This file is indexed.

/usr/include/osl/annotate/analyzer.h is in libosl-dev 0.6.0-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
/* analyzer.h
 */
#ifndef OSL_ANNOTATE_ANALYZER_H
#define OSL_ANNOTATE_ANALYZER_H

#include "osl/annotate/analysesResult.h"
#include "osl/state/numEffectState.h"
#include "osl/stl/vector.h"

namespace osl
{
  namespace annotate
  {
    class Analyzer
    {
    public:
      virtual ~Analyzer();
      virtual void match(AnalysesResult&,
			 const NumEffectState& src, const vector<Move>& moves,
			 int last_move)=0;

      static Trivalent isCheckmate(NumEffectState& state, Move& best_move, bool attack=true,
				   size_t *node_count=0);
    };
    /** 千日手模様(同一局面)の検知 */
    class RepetitionAnalyzer : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
    };
    /** 指した王手が正解で詰み */
    class CheckmateAnalyzer : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
    };
    /** 手番側が正しく指せば詰み */
    class CheckmateWin : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
    };
    class EscapeFromCheck : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
      static bool matchMain(const NumEffectState& src, const vector<Move>& moves,
			    int last_move);
    };
    class ThreatmateAnalyzer : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
    };
    class CheckmateForCapture : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
    };
    class CheckmateForEscape : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
    };
    class ThreatmateIfMorePieces : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
      static bool suitable(const NumEffectState& state, Piece p);
    };
    class Vision3 : public Analyzer
    {
    public:
      void match(AnalysesResult&,
		 const NumEffectState& src, const vector<Move>& moves,
		 int last_move);
    };
  }
}

#endif /* OSL_ANNOTATE_ANALYZER_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; coding:utf-8
// ;;; End: