasterPos3fv
glRasterPos3i
glRasterPos3iv
glRasterPos3s
glRasterPos3sv
glRasterPos4d
glRasterPos4dv
glRasterPos4f
glRasterPos4fv
glRasterPos4i
glRasterPos4iv
glRasterPos4s
glRasterPos4sv
glReadBuffer
glReadPixels
glRectd
glRectdv
glRectf
glRectfv
glRecti
glRectiv
glRects
glRectsv
glRenderMode
glResetHistogramEXT
glResetMinmaxEXT
glRotated
glRotatef
glSampleMaskSGIS
glSamplePatternSGIS
glScaled
glScalef
glScissor
glSelectBuffer
glSeparableFilter2DEXT
glShadeModel
glSharpenTexFuncSGIS
glStencilFunc
glStencilMask
glStencilOp
glTagSampleBufferSGIX
glTexCoord1d
glTexCoord1dv
glTexCoord1f
glTexCoord1fv
glTexCoord1i
glTexCoord1iv
glTexCoord1s
glTexCoord1sv
glTexCoord2d
glTexCoord2dv
glTexCoord2f
glTexCoord2fv
glTexCoord2i
glTexCoord2iv
glTexCoord2s
glTexCoord2sv
glTexCoord3d
glTexCoord3dv
glTexCoord3f
glTexCoord3fv
glTexCoord3i
glTexCoord3iv
glTexCoord3s
glTexCoord3sv
glTexCoord4d
glTexCoord4dv
glTexCoord4f
glTexCoord4fv
glTexCoord4i
glTexCoord4iv
glTexCoord4s
glTexCoord4sv
glTexEnvf
glTexEnvfv
glTexEnvi
glTexEnviv
glTexGend
glTexGendv
glTexGenf
glTexGenfv
glTexGeni
glTexGeniv
glTexImage1D
glTexImage2D
glTexImage3DEXT
glTexParameterf
glTexParameterfv
glTexParameteri
glTexParameteriv
glTexSubImage1DEXT
glTexSubImage2DEXT
glTexSubImage3DEXT
glTranslated
glTranslatef
glVertex2d
glVertex2dv
glVertex2f
glVertex2fv
glVertex2i
glVertex2iv
glVertex2s
glVertex2sv
glVertex3d
glVertex3dv
glVertex3f
glVertex3fv
glVertex3i
glVertex3iv
glVertex3s
glVertex3sv
glVertex4d
glVertex4dv
glVertex4f
glVertex4fv
glVertex4i
glVertex4iv
glVertex4s
glVertex4sv
glViewport
X_PROTOCOL
X_PROTOCOL_REVISION
NoEventMask
KeyPressMask
KeyReleaseMask
ButtonPressMask
ButtonReleaseMask
EnterWindowMask
LeaveWindowMask
PointerMotionMask
PointerMotionHintMask
Button1MotionMask
Button2MotionMask
Button3MotionMask
Button4MotionMask
Button5MotionMask
ButtonMotionMask
KeymapStateMask
ExposureMask
VisibilityChangeMask
StructureNotifyMask
ResizeRedirectMask
SubstructureNotifyMask
SubstructureRedirectMask
FocusChangeMask
PropertyChangeMask
ColormapChangeMask
OwnerGrabButtonMask
KeyPress
KeyRelease
ButtonPress
ButtonRelease
MotionNotify
EnterNotify
LeaveNotify
FocusIn
FocusOut
KeymapNotify
Expose
GraphicsExpose
NoExpose
VisibilityNotify
CreateNotify
DestroyNotify
UnmapNotify
MapNotify
MapRequest
ReparentNotify
ConfigureNotify
ConfigureRequest
GravityNotify
ResizeRequest
CirculateNotify
CirculateRequest
PropertyNotify
SelectionClear
SelectionRequest
SelectionNotify
ColormapNotify
ClientMessage
MappingNotify
LASTEvent
ShiftMask
LockMask
ControlMask
Mod1Mask
Mod2Mask
Mod3Mask
Mod4Mask
Mod5Mask
ShiftMapIndex
LockMapIndex
ControlMapIndex
Mod1MapIndex
Mod2MapIndex
Mod3MapIndex
Mod4MapIndex
Mod5MapIndex
Button1Mask
Button2Mask
Button3Mask
Button4Mask
Button5Mask
AnyModifier
Button1
Button2
Button3
Button4
Button5
NotifyNormal
NotifyGrab
NotifyUngrab
NotifyWhileGrabbed
NotifyHint
NotifyAncestor
NotifyVirtual
NotifyInferior
NotifyNonlinear
NotifyNonlinearVirtual
NotifyPointer
NotifyPointerRoot
NotifyDetailNone
VisibilityUnobscured
VisibilityPartiallyObscured
VisibilityFullyObscured
PlaceOnTop
PlaceOnBottom
FamilyInternet
FamilyDECnet
FamilyChaos
PropertyNewValue
PropertyDelete
ColormapUninstalled
ColormapInstalled
GrabModeSync
GrabModeAsync
GrabSuccess
AlreadyGrabbed
GrabInvalidTime
GrabNotViewable
GrabFrozen
AsyncPointer
SyncPointer
ReplayPointer
AsyncKeyboard
SyncKeyboard
ReplayKeyboard
AsyncBoth
SyncBoth
StaticGray
GrayScale
StaticColor
PseudoColor
TrueColor
DirectColor
);
@oldconstants = qw(
GL_CURRENT_BIT
GL_POINT_BIT
GL_LINE_BIT
GL_POLYGON_BIT
GL_POLYGON_STIPPLE_BIT
GL_PIXEL_MODE_BIT
GL_LIGHTING_BIT
GL_FOG_BIT
GL_DEPTH_BUFFER_BIT
GL_ACCUM_BUFFER_BIT
GL_STENCIL_BUFFER_BIT
GL_VIEWPORT_BIT
GL_TRANSFORM_BIT
GL_ENABLE_BIT
GL_COLOR_BUFFER_BIT
GL_HINT_BIT
GL_EVAL_BIT
GL_LIST_BIT
GL_TEXTURE_BIT
GL_SCISSOR_BIT
GL_ALL_ATTRIB_BITS
GL_FALSE
GL_TRUE
GL_POINTS
GL_LINES
GL_LINE_LOOP
GL_LINE_STRIP
GL_TRIANGLES
GL_TRIANGLE_STRIP
GL_TRIANGLE_FAN
GL_QUADS
GL_QUAD_STRIP
GL_POLYGON
GL_ACCUM
GL_LOAD
GL_RETURN
GL_MULT
GL_ADD
GL_NEVER
GL_LESS
GL_EQUAL
GL_LEQUAL
GL_GREATER
GL_NOTEQUAL
GL_GEQUAL
GL_ALWAYS
GL_ZERO
GL_ONE
GL_SRC_COLOR
GL_ONE_MINUS_SRC_COLOR
GL_SRC_ALPHA
GL_ONE_MINUS_SRC_ALPHA
GL_DST_ALPHA
GL_ONE_MINUS_DST_ALPHA
GL_DST_COLOR
GL_ONE_MINUS_DST_COLOR
GL_SRC_ALPHA_SATURATE
GL_NONE
GL_FRONT_LEFT
GL_FRONT_RIGHT
GL_BACK_LEFT
GL_BACK_RIGHT
GL_FRONT
GL_BACK
GL_LEFT
GL_RIGHT
GL_FRONT_AND_BACK
GL_AUX0
GL_AUX1
GL_AUX2
GL_AUX3
GL_NO_ERROR
GL_INVALID_ENUM
GL_INVALID_VALUE
GL_INVALID_OPERATION
GL_STACK_OVERFLOW
GL_STACK_UNDERFLOW
GL_OUT_OF_MEMORY
GL_2D
GL_3D
GL_3D_COLOR
GL_3D_COLOR_TEXTURE
GL_4D_COLOR_TEXTURE
GL_PASS_THROUGH_TOKEN
GL_POINT_TOKEN
GL_LINE_TOKEN
GL_POLYGON_TOKEN
GL_BITMAP_TOKEN
GL_DRAW_PIXEL_TOKEN
GL_COPY_PIXEL_TOKEN
GL_LINE_RESET_TOKEN
GL_EXP
GL_EXP2
GL_CW
GL_CCW
GL_COEFF
GL_ORDER
GL_DOMAIN
GL_PIXEL_MAP_I_TO_I
GL_PIXEL_MAP_S_TO_S
GL_PIXEL_MAP_I_TO_R
GL_PIXEL_MAP_I_TO_G
GL_PIXEL_MAP_I_TO_B
GL_PIXEL_MAP_I_TO_A
GL_PIXEL_MAP_R_TO_R
GL_PIXEL_MAP_G_TO_G
GL_PIXEL_MAP_B_TO_B
GL_PIXEL_MAP_A_TO_A
GL_CURRENT_COLOR
GL_CURRENT_INDEX
GL_CURRENT_NORMAL
GL_CURRENT_TEXTURE_COORDS
GL_CURRENT_RASTER_COLOR
GL_CURRENT_RASTER_INDEX
GL_CURRENT_RASTER_TEXTURE_COORDS
GL_CURRENT_RASTER_POSITION
GL_CURRENT_RASTER_POSITION_VALID
GL_CURRENT_RASTER_DISTANCE
GL_POINT_SMOOTH
GL_POINT_SIZE
GL_POINT_SIZE_RANGE
GL_POINT_SIZE_GRANULARITY
GL_LINE_SMOOTH
GL_LINE_WIDTH
GL_LINE_WIDTH_RANGE
GL_LINE_WIDTH_GRANULARITY
GL_LINE_STIPPLE
GL_LINE_STIPPLE_PATTERN
GL_LINE_STIPPLE_REPEAT
GL_LIST_MODE
GL_MAX_LIST_NESTING
GL_LIST_BASE
GL_LIST_INDEX
GL_POLYGON_MODE
GL_POLYGON_SMOOTH
GL_POLYGON_STIPPLE
GL_EDGE_FLAG
GL_CULL_FACE
GL_CULL_FACE_MODE
GL_FRONT_FACE
GL_LIGHTING
GL_LIGHT_MODEL_LOCAL_VIEWER
GL_LIGHT_MODEL_TWO_SIDE
GL_LIGHT_MODEL_AMBIENT
GL_SHADE_MODEL
GL_COLOR_MATERIAL_FACE
GL_COLOR_MATERIAL_PARAMETER
GL_COLOR_MATERIAL
GL_FOG
GL_FOG_INDEX
GL_FOG_DENSITY
GL_FOG_START
GL_FOG_END
GL_FOG_MODE
GL_FOG_COLOR
GL_DEPTH_RANGE
GL_DEPTH_TEST
GL_DEPTH_WRITEMASK
GL_DEPTH_CLEAR_VALUE
GL_DEPTH_FUNC
GL_ACCUM_CLEAR_VALUE
GL_STENCIL_TEST
GL_STENCIL_CLEAR_VALUE
GL_STENCIL_FUNC
GL_STENCIL_VALUE_MASK
GL_STENCIL_FAIL
GL_STENCIL_PASS_DEPTH_FAIL
GL_STENCIL_PASS_DEPTH_PASS
GL_STENCIL_REF
GL_STENCIL_WRITEMASK
GL_MATRIX_MODE
GL_NORMALIZE
GL_VIEWPORT
GL_MODELVIEW_STACK_DEPTH
GL_PROJECTION_STACK_DEPTH
GL_TEXTURE_STACK_DEPTH
GL_MODELVIEW_MATRIX
GL_PROJECTION_MATRIX
GL_TEXTURE_MATRIX
GL_ATTRIB_STACK_DEPTH
GL_ALPHA_TEST
GL_ALPHA_TEST_FUNC
GL_ALPHA_TEST_REF
GL_DITHER
GL_BLEND_DST
GL_BLEND_SRC
GL_BLEND
GL_LOGIC_OP_MODE
GL_LOGIC_OP
GL_AUX_BUFFERS
GL_DRAW_BUFFER
GL_READ_BUFFER
GL_SCISSOR_BOX
GL_SCISSOR_TEST
GL_INDEX_CLEAR_VALUE
GL_INDEX_WRITEMASK
GL_COLOR_CLEAR_VALUE
GL_COLOR_WRITEMASK
GL_INDEX_MODE
GL_RGBA_MODE
GL_DOUBLEBUFFER
GL_STEREO
GL_RENDER_MODE
GL_PERSPECTIVE_CORRECTION_HINT
GL_POINT_SMOOTH_HINT
GL_LINE_SMOOTH_HINT
GL_POLYGON_SMOOTH_HINT
GL_FOG_HINT
GL_TEXTURE_GEN_S
GL_TEXTURE_GEN_T
GL_TEXTURE_GEN_R
GL_TEXTURE_GEN_Q
GL_PIXEL_MAP_I_TO_I_SIZE
GL_PIXEL_MAP_S_TO_S_SIZE
GL_PIXEL_MAP_I_TO_R_SIZE
GL_PIXEL_MAP_I_TO_G_SIZE
GL_PIXEL_MAP_I_TO_B_SIZE
GL_PIXEL_MAP_I_TO_A_SIZE
GL_PIXEL_MAP_R_TO_R_SIZE
GL_PIXEL_MAP_G_TO_G_SIZE
GL_PIXEL_MAP_B_TO_B_SIZE
GL_PIXEL_MAP_A_TO_A_SIZE
GL_UNPACK_SWAP_BYTES
GL_UNPACK_LSB_FIRST
GL_UNPACK_ROW_LENGTH
GL_UNPACK_SKIP_ROWS
GL_UNPACK_SKIP_PIXELS
GL_UNPACK_ALIGNMENT
GL_PACK_SWAP_BYTES
GL_PACK_LSB_FIRST
GL_PACK_ROW_LENGTH
GL_PACK_SKIP_ROWS
GL_PACK_SKIP_PIXELS
GL_PACK_ALIGNMENT
GL_MAP_COLOR
GL_MAP_STENCIL
GL_INDEX_SHIFT
GL_INDEX_OFFSET
GL_RED_SCALE
GL_RED_BIAS
GL_ZOOM_X
GL_ZOOM_Y
GL_GREEN_SCALE
GL_GREEN_BIAS
GL_BLUE_SCALE
GL_BLUE_BIAS
GL_ALPHA_SCALE
GL_ALPHA_BIAS
GL_DEPTH_SCALE
GL_DEPTH_BIAS
GL_MAX_EVAL_ORDER
GL_MAX_LIGHTS
GL_MAX_CLIP_PLANES
GL_MAX_TEXTURE_SIZE
GL_MAX_PIXEL_MAP_TABLE
GL_MAX_ATTRIB_STACK_DEPTH
GL_MAX_MODELVIEW_STACK_DEPTH
GL_MAX_NAME_STACK_DEPTH
GL_MAX_PROJECTION_STACK_DEPTH
GL_MAX_TEXTURE_STACK_DEPTH
GL_MAX_VIEWPORT_DIMS
GL_SUBPIXEL_BITS
GL_INDEX_BITS
GL_RED_BITS
GL_GREEN_BITS
GL_BLUE_BITS
GL_ALPHA_BITS
GL_DEPTH_BITS
GL_STENCIL_BITS
GL_ACCUM_RED_BITS
GL_ACCUM_GREEN_BITS
GL_ACCUM_BLUE_BITS
GL_ACCUM_ALPHA_BITS
GL_NAME_STACK_DEPTH
GL_AUTO_NORMAL
GL_MAP1_COLOR_4
GL_MAP1_INDEX
GL_MAP1_NORMAL
GL_MAP1_TEXTURE_COORD_1
GL_MAP1_TEXTURE_COORD_2
GL_MAP1_TEXTURE_COORD_3
GL_MAP1_TEXTURE_COORD_4
GL_MAP1_VERTEX_3
GL_MAP1_VERTEX_4
GL_MAP2_COLOR_4
GL_MAP2_INDEX
GL_MAP2_NORMAL
GL_MAP2_TEXTURE_COORD_1
GL_MAP2_TEXTURE_COORD_2
GL_MAP2_TEXTURE_COORD_3
GL_MAP2_TEXTURE_COORD_4
GL_MAP2_VERTEX_3
GL_MAP2_VERTEX_4
GL_MAP1_GRID_DOMAIN
GL_MAP1_GRID_SEGMENTS
GL_MAP2_GRID_DOMAIN
