/usr/include/osl/effect_util/unblockableCheck.h is in libosl-dev 0.6.0-3.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | /* unblockableCheck.h
*/
#ifndef _UNBLOCKABLECHECK_H
#define _UNBLOCKABLECHECK_H
#include "osl/state/numEffectState.h"
namespace osl
{
namespace effect_util
{
struct UnblockableCheck
{
/**
* target の王に合駒可能でない王手がかかっているかどうか.
* - 両王手 => 真
* - unblockable な利きだけ => 真
* - blockable な利きだけ => 偽
* - 王手でない => 偽
*/
static bool isMember(Player target, const NumEffectState& state)
{
const Square king_position = state.kingSquare(target);
Piece attacker_piece;
if (state.hasEffectAt(alt(target), king_position, attacker_piece))
{
if (attacker_piece == Piece::EMPTY())
return true; // multiple pieces
// sigle check
const Square from = attacker_piece.square();
const EffectContent effect
= Ptype_Table.getEffect(attacker_piece.ptypeO(),
from, king_position);
return effect.hasUnblockableEffect();
}
// no check
return false;
}
};
} // namespace effect_util
} // namespace osl
#endif /* _UNBLOCKABLECHECK_H */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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