/usr/include/osgEarth/Units is in libosgearth-dev 2.4.0+dfsg-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_UNITS_H
#define OSGEARTH_UNITS_H 1
#include <osgEarth/Common>
#include <osgEarth/Config>
namespace osgEarth
{
class Registry;
class OSGEARTH_EXPORT Units
{
public:
// linear
static const Units CENTIMETERS;
static const Units DATA_MILES;
static const Units FATHOMS;
static const Units FEET;
static const Units FEET_US_SURVEY; // http://www.wsdot.wa.gov/reference/metrics/foottometer.htm
static const Units INCHES;
static const Units KILOFEET;
static const Units KILOMETERS;
static const Units KILOYARDS;
static const Units METERS;
static const Units MILES; // statute miles
static const Units MILLIMETERS;
static const Units NAUTICAL_MILES;
static const Units YARDS;
// angular
static const Units BAM;
static const Units DEGREES;
static const Units NATO_MILS; // http://www.convertworld.com/en/angle/Mil+(NATO).html
static const Units RADIANS;
// temporal
static const Units DAYS;
static const Units HOURS;
static const Units MICROSECONDS;
static const Units MILLISECONDS;
static const Units MINUTES;
static const Units SECONDS;
static const Units WEEKS;
// speed
static const Units FEET_PER_SECOND;
static const Units YARDS_PER_SECOND;
static const Units METERS_PER_SECOND;
static const Units KILOMETERS_PER_SECOND;
static const Units KILOMETERS_PER_HOUR;
static const Units MILES_PER_HOUR;
static const Units DATA_MILES_PER_HOUR;
static const Units KNOTS;
// screen
static const Units PIXELS;
// unit types.
enum Type
{
TYPE_LINEAR,
TYPE_ANGULAR,
TYPE_TEMPORAL,
TYPE_SPEED,
TYPE_SCREEN_SIZE,
TYPE_INVALID
};
public:
static bool parse( const std::string& input, Units& output );
// parses a value+units string (like "15cm" or "24px")
static bool parse( const std::string& input, double& out_value, Units& out_units, const Units& defaultUnits );
static bool parse( const std::string& input, float& out_value, Units& out_units, const Units& defaultUnits );
static bool parse( const std::string& input, int& out_value, Units& out_units, const Units& defaultUnits );
static bool convert( const Units& from, const Units& to, double input, double& output ) {
if ( canConvert(from, to) ) {
if ( from._type == TYPE_LINEAR || from._type == TYPE_ANGULAR || from._type == TYPE_TEMPORAL )
convertSimple( from, to, input, output );
else if ( from._type == TYPE_SPEED )
convertSpeed( from, to, input, output );
return true;
}
return false;
}
static double convert( const Units& from, const Units& to, double input ) {
double output = input;
convert( from, to, input, output );
return output;
}
static bool canConvert( const Units& from, const Units& to ) {
return from._type == to._type;
}
bool canConvert( const Units& to ) const {
return _type == to._type;
}
bool convertTo( const Units& to, double input, double& output ) const {
return convert( *this, to, input, output );
}
double convertTo( const Units& to, double input ) const {
return convert( *this, to, input );
}
const std::string& getName() const { return _name; }
const std::string& getAbbr() const { return _abbr; }
const Type& getType() const { return _type; }
bool operator == ( const Units& rhs ) const {
return _type == rhs._type && _toBase == rhs._toBase; }
bool operator != ( const Units& rhs ) const {
return _type != rhs._type || _toBase != rhs._toBase; }
bool isLinear() const { return _type == TYPE_LINEAR; }
bool isAngular() const { return _type == TYPE_ANGULAR; }
bool isTemporal() const { return _type == TYPE_TEMPORAL; }
bool isSpeed() const { return _type == TYPE_SPEED; }
bool isScreenSize() const { return _type == TYPE_SCREEN_SIZE; }
public:
// Make a new unit definition (LINEAR, ANGULAR, TEMPORAL, SCREEN)
Units( const std::string& name, const std::string& abbr, const Type& type, double toBase );
// Maks a new unit definition (SPEED)
Units( const std::string& name, const std::string& abbr, const Units& distance, const Units& time );
Units() : _type(TYPE_INVALID) { }
private:
static void convertSimple( const Units& from, const Units& to, double input, double& output ) {
output = input * from._toBase / to._toBase;
}
static void convertSpeed( const Units& from, const Units& to, double input, double& output ) {
double t = from._distance->convertTo( *to._distance, input );
output = to._time->convertTo( *from._time, t );
}
std::string _name, _abbr;
Type _type;
double _toBase;
const Units* _distance;
const Units* _time;
// called by Registry to register system units
static void registerAll(class Registry* registry);
friend class Registry;
};
struct Linear;
template<typename T>
class qualified_double
{
public:
qualified_double<T>( double value, const Units& units ) : _value(value), _units(units) { }
qualified_double<T>( const T& rhs ) : _value(rhs._value), _units(rhs._units) { }
qualified_double<T>( const Config& conf, const Units& defaultUnits ) {
_value = conf.value<double>("value", 0.0);
if ( !Units::parse( conf.value("units"), _units ) )
_units = defaultUnits;
}
void set( double value, const Units& units ) {
_value = value;
_units = units;
}
T& operator = ( const T& rhs ) {
set( rhs._value, rhs._units );
return static_cast<T&>(*this);
}
T operator + ( const T& rhs ) const {
return _units.canConvert(rhs._units) ?