GL_MAP2_GRID_SEGMENTS
GL_TEXTURE_1D
GL_TEXTURE_2D
GL_TEXTURE_WIDTH
GL_TEXTURE_HEIGHT
GL_TEXTURE_COMPONENTS
GL_TEXTURE_BORDER_COLOR
GL_TEXTURE_BORDER
GL_DONT_CARE
GL_FASTEST
GL_NICEST
GL_AMBIENT
GL_DIFFUSE
GL_SPECULAR
GL_POSITION
GL_SPOT_DIRECTION
GL_SPOT_EXPONENT
GL_SPOT_CUTOFF
GL_CONSTANT_ATTENUATION
GL_LINEAR_ATTENUATION
GL_QUADRATIC_ATTENUATION
GL_COMPILE
GL_COMPILE_AND_EXECUTE
GL_BYTE
GL_UNSIGNED_BYTE
GL_SHORT
GL_UNSIGNED_SHORT
GL_INT
GL_UNSIGNED_INT
GL_FLOAT
GL_2_BYTES
GL_3_BYTES
GL_4_BYTES
GL_CLEAR
GL_AND
GL_AND_REVERSE
GL_COPY
GL_AND_INVERTED
GL_NOOP
GL_XOR
GL_OR
GL_NOR
GL_EQUIV
GL_INVERT
GL_OR_REVERSE
GL_COPY_INVERTED
GL_OR_INVERTED
GL_NAND
GL_SET
GL_EMISSION
GL_SHININESS
GL_AMBIENT_AND_DIFFUSE
GL_COLOR_INDEXES
GL_MODELVIEW
GL_PROJECTION
GL_TEXTURE
GL_COLOR
GL_DEPTH
GL_STENCIL
GL_COLOR_INDEX
GL_STENCIL_INDEX
GL_DEPTH_COMPONENT
GL_RED
GL_GREEN
GL_BLUE
GL_ALPHA
GL_RGB
GL_RGBA
GL_LUMINANCE
GL_LUMINANCE_ALPHA
GL_BITMAP
GL_POINT
GL_LINE
GL_FILL
GL_RENDER
GL_FEEDBACK
GL_SELECT
GL_FLAT
GL_SMOOTH
GL_KEEP
GL_REPLACE
GL_INCR
GL_DECR
GL_VENDOR
GL_RENDERER
GL_VERSION
GL_EXTENSIONS
GL_S
GL_T
GL_R
GL_Q
GL_MODULATE
GL_DECAL
GL_TEXTURE_ENV_MODE
GL_TEXTURE_ENV_COLOR
GL_TEXTURE_ENV
GL_EYE_LINEAR
GL_OBJECT_LINEAR
GL_SPHERE_MAP
GL_TEXTURE_GEN_MODE
GL_OBJECT_PLANE
GL_EYE_PLANE
GL_NEAREST
GL_LINEAR
GL_NEAREST_MIPMAP_NEAREST
GL_LINEAR_MIPMAP_NEAREST
GL_NEAREST_MIPMAP_LINEAR
GL_LINEAR_MIPMAP_LINEAR
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
GL_CLAMP
GL_REPEAT
GL_CLIP_PLANE0
GL_CLIP_PLANE1
GL_CLIP_PLANE2
GL_CLIP_PLANE3
GL_CLIP_PLANE4
GL_CLIP_PLANE5
GL_LIGHT0
GL_LIGHT1
GL_LIGHT2
GL_LIGHT3
GL_LIGHT4
GL_LIGHT5
GL_LIGHT6
GL_LIGHT7
GL_EXT_abgr
GL_EXT_blend_color
GL_EXT_blend_logic_op
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_convolution
GL_EXT_histogram
GL_EXT_polygon_offset
GL_EXT_subtexture
GL_EXT_texture
GL_EXT_texture3D
GL_SGIS_detail_texture
GL_SGIS_multisample
GL_SGIS_sharpen_texture
GL_ABGR_EXT
GL_CONSTANT_COLOR_EXT
GL_ONE_MINUS_CONSTANT_COLOR_EXT
GL_CONSTANT_ALPHA_EXT
GL_ONE_MINUS_CONSTANT_ALPHA_EXT
GL_BLEND_COLOR_EXT
GL_FUNC_ADD_EXT
GL_MIN_EXT
GL_MAX_EXT
GL_BLEND_EQUATION_EXT
GL_FUNC_SUBTRACT_EXT
GL_FUNC_REVERSE_SUBTRACT_EXT
GL_CONVOLUTION_1D_EXT
GL_CONVOLUTION_2D_EXT
GL_SEPARABLE_2D_EXT
GL_CONVOLUTION_BORDER_MODE_EXT
GL_CONVOLUTION_FILTER_SCALE_EXT
GL_CONVOLUTION_FILTER_BIAS_EXT
GL_REDUCE_EXT
GL_CONVOLUTION_FORMAT_EXT
GL_CONVOLUTION_WIDTH_EXT
GL_CONVOLUTION_HEIGHT_EXT
GL_MAX_CONVOLUTION_WIDTH_EXT
GL_MAX_CONVOLUTION_HEIGHT_EXT
GL_POST_CONVOLUTION_RED_SCALE_EXT
GL_POST_CONVOLUTION_GREEN_SCALE_EXT
GL_POST_CONVOLUTION_BLUE_SCALE_EXT
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT
GL_POST_CONVOLUTION_RED_BIAS_EXT
GL_POST_CONVOLUTION_GREEN_BIAS_EXT
GL_POST_CONVOLUTION_BLUE_BIAS_EXT
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT
GL_HISTOGRAM_EXT
GL_PROXY_HISTOGRAM_EXT
