/usr/include/osgAnimation/StatsHandler is in libopenscenegraph-dev 3.2.0~rc1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 2009 Cedric Pinson <mornifle@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGANIMATION_STATSHANDLER_H
#define OSGANIMATION_STATSHANDLER_H
#include <osgAnimation/Timeline>
#include <osgGA/GUIEventHandler>
#include <osgViewer/ViewerBase>
#include <osgViewer/Viewer>
#include <osgText/Text>
namespace osgAnimation
{
#if 0
struct StatAction
{
std::string _name;
osg::ref_ptr<osg::Group> _group;
osg::ref_ptr<osg::Geode> _label;
osg::ref_ptr<osg::MatrixTransform> _graph;
osg::ref_ptr<osgText::Text> _textLabel;
void init(osg::Stats* stats, const std::string& name, const osg::Vec3& pos, float width, float heigh, const osg::Vec4& color);
void setPosition(const osg::Vec3& pos);
void setAlpha(float v);
};
#endif
/** Event handler for adding on screen stats reporting to Viewers.*/
class OSGANIMATION_EXPORT StatsHandler : public osgGA::GUIEventHandler
{
public:
StatsHandler();
enum StatsType
{
NO_STATS = 0,
FRAME_RATE = 1,
LAST = 2
};
void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; }
int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; }
void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; }
int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; }
double getBlockMultiplier() const { return _blockMultiplier; }
void reset();
osg::Camera* getCamera() { return _camera.get(); }
const osg::Camera* getCamera() const { return _camera.get(); }
virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
/** Get the keyboard and mouse usage of this manipulator.*/
virtual void getUsage(osg::ApplicationUsage& usage) const;
protected:
void setUpHUDCamera(osgViewer::ViewerBase* viewer);
osg::Geometry* createBackgroundRectangle(const osg::Vec3& pos, const float width, const float height, osg::Vec4& color);
osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
osg::Node* createCameraTimeStats(const std::string& font, osg::Vec3& pos, float startBlocks, bool acquireGPUStats, float characterSize, osg::Stats* viewerStats, osg::Camera* camera);
void setUpScene(osgViewer::Viewer* viewer);
int _keyEventTogglesOnScreenStats;
int _keyEventPrintsOutStats;
int _statsType;
bool _initialized;
osg::ref_ptr<osg::Camera> _camera;
osg::ref_ptr<osg::Switch> _switch;
osg::ref_ptr<osg::Group> _group;
unsigned int _frameRateChildNum;
unsigned int _numBlocks;
double _blockMultiplier;
float _statsWidth;
float _statsHeight;
// std::map<std::string, StatAction > _actions;
};
}
#endif
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