T(_value + rhs.as(_units), _units) :
T(0, Units());
}
T operator - ( const T& rhs ) const {
return _units.canConvert(rhs._units) ?
T(_value - rhs.as(_units), _units) :
T(0, Units());
}
T operator * ( double rhs ) const {
return T(_value * rhs, _units);
}
T operator / ( double rhs ) const {
return T(_value / rhs, _units);
}
bool operator == ( const T& rhs ) const {
return _units.canConvert( rhs._units ) && rhs.as(_units) == _value;
}
bool operator != ( const T& rhs ) const {
return !_units.canConvert(rhs._units) || rhs.as(_units) != _value;
}
bool operator < ( const T& rhs ) const {
return _units.canConvert(rhs._units) && _value < rhs.as(_units);
}
bool operator <= ( const T& rhs ) const {
return _units.canConvert(rhs._units) && _value <= rhs.as(_units);
}
bool operator > ( const T& rhs ) const {
return _units.canConvert(rhs._units) && _value > rhs.as(_units);
}
bool operator >= ( const T& rhs ) const {
return _units.canConvert(rhs._units) && _value >= rhs.as(_units);
}
double as( const Units& convertTo ) const {
return _units.convertTo( convertTo, _value );
}
const Units& getUnits() const { return _units; }
Config getConfig() const {
Config conf;
conf.set("value", _value);
conf.set("units", _units.getAbbr());
return conf;
}
private:
double _value;
Units _units;
};
struct Linear : public qualified_double<Linear> {
Linear() : qualified_double<Linear>(0, Units::METERS) { }
Linear(double value ) : qualified_double<Linear>(value, Units::METERS) { }
Linear(double value, const Units& units) : qualified_double<Linear>(value, units) { }
Linear(const Config& conf) : qualified_double<Linear>(conf, Units::METERS) { }
};
typedef Linear Distance;
struct Angular : public qualified_double<Angular> {
Angular() : qualified_double<Angular>(0, Units::DEGREES) { }
Angular(double value) : qualified_double<Angular>(value, Units::DEGREES) { }
Angular(double value, const Units& units) : qualified_double<Angular>(value, units) { }
Angular(const Config& conf) : qualified_double<Angular>(conf, Units::DEGREES) { }
};
typedef Angular Angle;
struct Temporal : public qualified_double<Temporal> {
Temporal() : qualified_double<Temporal>(0, Units::SECONDS) { }
Temporal(double value) : qualified_double<Temporal>(value, Units::SECONDS) { }
Temporal(double value, const Units& units) : qualified_double<Temporal>(value, units) { }
Temporal(const Config& conf) : qualified_double<Temporal>(conf, Units::SECONDS) { }
};
typedef Temporal Duration;
struct Speed : public qualified_double<Speed> {
Speed() : qualified_double<Speed>(0, Units::METERS_PER_SECOND) { }
Speed(double value) : qualified_double<Speed>(value, Units::METERS_PER_SECOND) { }
Speed(double value, const Units& units) : qualified_double<Speed>(value, units) { }
Speed(const Config& conf) : qualified_double<Speed>(conf, Units::METERS_PER_SECOND) { }
};
struct ScreenSize : public qualified_double<ScreenSize> {
ScreenSize() : qualified_double<ScreenSize>(0, Units::PIXELS) { }
ScreenSize(double value) : qualified_double<ScreenSize>(value, Units::PIXELS) { }
ScreenSize(double value, const Units& units) : qualified_double<ScreenSize>(value, units) { }
ScreenSize(const Config& conf) : qualified_double<ScreenSize>(conf, Units::PIXELS) { }
};
}
#endif // OSGEARTH_UNITS_H
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