GL_HISTOGRAM_WIDTH_EXT
GL_HISTOGRAM_FORMAT_EXT
GL_HISTOGRAM_RED_SIZE_EXT
GL_HISTOGRAM_GREEN_SIZE_EXT
GL_HISTOGRAM_BLUE_SIZE_EXT
GL_HISTOGRAM_ALPHA_SIZE_EXT
GL_HISTOGRAM_LUMINANCE_SIZE_EXT
GL_HISTOGRAM_SINK_EXT
GL_MINMAX_EXT
GL_MINMAX_FORMAT_EXT
GL_MINMAX_SINK_EXT
GL_TABLE_TOO_LARGE_EXT
GL_POLYGON_OFFSET_EXT
GL_POLYGON_OFFSET_FACTOR_EXT
GL_POLYGON_OFFSET_BIAS_EXT
GL_ALPHA4_EXT
GL_ALPHA8_EXT
GL_ALPHA12_EXT
GL_ALPHA16_EXT
GL_LUMINANCE4_EXT
GL_LUMINANCE8_EXT
GL_LUMINANCE12_EXT
GL_LUMINANCE16_EXT
GL_LUMINANCE4_ALPHA4_EXT
GL_LUMINANCE6_ALPHA2_EXT
GL_LUMINANCE8_ALPHA8_EXT
GL_LUMINANCE12_ALPHA4_EXT
GL_LUMINANCE12_ALPHA12_EXT
GL_LUMINANCE16_ALPHA16_EXT
GL_INTENSITY_EXT
GL_INTENSITY4_EXT
GL_INTENSITY8_EXT
GL_INTENSITY12_EXT
GL_INTENSITY16_EXT
GL_RGB2_EXT
GL_RGB4_EXT
GL_RGB5_EXT
GL_RGB8_EXT
GL_RGB10_EXT
GL_RGB12_EXT
GL_RGB16_EXT
GL_RGBA2_EXT
GL_RGBA4_EXT
GL_RGB5_A1_EXT
GL_RGBA8_EXT
GL_RGB10_A2_EXT
GL_RGBA12_EXT
GL_RGBA16_EXT
GL_TEXTURE_RED_SIZE_EXT
GL_TEXTURE_GREEN_SIZE_EXT
GL_TEXTURE_BLUE_SIZE_EXT
GL_TEXTURE_ALPHA_SIZE_EXT
GL_TEXTURE_LUMINANCE_SIZE_EXT
GL_TEXTURE_INTENSITY_SIZE_EXT
GL_REPLACE_EXT
GL_PROXY_TEXTURE_1D_EXT
GL_PROXY_TEXTURE_2D_EXT
GL_TEXTURE_TOO_LARGE_EXT
GL_PACK_SKIP_IMAGES_EXT
GL_PACK_IMAGE_HEIGHT_EXT
GL_UNPACK_SKIP_IMAGES_EXT
GL_UNPACK_IMAGE_HEIGHT_EXT
GL_TEXTURE_3D_EXT
GL_PROXY_TEXTURE_3D_EXT
GL_TEXTURE_DEPTH_EXT
GL_TEXTURE_WRAP_R_EXT
GL_MAX_3D_TEXTURE_SIZE_EXT
GL_DETAIL_TEXTURE_2D_SGIS
GL_DETAIL_TEXTURE_2D_BINDING_SGIS
GL_LINEAR_DETAIL_SGIS
GL_LINEAR_DETAIL_ALPHA_SGIS
GL_LINEAR_DETAIL_COLOR_SGIS
GL_DETAIL_TEXTURE_LEVEL_SGIS
GL_DETAIL_TEXTURE_MODE_SGIS
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS
GL_MULTISAMPLE_BIT_EXT
GL_MULTISAMPLE_SGIS
GL_SAMPLE_ALPHA_TO_MASK_SGIS
GL_SAMPLE_ALPHA_TO_ONE_SGIS
GL_SAMPLE_MASK_SGIS
GL_1PASS_SGIS
GL_2PASS_0_SGIS
GL_2PASS_1_SGIS
GL_4PASS_0_SGIS
GL_4PASS_1_SGIS
GL_4PASS_2_SGIS
GL_4PASS_3_SGIS
GL_SAMPLE_BUFFERS_SGIS
GL_SAMPLES_SGIS
GL_SAMPLE_MASK_VALUE_SGIS
GL_SAMPLE_MASK_INVERT_SGIS
GL_SAMPLE_PATTERN_SGIS
GL_LINEAR_SHARPEN_SGIS
GL_LINEAR_SHARPEN_ALPHA_SGIS
GL_LINEAR_SHARPEN_COLOR_SGIS
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS
GLX_USE_GL
GLX_BUFFER_SIZE
GLX_LEVEL
GLX_RGBA
GLX_DOUBLEBUFFER
GLX_STEREO
GLX_AUX_BUFFERS
GLX_RED_SIZE
GLX_GREEN_SIZE
GLX_BLUE_SIZE
GLX_ALPHA_SIZE
GLX_DEPTH_SIZE
GLX_STENCIL_SIZE
GLX_ACCUM_RED_SIZE
GLX_ACCUM_GREEN_SIZE
GLX_ACCUM_BLUE_SIZE
GLX_ACCUM_ALPHA_SIZE
GLX_SAMPLES_SGIS
GLX_SAMPLE_BUFFER_SGIS
GLX_BAD_SCREEN
GLX_BAD_ATTRIBUTE
GLX_NO_EXTENSION
GLX_BAD_VISUAL
GLX_BAD_CONTEXT
GLX_BAD_VALUE
GLX_BAD_ENUM
GLXBadContext
GLXBadContextState
GLXBadDrawable
GLXBadPixmap
GLXBadContextTag
GLXBadCurrentWindow
GLXBadRenderRequest
GLXBadLargeRequest
GLXUnsupportedPrivateRequest
__GLX_NUMBER_ERRORS
__GLX_NUMBER_EVENTS
GLX_EXTENSION_NAME
GLX_EXTENSION_ALIAS
GLX_VENDOR
GLX_VERSION
GLX_EXTENSIONS
GLX_SGI_swap_control
