/usr/include/osgManipulator/RotateSphereDragger is in libopenscenegraph-dev 3.2.0~rc1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V.
#ifndef OSGMANIPULATOR_ROTATESPHEREDRAGGER
#define OSGMANIPULATOR_ROTATESPHEREDRAGGER 1
#include <osgManipulator/Dragger>
#include <osgManipulator/Projector>
namespace osgManipulator {
/**
* Dragger for performing 3D rotation on a sphere.
*/
class OSGMANIPULATOR_EXPORT RotateSphereDragger : public Dragger
{
public:
RotateSphereDragger();
META_OSGMANIPULATOR_Object(osgManipulator,RotateSphereDragger)
/**
* Handle pick events on dragger and generate TranslateInLine commands.
*/
virtual bool handle(const PointerInfo&, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us);
/** Setup default geometry for dragger. */
void setupDefaultGeometry();
/** Set/Get color for dragger. */
inline void setColor(const osg::Vec4& color) { _color = color; setMaterialColor(_color,*this); }
inline const osg::Vec4& getColor() const { return _color; }
/**
* Set/Get pick color for dragger. Pick color is color of the dragger
* when picked. It gives a visual feedback to show that the dragger has
* been picked.
*/
inline void setPickColor(const osg::Vec4& color) { _pickColor = color; }
inline const osg::Vec4& getPickColor() const { return _pickColor; }
protected:
virtual ~RotateSphereDragger();
osg::ref_ptr<SpherePlaneProjector> _projector;
osg::Vec3d _prevWorldProjPt;
bool _prevPtOnSphere;
osg::Matrix _startLocalToWorld, _startWorldToLocal;
osg::Quat _prevRotation;
osg::Vec4 _color;
osg::Vec4 _pickColor;
};
}
#endif
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