/usr/include/osgEarthDrivers/wms/TileService is in libosgearth-dev 2.4.0+dfsg-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include <osg/Referenced>
#include <osg/Vec2d>
#include <osgEarth/Profile>
#include <string>
#include <vector>
/**
* Classes for utilizing the JPL OnEarth tiled access patterns described at http://onearth.jpl.nasa.gov/tiled.html
*
* Another good discussion on how the format works is described here: http://lists.eogeo.org/pipermail/tiling/2006-March/000017.html
*
* The TileService specifies a series of predefined WMS access patterns that will result in very fast access. The tiling is quadtree based
* with the lowest level of detail generally consisting of 4 256x256 degree tiles with the upper left corner at -180,90.
*/
/**
* TilePattern corresponds to the
*/
class TilePattern
{
public:
TilePattern(const std::string &pattern);
const std::string& getPattern() const {return _pattern;}
const double& getTileWidth() const { return _tileWidth; }
const double& getTileHeight() const { return _tileHeight; }
void getTileBounds(const int &x, const int &y, double &minX, double &minY, double &maxX, double &maxY);
std::string getRequestString(const int &x, const int &y);
const std::string& getLayers() {return _layers;}
const std::string& getFormat() {return _format;}
const std::string& getStyles() {return _styles;}
const std::string& getSRS() {return _srs;}
const osg::Vec2d& getTopLeftMin() {return _topLeftMin;}
const osg::Vec2d& getTopLeftMax() {return _topLeftMax;}
const int& getImageWidth() {return _imageWidth;}
const int& getImageHeight() {return _imageHeight;}
const std::string& getPrototype() {return _prototype;}
const osg::Vec2d &getDataMin() {return _dataMin;}
void setDataMin(const osg::Vec2d &min) {_dataMin = min;}
const osg::Vec2d &getDataMax() {return _dataMax;}
void setDataMax(const osg::Vec2d &max) {_dataMax = max;}
private:
friend class TileServiceReader;
void init();
std::string _layers;
std::string _format;
std::string _styles;
std::string _srs;
int _imageWidth;
int _imageHeight;
osg::Vec2d _topLeftMin;
osg::Vec2d _topLeftMax;
double _tileWidth;
double _tileHeight;
std::string _prototype;
std::string _pattern;
osg::Vec2d _dataMin;
osg::Vec2d _dataMax;
};
class TileService : public osg::Referenced
{
public:
TileService();
/** A list of TilePatterns */
typedef std::vector<TilePattern> TilePatternList;
/** Gets the TilePatterns defined in this TileService */
TilePatternList& getPatterns() {return _patterns;}
/**
*Gets the name of this TileService
*/
const std::string& getName() {return _name;}
/**
*Sets the name of this TileService
*/
void setName(const std::string& name) {_name = name;}
/**
*Gets the title of this TileService
*/
const std::string& getTitle() {return _title;}
/**
*Sets the title of this TileService
*/
void setTitle(const std::string& title) {_title = title;}
/**
*Gets the abstract of this TileService
*/
const std::string& getAbstract() {return _abstract;}
/**
*Sets the abstract of this TileService
*/
void setAbstract(const std::string& value) {_abstract = value;}
/**
*Gets the version of this TileService
*/
const std::string& getVersion() {return _version;}
/**
*Sets the version of this TileService
*/
void setVersion(const std::string& version) {_version = version;}
/**
*Gets the access constraints of this TileService
*/
const std::string& getAccessConstraints() {return _accessConstraints;}
/**
*Sets the access constraints of this TileService
*/
void setAccessConstraints(const std::string& accessConstraints) {_accessConstraints = accessConstraints;}
/**
*Gets the lower left corner of the data bounding box.
*/
const osg::Vec2d &getDataMin() {return _dataMin;}
/**
*Sets the lower left corner of the data bounding box
*/
void setDataMin(const osg::Vec2d &min) {_dataMin = min;}
/**
*Gets the upper right corner of the data bounding box.
*/
const osg::Vec2d &getDataMax() {return _dataMax;}
/**
*Sets the upper right corner of the data bounding box.
*/
void setDataMax(const osg::Vec2d &max) {_dataMax = max;}
/**
*Gets the TilePatterns from this TileService with the matching parameters.
*@param layers
* The WMS layers
*@param format
* The WMS format
*@param styles
* The WMS styles
*@param srs
* The spatial reference
*@param imageWidth
* The image width
*@param imageHeight
* The image height
*@param patterns
* The TilePatternList to populate with the matching TilePatterns.
*/
void getMatchingPatterns(const std::string &layers, const std::string &format,
const std::string &styles, const std::string &srs,
unsigned int imageWidth, unsigned int imageHeight,
TilePatternList &out_patterns);
/**
*Given a list of patterns with matching parameters, compute a Profile.
*/
const osgEarth::Profile* createProfile(TilePatternList &patterns);
private:
std::string _name;
std::string _title;
std::string _abstract;
std::string _version;
std::string _accessConstraints;
osg::Vec2d _dataMin;
osg::Vec2d _dataMax;
std::vector<TilePattern> _patterns;
};
/*
* Reads a TileService from a URL or file
*/
class TileServiceReader
{
public:
static TileService* read( const std::string &location, const osgDB::ReaderWriter::Options* options);
static TileService* read( std::istream &in );
private:
TileServiceReader(){}
TileServiceReader(const TileServiceReader &tsr){}
};
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