GLX_SGI_video_sync
GLX_SGIS_multisample
GLX_SWAP_DEFAULT_SGI
GLX_SWAP_MUXPIPE_SGI
GLX_SWAP_GANG_SGI
GLX_MUXPIPE0_SGI
GLX_MUXPIPE1_SGI
GLX_MUXPIPE2_SGI
GLU_VERSION_1_1
GLU_INVALID_ENUM
GLU_INVALID_VALUE
GLU_OUT_OF_MEMORY
GLU_INCOMPATIBLE_GL_VERSION
GLU_VERSION
GLU_EXTENSIONS
GLU_TRUE
GLU_FALSE
GLU_SMOOTH
GLU_FLAT
GLU_NONE
GLU_POINT
GLU_LINE
GLU_FILL
GLU_SILHOUETTE
GLU_OUTSIDE
GLU_INSIDE
GLU_BEGIN
GLU_VERTEX
GLU_END
GLU_ERROR
GLU_EDGE_FLAG
GLU_CW
GLU_CCW
GLU_INTERIOR
GLU_EXTERIOR
GLU_UNKNOWN
GLU_TESS_ERROR1
GLU_TESS_ERROR2
GLU_TESS_ERROR3
GLU_TESS_ERROR4
GLU_TESS_ERROR5
GLU_TESS_ERROR6
GLU_TESS_ERROR7
GLU_TESS_ERROR8
GLU_AUTO_LOAD_MATRIX
GLU_CULLING
GLU_SAMPLING_TOLERANCE
GLU_DISPLAY_MODE
GLU_PARAMETRIC_TOLERANCE
GLU_SAMPLING_METHOD
GLU_U_STEP
GLU_V_STEP
GLU_PATH_LENGTH
GLU_PARAMETRIC_ERROR
GLU_DOMAIN_DISTANCE
GLU_MAP1_TRIM_2
GLU_MAP1_TRIM_3
GLU_OUTLINE_POLYGON
GLU_OUTLINE_PATCH
GLU_NURBS_ERROR1
GLU_NURBS_ERROR2
GLU_NURBS_ERROR3
GLU_NURBS_ERROR4
GLU_NURBS_ERROR5
GLU_NURBS_ERROR6
GLU_NURBS_ERROR7
GLU_NURBS_ERROR8
GLU_NURBS_ERROR9
GLU_NURBS_ERROR10
GLU_NURBS_ERROR11
GLU_NURBS_ERROR12
GLU_NURBS_ERROR13
GLU_NURBS_ERROR14
GLU_NURBS_ERROR15
GLU_NURBS_ERROR16
GLU_NURBS_ERROR17
GLU_NURBS_ERROR18
GLU_NURBS_ERROR19
GLU_NURBS_ERROR20
GLU_NURBS_ERROR21
GLU_NURBS_ERROR22
GLU_NURBS_ERROR23
GLU_NURBS_ERROR24
GLU_NURBS_ERROR25
GLU_NURBS_ERROR26
GLU_NURBS_ERROR27
GLU_NURBS_ERROR28
GLU_NURBS_ERROR29
GLU_NURBS_ERROR30
GLU_NURBS_ERROR31
GLU_NURBS_ERROR32
GLU_NURBS_ERROR33
GLU_NURBS_ERROR34
GLU_NURBS_ERROR35
GLU_NURBS_ERROR36
GLU_NURBS_ERROR37
);
@EXPORT = (@oldfunctions, @oldconstants);
# Other items we are prepared to export if requested
@EXPORT_OK = (@gl_extensions, @gl_func, @glu_func, @glut_func, @glx_func, @gl_const, @glu_const, @glut_const, @glx_const);
@constants = (@gl_const, @glu_const, @glut_const, @glx_const);
@functions = (@gl_func, @glu_func, @glut_func, @glx_func);
%EXPORT_TAGS = ('constants' => \@constants, 'functions' => \@functions, 'all' => \@EXPORT_OK, 'old' => \@EXPORT,
'glconstants' => \@gl_const, 'gluconstants' => \@glu_const, 'glutconstants' => \@glut_const, 'glxconstants' => \@glx_const,
'glfunctions' => \@gl_func, 'glufunctions' => \@glu_func, 'glutfunctions' => \@glut_func, 'glxfunctions' => \@glx_func,
'oldfunctions' => \@oldfunctions, 'oldconstants' => \@oldconstants,
);
@rename_old = qw(
glBitmap
glCallLists
glClipPlane
glColor3bv
glColor3dv
glColor3fv
glColor3iv
glColor3sv
glColor3ubv
glColor3uiv
glColor3usv
glColor4bv
glColor4dv
glColor4fv
glColor4iv
glColor4sv
glColor4ubv
glColor4uiv
glColor4usv
glConvolutionFilter1DEXT
glConvolutionFilter2DEXT
glConvolutionParameterfvEXT
glConvolutionParameterivEXT
glDetailTexFuncSGIS
glDrawPixels
glEvalCoord1dv
glEvalCoord1fv
glEvalCoord2dv
glEvalCoord2fv
glFeedbackBuffer
glFogfv
glFogiv
glGetBooleanv
glGetClipPlane
glGetConvolutionFilterEXT
glGetConvolutionParameterfvEXT
glGetConvolutionParameterivEXT
glGetDetailTexFuncSGIS
glGetDoublev
glGetFloatv
glGetHistogramEXT
glGetHistogramParameterfvEXT
glGetHistogramParameterivEXT
glGetIntegerv
glGetLightfv
glGetLightiv
glGetMapdv
glGetMapfv
glGetMapiv
glGetMaterialfv
glGetMaterialiv
glGetMinmaxEXT
glGetMinmaxParameterfvEXT
glGetMinmaxParameterivEXT
glGetPixelMapfv
glGetPixelMapuiv
glGetPixelMapusv
glGetPolygonStipple
glGetSeparableFilterEXT
glGetSharpenTexFuncSGIS
glGetTexEnvfv
glGetTexEnviv
glGetTexGendv
glGetTexGenfv
glGetTexGeniv
glGetTexImage
glGetTexLevelParameterfv
glGetTexLevelParameteriv
glGetTexParameterfv
glGetTexParameteriv
glIndexdv
glIndexfv
glIndexiv
glIndexsv
glLightModelfv
glLightModeliv
glLightfv
glLightiv
glLoadMatrixd
glLoadMatrixf
glMap1d
glMap1f
glMap2d
glMap2f
glMaterialfv
glMaterialiv
glMultMatrixd
glMultMatrixf
glNormal3bv
glNormal3dv
glNormal3fv
glNormal3iv
glNormal3sv
glPixelMapfv
glPixelMapuiv
glPixelMapusv
glPolygonStipple
glRasterPos2dv
glRasterPos2fv
glRasterPos2iv
glRasterPos2sv
glRasterPos3dv
glRasterPos3fv
glRasterPos3iv
glRasterPos3sv
glRasterPos4dv
glRasterPos4fv
glRasterPos4iv
glRasterPos4sv
glReadPixels
glRectdv
glRectfv
glRectiv
glRectsv
glSeparableFilter2DEXT
glSharpenTexFuncSGIS
glTexCoord1dv
glTexCoord1fv
glTexCoord1iv
glTexCoord1sv
glTexCoord2dv
glTexCoord2fv
glTexCoord2iv
glTexCoord2sv
glTexCoord3dv
glTexCoord3fv
glTexCoord3iv
glTexCoord3sv
glTexCoord4dv
glTexCoord4fv
glTexCoord4iv
glTexCoord4sv
glTexEnvfv
glTexEnviv
glTexGendv
glTexGenfv
glTexGeniv
glTexImage1D
glTexImage2D
glTexImage3DEXT
glTexParameterfv
glTexParameteriv
glTexSubImage1DEXT
glTexSubImage2DEXT
glTexSubImage3DEXT
glTranslated
glTranslatef
glVertex2dv
glVertex2fv
glVertex2iv
glVertex2sv
glVertex3dv
glVertex3fv
glVertex3iv
glVertex3sv
glVertex4dv
glVertex4fv
glVertex4iv
glVertex4sv
glViewport
);
sub AUTOLOAD {
# This AUTOLOAD is used to 'autoload' constants from the constant()
# XS function. If a constant is not found then control is passed
# to the AUTOLOAD in AutoLoader.
# NOTE: THIS AUTOLOAD FUNCTION IS FLAWED (but is the best we can do for now).
# Avoid old-style ``&CONST'' usage. Either remove the ``&'' or add ``()''.
if (@_ > 0) {
# Is it an old OpenGL-0.4 function? If so, remap it to newer variant
local($constname);
($constname = $AUTOLOAD) =~ s/.*:://;
if (grep ($_ eq $constname, @rename_old)) {
eval "sub $AUTOLOAD { $AUTOLOAD" . "_s(\@_) }";
goto &$AUTOLOAD;
}
$AutoLoader::AUTOLOAD = $AUTOLOAD;
goto &AutoLoader::AUTOLOAD;
}
local($constname);
($constname = $AUTOLOAD) =~ s/.*:://;
$val = constant($constname, @_ ? $_[0] : 0);
if (not defined $val) {
if ($! =~ /Invalid/) {
$AutoLoader::AUTOLOAD = $AUTOLOAD;
goto &AutoLoader::AUTOLOAD;
}
else {
($pack,$file,$line) = caller;
die "Your vendor has not defined OpenGL macro $constname, used at $file line $line.
";
}
}
eval "sub $AUTOLOAD { $val }";
goto &$AUTOLOAD;
}
bootstrap OpenGL;
# The following material is directly copied from Stan Melax's original OpenGL-0.4
# (with modifications for OS/2).
%window_defaults=(
'x' => 0,
'y' => 0,
'width' => 500,
'height' => 500,
'parent' => 0,
'steal' => 0,
'mask' => (_have_glx() ? StructureNotifyMask() : 0),
'attributes'=> [],
);
sub glpOpenWindow {
# default values
my(%a) = @_;
my(%p) = %window_defaults;
foreach $k (keys(%a)){
exists($p{$k}) || warn "Not a valid parameter to glpOpenWindow: `$k'\n";
#print "parameter $k now ",$a{$k}," was ",$p{$k},"\n";
$p{$k} = $a{$k};
}
#
# glpcOpenWindow() no longer exported. Use fully qualified
# package name or (better!) glpOpenWindow()
#
glpcOpenWindow($p{'x'},$p{'y'},$p{'width'},$p{'height'},
$p{'parent'},$p{'mask'},$p{'steal'},
@{$p{'attributes'}});
}
# The following material is original to OpenGL-0.5, and provides compatibility
# with some of Stan's functions.
sub glpClipPlane { glClipPlane_p(@_) }
sub glpGetClipPlane { glGetClipPlane_p(@_) }
sub glpLoadMatrixd { glLoadMatrixd_p(@_) }
sub glpMultMatrixd { glMultMatrixd_p(@_) }
sub glpLoadMatrixf { glLoadMatrixf_p(@_) }
sub glpMultMatrixf { glMultMatrixf_p(@_) }
sub glpMainLoop {
if (_have_glx()) {
## print "Control-D to quit...\n";
## while(<>){;} # control-D to quit
print "Type <Enter> to quit...\n";
until(<>){;} # control-D to quit
} else { # OS/2 PM
OS2::Process_Messages(0) while 1;
}
}
if (_have_glp() && !_have_glx()) { eval <<EOE } # OS2, take into account %ENV?
sub Button1Mask () {Button1MaskOS2()}
sub Button2Mask () {Button3MaskOS2()}
sub Button3Mask () {Button2MaskOS2()}
EOE
sub glpFlush {
&glFlush;
glXSwapBuffers() if __had_dbuffer_hack();
}
sub OpenGL::Quad::DESTROY ($) {gluDeleteQuadric(shift)}
@OpenGL::Quad::ISA = 'GLUquadricObjPtr';
sub __new_gluQuad () {bless gluNewQuadric(), 'OpenGL::Quad'}
sub glpSolidSphere ($$$) {
gluSphere(__new_gluQuad, shift, shift, shift);
}
unless (_have_glut()) {
*glutSolidSphere = \&glpSolidSphere;
}
sub glpFullScreen
{
my $params = {};
$params->{original_x} = glutGet(0x0064); # GLUT_WINDOW_X
$params->{original_y} = glutGet(0x0065); # GLUT_WINDOW_Y
$params->{original_w} = glutGet(0x0066); # GLUT_WINDOW_WIDTH
$params->{original_h} = glutGet(0x0067); # GLUT_WINDOW_HEIGHT
glutFullScreen();
$params->{w} = glutGet(0x0066); # GLUT_WINDOW_WIDTH
$params->{h} = glutGet(0x0067); # GLUT_WINDOW_HEIGHT
return $params;
}
sub glpRestoreScreen
{
my($params) = @_;
glutPositionWindow($params->{original_x},$params->{original_y});
glutReshapeWindow($params->{original_w},$params->{original_h});
glutPostRedisplay();
}
sub glpCheckExtension
{
my(@extensions) = @_;
# Get/cache OpenGL Version
if (!$gl_version)
{
$gl_version = glGetString(0x1F02); #GL_VERSION
return 'Unable to retrieve OpenGL version; need context?' if (!$gl_version);
}
return "Not a numeric version: '$version'" if ($gl_version !~ m|^(\d+\.\d+)|);
$gl_version = $1;
# Get/cache OpenGL Extension Installations
if (!scalar(%$glext_installed))
{
my $inst = glGetString(0x1F03); #GL_EXTENSIONS
foreach my $ext (split(' ',$inst))
{
$glext_installed->{$ext} = $glext_dependencies->{$ext} || 0;
}
}
if (!scalar(%$glext_installed))
{
return 'Unable to retrieve extensions; need context?'
}
foreach my $ext (@extensions)
{
return "$ext not installed" if (!defined($glext_installed->{$ext}));
# Check implementation
my($ver,$deps) = split(';',$glext_installed->{$ext});
return "$ext not implemented" if (!$ver);
return "Needs at least OpenGL $ver" if ($gl_version < $ver);
next if (!$deps);
# Check dependencies
foreach my $dep (split(',',$deps))
{
my $stat = glpCheckExtension("GL_$dep");
return "Depends on $deps" if ($stat);
}
}
return 0;
}
1;
__END__
|